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Latest Member: Malekoth
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1471  The Rest / General Discussions / Re: What's the haps? on: September 30, 2011, 01:53:45 PM
Yes! Getting packages is fun! And if we weren't in the digital age, I would definitely be a letter-writing sort. It sounds exciting, this whole business of sending and receiving a personal letter.

Well, why not start now anyway? It's not as if stamps cost a fortune.

Which reminds me, my parents also exchanged letters before they started living together. People thought that was insane, why not simply use the telephone?
1472  The Rest / General Discussions / Re: What's the haps? on: September 30, 2011, 06:06:13 AM
Been reading folktales from this region. Most are about Witte Wieven, but my favourite thus far is a bit more unusual. Between my town and the next, you may come across a dog with a bell around its neck. Move aside and it'll pass quietly. If you don't, it'll ring its bell and you'd better run like hell, or it will send you there personally.

Now I can't stop thinking about how that would make a great encounter in a RPG...
1473  The Rest / General Discussions / Re: Youtube on: September 30, 2011, 02:44:37 AM
When birds watch anime...
1474  The Rest / General Discussions / Re: RPGs as Therapy on: September 27, 2011, 04:11:42 PM
I think that's why I objected to the thesis of this feature. What's been presented thus far has largely been anecdotal evidence. But I do think we'll see gaming applied as therapy in the future a lot.

To be fair, succesfull therapies (the kind that doesn't revolve around medication, I mean) often start out as ideas from individuals trying to cope with a particular problem. If it works for them, they'll recommend it to fellow patients and/or their doctor. The idea grows and years later some expert may put it to the test and develop what you would call a therapy. The end result doesn't have to be vastly different from what the patient originally came up with.
1475  The Rest / General Discussions / Re: The NEW Game Journal on: September 27, 2011, 03:09:52 PM
I can't believe I'm having this much fun with Mana Khemia 2, just gathering items, synthing stuff and beating up monsters to acquire credits... I'm near the end of Raze's scenario and I think I want to complete this game 100%. Maybe I'll change my mind later on (Ulrika looks so annoying!), but we'll see.
1476  The Rest / General Discussions / Re: RPGs as Therapy on: September 27, 2011, 03:05:47 PM
Fact is, practically EVERY game I've heard of in the news that is used for rehabilitation or gets overall good will, is dead fuck boring. Their either digital versions of pen and paper games (sodoku, brain age, etc) or Wii Sports, or something of that nature. I've never heard of RPGs being used, or action adventure, or platformers.

Isn't that mostly because it's fairly new to use digital games as (a part of) therapy? I very much doubt the possibilities have been fully explored. The easy to learn, pick up and play games are the type of games are seen as the most accessible, so it's no wonder these games are the ones currently being used. I wouldn't be surprised if other types of games are also used/developed for therapy in the future. For instance, the goal of physical therapy is basically to get stronger and (re)learn skills, why not translate real life achievements to gaining levels and skills in a RPG-style game with an epic storyline?

RPGs haven't been my form of therapy, at least not in a sense of the individual. Up until high school, it was mostly there as a way of bonding with my brothers and sister. There's a big age gap and it was nice for all five of us to be able to sit around a screen watching my eldest brother shoot zombies or something similar. Probably would not be as close to my little sis if it hadn't been for the FF games. Now that I'm older, it's definitely a way for me to retreat from my other focuses and just have fun.

I also played a lot of games together with my brother and sister. It wasn't something we did frequently, it just happened whenever I got a game that drew their attention. Playing Paper Mario: The Thousand Year Door for hours straight, switching saves and basically going through the game thrice, those were the days...
1477  The Rest / General Discussions / Re: RPGs as Therapy on: September 27, 2011, 02:38:50 AM
Or how about Wiis? I've seen several in the hospital my uncle was in after he was paralyzed by a motorcycle accident. They weren't part of physical therapy, but they did encourage patients to play with them for fun.

