Welcome, Guest. Please login or register.
August 23, 2016, 09:43:03 PM

Login with username, password and session length
Search:     Advanced search
Check out the latest RPG news!
246333 Posts in 7381 Topics by 2383 Members
Latest Member: xxkinsmanxx
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 131 132 [133] 134 135 ... 144
1981  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: July 04, 2011, 03:25:48 AM

hm, you are right.  I just figured it was nintendo as a whole =p

It all goes to Nintendo in the end, yes, but if one branch does well, the other branch may get a firm talking to about its attitude. Not that some extra copies of Xenoblade and a handful of systems will have that much of an effect, but there is nothing wrong with idealism as long as no one gets hurt :D

As someone who is a fan of RPGs, I honestly have never heard of any of these games before this thread, nor did I hear about Project Rainfall before this thread.

I dunno, our magazine gave both Xenoblade and The Last Story plenty of attention. I think both have had two previews by now. Readers are looking forward to these games too. Especially Xenoblade. We also wrote about Operation Rainfall and other announcements related to these games on our website.

I mean it's not even enough to say, "There already exists a translation" when the fact is we aren't even fully aware of the kinds of costs that would go into localizing a game.

Uhm, yeah, NOE paying for most of the localization by providing the English translation. NOA may want to edit it to make it less British, but it's not as if they'd have to do the whole thing over. As for VA, if it sounds Britisch, they can just leave it the way it is and say it adds flavor.

It seems silly to call Nintendo stupid when there is likely a reason. It just seems kind of silly. Especially since, as was said, an English translation does exist, so it can be imported and played for anyone who wants it that bad.

Region locks. Only a small minority will import. Since one of the ways to play import is to mod your console, most will resort to pirating the game. It's not the kind of behaviour a company like NOA should want to promote, yet they do, indirectly...

Besides, there are still plenty of publishers that invest in RPG titles. Xseed is doing Solatorobo using NOE's translation. The DS has no region lock, the game should be fairly easy to import, yet Xseed thinks it will sell and they'll probably be right.
1982  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: July 03, 2011, 04:06:58 PM
Technically, the money will come in through NOE. You're not mad at NOE, because NOE is publishing those games.
1983  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: July 03, 2011, 04:44:41 AM
Import systems look to be pretty cheap, not much more than getting one locally and that's largely because of of tariffs/shipping more than inherently being more expensive.

Yep, and now that Pandora's Tower was announced too, I'd say it may be worth it if you want to play Wii RPG's. Importing a console may seem scary, but it's really not such a big deal. The only thing you need to watch out for is the powersupply. You may need a converter. Well, of course there is also the other route... Anyway, there is no need to let region locks stop you.

BTW slightly related news: we're getting Tales of the Abyss on the 10th of November. So this is what it feels like to be an American RPGfan ^_^
1984  Media / Single-Player RPGs / Re: Aksys bringing over Fate/Extra (imageepoch/PSP) to NA in 2011 on: July 02, 2011, 03:41:38 PM
This looks really interesting. Why does everyone say the PSP is dead? If you're a fan of RPGs there are great new games coming out a lot!

Because retailers do, and that's far worse than a bunch of people being dumb online. :/

And since most video game sales still come from old-fashioned brick & mortar stores, yeah, the PSP is pretty much dead. On the other hand, this doesn't really matter to publishers that publish games with a very loyal following. It's not that unusual for games to come out on a dead system and still make a profit. That doesn't mean the system isn't dead though.
1985  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: July 02, 2011, 03:06:54 AM
While it's true that profits are down partly due to a less than strong dollar, but a profit is still a profit, even when burdened by exchange. No profit is no profit, it's as simple as that. So yeah...

Xenoblade isn't even a major investment at this point. There is already a translation and Operation Rainfall is free advertisement on a scale most companies could only dream of. Now would be the time to announce the game and get it out in time for the holidays. Before Skyward Sword, if possible.

I can only think of one reason not to do it. As a company, you don't always want to give in to customers' demands. Xenoblade is a fairly reasonable thing to ask for, but if they let Operation Rainfall be a success, more Operation Rainfalls will pop up and Nintendo will have to deal with them all. I don't think they're looking forward to that. Besides, Nintendo is old-fashioned and stubborn, even NOE. They publish games and we buy them like the good little customers we are. Skyward Sword is what's for dinner and just because the neighbour's kids are getting a fancy dessert called Xenoblade, doesn't mean you'll be getting some as well. Now shut up and finish your damn plate.

1986  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: June 30, 2011, 01:07:00 PM
It's just a question of whether Nintendo will let someone else do it.

They aren't very flexible about that either. The fact that XSeed is doing Solatarobo is kind of astonishing.

?? Solatorobo isn't a Nintendo game.  Yeah, they're publishing it in Europe, but it was originally Namco Bandai in Japan and it's developed by CyberConnect2.

There's that, but since Xseed is using NOE's translation, who knows what else they can do? It's not like Xenoblade and the Last Story were developed by Nintendo. It's kinda like Sony and the Wild Arms games. ...which Xseed also happen to publish.
1987  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: June 30, 2011, 03:23:47 AM
I have a couple SD cards sitting around, so I'll look into it and import. I've been meaning to do this with Trace Memory II anyway. Though, how does that work. With HD, NTSC and PAL are compatible, but not with SD/ED. Would an american TV have the ability to play an SD PAL game?

