Welcome, Guest. Please login or register.
July 30, 2014, 03:30:47 AM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
For more information click HERE!
327761 Posts in 13420 Topics by 2169 Members
Latest Member: KopeAcetic
* Home Help Search Login Register
  Show Posts
Pages: 1 2 [3] 4 5 ... 111
31  The Rest / General Discussions / Re: A Game Journal Reborn on: July 12, 2014, 04:23:59 PM
Started Phantasy Star III. God that game aged atrociously...
IV seems to be the first PS to not look atrocious from the look of III (only ever played IV up to now).

I'm following a walkthrough because otherwise, I have zero idea what I need to do.
I do like that the dungeons up to now are fairly short. So it's not that bad to navigate them even with no map.

I really liked Phantasy Star 1, though the dungeons in the second half can be really difficult without a map. But yeah, 2 & 3 are terrible.
32  The Rest / General Discussions / Re: A Game Journal Reborn on: July 11, 2014, 03:39:13 PM
I actually got through Tales of Vesperia just fine without doing any sidequests whatsoever (and I don't recall doing a lot of grinding either), so at the very least, they're nowhere near essential.

Blowing shit up in Dynasty Warriors Gundam Reborn. Was working on getting all of the medals, but the missions requiring specific suits have convinced me to just unlock all the suits first instead.

Are you enjoying it? I've been thinking of picking it up, especially since it has Crossbone Gundam (albeit as DLC...).

Also, for some reason I decided to play a League of Legends clone on the iPad. Like, I swear this is just LoL with a few minor tweaks and all the human and monster characters taken out, leaving just the furries. Oh, and I think the F2P model might be more agressive, since you have to unlock all the characters after the first one, which you can do with in-game money, but most of them will take a while unless you go with the "Free" characters, which change randomly every week.
33  Media / Single-Player RPGs / Re: Divinity: Original Sin on: July 11, 2014, 03:35:11 PM
I am basically sitting at work trying to concentrate and find I'm thinking specifically about this game. That hasn't happened in a good long while. Coming off the back of E3 and a whole bunch of bad game buys the last several months this thing has been like an oasis.

Larian actually made a divinity game that isn't mediocre? That hasn't happened since... has that actually happened before? I may have to look into this.

I'm as shocked as you are, for the most part.
34  Media / Single-Player RPGs / Re: Divinity: Original Sin on: July 11, 2014, 08:58:33 AM
You just need to sit back and enjoy the game and not worry about choices too much. Just stick with a general character theme and go with it. I know the feeling of too many choices, but you can alleviate it by making a decision beforehand that you're going to play with a specific focus.

That I know. I guess I'd just have to read up on the game and figure out what I'd want to go with. That kinda goes against my love of going into games blind and experience everything the game has to offer firsthand, but I've learned from experience that going around blind can lead to a lot of problems...
35  The Rest / General Discussions / Re: Good Game For When You're Sick? on: July 11, 2014, 12:26:06 AM
He accepted the offer, though apparently it'll be coming in a SaGa Frontier II case w/ manual...weird...hopefully it'll be here tomorrow.
36  Media / Single-Player RPGs / Re: Divinity: Original Sin on: July 10, 2014, 09:30:00 PM
I will never ever understand the notion of too much choice/ ability to make bad builds as a negative. Just does not compute.

Edit: I also realize this is an old debate

"I wanna do everything at once by don't have a million hours in the day" sums it up for me at least...

I don't mind building myself into a corner if the combat is fun.  And combat is crazy fun in this game.

Time is a factor only if I consider playing the game a chore, especially these days with time being so limited...

I guess it's more about the type of person you are. I know I find choices in general very anxiety-provoking. It doesn't help that I hate replaying games, too. With games like this, I find that unless I make a goal from the onset and don't stray from that path the entire time, I find it too easy to get tempted to try to cram everything into one playthrough, because that's the only one I'll ever be making.
37  Media / Single-Player RPGs / Re: Divinity: Original Sin on: July 10, 2014, 09:12:54 PM
I will never ever understand the notion of too much choice/ ability to make bad builds as a negative. Just does not compute.

Edit: I also realize this is an old debate

"I wanna do everything at once by don't have a million hours in the day" sums it up for me at least...
38  Media / Single-Player RPGs / Re: Divinity: Original Sin on: July 10, 2014, 08:43:51 PM
Waiwaitwait...a Divinity game that's actually good? Didn't I play a demo of one of them and it was the worst thing I had ever played? Now I have to look into this...

Yeah, I think it was Divinity II. Can't remember if it was the Dragon Knight Saga or Ego whatever, whichever one had a demo on the 360. But this looks completely different. Maybe I'll check it out once it's a little cheaper, since I can't really spend money at the moment...
39  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 10, 2014, 12:25:45 AM
Actually, after thinking about it more, I realize what I value most in Mecha (and sci-fi in general) is having enough focus on making the suations and worlds feel believable, or at least as believable as they can be within the context of the story. And Mecha used to be very good with this. They'd have their oddities and leaps of logic, but for the most part there'd be a lot of focus on the little things that make the world seem fully realized.

Still, that's what separates the goods from the greats, and I feel like a lot of them aren't even good. I'm tempted to list all the series I've watch from recently and discect them, but I definitely can't do it right now...
40  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 09, 2014, 11:51:09 PM
I'd argue for Gundam 00 S1 and Code Geass S1 even if their second seasons went off the fucking deep end, and the original Eureka Seven totally came out during 2005 and thus totally counts, and there's Gurren Lagann, Gundam Build Fighters, and a couple of others.

