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16  The Rest / General Discussions / Re: What's the haps? on: September 29, 2015, 09:23:09 PM
I don't have a car either, and it's not for a lack of trying. I guess. I have anxiety issues and I'm pretty sure the last time I tried I was still having sleeping issues as well, although that's since gotten a lot better over the years. I mean, it's been a pain and a half not having a car, especially because of how limited the bus routes are around here. I can't even get to work on weekends without a ride from my mom because the nearest bus route doesn't even run on weekends, and the next nearest route (which still runs infrequently on evenings and weekends) is about 5 miles away. And it right next to the river, too, with Albany just a single (Highway) bridge away. By then I may as well just make it a bi-athalon and swim to Albany...

But for better or for worse, I may not be living in this town for much longer. Now I just gotta hope that where ever I go next is within a few blocks of a bus route. The one good thing about where I live now: the bus goes right by my house and the nearest stop is two minutes away.
17  The Rest / General Discussions / Re: Misc. Gaming News Topic on: September 29, 2015, 07:53:02 PM
Battletech Turn-Based Strategy PC Game Funded on Kickstarter

18  Media / Single-Player RPGs / Re: Omega Quintet on: September 29, 2015, 06:04:24 PM
7th Dragon on the DS was a poor man's Dragon Quest III, from what I played. I was super-excited at first, having just played Etrian Odyssey and wanting more of the same, but with an overhead view and a princess character.

...Let's just say I'm happy Etrian Odyssey III and Dragon Quest IX came out...

Not sure if 7th Dragon 2020 faired any better, though. And who is making 7th Dragon III if Imageepoch's no longer around?
19  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: September 29, 2015, 08:02:06 AM
Yeah, I had already stopped caring about that one not long after posting when I read the freakin' plot summary. It sounds like a direct clone of some other anime I couldn't be bothered to remember. Before I was just going off a trailer I had watched late at night where all I remembered was "PRETTY COLORS!!! (ノ◕ヮ◕)ノ*:・゚✧"
20  Media / Anime, TV, and Movies / Re: Fall 2015 New Shows on: September 28, 2015, 05:41:19 PM
Person of Interest - apparently this is going to be its final season.  *le sigh*

Wait, is that show actually worthwhile? It always sounded to me like a TV vigilante version of Minority Report that completely missed the point of Minority Report, which was that trying to stop crimes before they happen is not only impossible, it's actually quite dangerous and easily abused...
21  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: September 28, 2015, 03:50:29 PM
At least it got me listening to lots of KOKIA. Now that's some good music: https://www.youtube.com/watch?v=bTKXLf6UMR8
22  Media / Single-Player RPGs / Re: Omega Quintet on: September 28, 2015, 03:48:59 PM
In OQ battles, because the characters' mana was so low, the cost was so high for using skills, and the enemies were so very, very plentiful, I ended up just spamming x.

I have a feeling this would be helpful if you ever decide to finish the game someday. As would this and this. In fact, looking through this thread really shows how obtuse this game can be. At least the internet can make things easier for those who bought the game, but that really isn't an excuse for bad game design...
23  Media / Single-Player RPGs / Re: Omega Quintet on: September 28, 2015, 01:08:38 PM
Gonna be 'that guy' for a moment and say I would disagree with the review simply because it rates Omega Quintet well below Mugen Souls Z.

Neither are really shining examples of...well...anything really. But everything bad mentioned about OQ is cranked up to Ar-To-Q levels of horrible in MSZ.

Wretchedly recycled plot & predictable story elements? MSZ did it worse.
Bland, nearly offensively reverse-progressive female characters? MSZ did it much worse.

John unfortunately didn't do the MSZ review, but since he did do the Mugen Souls review I can use that as a more direct comparison point for the combat. Both games touting extremely overly complicated battle systems but Omega Quintet at least provides some semblance of variety, even if it's just as frivolous as using different tech chains for the heck of it. Mugen Souls was literally just 'Take one character and spam X, except for one BS battle where you MUST crystal break'.

I mean goodness sakes, MSZ's story was literally nothing but a string of tentacle rape (and sadly not an exaggeration considering how the dialog is presented in later chapters) 'jokes' and repeating MS's plot almost verbatim, yet it gets a 80% to OQ's 40%?

That said, not saying any of the reviewers are 'wrong'/don't-deserve-an-opinion. XP That's just silly.

I just find the dissonance considering the sheer gap in quality to be...baffling really. Am curious to the mindset here.

Maybe Tucker just doesn't have as much of a tolerance for those types of problems compared to Neal? I mean, Mugen Souls and Criminal Girls: Invite-Only really are the only other similar games I could find that Tucker has reviewed, and he judged both of them harshly. Meanwhile, it still sounds like Neal enjoyed Fairy Fencer F, Battle Princess of Arcadia, Last Rebellion, Mugen Souls Z, and other such games despite their noted flaws, annd seemed rather hesitant to call them 'bad games'. Even outside of reviews, I haven't seen Tucker talk as much about "guilty pleasures" and other things he's enjoyed while still acknowledging their flaws compared to Neal.

