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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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16  Media / Single-Player RPGs / Re: RPGs you're ashamed to like? on: April 05, 2014, 03:56:24 AM
As far as the dungeon goes, it depends on the developers intent. Maybe they designed the game that way on purpose for that specific audience you know? I still stand by the imagination bit though. Once again, linearity is not necessarily bad. FF X has pretty linear dungeon designs and they are still fantastic.

I was thinking more along the lines of the bland dungeons in games like Rhapsody and Tales of Xillia. If you're going for linear, you should atleast try to trick the players into forgetting they're basically walking in a straight line. Have some awesome scenery. Throw in some puzzles. Stuff like that.

Also Im not saying we should all shut up because almost everything is  subjective, all Im saying is that we should be careful with the delivery of said opinions in terms of tonality more specifically. In fact, discussing and being critical is essential for the betterment of oneself.
Also a review is an opinion and should be presented as such.

And when we do, we will find out there are things that we can generally agree on. We won't get there if people start angry rants whenever review scores don't validate their game purchase. That's the type of gamers I was talking about.

Look at the user reviews for The Witch and the Hundred Knight: They are either extremely high or extremely low. Three of the four 9-10s are attacks on the opinions of reviewers. That's just... stupid.

Oh and also regarding the "Enjoy while still being aware of the flaws" thing, the problem with that is also that you are negating discussion and criticism of your criticism of the game. You are assuming they are undeniably flaws(mind you the examples we were discussing are extremes, there are much more disagreeable things) when it might be in fact debatable(ex: FF X's linearity, Xenogears 2nd disk, dark souls difficulty, etc)

No, what negates discussion is thinking only your opinion is correct and that if you like something it must be flawless. The discussion can't properly start if people go in there with that mindset. You need to be able to say to yourself 'I liked it, despite blablabla'. If you can't, it will just be a yelling match between a bunch of people who will not listen to one another.
17  Media / Single-Player RPGs / Re: RPGs you're ashamed to like? on: April 04, 2014, 06:15:29 PM
I agree with 90% of what you said except for:
-"unnecessary complex menus" - The use of the word unecessary is tricky because it might actually be necessary, especially if there are tons of things in the game(RTS's and some other games come to mind), the fact something is "overly complex" is not an actual fact. It might be overly complex for your tastes but not for Richard. In fact Richard might love the complexity of it, for you it might be complexity for complexity sake but for Richard it might be heaven to intrically explore the game's various mechanics/menus and such.

There is nothing wrong with a game having complex systems, but using those systems should be as easy as possible. If menus are hard to navigate it's a flaw. Sure, Richard may not care since he has some kind of crazy menu fetish, but that doesn't mean it won't be a problem for the majority of players :)

- "unimaginative, linear dungeons are flaws" - Again this is completely subjective, you might think it's unimaginative but once again Richard might not, the fact that something is imaginative depends on your definition of something with imagination behind it, also linear design is not necessarily a bad thing. Some people enjoy straightforward dungeons, I prefer a good balance but I don't think they are inherently bad and again many like the simplicity of something linear or the focused nature of it.

So it's okay for developers to half ass it because some people may not mind it? Every part of a game serves a purpose. If you just have a dungeon for the sake of having a dungeon, it may as well not be there. Those long corridors do nothing but stretch the length of the game in one of the laziest ways possible. There will always people who won't mind that, but that doesn't mean it's not a shortcoming.

And lastly you assume that people are necessarily bothered by these when they might actually enjoy these aspects. To me something that would be an undeniable flaw would be something along the lines of Framerate problems, game breaking bugs,etc.

Of course things like that are annoying but bad design goes way beyond that and it's important to take that into account when discussing games. If we don't, we might as well shut up and never talk about games again.

I mean, I'd dread writing a review in which I can do nothing but state the facts.

"It takes 3 tot 6 seconds to load a battle. The music changes when you enter a battle. Battles are turn-based. There are one to four characters in your party."
18  Media / Single-Player RPGs / Re: RPGs you're ashamed to like? on: April 04, 2014, 05:20:51 PM
Just a general statement. I sometimes take a peek at sites such as Metacritic and many of the user reviews are just depressing. Like, say a game got a 68/100. Far from great, but it got decent reviews. No matter what game it is, there will be users who hand out 10s and claim the reviewers don't know what they're talking about. I guess it's because they feel reviews exist to tell them they have great taste and when their opinion doesn't overlap with that of the avarage reviewer, they think they need to show the world how they are right and everyone else is wrong. Which is silly, of course, because there is nothing wrong with liking a game that got decent reviews. It's totally okay to enjoy something that didn't receive 9s and 10s and say to yourself, well, this has its flaws, but I had a good time.

