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318968 Posts in 13029 Topics by 2145 Members
Latest Member: aew0
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3571  The Rest / General Discussions / Hobby versus Lifestyle and the monies involved on: January 07, 2007, 01:01:23 AM
Quote from: "Dincrest"
Jedi?  Nah.  That whole lifestyle isn't for me.  It's like joining a convent or monastery.  I'd have to dedicate my life to the faith and not be able to party, go out with the ladies, fall in love, get married, have kids... way too restricting for me.  

I think you can come to a reasonable solution.
3572  The Rest / General Discussions / 4# lanruoJ emaG on: January 07, 2007, 12:51:55 AM
I finished Metal Gear Solid: Portable Ops and Jeanne d'Arc a while ago.

Working on Wild Arms 5 and Dawn of Mana now.
3573  The Rest / General Discussions / Saddam Hussein Executed in Iraq on: January 04, 2007, 07:31:20 PM
Quote from: "Bloodstar6078"
@Dios: I'll remember that when you're on trial.

3574  The Rest / General Discussions / Saddam Hussein Executed in Iraq on: January 04, 2007, 11:18:16 AM
I just saw the execution on TV (since my internet is shot and I can't access any video files at all), and what bothered me more than the actual execution (because let's face it, he had it coming) was how people were treated it: like it was some sort of dog show or special event that they had to use their camera phones to photograph or record.

Say what you will about Hussein, he was a terrible person who murdered hundreds of thousands, etc., and I'll agree. But I think that when a person's about to die you should at the very least give him his last few minutes of dignity, no matter how big of a bastard or son of a bitch he was. I don't disagree with the sentence - in fact, it's something that was pretty much a given, but I find the way that the people there treated it disgusting.

I'm not gonna crusade against it, because as it has been said, "It's disturbing how there's more focus on Hussein's last two minutes of life than the 69 years before where he murdered countless hundreds of thousands of people," but I find it somewhat appalling.
3575  Media / Single-Player RPGs / Final Fantasy VI Advance on: January 04, 2007, 10:51:13 AM
Quote from: "MeshGearFox"
Hopefully it will fix all of the bugs that FFVI had. What is it with 90s games and incompetent programmers?

You're saying every game today is bug free? Hallelujah!

Oh wait.
3576  The Rest / General Discussions / The Great Console War 3 on: January 04, 2007, 09:33:30 AM
Fuck you, Eus, you have a different opinion than mine, so you should go kill yourse--wait, your opinion isn't different from mine.

You should kill yourself anyway since it is a totally compelling argument. Grrr! >:(((((
3577  The Rest / General Discussions / The Great Console War 3 on: January 04, 2007, 06:52:23 AM
The thing that I have against Nintendo systems since the N64 is their lack of quantity. Quality's all good and well, but no matter how stellar a few titles are, once you finish them, the system has no staying power. My Nintendo 64 and Gamecube have just sat in the closet collecting dust while my PSX and PS2 got so much playtime I'm surprised they haven't broken down on me.

You can say quality over quantity all you want, but the PS2 has had many more worthwhile games than the Gamecube did, and that's what I'm considering when buying a new console; I don't want to play a few great games on it then stick in in my drawer and never pull it out again. That's a waste of money.
3578  The Rest / General Discussions / The Great Console War 3 on: January 04, 2007, 01:07:20 AM
I hope the Wii fails because Mark likes it.

GRRR. D:<
3579  The Rest / General Discussions / Saddam Hussein Executed in Iraq on: January 03, 2007, 01:08:49 PM
I thought Capital Punishment cost more than life imprisonment.
3580  The Rest / General Discussions / Re: Swag thread on: December 25, 2006, 05:13:16 AM
Quote from: "Dios GX"
2007 Toyota Corolla S. Yes, an actual car. Jesus Christ.

You fucking asshole. :P
3581  The Rest / General Discussions / Pie or cake? on: December 24, 2006, 10:20:50 PM
I like pie more, since cake is sort of crumbly and most of the time it tastes like crap. Pie though... mmm. Apple Pie. Yum.
3582  Media / Single-Player RPGs / Disgaea 2 on: December 24, 2006, 10:19:09 PM
Quote from: "Hidoshi"
God in Heaven I'm turning off polls if this keeps going.


