Welcome, Guest. Please login or register.
August 22, 2014, 09:49:35 PM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
For more information click HERE!
329452 Posts in 13498 Topics by 2179 Members
Latest Member: Lian_Kazairl
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 3 4 [5] 6 7 ... 264
61  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 27, 2013, 01:19:24 AM
You're saying this as if it isn't already the case (to be fair, all fanbases have their extreme elements, even Persona as well as SMT on the whole, it is the nature of the beast).

Well, the MegaTen fanbase is not something I would call a mess yet. And using the Silent Hill fanbase as an example from my part is a bit extreme given how that deal went (mostly) to shit a long time ago for a lot of reasons.
You haven't seen some of the serious assholes in the MegaTen fandom yet then.
62  Media / Single-Player RPGs / Re: Zelda LttP 2 for 3DS on: November 26, 2013, 04:41:53 PM
Yeah I finished the game with like 8000 rupees. Those items are actually really cheap.
63  Media / Single-Player RPGs / Re: Zelda LttP 2 for 3DS on: November 26, 2013, 04:26:12 PM
To add a little more detail, the "hit box" for the ball is about the start of the edge of the dirt round for home plate up until the edge of the plate itself. As Ashton said, when you hit it within that window determines where it will go... earlier means more right, later means more left.

As for pulling down or pushing up on the joystick, pushing up will cause the ball to go low, pulling back will cause it to go high, but you'll only ever really need to pull down or push up about halfway or you'll end up overshooting or undershooting your shot.

When the crow appears, pull back just a little bit on the joystick and try to hit the ball halfway into it's hit box.

========

Also, as promised I am crying golden tears of joy! (The subtle additions to the death mountain theme are amazing!!)
Actually the analog doesn't affect how far you hit, you'll never over/undershoot. You can safely press the analog all the way down/up without worrying about missing. Never touch the analog when the bird comes though, because it's in the infield, not the outfield.
64  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 26, 2013, 04:24:37 PM
Well, I don't like it because it's awkward in English, but it IS a Japanese setting, so it's not like the context is incorrect.
65  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 26, 2013, 01:33:03 PM
Look. I don't want them to suck and I don't want them to fail.

I'd rather see them successful with a multitude of different titles like they used to do but I'm not going to cut them slack on things that people complain about when other companies like Activision or Ubisoft do it just because Persona games are trendy.

Maybe I'm blowing the Persona stuff out of proportion, but I don't think the region locking is. It was a *massive* dick move on their part. Maybe it was good for business, but it was a giant middle finger to fans.
I see your point. Regrettably, thanks to the modern development requirements and costs I honestly don't see that happening, at least not with console games. The PS2 generation was a golden era for Atlus that probably won't happen again, sad to say...
66  Media / Single-Player RPGs / Re: Zelda LttP 2 for 3DS on: November 26, 2013, 01:31:31 PM
Hitting earlier makes the ball go right. Hitting later makes it go left. Holding down on the analog makes the ball go to the outfield. Holding it up makes it infield. You'll want to try getting the crow as much as possible; the ball tends to home in on the crow so long as it's in the 'area' (left/middle/right) your ball is in.
67  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 26, 2013, 05:33:30 AM
Well, I think an enhanced portable port with mostly negligible side stories released four years after the original is hardly comparable to having an enhanced edition less than a year after the original game on the exact same system. SMT4's microtransactions were, as stated before, nothing substantial at all; we got the whole game with SMT4, the DLC just made the game absurdly easy and were not necessary. Also, region locking P4A to prevent reverse importing was a good business move, though I understand why people are annoyed by it; blame the Japanese economy, I guess. I'll concede the Devil Survivor thing though.

I can see why you'd be annoyed, but some of these things you're talking about are being blown way out of proportion.
68  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 26, 2013, 04:28:53 AM
Don't worry, you are gonna be salty no matter what. Which is fine by me.

No, actually, I'm not. The idea that you shouldn't criticise any game companies and they always do everything right is silly.
To be fair, you're not so much criticizing as much as claiming the worst possible scenario imaginable. It's kind of like if I got a headache and went directly to "I have a brain tumor," instead of "I must've caught a head cold." You can see the difference, yes? :P

But honestly, I don't blame people for not really liking where PQ and P4D seem to be going, they just happen to be in genres I actually like (which, to be fair, is pretty much everything other than sports games and even then I play FIFA once in a while), so I'm not complaining too much.

That being said, I thought this image is apropos (I got it from someone who put it in response to me saying I'm modifying my Yu Narukami cosplay):

69  The Rest / General Discussions / Re: What's the haps? on: November 26, 2013, 12:53:20 AM
i think the man hating was more of a way for me to get attention. attention that i dont need anymore.
Here's to self improvement and having found yourself a better half then. Cheers.
70  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 25, 2013, 06:27:54 PM
Eh, cash in or not, I find it to be interesting. At worst it'll be a mildly boring diversion. At best it'll be a good game. Cash ins pay for their other projects, so I'm not complaining.
71  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 25, 2013, 06:07:31 PM
The roster is pretty small with only 3 characters.

What makes you think those are going to be the only characters?

The fact that I don't buy DLC (on consoles).
That you think all but three characters is DLC is a really loaded statement to make based on one teaser trailer.

I prefer to call it a divining into the future ;)
If I'm wrong, I don't mind getting called out on it.
Yeah, and Pokemon X and Y only had 20 Pokemon in the entire game.

Are you for real.
72  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 25, 2013, 04:42:33 PM
The roster is pretty small with only 3 characters.

What makes you think those are going to be the only characters?

The fact that I don't buy DLC (on consoles).
That you think all but three characters is DLC is a really loaded statement to make based on one teaser trailer.
73  Media / Single-Player RPGs / Re: Gen6: Pokemon X & Y on: November 25, 2013, 04:19:47 PM
I called my Garchomp "Sharknado."

Seems more fitting for a Sharpedo, no?
Sharpedo also isn't the one that thrives in sandstorms.
74  Media / Single-Player RPGs / Re: Megami Tensei Topic on: November 24, 2013, 10:50:29 PM
I wouldn't say that, but I'm interested in it. Besides, it's not like we're getting it instead of P5. We're getting three new Persona games. Four if you count Arena 2.
75  Media / Single-Player RPGs / Re: Gen6: Pokemon X & Y on: November 24, 2013, 09:50:14 PM
I called my Garchomp "Sharknado."
Pages: 1 ... 3 4 [5] 6 7 ... 264


Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!