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334761 Posts in 13709 Topics by 2200 Members
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1471  Media / Single-Player RPGs / Re: Most Annoying Playable Character on: July 04, 2009, 06:22:46 AM
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- every sweet innocent, pathetic female lead princess (specifically bitches like Estell, that chick from Grandia III, Colette, just to name a few)

I forgot about Colette... When we first played Tales of Symphonia we had played on me controlling Colette ("she has long hair like you, it's perfect!"). Then we found out how annoying she is and that controlling her was slow and awkward. After three battles I switched to Genis and he was my playable character for the rest of the game, only switching to someone else (usually Sheena or Rain) when the game forced him out of the party.

You know, I thought she was easier to tolerate later in the game, when she didn't talk and kicked puppies.
1472  Media / Single-Player RPGs / Re: Most Annoying Playable Character on: July 04, 2009, 03:11:08 AM
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And lastly, technically playable or not, Mieu from Tales of the Abyss.  I like this game, so I wanna play it a lot. And when blue-thing pops in with a migrane-inducing voice and a ten word vocabulary, I wanna hack it out of the game.

If it's the voice that bothers you most, you could always turn off the voice acting.

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Luke from Tales of they Abyss at the first half (or 1/3) of the game.

I really wanted to kill that ass for being very very very very very whiny.

You know what they call that kind of face in German? Backpfeifengesicht. The kind of face you just want to punch or slap.

Then he cuts his hair and becomes all cute and likable, inferiority complex aside.

Characters that annoy me:

-Half of the Golden Sun cast, because they talk too much. There are characters that are allowed to talk all the want, because everytime they open their mouth either something very useful or very funny comes out. Then there are characters that talk in such a boring and repetitive way you just want to tape their mouths shut so you can finally continue your quest

-Half of the Tales of Legendia cast, Shirley in particular. The stupid character designs ruined them for me. Shirley is just annoying.
 
1473  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 03, 2009, 03:56:17 PM


I assume you're referring to
Code:
Getting the Spring Water before chasing after Annie right?


Yes, I think.

I hate it when games do stuff like that. I still haven't found that stupid cheagle. In my last game it also appeared many events later than it should have, but I have no idea what caused it. I guess I'll just have to check the meeting hall after every storyline event...

Ah well, tleast no characters got stuck in a wall or midair. I did see a golem fly around as if he were a bat, though...But even that is not nearly as bad as say, Star Ocean 2. I don't even want to imagine Jade running around upside down in the air while spouting Anise's lines.
1474  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 03, 2009, 08:41:48 AM
Ok so I'm at the third town of BtB and aside from the dialog I've had no real trouble. So when does this game get unplayable?

Beyond the Beyond? IIRC you can seriously mess up your game somewhere near the beginning. Do certain things in the wrong order and you're stuck in the first cave forever. Other than that it's mostly just an annoying game because of the high encounter rate and other crap.

Or maybe that getting stuck thing was just me. I always seem to run into glitches and other mistakes. I ruined a Fable II file, because the NPC I was supposed to talk to started to float in the air, outside of my speaking range. We couldn't get her down. And then there are all the times I got Lara Croft stuck in a wall...
1475  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: July 02, 2009, 04:46:09 PM
It's hard to believe I've put in over 100 hours into Tales of the Abyss now. I just did the stuff in Daath after the Absorption Gate, but one thing is bothering me. According to FAQs I should be able to do the second part of the contaminiation effect sidequest now, but I can't find that stupid cheagle!
1476  Media / Brush and Quill / Re: Look, I made a Kirby hat! on: July 02, 2009, 12:39:08 PM
That would certainly motivate me. For Grandia III I'd make an Apple and Saturn bracelet, plus something else. I can also make keychains.
1477  Media / Brush and Quill / Re: Look, I made a Kirby hat! on: July 02, 2009, 10:24:52 AM
I bought the PSP version of Riviera a while back, but if you don't have another game I wouldn't say no to Riviera.The old apple logo would be perfect for something like this. The Saturn logo would be a bit trickier, though.

I'll start working on the Apple pattern.
1478  The Rest / General Discussions / Re: Response to "Numbers Speak Louder Than Words" Editorial on: June 30, 2009, 05:49:13 AM
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The deadline thing sounds irresponsible to me.

Welcome to the real world. Publishers and readers can be very demanding, so there are cases were we really have to rush to play and review a game. That doesn't mean we always leave those games unfinished, but if you have to play a 30 hour game in three days, you won't get the same experience as someone who is allowed to play the game at his own pace. You could burn-out halfway through and give the game a lower score than it deserves, or you give it an unreasonably high score because your life revolved around that game for half a week.
1479  The Rest / General Discussions / Re: Response to "Numbers Speak Louder Than Words" Editorial on: June 30, 2009, 03:19:45 AM
You know, for someone who's obsesively playing Tales of the Abyss, this talk of the importance of the score is way more entertaining than it should be.

In any case, the score alone doesn't say that much. Reviewers are often on a timer, trying to play as much as possible before the deadline. Because of this haste they may over- or underrate a game. I rated Star Ocean 3 too high, a friend gave Twilight Princess a perfect score and that comes back to haunt him every now and then.
1480  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: June 28, 2009, 04:42:10 AM
I'm on my second Tales of the Abyss playthrough (10x Exp. is fun!) en I just hope my PS2 will last long enough for me to finish it. It has been making funny noices for a while now and that's never a good thing for first generation PS2s. I might be able to fix it again when it breaks or I might not.
1481  Media / Single-Player RPGs / Re: Agarest: Generations of War confirmed for European release. on: June 26, 2009, 08:02:00 AM
Dunno about the developer, but the publisher, Ghostlight, is a fairly good publisher. Like Atlus, they sometimes throw in a free OST. Unlike Atlus, they actually print enough copies of the games they publish. The only thing I never understood is why they changed SMT3's titel from Nocturne to Lucifer's Call.
1482  Media / Single-Player RPGs / Re: Agarest: Generations of War confirmed for European release. on: June 26, 2009, 03:10:29 AM
Wait, there is an European releasedate for a JRPG that doesn't even have a publisher in the US? That's like a once a decade event!

Tales of Eternia doesn't count.

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Agarest: Generations of War is mostly remembered for its dating sim style elements where Leonheart, the hero, and one of the female characters can “breed” a new character.

Not exactly new. Fire Emblem: Seisen no Keifu let you "breed" a whole new generation (of statistically superior uber characters).
1483  Media / Single-Player RPGs / Re: RPGs that critics love but fans of the series hate. on: June 24, 2009, 02:57:48 PM
I personally had enough after Lufia's Ancient Cave and I only played that because I had nothing else to play at the time.
1484  The Rest / General Discussions / Re: RPGFan Super Game Journal Turbo II - The New Challengers on: June 24, 2009, 02:29:48 PM
Tales of the Abyss is taking up most of my days. Tales of the Abyss and Walk with me. Someone had to "play" and review that thing and I'm kinda happy it is me. The alternative was Tales of Vesperia and I don't want to play two Tales games at once or put TotA away for a while.

Tales of the Abyss - One gate left to go and then it's time for the final dungeon, I think. I want to do some grade farming so I can get 10x Exp on my next playthrough.

Walk with me - Reached the goal the game set for me before noon. Yay for me!
1485  Media / Single-Player RPGs / Re: New Vandal Hearts as downloadble title only :( on: June 23, 2009, 04:20:07 PM
I guess you could approach the graphics from a purely practical point of view, like you'd do with ugly 32 and 64-bit games.
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