There's always going to be trash but if you know where to look, you should be able to find a couple of standouts along the way.

I've been looking harder than most, tbh. I hated Eureka Seven (despite doing a lot of things I normally praise with Mecha, it doesn't do them in a way I enjoy and does a lot of other things I don't like, too), and had a lot of problems with Code Geass and Gundam 00 as they're pretty much the poster boys for everything wrong with the genre right now. Gurren Lagann is full-on Super Robot and doesn't count towards what I'm talking about. Gundam Build Fighters is a myth.

Only ones I got left to check that might be promising are Macross Frontier and Overman King Gainer, but I've heard a lot of complaints about them, so I can't say I'm in any rush to watch them.
41  The Rest / General Discussions / Re: Good Game For When You're Sick? on: July 09, 2014, 11:10:20 PM
What about Ys Chronicles on the easiest mode possible?

He'd still have to deal with Dark Fact.

...damn, that's right. That's why I never finish Ys Book I despite having restarted it a billion times. =P

SaGa Frontier. Short stories, can clear 1 of em in a good day or two, simple mechanics and layout, turnbased, and grindy. Plus, no spinning camera to make nauseous players vomit.

Depending on the story that could work, but I'm not sure I still have that game anymore. I could replace it easily, though, but not until after I'm better (unless this dude from the bronx accepts my offer...then I'll have it replaced in a few days).
42  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: July 09, 2014, 11:05:30 PM
I wasn't the only one who felt that way about Argevollen! ;)

Quote
It's that show which at first glance, feels like it could've been constructed automatically by some kind of Rube Goldberg machine designed to create products with no human intervention or input.

OK, so the whole thing isn't negative but he definitely seems to agree with me on the genericness aspect.

...not sure if that was general or directed specifically as a retort to my prtevious quote on this subject, but I was actually agreeing, too. I'm just saying generic =/= poor-quality. I understand it can be more frustrating than even a bad show (Gundam AGE, for instance ddn't have a lot of things that were really that bad, it was just dull and uninspired, and to that effect I actually enjoyed it less than Gundam Wing and SEED Destiny, which were genuinely bad shows), I just didn't mind it this time because the genre as of late has really pushed the bar all the way down to the floor, and I really can't emphasis that enough. I've watched a lot of Mecha over the years, but outside of OVAs, virtually none of the good ones were within the last 10 years (except maybe Macross Frontier? I dunno, I gave up on that franchise - it seemed to be a one hit wonder and opinions seem to be split on Frontier being even competant). FMP: Second Raid was the closest, but IIRC, it wasn't a complete story. Okay, actually I liked Knights of Sidonia, but that just came out.

Otherwise, I feel like Mecha kinda forgot a lot of its central principles, to the point where it just feels crude. I can't count how many I found myself dropping after only only a few episodes, when with older series I found myself getting engrossed in them even when they aren't so good. Only exception I could think of was Gasaraki, which I went back to eventually and got into it. A lot of the new ones seem to lose their sense of realism, instead going off-the-walls insane like as if it was a Super Robot series, but now with darker and more twisted stories (much of which is DARK for the sake of DARK)

...I could keep going on ranting about this if I wasn't sick...
43  The Rest / General Discussions / Re: Good Game For When You're Sick? on: July 09, 2014, 06:48:01 PM
The last game I played when I was sick was... Final Fantasy Tactics?

I make poor life choices, I know.

I actually rarely feel like gaming when the flu got a critical hit in. Stupid anime, that's something I'd go for. Or maybe a movie. But if I suddenly caught a bug now, I'd probably hook my laptop up to my TV and play short indie RPG's like Breath of Death VII.

I usually watch stuff, too, it's just that I watched too much before I even got sick. Short RPGs are a good suggestion, though.
44  The Rest / General Discussions / Re: Good Game For When You're Sick? on: July 09, 2014, 05:23:55 PM
@Dice, Thanks! The meds I've been taking seem to be helping (it was strep throat), so hopefully I'll be better by tomorrow (at least good enough to work).


I only just started getting into the series, but I imagine Dynasty Warriors would be a pretty fun game to play when you're not feeling good.

That's probably a good choice, actually. Not sure if I want to play Gundam or Orochi 3, though. I've kinda had my fill of the former, but I have the latter on Wii U, whose controller doesn't like to stay charged...

Forgot to mention that it's free.  It offers some IAPs, but they're not "pay to win" things.  They're like DLC, and could not be more optional.

Yup, played some for a good while until my iPad ran out of battery on me. It's a nice Diablo-like. Makes me wonder if Torchlight would be a good pick.

Robitussin + Spyro or BF1942 bot matches on easy.

Great, now I'm reminded of the hours I spent with Battlefield 2142. :P Kinda miss that game. Wonder if it's on Steam?

EDIT: It's not available anywhere. :T
45  The Rest / General Discussions / Re: Good Game For When You're Sick? on: July 08, 2014, 10:11:27 PM
I included some important info I forgot about. Kinda looking for something that's more pick-up-and-play, so with that in mind...

If you've got an iPhone/Pad/whatever, try Solomon's Keep.  It's a fun twin-stick shooter RPG, simple enough you can probably handle it sick, but with enough depth to it that you might want to play it after you're better.

I'm definitely considering this. I've never been good with iPad shooter controls, but I did end up playing Age of Zombies to death last time I was sick...
Pages: 1 2 [3] 4 5 ... 111


Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!