OH NO WE HAVE HAD TWO POLLS IN A SHORT SPAN OF TIME! THIS IS A NON-SEQUITUR!!!!! WE MUST FIX THIS.
3583  The Rest / General Discussions / Happy Holidays/Merry Christmas on: December 24, 2006, 09:52:09 AM
I purposely use Merry Christmas to piss some people off if they get offended. It's funny seeing how some people have skin with the density of tissue paper.
3584  The Rest / General Discussions / Happy Holidays/Merry Christmas on: December 24, 2006, 06:59:39 AM
I'm a God-hating fuckface and I still use the former.
3585  Media / Single-Player RPGs / Dawn of Mana Impressions on: December 23, 2006, 09:43:13 AM
Okay, so the last thread was ruined by dumbfucks and faggots. I'll write something that's actually meaningful.

Graphics - Really great. Vast plains, deep forests, and dark caves are all really colorful and vivid. The character models are really detailed and all the animations are smooth and nicely done. The overall feel of the game is something like a storybook put into 3D.

Sound - The music is okay, it's kind of actiony, like something you hear out of an anime.  Fits with the game's cartoonish look. The game is fully voice acted, with characters talking during battle, while travelling, in cutscenes, everywhere. Very nice. Localization'll be a bitch though.

Story - Haha, are you kidding? Nobody plays a Mana game for story. That's crazy talk. You're crazy.

Gameplay - This is the part which will split the player base. On one hand, it's very fun. The combat and really great; you get enemies thrown at you in big sprawling environments which you have to utilize - you have to either hit the enemies against each other or use the environment against them to cause them to become dizzy, then attack while they're down to gain stat bonuses. This causes combat to be a bit hectic when there are lots of enemies on screen (and believe me, I've already had to fight like fifteen enemies at once. When they go bouncing, it's not a pretty sight), but there's no slowdown at all. There are a bit of ragdoll physics in the game; the first boss plowed into me and I flew halfway across the battlefield, it's like Dawn of Mana's planet has gravity that's equal to a fourth that of Earth's or something.

The magic system is intruiging, you have many different elements and you get limited uses (though you can pick up more - they're lying all over the place), and press circle to use the specific elemental bullet attacks. The only bullet attack that has infinite use is your inital bullet (which sucks and doesn't stun enemies). Every other bullet has limited use, but you can stun enemies with them for easier stat ups... but don't overuse them or you'll be out for the boss encounters. Your little faerie friend also gets more spells as your magic level increases, with Attack and Defense Up spells at level 1, a Healing spell at level 2, and some others I haven't messed with yet. You use the left and right directional buttons to scroll through your bullets and up and down to scroll through your faerie's spells. Quite intuitive.

The battle system is quite simple; three default slashes that will increase in number as your combat level rises. Your sword can extend into a whip, which I have no idea what the use is for, I've found no practical use for it yet. Items are left behind by enemies and objects in the environment (money, HP recovery, and MP recovery, the last two of which are used on the spot and cannot be saved). The game operates on a pseudo mission based type of play, so it's very linear, though you can do whatever you want on the huge maps. Each chapter has a certain nnumber of missions (I think 5, with the last one being the boss), and you get a ranking for each chapter when you're done. When you choose a mission, the game will start you off with the stats you had when you did that mission last.

Now here's the thing, the stats DO reset after every chapter, which is weird, but you get stat up items so incredibly easily, it's pretty unlikely you won't be able to build up quickly. But the weirder part comes with the save system. You'll mainly save in one save file and instead of just making you start off at your last save point, the game lets you choose where to start off at. You can go back to a previous mission to redo it for a better ranking (and more money), or you can keep going from where you left off. I don't even know what money does yet, as I've not seen a shop and there's no inventory or anything.

So, SD4 is a bizarre mix of action and adventure, with a few RPG elements thrown into the mix - as far as RPGs go, it isn't one. It's an action/adventure/platformer that resets your gains after every chapter. It's really fun, but it's not clear whether it has staying power or not since I've only played the Prologue, Chapter 1, and part of Chapter 2. Don't go into this expecting Secret of Mana in 3D.

Bottom line: It's not for everybody, and it's DEFINITELY not for those seeking another Secret of Mana or Seiken Densetsu 3.
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