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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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327227 Posts in 13399 Topics by 2163 Members
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1621  The Rest / General Discussions / Re: PETA = proud suppliers of simulated Thanksgiving butchering. on: November 20, 2008, 03:08:46 PM
I'm sure you'd love Dutch cuisine. Mash some random vegatable together with potatoes, dump some gravy or mustard on it and, tadaa!, stamppot!

Example. Example 2 (The Dutch pour a lot of gravy over it or use mustard to add some extra flavour. The gravy is usually used as a excuse to play with your food and make everything taste like meat. What you do: first make a mountain out of the stampot, then make a hole in the middle and pour the gravy in it, after that you mash everything together again.)
1622  The Rest / General Discussions / Re: PETA = proud suppliers of simulated Thanksgiving butchering. on: November 19, 2008, 03:09:23 AM
Well my ex-girlfriend was a vegetarian for most of her life and she used to get very ill if she ate meat. She was more a vegetarian because her mom was a hippy and imposed it upon her and she just kept up with it because she was used to it, every now and then she would try to eat beef just because and it wouldn't be fun.

I'm familair with that. I've been a vegetarian for almost 10 years now and one of the reasons I stopped eating meat was because I had a lot of trouble digesting it. If I'm ever going to start eating meat again, it's going to be one slice at a time. It not an evolution thing, it's just that the body isn't used to it anymore. It's the same as switching to a high fiber diet. It's going to be messy for a while.

Anyway, I have nothing against people eat meat, but it annoys me when people eat too much meat practically every day and then complain about all sorts of health problems. Not to mention this behaviour puts a serious strain on our resources...
1623  Media / Single-Player RPGs / Re: Eternal Poison on: November 18, 2008, 05:46:59 AM
It sounds like a combination of some of my favourite SRPGs. I hope my local gamestores have it in stock or I may have to consider importing it myself. (Though I wouldn't be surprised if Koei licensed it.)
1624  Media / Single-Player RPGs / Re: Squeenix launches Bahamut teaser website on: November 17, 2008, 02:44:21 AM
I don't mind multiplayer RPG's, but I prefer them for consoles. Getting enough people together to enjoy the game is difficult enough, so you might as well use the big screen. Something like Secret of Mana. Console is more convenient anyway, since you only need one game and a few extra controllers.

I don't care about doing random missions with random people. If I want to play with other people, it's because I want to experience the game together with others. Fighting battles and aquiring items is hardly a real experience. May as well play a MMORPG then. I had a lot of fun playing Tales games with other people, even though I was usually a mage. We would switch field-control every now and then so everyone could get a turn walking around and solving puzzles.

BTW Even though it was tons of trouble, I always thought the GBA-link with the GC was worth it.
1625  Media / Single-Player RPGs / Re: Tears Of Blood on: November 15, 2008, 02:51:00 AM
I'd rather play a RPG with good gameplay and a bad story, than a RPG that doesn't excel in any department.

I'll go even further and say I would rather play an RPG with good gameplay and a bad story than one with average gameplay and a great story. Gameplay is the most important thing to me, story will always be second. That doesn't mean I want only good gameplay. I definitely would like a good story as well.

If the game has bad gameplay, but is special enough in one way or another, if the rest of the game can motivate me to overlook the shortcomics of the gameplay, then I'll play it. Okage: Shadow King's battle system was a trip to the stone age, but I'm glad I played all the way through it. And hey, it was only 15 hours long, maybe I'll replay it some day.

Magna Carta however, is like 60+ hours long and I'm not touching that ever again.
1626  Media / Single-Player RPGs / Re: Tears Of Blood on: November 14, 2008, 01:46:48 PM
Atleast Wild Arms 4 was actually fun to play, even though it was a bit easy. Magna Carta often bordered on frustrating and sometimes even crossed the line. Atleast Wild Arms 4 had quick battles and exploring the different area's was actually fun with all the platforming and puzzles (and a character that moved faster than a dead turtle). I'd rather play a RPG with good gameplay and a bad story, than a RPG that doesn't excel in any department.
1627  Media / Single-Player RPGs / Re: Squeenix launches Bahamut teaser website on: November 13, 2008, 03:16:01 PM
I hope it's a typo. I can't imagine why Squeenix would choose the DS for this. Oh wait, I can. Handheld games = lower productions costs = less risk. DS = owned by everyone and his pet pet hamster.

Ah well, atleast they're making something original again.

Edit: Or are all the teams with console know-how working on Final Fantasies? That could also explain the choose for the DS.
1628  Media / Single-Player RPGs / Re: Squeenix launches Bahamut teaser website on: November 13, 2008, 11:14:32 AM
Not necessarily. Just because it's on a handheld doesn't mean it can't be of epic scope.

Yes, the game looks good and all, but when you imagine what it could look like on the PS3 or Xbox360... It's a concept that could really benefit from the power of a console.
1629  Media / Single-Player RPGs / Re: Squeenix launches Bahamut teaser website on: November 13, 2008, 09:38:18 AM
Quote
Blood of Bahamut for the Nintendo DS first screenshots !
Square Enix has released the first screenshots of a new RPG called Blood of Bahamut for the Nintendo DS in the latest Shonen Jump magazine.

