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1621  Media / Single-Player RPGs / Re: Favorite Game Story Topic & most disappointing on: April 25, 2010, 01:13:43 PM
I don't hate Star Ocean 3 that much but I have to agree, I was so disappointed with it. The combat was good enough, but I remembered I used the same moves from the beggining of the game, and that made an awesome combo; all I had to do was alternate between X and circle to beat anything.
Crappy characters, voice acting, story (don't let me get started), etc. If it weren't for the combat system I certainly wouldn't have finished it.

I liked some of the characters. Well, not exactly, I liked one of them and that was Albel. We had a lot on common. He disliked the rest of the cast, I disliked the rest of the cast and we both look good in skirts.

But to be honest, I had a lot of fun with Star Ocean 3 despite its stupidity. I guess it was the gameplay that kept me going.
1622  The Rest / General Discussions / Re: Music and Sound VS Visual in Horror/Suspense games. on: April 25, 2010, 04:50:06 AM
Scary things need to be seen or heard, not both at the same time. Show too much and you leave nothing for the imagination and horror is scariest when you let your imagination run wild. The use of sound and visuals should be limited for the same reason. Walking through and empty hallway, only hearing your own footsteps and an occasional sound you can't quite recognise/explain, maybe catch a glimpse of what could be a ghost in the corner of your eye... That's scary.
1623  Media / Brush and Quill / Re: Sega Saturn and Apple bracelets on: April 19, 2010, 10:45:00 AM
This weekend I went to the saddest little comics convention in the Netherlands. I doubt there were more than 100 visitors, so there wasn't that much to do. I worked on some amigurumi and we had entertained outselves with posing them.



Blue kitty loves unfinished sheep very much.
1624  Media / Single-Player RPGs / Re: Radiata Stories on: March 29, 2010, 11:46:27 AM
Just don't think too much while playing and just enjoy the wonderful world and music. It only becomes a drag if you consciously thing about how lacking the battlesystem is instead of just button bashing your way through it.
1625  Media / Single-Player RPGs / Re: Things you've never seen in an RPG but want to. on: March 29, 2010, 11:42:35 AM
SO3's characters didn't really ever form consistent personalities.

So true. If both Nel and Albel joined you and you're on that space ship, those two are always together in the same room. A small bedroom. Yeah.

Anyway, what I want: big giant dragons. Flying dragons of course. Big giant dragons big enough to carry a whole city on their back. Or maybe more like gigantic airships shaped like dragons. They have to be big enough to house an entire population in any case.
1626  Media / Single-Player RPGs / Re: Character Designs you Love [and Hate]!! :D on: March 29, 2010, 07:12:49 AM
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It was inspired by a german comic book, I think the comic was called Moebius.

Moebius is a French comics artist :) The comic you're thinking of is Arzach
1627  Media / Single-Player RPGs / Re: I have a question about JRPG's... on: March 29, 2010, 04:03:52 AM
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And it seems the only thing that set apart what race a character in an anime is would be their skin colour.  Americans and Asians look the exact bloody same in anime (...ironic?).

If the manga takes place in Japan, foreigners from the west usually have larger noses.
1628  Media / Single-Player RPGs / Re: Radiata Stories on: March 29, 2010, 03:59:16 AM
I liked being able to kick people. And not just kicking them, actually getting reactions because you're behaving like some agressive idiot. Fun!

1629  Media / Single-Player RPGs / Re: Character Designs you Love [and Hate]!! :D on: March 29, 2010, 03:53:31 AM
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I love the Yasogami High School uniform. I'd totally wear it. :P

I have a jacket that's like a feminine version of the one the male students wear. I got it way before Persona 4 was released, though. Actually, that may make my jacket even cooler <3

Anyway, I hate the look of most of the Tales of Legendia characters. Sennel looks like a D. Gray-man reject. Chloe really shouldn't be wearing pants that tight. Jay looks incredibly stupid. Shirley looks okay in the art, but her hair is gigantic in the game. Grune is pretty much the only design I somewhat liked.
1630  Media / Single-Player RPGs / Re: I have a question about JRPG's... on: March 28, 2010, 12:25:12 PM
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What, you mean American males don't have mounds of muscles on their arms and legs and American females aren't all svelte goddesses with perfect proportions?  Mind=blown.

I have to admit bald men in wheelchairs are relatively common, though.
1631  Media / Single-Player RPGs / Re: I have a question about JRPG's... on: March 28, 2010, 06:54:12 AM
I think a lot of it goes back to manga. Consider this:

:-)  is a face, right? You can't say wether it's black, white, asian or whatever. You can't even say if it's masculine or feminine. It's just a face.

Manga (and comics in general) used to have people that were fairly easy to draw repeatedly. You used hairstyle, clothes, etc to tell the characters apart. The face is was only there to express emotions on, not to tell the characters apart. This is one reason why manga often have characters with light hair.  It's just easier to distinquise them from other characters that way.

For many manga characters, anime is the first (and only!) time we ever see them in colour. There was plenty of room to experiment and so they did. The strange hair colours were born and now there is even something like a hair colour code. A young man with white or silver hair is mysterious. A girl with red hair is very energetic and may be a 'tsundere'.

From functionality and experimentation grew new styles.

A lot of people say the Japanese people in manga look white, but the Japanese readers can recognise them as Japanese without trouble. They're not supposed to be realistic representations. It's not like you see many Americans build like superheroes when walking down any random American street, right?
1632  Media / Single-Player RPGs / Re: xenosaga 3 question on: March 09, 2010, 02:38:34 AM
Jesus takes fashion advice from David Bowie.
1633  Media / Single-Player RPGs / Re: Famitsu announces a new Lufia (Estpolis) game on: March 07, 2010, 03:09:23 PM
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Unfortunately (?), the horrible sales also mean we won't be seeing it over here.

That would suck. Lufia II is kind of special to us, because it was the first (and only?) Japanese RPG to ever be translated to Dutch. We (= Dutch magazine [N]gamer) just filled two pages with a preview and the game got a lot of attention on our forums. People are looking forward to this even if the game is 'pretty good' at best.
1634  The Rest / General Discussions / Re: "Japan: It's not funny anymore" on: March 04, 2010, 03:32:54 AM
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Also, games tend to pretty much always cost $100 on their release dates here.

Huh, I thought console games were somewhere in the 5000-7000 yen range? And music CDs 2000-3000 yen? Uhm, 1000 yen is something like 11,50 dollar... That's crappier than I thought, but not as crappy as he claims it to be.

I'm willing to believe the smoking thing though. People being burnt by careless smokers is surprisingly common in manga. But then again, many countries have people smoking everywhere. Atleast the Japanese have those portable ashtrays. Here in the Netherlands people just throw everything on the street.
1635  Media / Miscellaneous Games / Ace Attorney Investigations: Crime pays on: February 19, 2010, 03:34:38 AM
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Capcom-distributor Brizamila has made a few gamers just a tad upset. The distributor has announced that they will not be handling distribution of Ace Attorney Investigations: Miles Edgeworth in the Netherlands, Belgium or Luxembourg. What's the reason behind all this? Brizamila says that the R4 has ruined the market in these areas, and it's simply not profitable for them to publish the game. If you ever wanted a reason why Nintendo is going after piracy so hard, this would be it.

http://www.gonintendo.com/viewstory.php?id=114767

The irony is strong in this one.

There is still a releasedate for our region, but in the end we won't get more than 300 copies. The pirates won :(

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