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Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
332959 Posts in 13642 Topics by 2191 Members
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1471  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 05, 2009, 03:24:36 AM
Moe, it ain't a concept for preteen girls. Mind, they can enjoy it, but they're not the target audience.

This was going on years before moe became a big thing (in all its creepy glory...). The obsession had to start somewhere and that was with magical girl anime and the like for preteens, because anime/manga for young men was usually drawn in a style that was anything but cute.

IIRC Rhapsody was never marketed as a RPG for girls in Japan, while reviewers in the US often assumed it was made for their little sisters.
1472  Media / Single-Player RPGs / Re: Villains MIA topic... on: June 05, 2009, 03:02:32 AM
For a game that looked so cute, Legend of Mana had some depressing up characters and storylines...
1473  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 05, 2009, 02:41:59 AM
Yeah, Princess Debut is pretty cool, but that is because it has some of the qualities I was talking about. You can interact with other characters (heck, it's pretty much a dating sim for little girls) and there is an actual storyline. Not many western developers would make something like that, because they're afraid large amounts of text scares people off.

There was one title from a western developer I thought was interesting. It's a horse riding sim for the Wii that strives for realism and makes good use of the wiimote and nunchuck. It came out last year, but I can't remember what it was called...

BTW I wouldn't be surprised if Princess Debut was quite popular with grown-up men in Japan. They devour cuteness as if they were preteen girls. Games like Rhapsody were also made for an older audience than most Americans would expect.
1474  Media / Brush and Quill / Re: Fantasy Sucks on: June 04, 2009, 10:51:05 AM
I'm not a huge fan of fantasy and I only read it occasionally. My taste is probably a bit more girly and fairytale-ish than what most people here read. I prefer stuff like The Last Unicorn and Howl's Moving Castle. I recently discovered Japanese fantasy manga and (light) novels such as The Good Witch of the West, Basara and The Key to the Kingdom. I think I like these works because of the strong but feminine female characters.
1475  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 04, 2009, 02:36:48 AM
20-somethings that like Hanna Montana? That's new to me. A lot of women seem to wish for some nostalgia when they join the working force, but they return to the things they liked as a kid, not what kids like now. They rewatch Disney movies or get Sailor Moon ringtones, stuff like that.

Dincrest, I know exactly what you're talking about and I've seen some of the worst cases... My aunt, who's close to sixty, wears shorter skirts than me and shows more cleavage than anyone would ever wish to see. At parties and family days she always tries to be one of us (= late teens/early twenties). I liked her a lot better when she acted her age.

I have another aunt, who loves toys and gadgets. You wouldn't know it if you saw her. She dresses like an active 40-something, not as a child. Instead she works at a toystore, which she plans to take over when the current owner retires.

As for a true horror story... well, you'll find those at anime conventions. There is one women who sells cosplays at Dutch conventions and she likes to cosplay as well. The problem is, she's in her late thirties and there is a lot of her. Yet, she prefers dressing like Sailor Moon or a Disney Princess. Or even sweet lolita clothes. It looks stupid and apparently con organisations created rules to keep her (and people like her) out of the cosplay competitions.

Last year I created a club for people who are into crafts as well as anime and/or games. Last weekend we went shopping together and some of the new members' reactions were along the lines of "I'm glad everyone looks so normal!". They had expected a crazy japanophile or two, but it didn't get any crazier than a Nijntje (Miffy, right?) bag and some anime character key chains. We promised eachother that we would always try to keep it that way and never end up as a certain cosplayer.

1476  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 03, 2009, 01:55:16 AM
If I were to poll 1000 random women on whether they'd like to be a cosmetologist or a video game designer, would the majority pick the latter?  I don't think so, because of longstanding perpetuations of women in culture.  I think we all would like to see that change.  I think we would all like to see women empowered to go into fields like game design.

There are two problems:
1. Most girls have no idea how games are made, that it's more than sitting in front of a screen coding. I think many girls would be interested in the creative aspect of game development, if they knew it existed.

2. Games = technical blabla. Many girls still have the idea that anything technical is for boys and that they could not possibly understand it. It's something they've been taught from an early age. Look at LEGO, they have several lines of toys for girls and all are pink and require next to no actual construction.

Nintendo has the right idea, they emphathize they make games for everyone. EA? Well, obviously not. They only promote the idea that girls can only like "boy things" if you paint it pink and dumb it down. Because that's what girls like, right? The pink phase (dressing up like a princess, fairy or ballerina and liking everything that's pink and sparkly) is something most girls go through in their early elementary school years and most of them grow out of it within a few years. It's sad that when you say "girl" major companies immediatly associate it with the pink phase.