- The game will feature two protagonists Ibuki and Yui.
- They live in a fortified city built on the back of a giant.
- The giant will wake up during an enemy attack, our heroes must fight and defend their city.
- Cooperative multiplayer mode for up to four players locally available.
- The game will be presented at Jump Festa expo in Japan at the end of the year.

screenshots + source

Waste of epic artwork? :/
1630  Media / Single-Player RPGs / Re: Squeenix launches Bahamut teaser website on: November 12, 2008, 03:17:41 PM
I wonder what the Bahamut in the picture is like. Is it likes the tortoise that is vaguely aware there is a civilization on it's back? Or is it some kind of ancient golem/a dragon controlled through a pact or something like that? If it's the later, it could make for an amazing strategy RPG. Aerial fights with dragons and/or airships! And just think about the strategic possibilities of a sentient, mobile country!
1631  Media / Single-Player RPGs / Re: Tears Of Blood on: November 12, 2008, 01:46:20 PM
I really wanted to like Tears of Blood, but the battle system kept getting on my nerves. It. Is. Too. Damn. Slow. If you have the patience and can overlook that shortcoming, it's a decent game. Looks nice, music is nice, story is engaging enough and everything else isn't too horrible.

I'm with Dincrest, get it from the bargain bin or used. Fullprice is too much of a gamble and there ar ebetter ways to spend the money anyway.
1632  Media / Single-Player RPGs / Re: Squeenix launches Bahamut teaser website on: November 12, 2008, 01:40:59 PM
It'd better be a SRPG that lets me kill stuff with dragons.

... Bahamut Lagoon was the first thing that came to my mind. It's not just the title, it's also the setting. Bahamut Lagoon had floating continents with guardian dragons. Maybe this is some bad-ass remake in which the lands are the dragons.

Okay, it's farfetched. However, I still want a RPG in which I can kill stuff with dragons :(
1633  Media / Single-Player RPGs / Re: Is the traditional console RPG genre stale? on: November 08, 2008, 03:30:27 AM
We're complaining about Atelier Iris and the NIS strategy games now? When they were first released here everyone was enthousiastic, because nobody had expected games like that would ever be brought over. You could say NISA suturated its own niche market, but I prefer this situation over not having any of those games at all.

As for innovation... I don't think most RPGfans want a lot of change. Look at how poorly Breath of Fire: Dragon Quarter sold, look at how people complain about every new Final Fantasy, look at how the Japanese still stand in line to get the newest Dragon Quest.

Frankly, I think most complainers have a favourite game from some past era and are disappointed this generation of consoles didn't get a game that was exactly the same, but different. As if the original isn't enough. They want more of the same, because the rest isn't innovate enough. ...yeah, I don't see the logic either. Being all nostalgic is fine, but atleast admit you're longing for the past.


1634  The Rest / General Discussions / Re: RPGFan Game Journal MXVII: Crisis Atelier Spectral Moon III on: November 05, 2008, 08:59:44 AM

Promote Khris at 14 or 16.  Then grind her a quick five levels of Vicar.  She's one of the two best healers in the game, cause she learns Aura and Aura is awesome.

You need to do the same for Bleu...  He's actually the best warrior in the game.  At the end of the game, he always has the highest strength and 80+ HP.  It's hard so late into the game though.  But man, he's worth it.  Cause he can fly.  :P  Man, he is nerfed in RotDD though...

Do units in Shining Force get RNG screwed/blessed like the Fire Emblem people? Khris became kind of weird. Less then 20HP, low MP, but good attack and defense...and extremely lucky. Her level was pretty decent (14-6), but she failed at healing. She'd run out of MP within a few turns and then I'd start using her as an offensive unit. I tried using her as a sacrifice, but enemies prefered attacking an invincible tank over killing her in one hit. She actually dealt the final blow to a collossus. Good thing Torasu has Aura(4!) as well, because those healing items don't really do that much.

My offensive turned out all weird too. I leveled Luke to 20 before promoting him, but after the promotion he couldn't take a single blow. This one time a mage killed OHKO'd him with his staff. Zylo got screwed over too, could only deal 1HP damage after promotion. I tried to baby him, but he gained 4 levels without  gaining a single attack point, so I gave up on him.

I tried to raise Bleu, but didn't take the time to make him epic, so I had him focus on attacking the random monsters in the final battle. He did well. The star of my team however was Arthur (and Musashi, but that's a given). He got some insane level-ups (one was 26 points total!) late in the game and turned into some mobile thank with ranged attacks and magic. His spells were pretty useful, because magic can't miss and those freakin' chimeras are dodgeball champions.

Domingo was a lot of fun too. He couldn't hurt much late in the game, but he was still a flying tank with "Boost". Useful. Lyle was the opposite, couldn't take a hit, but killed plenty of things from a save distance.

I noticed the team I used here was very different from the team I used in the remake. The first time I played the remake I used a lot of characters I had gotten in the first half of the game. Why bother raising  new characters when your old ones are killing things with ease, right? I didn't even get some of the optional/secret characters to first time round. No Domingo, no Hanzou... This playthrough, I think I'll work towards the same team I used in the original version.

1635  The Rest / General Discussions / Re: RPGFan Game Journal MXVII: Crisis Atelier Spectral Moon III on: November 04, 2008, 02:12:24 AM
Shining Force
Halfway through chapter 6 and my party is finally starting to look like something. There are only two characters that need constant babying. First is Khris, she's only L11 and unpromoted. Should I promote her now? It's not as if she's gaining easy levels at the moment, because her defense is too weak to be a fighter and healing nets me 20HP at the very most. Second is Bleu, but that's only reasonable since I just got him.

Shining Force: Resurrection of the Dark Dragon
Chapter 2. Everyone gets insane level-ups (that freak of nature Narscha got 15 points total on her first, 11 on her second), everyone kicks ass.
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