Then there's the fact that expectations were much lower for Mugen Souls Z, considering it's it was a sequel to a poorly recieved game all around, and it performed above expectations. Omega Quintet didn't quite have that luxury.

Maybe I shouldn't speak for them, I just think this is a much more understandable situation than you're making it out to be.
24  Media / Single-Player RPGs / Re: Star Ocean 5 on: September 28, 2015, 08:08:54 AM
Is the "Bonus Guage" different from the "Bonus Board" in SO4? Because that was the absolute best. It was really the only thing that encouraged me to play well and experiment with the battle system, which went a long way to making it a more pleasant experience than SO3, where I kinda felt discouraged by the battle system after a while, so I just found whatever worked and stuck with it for 20+ hours...
25  Media / Game Journals / Re: A Game Journal Reborn on: September 28, 2015, 12:21:25 AM
So I had a really busy day today (as I have had for the past 4 days), and ended up only having time for one game before I was too tired to have any decent reflexes or cognitive abilities. I was about to flip a quarter to decide between Volgarr the Viking or Undertale, when "Eagle Fly Free" by Helloween started playing on my playlist and I had deja vu, so I figured there was a really good chance it'd land on Tails and I'd be playing this kickass new Undertale game everyone's talking about-

But then the quarter's all like "FUCK you, man!! You're gonna be playing FUCKING VOLGARR!!! Go FUCK yourself with a FUCKING Spear, you FUCKWAD!!!!!

And I say to the quarter, "Whoa, dude, chill out! Maybe we could just calm down and talk this ou-"

"NO!!! FUCK you, Man! You should just go DIE!!!!!"

And so I did.

47 Times.


I didn't even make it to the first checkpoint for pete's sake. Maybe my reflexes already were shot and I didn't realize it, because I just found Volgarr waaay too difficult, even right from the onset. Maybe the next time I'm in the mood for some serious punishment, I'll break away from my usual doms and give Volgarr another shot, but otherwise I can't help but feel like I wasted my night....though that spear was really long...
26  The Rest / General Discussions / Re: What's the haps? on: September 27, 2015, 06:57:38 PM
I nearly had a heart attack because I just got an email from Gamestop saying they sent my $25 gift certificate to Mikey Match (or rather the equivelant vs. my real name, but Anonymity FTW!!!) to West Port Parkway (which also sounds similar to my actual address). It doesn't help that people get my name and address wrong all the time. I was freaking out thinking I was out all my money over a huge ordeal (they screwed up an order three times in a row), but then I got another email saying "Mikey Match gave you a Gift certificate". Way to troll, Gamestop...
27  Media / Single-Player RPGs / Re: tri-Ace's latest is not-Valkyrie Profile (Exist Archive) on: September 27, 2015, 06:43:48 PM
Exhibit C - My nightmare fuel for the night. Thank you Dice! Just in Time for the Blood Moon that may or may not ring in the Zombie Apocalypse! 8D
28  Media / Single-Player RPGs / Re: Omega Quintet on: September 27, 2015, 04:58:01 PM
I am in an odd position where I enjoyed the game and yet can't argue against any of John's points in his scathing review.

I hope I'm in that position, too, seeing as I bought it during the recent Anime Flash sale...
29  The Rest / General Discussions / Re: Misc. Gaming News Topic on: September 26, 2015, 01:12:09 PM
My only problems with the Vita are the battery life (I have this problem with the 3DS, too), and the memory card costs. There are so many indie games that I think would be perfect for it, but I just don't have the space for them. Maybe I'll try to get Tearaway and Killzone on cartridge since they take up a third of my space. Yet that doesn't really get around the fact that I desperately need a 32GB or even 64GB card, but they costs as much as two and three brand new games, respectively. If I don't get an Xbox One this year (highly likely), I may bite the bullet and grab a 64GB card and hope I never need another one.

Either way, I'm sad that the Vita isn't doing well, and I hate that the mobile market has been dominating the handheld space despite the general dearth of worthwhile content.
30  Media / Miscellaneous Games / Re: Inafune's latest project The Mighty No.9 looks Mega Rocking, man. on: September 26, 2015, 09:20:00 AM
Thanks a million for the detailed impressions, Hathen. I'm really disappointed to hear there's so many problems with the game. If it was a cheap indie game with a small budget, I'd find it easier to forgive, but a 3.9 million dollar crowd-funded project from the makers of Mega Man and other platformers that ranged from good to masterpieces just makes the whole thing infuriating.
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