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334755 Posts in 13709 Topics by 2200 Members
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1501  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 06, 2009, 02:27:38 AM
I think there are already a lot of games out there that appeal to both genders, especially in the adventure and RPG genres. It's just that most girls wouldn't play them, because gaming in general is still seen as a hobby for males. Thankfully, that is slowly changing. We're already a step beyond pop stars promoting Brain Training, they're now promoting Professor Layton and the Curious Village.
1502  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 05, 2009, 03:49:45 PM
Yeah, moe isn't supposed to be sexual. It's more like seeing the character as a little sister, wanting to watch over her and protect her. Atleast that's how it's supposed to be. There are many fans who see these girls as attractive (lolicon) or some kind of pet.

Some think there are only men that are this perverted, but there is "shotacon" as well. I read that started out as something innocent. Girls saw cute young boys characters like Shotaro from Tetsujin 28-go in anime and manga and felt motherly feelings towards them. You know, wanting to hug them and bake them cookies. Totally innocent. Of course, this is Japan we're talking about... it soon devolved into something sexual. Now shotacon is pretty much a type of manga that depicts a sexual relationship between a man and a much younger boy or between two underage boys. Scary.

1503  Media / Single-Player RPGs / Re: Villains MIA topic... on: June 05, 2009, 05:57:59 AM
I had a strategy guide. A good strategy guide makes that game much more enjoyable.
1504  The Rest / General Discussions / Re: It's official: the world is fucking insane. on: June 05, 2009, 05:48:48 AM
Half of it sounds stupid and irresponsible, but this is cool:

For Christmas, Lazaros said his group raised $700 in gifts and brought them to kids at St. Mary's Children's Hospital in New York. "They were so excited to see real-life superheroes," Lazaros said.

1505  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 05, 2009, 03:24:36 AM
Moe, it ain't a concept for preteen girls. Mind, they can enjoy it, but they're not the target audience.

This was going on years before moe became a big thing (in all its creepy glory...). The obsession had to start somewhere and that was with magical girl anime and the like for preteens, because anime/manga for young men was usually drawn in a style that was anything but cute.

IIRC Rhapsody was never marketed as a RPG for girls in Japan, while reviewers in the US often assumed it was made for their little sisters.
1506  Media / Single-Player RPGs / Re: Villains MIA topic... on: June 05, 2009, 03:02:32 AM
For a game that looked so cute, Legend of Mana had some depressing up characters and storylines...
1507  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 05, 2009, 02:41:59 AM
Yeah, Princess Debut is pretty cool, but that is because it has some of the qualities I was talking about. You can interact with other characters (heck, it's pretty much a dating sim for little girls) and there is an actual storyline. Not many western developers would make something like that, because they're afraid large amounts of text scares people off.

There was one title from a western developer I thought was interesting. It's a horse riding sim for the Wii that strives for realism and makes good use of the wiimote and nunchuck. It came out last year, but I can't remember what it was called...

BTW I wouldn't be surprised if Princess Debut was quite popular with grown-up men in Japan. They devour cuteness as if they were preteen girls. Games like Rhapsody were also made for an older audience than most Americans would expect.
1508  Media / Brush and Quill / Re: Fantasy Sucks on: June 04, 2009, 10:51:05 AM
I'm not a huge fan of fantasy and I only read it occasionally. My taste is probably a bit more girly and fairytale-ish than what most people here read. I prefer stuff like The Last Unicorn and Howl's Moving Castle. I recently discovered Japanese fantasy manga and (light) novels such as The Good Witch of the West, Basara and The Key to the Kingdom. I think I like these works because of the strong but feminine female characters.
1509  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 04, 2009, 02:36:48 AM
20-somethings that like Hanna Montana? That's new to me. A lot of women seem to wish for some nostalgia when they join the working force, but they return to the things they liked as a kid, not what kids like now. They rewatch Disney movies or get Sailor Moon ringtones, stuff like that.

Dincrest, I know exactly what you're talking about and I've seen some of the worst cases... My aunt, who's close to sixty, wears shorter skirts than me and shows more cleavage than anyone would ever wish to see. At parties and family days she always tries to be one of us (= late teens/early twenties). I liked her a lot better when she acted her age.

I have another aunt, who loves toys and gadgets. You wouldn't know it if you saw her. She dresses like an active 40-something, not as a child. Instead she works at a toystore, which she plans to take over when the current owner retires.

As for a true horror story... well, you'll find those at anime conventions. There is one women who sells cosplays at Dutch conventions and she likes to cosplay as well. The problem is, she's in her late thirties and there is a lot of her. Yet, she prefers dressing like Sailor Moon or a Disney Princess. Or even sweet lolita clothes. It looks stupid and apparently con organisations created rules to keep her (and people like her) out of the cosplay competitions.

