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46  The Rest / General Discussions / Re: What's the haps? on: September 01, 2016, 11:21:17 PM
Oh hey, I got to spend a few hours with my dog this evening. =)
47  Media / General Games / Re: Misc. Gaming News Topic on: September 01, 2016, 11:13:59 PM
A Snorlax buttstomped an enemy, and the whole world shook like Ground Zero of the Meteor that killed the Dinosaurs. I am beyond content. I am....satisfied.
48  The Rest / General Discussions / Re: What's the haps? on: September 01, 2016, 09:49:59 AM
^I'll get the plumbers on Standby.
49  Media / General Games / Re: Misc. Gaming News Topic on: September 01, 2016, 09:32:37 AM
I like how no one here bothered posting about the new Mana 25th Anniversay teaser Square-Enix put up the other day, promising new info at a later date.

It means you're learning!

(It's a concert, in case you can't tell. I couldn't find a translated article at the time I wrote this. But it's just a "Music 4 Gamers" 25th Anniversary Concert, featuring music from the Mana series)
50  The Rest / General Discussions / Re: What's the haps? on: September 01, 2016, 08:38:14 AM
Damnit you guys, now I miss my dog. He's an mom's house since I can't have pets at my apartment. I had a dream last night that I got up at 5 am wandering around my apartment (well, my 'dream apartment' at least. It was much nicer than the one I actually have. Much more spaceous, and with a seas-side view. And I had two jockey room mates who I apparently got a long with) with the distinct impression that something was "missing", and I kept seeing something move in the corner of my eye...which turned out to be my dog. He was very happy to see me, and we went back to bed together...until I remembered that he had to go outside. Then I was too tired, and still in my underwear. And then my dream roommates woke up and were all surprised that they were awake before me. So, as a dream within a dream, I went "upstairs" to my mom, asking her if she could take Sparky out while I get dressed, because I was just that tired.

...then I woke up for real, at 5 am, and couldn't fall back to sleep...and no dog to greet me...or take outside to do his 'business'...no roommates...and an apartment with only 2 rooms and an oddly-shaped kitchen...

...I hate mornings...
51  Media / Single-Player RPGs / Re: Blue Reflection on: September 01, 2016, 08:22:00 AM
With all due respect, what you have been looking at is not a rough draft or anything of the sort.  It's marketing material.

"Poorly fleshed out"?  They're not trying to flesh things out here.  That isn't the objective.  This isn't even a first look.  It's a teaser.

Do you honestly believe they don't have anything else in their design documents for these characters beyond the one-line descriptions they've shared with us?  Really?  That isn't being cynical, it's being ridiculous.

At the very least I'd argue it's poor marketing material, since usually you gotta show what's new and different about it, especially when it's a new IP like this. Judging from the fact that they're putting the characters at the forefront, you'd expect that those are supposed to be the most important part. Even if its just a tease, I personally haven't seen anything that makes me think its worth paying attention to. Maybe it's just too early to show off, maybe they just have nothing to show. I'll only find out if I actually remember its title by the time it crops up again...

Granted, perhaps more teasers are like that, and I'm being too harsh. I don't read teaser articles very often. And if they are gonna pull a Madoka, then it'd make sense that they'd coat it in a thick layer of sugary syrup, so you don't notice the peruvian death pepper underneath...
52  Media / Single-Player RPGs / Re: Blue Reflection on: August 29, 2016, 04:59:28 PM
And Ara Fell's developer's first project, Starlancer Six, had potential to be a decent magical girl JRPG but never went anywhere.

Dude, how do you find these things? I don't even see the game listed on their website, but it's obviously that old a project if it's using RPGMaker 2003...
53  Media / Single-Player RPGs / Re: Saga Scarlet Grace announced for PSVita on: August 29, 2016, 04:43:28 PM
Vita release of RomSaG2 is getting a western release, anyways....we just gotta patient.
54  Media / Single-Player RPGs / Re: Saga Scarlet Grace announced for PSVita on: August 29, 2016, 04:29:26 PM
http://gematsu.com/2016/08/saga-scarlet-grace-news-due-around-tgs-2016

Just be patient, mein frau. All shall be revealed in due time...
55  Media / Single-Player RPGs / Re: The Legend of Legacy on: August 29, 2016, 03:47:27 AM
Hey man, I thought Unchained Blades was pretty great. I mean, I guess it's no Lunar, but it still gives off a lot more charm and creativity than a lot of other dungeon crawlers.

I thought it was OK but couldn't really see the influences of its pedigree. I hated that button mashing minigame though.

Ah. I thought it was nice way to mix things up, at least. I guess expectations play a part here, too. I bought it on a whim because it was the first new RPG for the 3DS, and all I knew going in was that it was a dungeon crawler from a new studio, with 7+ artists doing the character illustrations. I had never heard about it having any former Lunar devs on board until now, so I was just impressed that it wasn't just yet another generic Wizardry clone that I saw a lot of around the time it came out (it wasn't even the first dungeon crawler on the 3DS, though the other one didn't make it across the pond).
56  Media / Single-Player RPGs / Re: Blue Reflection on: August 29, 2016, 03:39:08 AM
NVM, I was wrong. The genericness is everything. I don't know how much more bland and shallow every character, summerized plotpoint, and stated game mechanic has to come off as before the entire thing just fades into the backround? The more I look at it, the more it sounds like it's being made by an otome game generator...
57  Media / Single-Player RPGs / Re: Blue Reflection on: August 29, 2016, 02:49:42 AM
It looks kind of generic to me...


Probably because it has the same artist they used for most, if not all of the PS3 Atelier games, and it's supposed to have a "shoujo" feel to it (I swear, sub-par/immitation shoujo always looks the same. Even moreso than the actual highlights of the "genre" that they're trying to mimic).
58  Media / Single-Player RPGs / Re: Blue Reflection on: August 28, 2016, 11:17:36 PM
Yeah, it sounds like it's a couple sausages short of being too VN-ish for my tastes, as well. I might get a kick or two out of it either way, though.
59  Media / Single-Player RPGs / Re: The Legend of Legacy on: August 28, 2016, 11:12:41 PM
Hey man, I thought Unchained Blades was pretty great. I mean, I guess it's no Lunar, but it still gives off a lot more charm and creativity than a lot of other dungeon crawlers.
60  Media / Single-Player RPGs / Re: The Legend of Legacy on: August 28, 2016, 04:12:52 PM
I wish there was more to it. SaGa has loads of quests but this seems to have nothing but exploration.

That's what kills me, too. I wanted to like it, but it just doesn't have enough to hold my attention. Plus, the constant environment pop-in still irked me in the end.
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