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Have a great 2015 from all of us at RPGfan. :)
344391 Posts in 14056 Topics by 2230 Members
Latest Member: BeoXXVI
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31  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: January 12, 2015, 09:55:55 PM
First off, Martian Successor Nadesico was '96-'97, so you're good.

Second of all, I love all these suggestions. Admittedly most would be rewatches (or finishes for Galactic Heroes, Slayers, Rayearth, and Ideon) except Orguss (yet I've seen Orguss 02...twice), but I wouldn't mind watching any of them again, and I'm glad we're on the same page.
32  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: January 12, 2015, 11:52:48 AM
I'm really feeling like trying something from the 90's (or even late 80's), or rewatching if I've seen it before. Any suggestions? Something Sci-Fi and/or fantasy would be great.
33  Media / Game Journals / Re: A Game Journal Reborn on: January 11, 2015, 05:03:45 PM
Seriously, I'm really getting tired of how people act like Dark Souls is a game for those who like a challenge. I do enjoy a challenge. But Dark Souls isn't challenging, it's just obtuse, and even cheap as hell. It's not Mega Man. It's not Castlevania. It's not Devil May Cry, hell it's not even God War. It's certainly not Wizardry or Etrian Odyssey. I can think of plenty of games Dark Souls should take notes from, but none of them need to take notes from Dark Souls.

People consider Dark Soul fair because player skill is the top 'stat'.
You can kill the last boss with the starting dagger at starting level technically since (almost) every attack in the game can be avoided and backstab allows for good damage no matter what.
Perhaps people hold Dark Soul sacred because very few RPG allow you to beat the numbers with skill.
Megaman and all those that you said are good examples too, but they don't come from a genre where generally, the numbers were king and you had to submit to them.

Okay, that's a very good explanation and I thank you for that. I never thought of it that way. I still have my grievances, but I'll fully admit that I never once felt the need to grind in Dark Souls. If anything, it's the fact that I can't grind in it, and the game purposely puts in mechanics that make grinding difficult is at least one of the bigger things that agrivated me, in retrospect. Of course, I still take issue with how unforgiving it is in terms of telling you what to do, where to go, etc., and combined with those anti-grinding things makes me feel like I'm being punished for exploring, and I have to be cautious about my every move. I'm fine with that in action games because they're action games - levels are usually short and meant to be taken in bite-sized pieces. Even if I die, I'm never hardly losing anything valuable (in the good ones, at least). But in an RPG, I'm used to fearing and avoiding death at all costs, and I play RPGs to explore and have fun inside an interesting game world.

I guess I could try looking at Dark Souls as an action game with some RPG elements that exist as sort of a reward or buffer for your skill? Sort of like Devil May Cry 3 or Bayonetta? Maybe that'll help next time I play it.
34  Media / Game Journals / Re: A Game Journal Reborn on: January 10, 2015, 07:38:35 PM
I at least I'm not acting with what I'm saying.

What? No seriously, what? I don't understand what that means...

EDIT: Wait, is he just asserting that he's "right" by saying that "he's not acting"?

Anyways, you guys are no fun to argue with, since you never argue back, at least not with me. Have you no passion?
35  Media / Game Journals / Re: A Game Journal Reborn on: January 10, 2015, 06:48:32 PM
...Dark Souls does suck. So that felt very good, thank you.

Let's be realistic here. Generally, Souls is not for those that like to have their entertainment put into their mouths with a spoon gently. Does a game asking for effort on your part to get more out of the experience is that unappealing to you?

I put in as much effort as a game is willing to put in. Dark Souls put in none while I put in a ton, so I told it to eat shit and die.