I don't think you'll have a problem if you play it on a HDTV. Those things seems to be made to support both formats. Atleast the ones in Europe do. Would those sold in America be different? I dunno. Probably not.

But talk about a "dickish response". I read page 20 before 19, and I just thought people were blowing hot air, but woah, that's just WRONG! Honestly, why would they do that? Isn't the expensive part the translation?

Advertisement is, atleast the kind/amount Nintendo feels is needed. Not that Xenoblade needs it at this point, but I bet Nintendo disagrees. They're not very flexible.

BTW I'm still looking for some NTSC U/C PS2 RPGs the like. If anyone is looking for Another Code R or another PAL game, maybe we can trade or something.

BTW2 Maybe you guys should start bugging Xseed. I have no idea if they're using NOE's translation but they are releasing Solatorobo in the US.
1988  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: June 29, 2011, 01:46:58 PM
I really don't get region locking. What are they afraid of, that more people might buy their game? OH NO! Not money!
Seriously though, I guess it probably has some crazy (or not) explanation, but until I hear a good reason for this I'm assuming it's something irrational and stupid.

The reason used to be a technological one (20+ years ago, PAL and NTSC weren't exactly compatible). Nowadays it's all about control. For instance, if you publish a game in Europe, you want Europeans to buy your version and not the one from the US. Sure, your version may be more expensive, because PAL games are more expensive in general and of course you took your sweet time bringing the  already fully translated) game over, but it's not like gamers have a choice, so who cares? You don't, because they'll be paying for your edition. Well, that isn't the nicest way to put it, but for companies like Nintendo (that are mentally stuck in 1992) that's pretty much the reason for region locks.

Sony handles it a lot better, what with the PS3 not being region locked and giving gamers the option to choose which PlayStation Store they want to shop from. They realize gamers won't import if you don't give them a good reason to. And if they do import some game that never made it to a certain continent, who cares as long as they paid for it? Plus, I'm sure they're glad they don't have to hear the 'I modded my system for imports' thing anymore. It makes fighting pirates just a tiny bit easier.
1989  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: June 29, 2011, 09:56:15 AM
Yep, and Square Enix took a liking to us as well. Lots of fancy editions for the price of a regular one. Well, of course those only exist to convince people to buy games as soon as possible, but I'm not going to complain about getting nice stuff for free. It works for them, it works for us, everyone's happy.

Anyway, having to import a game isn't so bad. It kinda makes it extra special if you have to put in some effort to get it.

1990  Media / Single-Player RPGs / Re: Xenoblade + The Last Story on: June 29, 2011, 02:00:25 AM
Wait, we (Europeans that is) are actually getting this before NA? What the? Someone in Japan must have gotten the wrong map. Either that or this game is terrible, since we usually get screwed out of the better titles (with a few notable exceptions, lets hope this is one of them).

It's great, isn't it ^_^ If Operation Rainfall fails, our 'haha, we got these games and you don't'-list will have doubled in length! Only a hundred or so RPG's to go before we're even :D

1991  Media / Single-Player RPGs / Re: Microsoft paid Namco-Bandai to not release PS3 version of ToV outside of Japan on: June 27, 2011, 03:37:53 AM
Xseed is awesome. But to be honest, I'm just glad we've got both. Atlus makes sure we get plenty of Shin Megami Tensei, Xseed got Ys covered and in the end we get almost everything we could possibly want.
1992  The Rest / General Discussions / Re: Have you ever returned a game you bought? If so, which game was it? on: June 27, 2011, 03:21:06 AM
I've only returned games that didn't work. Two games in total, both from the Game Mania. I don't shop there anymore.
1993  The Rest / General Discussions / Re: What's the haps? on: June 26, 2011, 02:57:36 AM
Crazy neighbour was at it again tonight. Town fair's this weekend and he came home rather late. Just before 4AM he bumped into something, maybe a kitchen cabinet or something, and felt the need to yell at it for 15-20 minutes. Or maybe he was yelling at himself for being a drunken asshole, I dunno.

Edit: he started again!

Edit 2: I think he's going for a new record.
1994  The Rest / General Discussions / Re: The NEW Game Journal on: June 23, 2011, 03:24:16 PM
Played some Tales of Vesperia with a friend. For some reason he was surprised it was a Xbox 360 game... Anyway, we played all the way up to Halure and we plan on playing more everytime he visits. Maybe we'll make it all the way to the credits.

This guy always makes fun of my RPG's and thinks Oblivion is god's gift to the genre, but he soon admitted that Vesperia wasn't so bad. He likes Yuri's snarky comments, the vibrant world ('this is world I wouldn't mind exploring!'), Repede and the battlesystem. He might also be a Raven fan, but I'm not going to let him steal him from me. Raven is mine!
1995  Media / Single-Player RPGs / Re: Microsoft paid Namco-Bandai to not release PS3 version of ToV outside of Japan on: June 23, 2011, 03:08:10 PM
I wonder what Namco expects from the Tales-series. I mean, there are multiple publishers out there that are all like "Let's publish some more Disgaea!' and 'The world needs this new Shin Megami Tensei spin-off!', and they keep publishing these games, because it works for them. The localisations costs can't be that different and it's not as if these games are heavily advertised. Is Namco doing something horribly wrong or are their expectations just too high?
Pages: 1 ... 131 132 [133] 134 135 ... 144

Powered by MySQL Powered by PHP Powered by SMF 1.1.21 | SMF © 2015, Simple Machines Valid XHTML 1.0! Valid CSS!