1478  The Rest / General Discussions / Re: bad gaming memory on: September 24, 2011, 03:23:32 PM
I think I can name 90% of all the games I've ever played. Most of the ones I can't recall very well are from the Commodore 64 days. I was only 4, maybe 5, when I played those.
1479  The Rest / General Discussions / Re: RPGs as Therapy on: September 24, 2011, 01:37:03 PM
Edit: nevermind
1480  The Rest / General Discussions / Re: Random and Amazing Pictures, Please! on: September 23, 2011, 08:50:14 AM
@kyuusei: I don't understand the one from Nintendo. Can someone explain that part, please?

Sidequests, I think.
1481  The Rest / General Discussions / Re: Youtube on: September 21, 2011, 04:31:56 AM

I feel so ashamed...
1482  Media / Single-Player RPGs / Re: Xenoblade on: September 19, 2011, 03:01:00 PM
I dunno, I like random plot twists, and I don't mind cliches. Guess I'm in for a treat.

In that case you'll probably be cheering and shouting 'Stand tall and shake the heavens!' at your tv when the time comes.

I didn't read your posts entirely to avoid spoilers but I think I got the gist of it and that makes me wonder if the japanese audience is also sick of these clichés?

I understand the younger ones but how can you convince an older person to, for example, buy each Tales game when they all feel so much alike?

While each Fnal Fantasy I remember it always boils down to save the world, at least they have different themes in each of the recent games.

I think I've mentioned this in another thread, but when I was watching interviews with fightning games pros from asia, they all said that they liked RPGs but grew tired of it because it's always the same thing with ridiculous characters, etc. Some that would not drop RPGs entirely would play (guess) Monster Hunter.

Maybe as MH doesn't have an actual plot while a downside on some part it's also good as it's not victim of the horrible writing the veterans just can't stand anymore.

The thing with Xeno-everything is that the writer has tried to tell a similar story multiple times, but kept on failing (often by being more ambitious than the budget). Now with Xenoblade he has finally succeeded. It's not that he was trying to fit a certain mold, he was finally able to tell the story that helped create mold the way he wanted to tell it.

And why it's always a world that needs saving? Well, it's just that heroic stories like that are perfect for the genre. Most people prefer something epic, so you usually end up saving something big. Like a world or two. Now, what's big enough to threaten a world? Something with godlike power. Might as well make is a god while you're at it. Things don't get more epic than beating the shit out of a god.

As for Tales-games, most people play those more for the characters and gameplay than for the story. Sure, the good guys are always saving the world, but what's the harm in that if those characters are developed well and it's interesting/fun to see them interact?

fightning games pros from asia, they all said that they liked RPGs but grew tired of it because it's always the same thing with ridiculous characters, etc

Pfft, pot and kettle!
1483  The Rest / General Discussions / Re: What's the haps? on: September 19, 2011, 02:09:54 PM
I don't know how old his kid is, but $60 for an outfit he'd probably only wear once before it never fit again is pretty damn expensive.

I guess you could sell it and get some of the money back. I dunno. I usually wore hand-me-downs. Though I did get a blue princess dress once. Wore it a few times, then it was passed on to a cousin, then back to my sister, then another cousin...

p.s. I think part of the problem is that he is playing Twilight Princess right now and wants to look exactly like Link does in that game. We'll see.

Get him addicted to Dragon Quest. Then he'll only need a stick and a pot lid for the perfect costume.
1484  The Rest / General Discussions / Re: What's the haps? on: September 19, 2011, 10:02:25 AM
Is making various parts yourself an option? You would only need to make the tunic and the hat. Welll, you could use an oversized T-shirt as a tunic... Making a shield could be as easy as printing it on some paper, glueing it to a piece of cardboard and cutting it to the right shape. All the other stuff can be bought for a few dollars. You'd need white leggings, a white shirt with long sleeves, some brown boots and brown gloves. Oh, and a belt, of course. And a plastic toy sword would be nice too, I guess.
1485  Media / Single-Player RPGs / Re: Xenoblade on: September 19, 2011, 09:46:36 AM
I kinda enjoyed the later 'plottwists' (yeah, like we didn't see those coming...) and the ending. Sure, it was kind of silly, but it made me feel nostalgic. Those last few hours, I felt like a teenager playing Xenogears for the first time again, while at the same time being mature enough to recognise how stupid some of the tropes are, but appreciating them nonetheless.
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