Welcome, Guest. Please login or register.
July 25, 2014, 07:27:03 AM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
For more information click HERE!
327399 Posts in 13404 Topics by 2163 Members
Latest Member: KashelGladio
* Home Help Search Login Register
  Show Posts
Pages: 1 2 3 [4] 5 6 ... 110
46  The Rest / General Discussions / Re: Misc. Gaming News Topic on: June 30, 2014, 09:37:40 PM
Wow, I really blanked out the rest of the series, huh? I just meant it seemed like Romancing SaGa was the best they could do with the series, and seeing they really tried with Unlimited only to fail harder than it ever had, I figured maybe it was time to try something new. I feel like the brand name has more stigma than anything else since...well, ever.

'Course, as you pointed out, they tried that with Last Remnant and it failed just as hard sales-wise, so maybe I'm fooling myself...
47  The Rest / General Discussions / Re: Misc. Gaming News Topic on: June 30, 2014, 08:14:33 PM
How many pigs do I have to sacrifice to get a real Mana game again? :T

I feel like after Romancing SaGa PS2, I think that series should be laid to rest - end on a high note, you know? But I suppose if it's already in development, I might as well hope for the best.
48  Media / Single-Player RPGs / Re: New "Secret Of Mana" for home consoles on the way on: June 30, 2014, 04:59:21 PM
Huh, the producer is actually trying to guage what console the fans want the next game on instead of just relying on console numbers. That's admirable. It would be nice if they could make something for the PS3 or 4, I'd gladly take a 3DS game if it means it'll be successful.

EDIT: And I agree that posting a quote with a small summary would be nice. I tend to post on an iPad, and Siliconera has a terrible mobile site that crashes a lot and is difficult to navigate, so it would be nice if I didn't have to use my computer every time I wanted to read your news links...
49  The Rest / General Discussions / Re: A Game Journal Reborn on: June 30, 2014, 02:54:05 PM
If I saw games as "content" I wouldn't give two shits about gaming and I would be watching more movies instead.

...I'm sorry, what? Did I say something wrong here? What other word is there to describe a part of a game other than "content"?

Seriously, I even looked it up, I'm pretty sure that was the correct usage of the word.
50  The Rest / General Discussions / Re: A Game Journal Reborn on: June 30, 2014, 02:45:41 PM
I love fighting games! Doesn't mean I put even an iota of effort in being good at them. I just like to mess around with the characters and see how far I can get with nothing but instinct and natural talent.

Dark Souls' problem isn't that it's too hard, it's that it gets really /repetitive/ because it's hard.

Quote
Which it does 99% of the time unless you're very well prepared...which usually involves having died against it already several times...it just feels like fighting brick wall.

This in and of itself isn't a problem. The problem is that, by the time you get to the point where you encounter the thing that killed you again, you might well have been playing for half an hour. And then you die, and go back to the last bonfire, and get to do it all again.

SHMUPs do the same thing, but when you're hitting the point of having to repeat thirty minutes of stuff you've pretty much beat the game. So there's a lot less repetition.

I suppose that's a better way of putting it, but then again, I've been playing some o the Game Boy Mega Man games, and I realize I don't even like repeating even 5+ minutes of content anymore. I'll concede that that's probably a "me" problem, since I can't stand routines at all.
51  The Rest / General Discussions / Re: A Game Journal Reborn on: June 30, 2014, 02:16:13 PM
I would kill to have the combat from Dark Souls in a game that doesn't actively punishes me for playing it.

Is not FromSoft problem that they made a series of games in where people have to work a bit for their fun.

Work =/= Fun

Yeah. I don't mind some challenge, but I rarely enjoy games because of their challenge, and I have never once felt like gaining a skill involving a video game was actually worth my time and effort. Even Monster Hunter 3, which I adore, is a game I would never be able to get myself to call "good" because it felt like I had to get the crap kicked out of me for 40 hours straight before I had even a ghost of a chance at being good at it. It was only after replaying it as Monster Hunter 3 Ultimate did I actually enjoy it. But don't think I've forgotten the pain...

In Dark Souls, though, it feels like I have to die to progress. There's a lot that just isn't explained to you, and literally the only way to find out what to do, where to go, etc. is by confronting something, and see whether or not it kills you. Which it does 99% of the time unless you're very well prepared...which usually involves having died against it already several times...it just feels like fighting brick wall. I got to ring the first bell, but only because I rigorously followed guides to ensure that I knew the right ways to go, find the best items, avoid the worst traps, and had a general idea of how to approach enemies so when I died, it really was my fault.

But seriously, if they put combat like what Dark Souls had in Zelda, I would be thrilled.
52  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: June 30, 2014, 01:58:54 PM
I really enjoy watching Code Geass, but there are a tons of things it does that I usually give other shows a lot of flak for, and I don't think I could really describe why it works for me when shows with similar themes and excecution make me cringe.
53  Media / Miscellaneous Games / Re: Valiant Hearts on: June 29, 2014, 11:52:53 PM
Of course this has to come out within 7 of Shovel Knight and Guacamelee...I really want to play it, but I'll have to wait a few weeks to get it.
54  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: June 28, 2014, 04:26:51 PM
Actually, Xillia 2 being a narrative sequel is the problem. I don't think I'll ever be able to find the motivation to finish Xillia, so I doubt I'll ever play Xillia 2, no matter how good it is...
55  The Rest / General Discussions / Re: Steam Sale - Crits Wallet for 4.99 Damage on: June 28, 2014, 09:05:57 AM
Banner Saga has gone on sale at least 4 times in the last 12 months, so I think that's a safe bet....
56  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: June 27, 2014, 07:24:45 PM
Personally, I'd take Ar noSurge any day over Xillia 2 and Fairy Fencer F...and I'm still not entirely sold on it...
57  The Rest / General Discussions / Re: A Game Journal Reborn on: June 27, 2014, 07:06:44 PM
I would kill to have the combat from Dark Souls in a game that doesn't actively punishes me for playing it. I am 100% serious.
Red Dead Redemption I can very much see the appeal of, but I need my Open World games to be as unrealistic as possible. It's kind of why I can't play GTA without cheats.

Anyways, I'm playing Shovel Knight. It is the physical embodiment of love.
58  The Rest / General Discussions / Re: Misc. Gaming News Topic on: June 25, 2014, 11:40:28 PM
I like how the 3DS version is a Turn-based Strategy game. Seriously, what?
59  Media / Single-Player RPGs / Re: Gust making a spiritual successor to Ar Tonelico: Ar no Surge on: June 25, 2014, 06:43:57 PM
I really outta read up on Ciel, since I didn't bother once I knew it wouldn't make it over, but hearing that it's a sim makes me wonder if it's anything like Princess Maker. PM2 was the shit, man...

Anyways, it's odd that Ar no Surge is still undecided for the NA market, but then again, I'm still undecided if I like the sound of its gameplay or not...the videos I saw didn't help either...
60  Media / Anime, TV, and Movies / Re: Marvel: Ant-Man to retain core Edgar Wright 'DNA' on: June 24, 2014, 03:55:48 PM
I'm just disappointed it's not an Atom Ant movie, myself...
Pages: 1 2 3 [4] 5 6 ... 110


Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!