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338559 Posts in 13857 Topics by 2215 Members
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16  The Rest / General Discussions / Re: Misc. Gaming News Topic on: November 14, 2014, 08:42:35 AM
Yep, that. Only they somehow removed half of the skull and... yeah. Let's just leave it at that.
17  The Rest / General Discussions / Re: Misc. Gaming News Topic on: November 14, 2014, 04:41:44 AM
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Not to hit THAT territory, but that looks like one of those racist caricatures you'd see in old school cartoons.  :S

I... see what you mean. That certainly adds another layer of creepy/awful to something that was nightmare inducing to begin with.
18  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 13, 2014, 04:36:40 PM
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= Besides Kohaku, pre-data-drain, the only other character I've liked (but *really* liked) is Gall.  That motherfucker is great; he's cool, he's a dual-wielding ax-man, and he looks like a retired pro athlete who's still spending 90% of his time outdoors.  Those semi-tinted shades are a nice touch; and even though I find Inomata pretty hit or miss, this design totally works for me and what looks like a good in-between of function and fashion.

He's also the best (and maybe the only good) thing about the bathhouse scene (because of course there is one). It felt like I was violating atleast several laws seeing some of the other male characters.

Anyway, I like the general idea behind his design, but I'm not a huge fan of the jacket. There's too much going on, too many colours. But, he does know how to wear pink with style and those shades are perfect.

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= I'm loving the Chase Marker thing.  I'm still getting used to it, but it makes combat a lot more interesting

I like how easily it fits into the general flow of combat, kinda like the final strikes in Vesperia. Just keep beating the crap out of the enemy and good things will happen! I also like the combo attacks, but it I was terrible at it. Kept forgetting to keep an eye on those faces and poke 'em in time.
19  The Rest / General Discussions / Re: Misc. Gaming News Topic on: November 13, 2014, 04:12:32 PM
Hey, let's all laugh at Ubisoft for Assassin's Creed Unity selling worse than some obscure last gen RPG! Or congratulate Valkyria Chronicles for beating some hyped up triple A thing on Steam. Or both.

I don't care about the triple A hypetrains at all, but it's nice to see Valkyria Chronicles do so well on Steam. Hopefully this will pave the way for the sequels and encourage other Japanese publishers to port more stuff over to Steam.
20  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 13, 2014, 12:19:43 PM
Yep, it's a pretty neat system. Only reason I wouldn't recommend it more is that it's not compatible with all Vita games. Games that don't have an alternative for touchscreen input don't work, obviously.
21  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 13, 2014, 11:32:13 AM
Keep in mind though, that this is not a Sony product. It seems to be a third-party thing, and those have a history of bizarre and useless add-ons.

True, but this is one of the cake-takers. They're essentially turning a screenless budget-Vita into a Vita not compatible with all Vita games for the amazing price of a Vita.

I wonder who is actually going to buy this thing...
22  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 13, 2014, 10:12:32 AM
And here I thought the 2D 3DS was weird...

I know we had all sorts of weird add-ons before too, but the newer systems really seem to be going through some of sort identity crisis. Buying a system and be set for the next five years was one of the best parts about console gaming ;_;
23  Media / Single-Player RPGs / Re: RPGs and the horrible path they follow on: November 12, 2014, 03:08:25 PM
If RPGs taught us anything, it's that we should forgive anyone for anything within 5 minutes or so, so welcome!

(And hey, I never thought of you as a badguy. Plus, I enjoyed atleast several big chunks of the discussion.)
24  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 12, 2014, 10:46:06 AM
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Although using the D-pad for normal battle movement and the analogue stick for free move keeps tripping me up.
That bothered me too, until I figured out you can change the control scheme in the options menu.
25  Media / Single-Player RPGs / Re: RPGs and the horrible path they follow on: November 12, 2014, 03:29:53 AM
Maybe we just want to help you find games you will like? I mean, were all gamers here and most of us have experience with burn-outs and the like, and we know it sucks not being able to enjoy the things you thought you enjoyed.
26  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 12, 2014, 03:19:52 AM
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Well damn Tomara. Given your profession I hope you are proud because you TOTALLY just sold me hardcore on buying this. In fact, based purely on what you said I am going out and buying the physical copy right now without yet owning the Vita TV or a means to play it just because you got me that excited to hold the damn thing.

