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338465 Posts in 13855 Topics by 2215 Members
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61  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 04, 2014, 05:24:53 PM
I'm on Exodus. Not sure if anyone of you guys are there? I plan to switch servers before the end of the month, when I have to reup my subscription.
62  Media / Game Journals / Re: A Game Journal Reborn on: October 04, 2014, 04:56:54 PM
I picked up Ultimax, too. It's a fun game, but damn, the boss in Arcade mode was nuts. I mean, that's par for the course in Fighting games, but Arc System Works tends to be better in making the bosses at least kinda fair. Even in GGXX, the boss on normal was only cheap with a single (albeit devestating) move that 2/3rds of the time is avoidable once you learn its pattern. Maybe I'm just too new, but it was next to impossible for me to beat that boss until I was so frustrated I started mashing the buttons like a madman...and that was the only way I could figure out how to win - give it no space whatsoever. If it gets in even a few hits, you could easily wind up in a string of difficult/possibly impossible to counter combos that can can take out a good chunk of your life. I feel like I'm fighting a KOF boss...and there's a reason I just shut the game off every time I hit a boss in KOF without even trying anymore. :/
63  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 04, 2014, 04:47:39 PM
Quick update: In Ul'Dah. This is a very unfriendly place. But at least I got a Pugilist up to almost level 9 in two hours, and I haven't even done any Leves with this class yet. I'm gonna try to get this class to 15, then pick up the rest of the offensive classes and take a short break until 2.4 is in sight.
64  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 04, 2014, 01:47:50 PM
...only took me 3 or 4 days for the game to open up.

Anyways, thanks to Agent.D's sage advice and Annubis proving that I've been wasting my money, I got some slightly better equipment and leveled up twice, and basically rolled through those stupid birds.

...and it turned put they were the decoy. ;_;

So I bowled through some imps, and, with the help of some random dude who just happened to be in the same room, doing the same exact quest, I finally got that damn rock and gave it to the jerk who keeps sending me on these suicide quests, and now I can finally let myself leave this godforsaken land...
65  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 03, 2014, 08:58:28 PM
Damnit! Those Hi-Potions were expensive!! I could've bought better gear instead of those. :(
66  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 03, 2014, 06:04:41 PM
Speaking of potions: Why do Hi-Potions do the same amount as regular potions? What's the point? And why do potions heal so little??? I get 50hp max...
67  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: October 03, 2014, 10:28:29 AM
Anybody got any tips for the Level 10 Lancer Guild Quest: The Stone of Courage? Because I am getting creamed. I can barely hold my own against one of those stupid birds, let alone 6+ attacking me at once. And can I leave that spot or am I stuck there? Every time I leave it, more seem to spawn. Or if you're on Exodus, maybe you want to help? I might need a conjurer to keep me alive...
68  Media / Game Journals / Re: A Game Journal Reborn on: October 02, 2014, 08:58:31 PM
I think Wario Land II is great if you...don't constantly compare it to the game that succeeded it.

Also, I'm getting bored of FF14. I kinda used up most of the quests available to me in Gridania, so now I actually have to do a lot of grinding...it sucks. GuildLeves and Fates make it a little more tolerable, but it's still taking me forever to get 3 classes to level 10...I got one more class to bring up two levels, but if I'm not up to more grinding in the morning, I may just do the level 10 guild quests, then hop on an airship and go to Ul'Dah, so I can get the Gladiator, Pugilist, and Thau...the Mage classes. Mostly gonna focus on Pugilist, though. Need it for the Ninja class, apparently.
69  The Rest / General Discussions / Re: Do You Ever Look Through Your Old Posts? on: October 01, 2014, 02:38:18 PM
I try not to, on any site. I always wind up finding something stupid or embarassing that I said before. I'm glad pointless necromancy is a bannable offense here...right? Am I reading that right? I always thought it was, judging from the bold red letters that appear every time I encounter an old thread...
70  Media / Game Journals / Re: A Game Journal Reborn on: October 01, 2014, 02:13:01 PM
I have played Persona 4 Arena, and still I can't fathom why such a mode would be necessary. If they have no interest in actually playing the game, especially if said game is a fighting game, where learning and mastering the game is 99% of the experience, maybe they shouldn't be wasting their money. I'm really curious as to what would be more cost effective: spending the resources to design a mode an extremely small number of people would use just attract people who don't even want to utilize the product you invested so much to make...or simply not devoting even the smallest amount of resources to it and simply making an anime OVA/Motion Comic 2 years down the line, possibly included with the collector's edition of Persona 5?
71  Media / Game Journals / Re: A Game Journal Reborn on: October 01, 2014, 01:30:57 PM
While...that's nice, I can't help but feel simultaneous amused and depressed that there's a game that can literally play itself...