I also don't like this reasoning - "If you enjoy that part so much you're able to ignore the flaws and enjoy the game" because "flaws" might not actually be "flaws" depending on the experience/preferences of each person(difficulty immediately comes to mind for example). There are little things that can be undeniable, uncontestable and objective flaws.

Oh, I agree that flaws can be subjective, but lots of games suffer from poor design choices. Even if you can't measure them like loading times or count them like game freezing bugs, I think we can generally agree things like unnecessary complex menus or unimaginative, linear dungeons are flaws. Not everyone will be bothered by them to the same degree, but that doesn't mean they aren't flaws.

It's not a bad thing to take a good look at what you play once in a while and try to figure out what makes it good and what could have been done better. At the very least it will help you get a better understanding of what you look for in a game.

Edit: Difficulty itself is rarely a flaw. It only becomes something to complain about when the game is unfair or the difficulty level has a tendency to suddenly shoot up (or down). Games that offer a fair challenge generally receive lots of praise. Think Dark Souls. Difficult but fair.
19  The Rest / General Discussions / Re: What's the haps? on: April 04, 2014, 04:57:14 PM
Unfortunately I wear scrubs to work and usually wear sweatpants or lounge wear in my off week.  All of which are forgiving in the weight gain department yet also makes it easier to gain weight without noticing.

I work from home so it's very tempting to go for sweatpants as well, but always make a point of wearing 'proper' clothes even if it's just for what I consider work hours that day. It kind of makes me feel more productive, but it also makes it easier to notice when I should watch out for weight gain. Plus, I have plenty of nice clothes I really like and it'd be a shame not to wear them.

Idk, I'd say being able to lift that up would make one feel safer around me, not more afraid. I'd definitely be handy to have around when a jar lid is stuck :)

Yeah, but, but... I can handle jars just fine and strong people are kinda scary. Back in second grade I had this teacher who'd break those big 1 meter rulers in half against the blackboard to get us to be quiet. Those rulers were taller than me. Scary ;_;
20  Media / Single-Player RPGs / Re: RPGs you're ashamed to like? on: April 04, 2014, 04:30:18 PM
I love Rhapsody! One of the reasons I got a PSone actually.

I can't think of any favourites I'm ashamed of liking. There is nothing wrong with liking a bad game for the right reasons. Some are terrible in a way that's just so funny you want to keep playing. Nothing wrong with having a good laugh, right? And honestly, most games so atleast something right. If you enjoy that part so much you're able to ignore the flaws and enjoy the game, well, good for you. Just don't go all raving an ranting about how reviewers know nothing and your opinion is fact. That's annoying.

So I will now proudly announce that I like Final Fantasy Mystic Quest / Mystic Quest Legend. The back to basics approach is something I can appreciate having played it back when I was so young I could barely read any English. Also, killer soundtrack.

What else? I had a ton of fun with the first two Ar Tonelicos. Yeah, could have toned down the awkward fanservice a lot, but hey everything else was pretty awesome.

Oh, and I enjoyed Suikoden IV. It was a bit of disappointment after II and III, but on the other hand: nice boats.
21  The Rest / General Discussions / Re: Completion List 2014 on: April 04, 2014, 11:18:23 AM
1. Disgaea 4
2. The Guided Fate Paradox
3. Puzzle Quest 2
4. Puzzle Quest: Galactrix
5. Ys: Memories of Celceta
6. Danganronpa
7. Sorcery Saga: Curse of the Great Curry God
8. Atelier Escha & Logy
9. The Starship Damrey
10. Attack of the Friday Monsters!
11. The Witch and the Hundred Knight
12. Professor Layton and the Spectre's Call

My backlog is actually shrinking.
22  The Rest / General Discussions / Re: What's the haps? on: April 04, 2014, 07:21:17 AM
You could lift three times that weight, which is maybe even scarier :(

As a fellow short girl I have to say: staying under 120lbs is my goal as well*. Weight twinsies! :D

(Not just because of health reason, though that's a big part of it. I've been the same weight for nearly ten years now, so I have lots of clothes that still fit perfectly fine, meaning I don't have to buy anything new unless I spot something I like. Having to buy a whole new wardrobe would be a really expensive side effect of weight gain.)
23  Media / Single-Player RPGs / Re: The official waifu thread on: April 04, 2014, 04:50:39 AM
Nah, you just want a complete package. Nothing wrong with considering all aspects (including flowing visors). The people who go straight for the murderous yanderes are the crazy ones :D
24  The Rest / General Discussions / Re: What's the haps? on: April 03, 2014, 07:03:46 AM
I'm just gonna say:  I hate group projects.  Do they get better in a work environment or do people generally remain unbalanced in what they can contribute?

