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1726  Media / Single-Player RPGs / Re: Innovation on: July 26, 2011, 08:49:50 AM
Yet when you have a genuinely innovative, original RPG like Sakura Wars: So Long My Love, it bombs.

Funny about that

Hey I bought it new, I did my part.

Yep, me too. I can't say no to quirky games like that.

I'm all for innovation, but sadly, that usually means one or two good ideas have to carry the whole game. Fragile Dreams, Okage: Shadow King... I loved the unusual setting and characters, but both games were a chore to play. Rondo of Swords? Most fun I've had in ages with a SRPG, because the game forced me to throw aside 90% of the strategies I usually used and cook up new tactics. The rest of the game wasn't nearly as fresh and exciting what with the story being the usual mediocre Japanese SRPG plot about war and (self)sacrifice.

The saddest part is, these good ideas in not-so-good games are rarely given a second chance. It's a waste to use a good idea only once. You need to tweak it, perfect it and then spice the game up with some other new ideas. That's how series like MegaTen get so good.
1727  Media / Single-Player RPGs / Re: Fragile Dreams: Farewell Ruins of the Moon on: July 25, 2011, 01:27:37 PM
It may just be because we played it when it came out (it was a dry season in Wii land), but we couldn't stop talking about it for weeks. And when it was time to put the 2010 top 10 together and reviewers started looking for their dark horses, Fragile Dreams came up again. I'm sure we're remembering the game as something better than it actually is, but the game did something right if only the good stuff is memorable.

Besides, it's only fifteen hours long. It's a small sacrifice for fond memories.
1728  Media / Single-Player RPGs / Re: Fragile Dreams: Farewell Ruins of the Moon on: July 25, 2011, 09:07:02 AM
Try to finish it anyway (hint: shoot everything. Bows and arrows > everything else). It's a great experience in hindsight.
1729  The Rest / General Discussions / Re: What's the haps? on: July 25, 2011, 08:05:02 AM
Yep, the Dutch [N]Gamer. It's the greatest job ever as long as I don't have to travel around :)

Anyway, maybe I will be able to review Xenoblade after all. It will be out within a few weeks. There might be enough time to get a retail copy and use that for the review instead.

I feel a little better now.
1730  The Rest / General Discussions / Re: What's the haps? on: July 25, 2011, 07:30:37 AM
I hate myself right now. My boss offered me the Xenoblade review, but I declined. The game is only playable at Nintendo's office, which is three hours by train and bus to and another three hours back. It costs too much energy. The last time I did something like that, I was a wreck for two days after. It'd be irresponsible to take the job.

On the other hand... I kept up with the news, I wrote the previews, I'm really looking forward to this game. I want to do the review and I'm mad at myself for not being able to. I don't even know why I get tired so quickly. Maybe I'm just lazy. That's what my teachers always told me. I always did the coursework, I took extra subjects and got some of the highest grades in my year, but it was never good enough. I was a worthless student for falling asleep during class. I wasn't much good at sports either. Always started coughing and wheezing after running a mile. It was my own fault for being lazy. Cycling over 100 kilometers a week and putting in 2-4 hours of archery practice wasn't enough. I should have done more...

I really hate myself...
1731  The Rest / General Discussions / Re: The ^<v Game on: July 24, 2011, 04:34:42 AM
^ Develop a real one by using your outdoor voice in an airconditioned environment for 6 hours.
< My parents often call me by my sister's name but we don't look alike all that much.
v Do you have pets?
1732  Media / Single-Player RPGs / Re: 1UP: Why the Golden Age of JRPGs is Over on: July 23, 2011, 01:57:36 PM
I'm not saying one is better than the other, I'm explaining why I like certain styles more than others. Plus, just because a game looks boring doesn't mean it's boring to play. Though a boring setting would still have a negative impact.

Why would comparing realistic graphics to the real world be wrong? The game is trying to look like it, isn't it? Say you've got a tree and then there's the digital tree that's designed to look like the real tree. I'll will probably be impressed with the level of detail and the skill needed to recreate the tree digitally, but that's it. It doesn't really give me a reason to look at it. At the same time it will constantly remind me that I'm playing a game, because the tree doesn't look quite right...

Of course, the tree is just an example.

The most immersive games are often the games with settings and styles that are unique and creative. Show me a screenshot of The Witcher 2 or Oblivion without any recognisable characters and I won't be able to guess which game it's from. Show me a similar Bioshock screenshot and I'll probably be able to tell you it's Bioshock, because the setting is distinctive in various ways.