Offering options to your more casual Persona fan is hardly a reason to get emotional over. Fast-paced action titles have done a variety of things to get the player into the action slowly. Of course, in this process the player has to make the effort too. There's no real fun with a little bit of struggle after all.

I mean, it's optional, so it's not entirely a bad thing, but seriously? We're to the point where companies are trying so hard to appeal to non-gamers that they'd offer an option to have the game play itself? I mean, yes, it's a Persona-branded fighting game, but still, if someone just wants the story, why would they pay money for it? People will just watch it all on Youtube or Twitch.tv. There's no reason to include an option like that. If you want to ease people into a game, you teach them how to play the fucking game! That's what training modes are for! That's what tutorials and challenges are for! Don't just rip the controller out of their hands and do it for them, they won't learn a thing! All that does is show absolutely zero confidence in the intelligence and abilities of your players.

So yeah, how am I not supposed to get emotional about that?
72  Media / Game Journals / Re: A Game Journal Reborn on: October 01, 2014, 10:30:39 AM
While...that's nice, I can't help but feel simultaneous amused and depressed that there's a game that can literally play itself...

So...FFXIV - i unlocked the airship and now I'm trying out the other not archanist classes. I miss Physick so damn much, though. But Lancer is pretty fun. Archer is cool, but I gotta learn to utilize my range. I died 3 times fighting a freakin' opa-opa. Those are, like, squirrel monkeys. I don't even want to know what they're throwing at me...

Conjurer is going to be a bitch to solo...I can't believe I wanted to start out as that. It's basically an arcanist without the little furry thing doing the fighting for you...
73  Media / Anime, TV, and Movies / Re: Live-Action Sci-Fi Tetris Movie on: October 01, 2014, 10:24:51 AM
I think it's probably just that a few idiots wanted to make a running gag amongst gamers a reality.
74  Media / Game Journals / Re: A Game Journal Reborn on: September 28, 2014, 06:57:46 PM
Got to Lvl 15 as an Arcanist in FF14 and just did the guild quest. Took me 3 tries to do that quest because my allies are not the meat shields I thought they were, so actually had to do a lot of healing that fight...anyways, I think soon I can change areas and try out some other class. I also want to take on a crafting class...I got a crapload of stuff...

Ah yes, and I made progress in Suikoden. Finally kicked that stupid vampire's butt, right when I was out of magic and herbs. I'll check a guide to see who I have left to get, then I'll head out west to recruit the dragon guys to my cause I guess...then it's on the end-game?
75  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: September 28, 2014, 05:02:48 PM
Any horror fans in the house? I have a few questions since I'm gonna try to play a bunch of Halloween-themed games this coming month:

  • Is Yume Nikki more flat out scary? Or is it more creepy/weird/disturbing? I'd actually prefer the latter...
  • Anybody know of any good point 'n' click games with dark atmosphere and themes? I know of a few, like Uninvited, 7th Guest, and Alone in the Dark (the old, old one), but I don't know if they've aged well...
  • And has Master Reboot gotten any better? I remember it getting some iffy reviews...

Re: Yume Nikki, definitely the latter. Although, even then it leans more towards surreal/trippy more than anything else.
Re: Good Point 'n' Click, I'm pretty sure 7th Guest has aged horribly and Uninvited is probably okay due to Sudden Adventure Game Death Syndrome, no idea on AitD.
Re: Master Reboot? Never heard of it.

Honestly, I wouldn't have known about Master Reboot without a review from site I used to go to. Sadly, I left that site because I don't agree with any of their reviews nor their news practices, so I was hoping someone else had an opinion on it...

But thanks for the other two. Trippy actually sounds neat. I'll look a little more into alone in the dark. It's had so many versions I'm not sure where to start, but hopefully at least one of them are good...

Also, someone gave me more info on Book of Memories and iot doesn't sound that appealing, so I'll just take it off my list...

Aaand I looked into Alone in the Dark and even the most recent version looks and sounds like a dinosaur...
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