Group projects make me want to throw stuff at people. Like, when they've been corrected a dozen times and they still do it wrong, making your workload heavier because they can't be bothered to do it right? Yeah, makes me want to get rid of my old cups and plates.

25  Media / Single-Player RPGs / Re: The official waifu thread on: April 03, 2014, 05:08:58 AM
Lots of Yuri fans here. Well, he's attractive in more ways than one, so that makes sense. But whenever I look at him I just see my friend's boyfriend. That's just awkward.

Besides, Raven is hotter anyway!

Yeah, I know, way too many issues, but he still has lots of things going for him. He's great with kids and a good cook who's considerate enough to make you your favourites even if he himself isn't a fan. And despite the whole looking at pretty girls thing he's a loyal guy. Wait, that may be a problem as well...

Competing with the memories of a woman who's be dead for ten years can't be easy
26  Media / Single-Player RPGs / Re: The official waifu thread on: April 02, 2014, 05:07:15 PM
Yeah, pick one! It's fun. Pick half a dozen while you're at it. If I understood anime correctly, no person should be without a well-balanced harem of unbalanced personalities :D

BTW I just thought of a perfectly good husbando: Katsuya from Persona 2. See, I can make good choices.
27  Media / Single-Player RPGs / Re: The official waifu thread on: April 02, 2014, 04:46:52 PM
If I was gay, I would totally hit Godot..

Visor on or off?
I'm picturing sex with visor on and glowing.

And I like it.

Is it weird that I'm wondering what kind of effect that coffee addiction is going to have? I mean, would you have to wait for him or the other way around?
28  Media / Single-Player RPGs / Re: The official waifu thread on: April 02, 2014, 04:30:38 PM
That makes me want to play Pokémon <_<

I'd pick a husbando, but my taste in fictional men is absolutely horrible (half of 'em are backstabbers, but they're sad backstabbers and that makes me want to hug them and bake them cookies) and Muppy is already taken, so... yeah.
29  The Rest / General Discussions / Re: What's the haps? on: April 02, 2014, 03:20:42 AM
EDIT: Also relevant, I just lost my grandmother who was only 61. She smoked, despite having lung problems like COPD. She was too young to go, and she had nothing but regrets at the end over it.

My dad is approaching that age as well and honestly, I'd be surprised if he reached 70. No COPD, but he does have a bunch of heart problems and since he hurt his leg last year (the bone won't heal because he's so unhealthy) he moves around even less. Rarely leaves the house. I have yelled, begged, cried and encouraged, but he won't change. It sucks, because my dad used to be pretty badass. Now you could just replace him with a big rock and no one would notice. No wait, we would, because rocks don't yell or complain.

Mom won't quit smoking either. She did promise she'd only do it in the garage after painting the living room lovely light colours, but that didn't even last a day. You know, back when I still lived at home, my Wii was yellow.

Worst part is, they actually have some pretty good examples of how wrong things can go. My aunt, one of dad's elder sisters, also died at a fairly young age. Basically ate herself to death.

I'm fine with people living the way they want to live, but there is nothing great about being unhealthy all your adult life. Those people aren't happy because they eat as much as they want, they're miserable because they are struggling with diabetes to the point of losing feet or eyesight. Because it feels like they're having a heartattack whenever they go up the stairs. Because they can't keep up with the kids let alone grandchildren. They hate either themselves for it or the world for turning them into what they are. Or maybe they'll just hate everyone and everything and become isolated from society. That happens too.

Anyway, not saying people should just drop everything that unhealthy, because there is no need for that. Moderation is an awesome thing.
30  The Rest / General Discussions / Re: KINGDOM HEARTS 3 & FINAL FANTASY XV at E3 on: April 01, 2014, 10:52:35 AM

Unlike KH3 where any idiot could see the "gameplay" bits were just empty shells slapped together quickly for the sake of a trailer.

Oh yeah, they had this trailer with the running up buildings, right? Camera looked too cinematic and actions too well timed to be real.

such jaded.

                                                            much cynicism.


Hehe, I remember getting really excited over Final Fantasy VIII, but quickly found out the games are bound to be disappointments if I kept that up. If I have no or low expectation, I can't be disappointed, can I? So really, I'm doing Squeenix a favor by acting like a pissed off granny :D
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