There is a lot companies can do to get girls into the game industry. One of that would be to get rid of the "games are for boys, unless it's pink" idea. Now they're targetting only kindergarteners and some tweens. What they want to do is target every girl above the age of 3. Do you can't do that by painting consoles pink and making games about sleepovers. You have to promote the idea that it's okay to like games, games are for everyone.

Big developers could go one step further and offer girls scholarships and set up internship programs.

BTW even I went through a pink phaze, only my princess dress was blue and I had a sword.
1477  The Rest / General Discussions / Re: E3 - Nintendo on: June 02, 2009, 01:20:07 PM
I tried two streams. One farted a lot, the other one made smooching sounds. Great.

Golden Sun DS surprised me, new Mario RPG looks nice, don't know what to think of Metroid: Other M.
1478  The Rest / General Discussions / Re: E3 - Microsoft on: June 02, 2009, 08:40:16 AM
What's wrong with a traditional controller? I mean, with one press of a button you can leap several feet into the air, sling a spell at your enemy or run at amazing speeds. It's not limited to the movements of the human body. There is no need to make silly movements in front of a camera or motion sensing equipment, you can play games without anyone think you're an idiot. And everyone with working fingers can use a traditional controller, it's very userfriendly.
1479  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 02, 2009, 02:41:35 AM
If you want to make games for girls and young women, wouldn't it be more logical to let women make them? Women know what women want. It's like those girls' comics fromt he fifties and sixties in Japan. Most series were drawn by men and were overly moralizing and sappy, promoting the role men wanted women to play. Sure, girls love cute and sparkly things, but if you only put sparkly and cute things in a game, you're going to make something very superficial. Look at those fashion games, why not put a proper storyline in there, give it some drama? Modern Japanese girls' comics are extremely popular because they do just that, they combine things girls like with interesting characters and engaging stories.

1480  Media / Single-Player RPGs / Re: Villains MIA topic... on: June 02, 2009, 02:22:05 AM
Roger Bacon was a credible villain in the first SH game, it wasn't until the second when he was de-fanged.

I remember when I first played Shadow Hearts. He had a great introduction. A gentleman, tophat included, summoning demons to rip people to shreds, and there wasn't anything you could do about it at that point. I knew right away this was going to be great! And then there was Shadow Hearts: Covenant, I remember him sitting on a bench and talking. Bleh. 


Awesome. And it's true, the way I make the MC act in Persona 3 is something I detest in reallife. Maybe not a manipulator, but at the very least a person who can never be himself, because he'll only say what people want to hear.
1481  Media / Single-Player RPGs / Re: Square Enix's Lineup for E3... 10 games on: May 30, 2009, 03:22:02 PM

What the fuck.  Is this a Kingdom Hearts sequel or a Naked Gun sequel? :P

It's a sequel of KH1 and a prequel of KH2. Sorta like Kingdom Hearts 1.5 but focuses on Roxas.

And it's made for fangirls. Have you seen the trailers? "No one would miss me." "I would!" I'm sure that alone spawned ten dozens of fanfics.
1482  Media / Single-Player RPGs / Re: Square Enix's Lineup for E3... 10 games on: May 30, 2009, 02:42:46 AM
I was never any good at Fremch. And "nier" is Dutch for kidney, so naturally that's the first thing I'll think about when hearing that title. Cavia is Dutch for guinea pigs, by the way.
1483  Media / Single-Player RPGs / Re: Square Enix's Lineup for E3... 10 games on: May 30, 2009, 02:34:12 AM

1484  Media / Single-Player RPGs / Re: Xseed E3 lineup announced - Lunar and Yuusha 30 on it on: May 30, 2009, 02:16:15 AM
I love being right! Especially in this case.

Atlus remains number one, but Xseed has secured the second place in my list of favourite game publishers. Nippon ichi fails at being number one and is even starting to fail at being number two or three...

Anyway, Xseed publishing Lunar means that there is a significant chance Rising Star Games will release the game in Europe.
1485  Media / Single-Player RPGs / Re: Villains MIA topic... on: May 29, 2009, 10:39:08 AM
Speaking of badly written villains, don't you hate those "woe is me" speeches? There is no actual character development for 30+ hours and suddenly we have to symphatise with the villain?

Wild Arms XF was nowhere near a piece of literature, but there was one thing that made me appreciate a certain badguy a lot more.
Charlton starts such a speech, but ends it rather suddenly, because he realizes there are better ways to spend your final moments than telling the heroes about your crappy childhood. Instead he decides not to let his final cigarette go to waste. Oh and he punched a zombie for interupting him, that was badass.
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