I wish I could use my awesome powers to convice people outside of these forums to play Atelier. I feel lonely out there ;_;

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= I don't care about name changes, I really don't (certainly changing ToS Lloyd's dad's name from "Dike" to "Dirk" was a good change).  But when the game keeps saying SHING over his new name Kor, I get a *bit* distracted to say the least!  Also, I'm not sure the Japanese audio is 1:1 in-sync with the English dialogue (which CAN make sense sometimes for creating a more Western-flow in dialogue I guess)

My knowledge of Japanese is very limited, but from what I understood the English localisation is a very liberal one and I consider that a good thing (in this case anyway). They gave every important character their own voice, which is one of the hardest parts of translation/writing in general if you ask me.

27  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 11, 2014, 09:31:03 AM
Most quests are tiny, typical Tales-fare stuff like 'go slay this monster', 'go talk to that person for a funny scene' and 'bring me some items because I said so'.You can go the entire game ignoring them and not miss all that much. Some of the later ones do net you some neat equipment and such. For instance, I wandered onto some sort of cat island and Hisui ended up with joke weapons that were much more powerfull than regular endgame stuff.

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I wouldn't say it was 32/64 bit era  if it has side quests that is completely modern a few games in the past might of had them but they were done right and for the most they didn't use fillers like side quest's just to make the game seem longer.

I dunno what you played back then, but many of the RPGs I played through had all sorts of little sidestuff.
28  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 11, 2014, 09:16:56 AM
Yeah, but 2008 is modern compared to, say, 1998 and Hearts really feels like a game from the 32/64-bit era.
29  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: November 11, 2014, 05:34:08 AM
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The biggest advantage of a physical copy is saving space on your memory card.  Those memory cards aren't cheap.  Of course it's not like you need to have all of your games installed at once, you can back them up to a PS3 (have they implemented that for PS4 yet?) or PC with Sony's software suite installed.  Or just download them again but that's kind of a pain...

Pretty much all Vita review copies I recieve are digital and I have a cute little 4GB card because that was the one that fit within my budget back then. Guess how much fun I'm having transfering data back and forth. I really need a better memory card...

Anyway, I wouldn't worry to much about the availability unless you're deadset on getting a physical copy. Hearts R will be available in the store and knowing Namco Bandai (or Bandai Namco or whatever) it will be on sale often.

As for the game itself... There's a stupid embargo placed on reviews, so let's just say I'm basing this on a Japanese copy (or that I have an early retail copy and managed to squeeze 30 hours of gameplay into 5 realworld hours because I have secret timebending powers): Tales of Hearts R is like having the 90s on your Vita. The storyline is filled with the power of friendship and evil moons. It's like Lunar without dragons or Final Fantasy IV with actual deaths (no plot armour for important NPCs in this game!). It's all played perfectly straight, but in such a naive way that's actually kinda cute. Fun fact: many characters are named after minerals and for some reason two of your party members share their names with early Sailor Moon villains. Would have been three if they had kept Hisui's name change.

The whole structure of the game is very classic. You start out by traveling on foot, find the next step in your grand quest in whatever town closest to the one you just left. Eventually get to travel by boat and finally, near the end of the game, you're awarded a set of wings to explore the old-school worldmap with. Dungeons have proper puzzles and while they battlesystem isn't as smooth as, say, Graces, it's a ton of fun once all options have opened up.

Don't think too hard about the story and this game is a blast (from the past).
30  The Rest / General Discussions / Re: The unofficial "recommend me a game" thread. on: November 10, 2014, 12:07:33 PM
Gotta admiy, the music in the ds remake is awesome.

And it's an enjoyable action RPG with fun puzzles. Which doesn't really help if you're looking for something turn-based, but if you're totally in love with Ys or something right now, it's a great choice.

Also, the people who worked on it seem to be fans of Back to the Future and thee's just no way I can give them a thumb down for that.
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