Last year I created a club for people who are into crafts as well as anime and/or games. Last weekend we went shopping together and some of the new members' reactions were along the lines of "I'm glad everyone looks so normal!". They had expected a crazy japanophile or two, but it didn't get any crazier than a Nijntje (Miffy, right?) bag and some anime character key chains. We promised eachother that we would always try to keep it that way and never end up as a certain cosplayer.

1510  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 03, 2009, 01:55:16 AM
If I were to poll 1000 random women on whether they'd like to be a cosmetologist or a video game designer, would the majority pick the latter?  I don't think so, because of longstanding perpetuations of women in culture.  I think we all would like to see that change.  I think we would all like to see women empowered to go into fields like game design.

There are two problems:
1. Most girls have no idea how games are made, that it's more than sitting in front of a screen coding. I think many girls would be interested in the creative aspect of game development, if they knew it existed.

2. Games = technical blabla. Many girls still have the idea that anything technical is for boys and that they could not possibly understand it. It's something they've been taught from an early age. Look at LEGO, they have several lines of toys for girls and all are pink and require next to no actual construction.

Nintendo has the right idea, they emphathize they make games for everyone. EA? Well, obviously not. They only promote the idea that girls can only like "boy things" if you paint it pink and dumb it down. Because that's what girls like, right? The pink phase (dressing up like a princess, fairy or ballerina and liking everything that's pink and sparkly) is something most girls go through in their early elementary school years and most of them grow out of it within a few years. It's sad that when you say "girl" major companies immediatly associate it with the pink phase.

There is a lot companies can do to get girls into the game industry. One of that would be to get rid of the "games are for boys, unless it's pink" idea. Now they're targetting only kindergarteners and some tweens. What they want to do is target every girl above the age of 3. Do you can't do that by painting consoles pink and making games about sleepovers. You have to promote the idea that it's okay to like games, games are for everyone.

Big developers could go one step further and offer girls scholarships and set up internship programs.

BTW even I went through a pink phaze, only my princess dress was blue and I had a sword.
1511  The Rest / General Discussions / Re: E3 - Nintendo on: June 02, 2009, 01:20:07 PM
I tried two streams. One farted a lot, the other one made smooching sounds. Great.

Golden Sun DS surprised me, new Mario RPG looks nice, don't know what to think of Metroid: Other M.
1512  The Rest / General Discussions / Re: E3 - Microsoft on: June 02, 2009, 08:40:16 AM
What's wrong with a traditional controller? I mean, with one press of a button you can leap several feet into the air, sling a spell at your enemy or run at amazing speeds. It's not limited to the movements of the human body. There is no need to make silly movements in front of a camera or motion sensing equipment, you can play games without anyone think you're an idiot. And everyone with working fingers can use a traditional controller, it's very userfriendly.
1513  The Rest / General Discussions / Re: EA: Girls, your value is as vapid fashionistas on: June 02, 2009, 02:41:35 AM
If you want to make games for girls and young women, wouldn't it be more logical to let women make them? Women know what women want. It's like those girls' comics fromt he fifties and sixties in Japan. Most series were drawn by men and were overly moralizing and sappy, promoting the role men wanted women to play. Sure, girls love cute and sparkly things, but if you only put sparkly and cute things in a game, you're going to make something very superficial. Look at those fashion games, why not put a proper storyline in there, give it some drama? Modern Japanese girls' comics are extremely popular because they do just that, they combine things girls like with interesting characters and engaging stories.

1514  Media / Single-Player RPGs / Re: Villains MIA topic... on: June 02, 2009, 02:22:05 AM
Roger Bacon was a credible villain in the first SH game, it wasn't until the second when he was de-fanged.

I remember when I first played Shadow Hearts. He had a great introduction. A gentleman, tophat included, summoning demons to rip people to shreds, and there wasn't anything you could do about it at that point. I knew right away this was going to be great! And then there was Shadow Hearts: Covenant, I remember him sitting on a bench and talking. Bleh. 


Awesome. And it's true, the way I make the MC act in Persona 3 is something I detest in reallife. Maybe not a manipulator, but at the very least a person who can never be himself, because he'll only say what people want to hear.
1515  Media / Single-Player RPGs / Re: Square Enix's Lineup for E3... 10 games on: May 30, 2009, 03:22:02 PM

What the fuck.  Is this a Kingdom Hearts sequel or a Naked Gun sequel? :P

It's a sequel of KH1 and a prequel of KH2. Sorta like Kingdom Hearts 1.5 but focuses on Roxas.

And it's made for fangirls. Have you seen the trailers? "No one would miss me." "I would!" I'm sure that alone spawned ten dozens of fanfics.
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