Seriously, I'm really getting tired of how people act like Dark Souls is a game for those who like a challenge. I do enjoy a challenge. But Dark Souls isn't challenging, it's just obtuse, and even cheap as hell. It's not Mega Man. It's not Castlevania. It's not Devil May Cry, hell it's not even God War. It's certainly not Wizardry or Etrian Odyssey. I can think of plenty of games Dark Souls should take notes from, but none of them need to take notes from Dark Souls.
36  The Rest / General Discussions / Re: What's the haps? on: January 10, 2015, 05:18:44 PM
EDIT: Nah I can't complain when I only work part time. I just gotta better utilize my off time...
37  Media / Game Journals / Re: A Game Journal Reborn on: January 10, 2015, 05:15:00 PM
I finally finished chapter 5 in Fantasy Life. Think I'll take a break for a while, make some progress in other games, but I'll be messing around with different lives when I get back to it.
38  Media / Game Journals / Re: A Game Journal Reborn on: January 10, 2015, 09:09:56 AM
lol dragun qwest 2 sux dark solz roolz amirite?
Dark Souls sucks. See how that feels?

...Dark Souls does suck. So that felt very good, thank you.

That said, I think I'll get the PC version next time I see it on sale, I don't really feel like digging out the 360 just to see if it's worth playing again...
39  Media / Game Journals / Re: A Game Journal Reborn on: January 08, 2015, 08:50:25 PM
Pardon the derail

Thou hath been pardoned.

OT: Now about this dick-measuring contest you were talking about- oh wait, we weren't doing that? Okay...

Anyways, after going back to Kingdom Hearts II and Secret of Mana and actually enjoying them, I think I might go back to a few other games I disliked and see if I can glean some enjoyment from them.

...problem is, there are only 7 other RPGs I can think of that I out and out didn't like. Even legitimately bad games like Phantasy Star II and SaGa Frontier were enjoyable to some degree. Mostly it's just Golden Sun, Star Ocean 3, Dark Souls, Final Fantasy 6, Valkyrie Profile, and Atelier Rorona. I guess there's also Breath of Fire III and the Fire Emblem franchise, too. Oh, and Dragon Quest II. That game sucks. In fact most of those still suck. I might try Dark Souls, though. Apparently the fire bomb class or whatever was really good in that game, when I was playing as a knight...which was okay, but not great.
40  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Wii U Gameplay) on: January 08, 2015, 11:57:34 AM
Yeah, in that light at least it looks a notch fancier than a McDonalds toy. Not...not that I've seen those recently. <_< Baka
41  Media / Game Journals / Re: A Game Journal Reborn on: January 08, 2015, 11:53:43 AM
Do you work outside, Annubis? Cuz I do. =(
42  Media / Game Journals / Re: A Game Journal Reborn on: January 07, 2015, 08:32:39 PM
Okay, so I already mastered Tailor in Fantasy Life and now I find out I didn't need to master a life before switching to a different one, it's just that you can't start a story quest and then change your life...but the story quests start automatically so it's kinda hard to get around that...
43  Media / Game Journals / Re: A Game Journal Reborn on: January 07, 2015, 08:15:26 PM
I guess the backtracking wouldn't have been so bad if the roadblocks weren't so lazy. I have a big pet peeve for stuff like "We're looking for something! It's obviously in one direction but there's one measly soldier, not much different from the bazillion we killed earlier, blocking that path, so I guess we gotta go all the way around! =D"

No seriously, "This area is off limits!" didn't sound suspiscious at all when you're looking for something that's top secret? How stupid are you guys???
44  Media / Game Journals / Re: A Game Journal Reborn on: January 07, 2015, 09:09:13 AM
Cheria was annoying, and Asbel had his ups and downs, for sure. I still liked them in the end, though. Seriously, the only thing I didn't really care for in Graces f were how small the world was and how much lazy backtracking there was. Those were big things that made it hard for me to enjoy at times, though. I mean, Vesperia wasn't the biggest world, but I loved all the little nooks and crannies and little stuff you could get for exploring. It's not just the dungeons, either. Towns and the "overworld" (if you can call it that in Graces f...) were just too small and linear, with occasional nooks and crannies that...served absolutely no purpose whatsoever. As a result, it's my third least favorite in the series that I've played (yet still quite a bit above Tales of Innocence and Tales of Xillia).
45  Media / Game Journals / Re: A Game Journal Reborn on: January 07, 2015, 01:12:25 AM
Despite being slow, I loved the beginning of Graces f, especially once I got further in and realized how much it made me appreciate the characters.
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