Quote
I would like to join the discussion here, but I'd rather gather my friends and have a real-life debate session.

Already had one of those. I won :P
1733  Media / Single-Player RPGs / Re: 1UP: Why the Golden Age of JRPGs is Over on: July 23, 2011, 01:19:03 PM
You can't walkthrough or interact with brush paintings though. The trees outside, well, I could just go outside and get a closer look. I could smell them too. Heck, I could even hug them if I felt like it. Why would I walk through realistically rendered digital woods when the real thing is much more inpressive?

In a decent Japanese RPG you've got atleast some gigantic cherry trees in full bloom or something. Sure, we got those too, but they're much smaller and the blossoms are gone within a few weeks.

So yeah, between the uncanny characters and the relatively boring environments, I just don't really get the aesthetic appeal of games likeThe Witcher 2 and Oblivion. They don't look horrible or anything, just kind of boring.
1734  Media / Single-Player RPGs / Re: 1UP: Why the Golden Age of JRPGs is Over on: July 23, 2011, 01:04:19 PM
Quote
OMG where's the color!?

Nice trees. But you know what? I can see even nicer trees if I look out of my window.
1735  Media / Single-Player RPGs / Re: 1UP: Why the Golden Age of JRPGs is Over on: July 23, 2011, 08:59:39 AM
Yeah, characters are so detailed and human in some ways, but too fake in others. Skin is designed to be realistic and flawed enough to actually show pores and blemishes, yet it doesn't move naturally when a characters opens his or her mouth. The realism only goes skin deep.

It's kind of funny. On television, actresses have to look 'HD perfect'. There botoxed faces need to look absolutely flawless. Some don't even look like real people anymore. Videogame characters are moving in the opposite direction.
1736  The Rest / General Discussions / Re: What's the haps? on: July 23, 2011, 08:49:52 AM
Quote
Well...that's if she even wants a Limited Edition.

Yeah, those goodies aren't really my kind of thing. Besides, the magazine is paying for it. I doubt they would drop the extra cash for a limited edition.

Anyway, the Catherine issue is settled, so that's one more thing I can cross of the 'things that are going to give poor Tomara a heart attack someday'-list. I still feel like crap though. I must look like it too. Even that Jehovah's witness this morning apologized for bothering me and quickly left.
1737  Media / Single-Player RPGs / Re: 1UP: Why the Golden Age of JRPGs is Over on: July 23, 2011, 08:39:06 AM
Quote
You people are out of your minds.
Sorry for hurting your eyes, let me make up for that:

I hate you.

As if lifeless loli's aren't creepy as hell...

1738  Media / Single-Player RPGs / Re: 1UP: Why the Golden Age of JRPGs is Over on: July 23, 2011, 03:53:09 AM
After looking at the Witcher 2 screenshots... yeah, I don't like them much either. It's not that they're ugly, but to me it enters uncanny valley. I have the same problem with games such as Mass Effect. I can't play them without thinking that there is something not quite right with the people on the screen.

So yeah, I'd rather look at anime-style visuals or cutesy sprites.
1739  The Rest / General Discussions / Re: Stupid childhood misconceptions. on: July 22, 2011, 03:34:03 PM
Quote
And tell me this hasn't happened to any of you: You've seen one grandma fairly often (say your maternal grandma) and when your dad says "We're going to see grandma!" you think, "Yay, I love grandma" then you see his mother for the first time and she's an unfamiliar old lady and you're like, "that's not grandma!" 

Ours were clearly labeled. First there were regular grandma and grandpa. They lived near the school and we sometimes ate lunch there. Then there was Granny West, my dad's mother. She lived on the other side of the country (in the Westland -> Granny West) so we only saw her a few times a year. When we went there, lots of other relatives would come over as well. My dad had nine siblings so the living room was always crowded with uncles and aunts. Not many children our age though, so visiting Granny West was very boring...

Great place to earn some pocket money though. Our uncles basically gave us cash to bother other uncles.

"I'll give you a guilder if pull out one of uncles ****'s nosehairs!"

"The one who makes the loudest handfart gets a quarter!"

"One guilder for you if you can put salt in his coffee without him noticing!"





1740  The Rest / General Discussions / Re: What's the haps? on: July 22, 2011, 04:20:50 AM
I think I was just challenged to a game of chicken involving Catherine, European releasedates, imports and deadlines. I don't want to play along, I just want the review done in time without all the unnecessary stress...

Edit: And... I win, I guess? No releasedate yet, so importing it is the only option if we want to meet our deadline.
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