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344141 Posts in 14047 Topics by 2230 Members
Latest Member: BeoXXVI
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1981  The Rest / General Discussions / Majesco gets the Steambot spinoff, behold the results on: February 05, 2008, 04:02:32 AM
The game sounds like fun and I want to play it, but I'll have to make sure nobody ever sees that cover. I thought we had left that kind of crap in the nineties.
1982  The Rest / General Discussions / So what do you do offline? on: January 27, 2008, 04:28:16 AM
Quote from: "superflat"


My super-ideal-dream job would be in video games journalism, but I lack initiative (which is one of the reasons for my gamer ADD) and I procrastinate like a motherfucker, so I doubt that'll happen. But in general, I would certainly rather have an enjoyable job that pays less than a boring job that pays a lot. That might change once I'm living on my own though. We shall see.


I have an actual disorder and I'm getting there, so don't use your so-called gamer ADD as an excuse :P If you really want to get a job in games journalism, start working! There are always websites looking for new writers and writing for a website is a good way to get experience. It may also earn you some handy connections  to the industry.
1983  The Rest / General Discussions / Build quality of current-gen consoles on: January 25, 2008, 08:17:06 AM
Not with my consoles, no, but my PSP suddenly decided reading UMDs was beneath him and mere weeks outside of the warrantee too. Sony had agreed to replace it for free though, so I guess I'm lucky.
1984  The Rest / General Discussions / So what do you do offline? on: January 25, 2008, 08:14:09 AM
My name is Tamara and I'm a first year student of English. I have to travel 3+ hours by train everyday to attend classes, but I don't mind; I like trains. I fill my train-time with reading newspapers and playing games on handhelds. Though my headphones and I are inseparable, I'm not a huge fan of music. I need music to block out the noise, that is all.

My manga collection has netted me some bragging rights, I believe it's currently the third largest in the Netherlands. I also own plenty of games, but my collection is quite humble in comparison to some other collections I have seen/heard about on this forum...

Tutoring and babysitting earn me some pocket money. It's not much, but it's enough and it's fun work. My other job is a bit more spectacular, I'm a beginning writer for a Dutch gaming magazine.
1985  Media / Single-Player RPGs / PSP RPG Reccomendation on: January 24, 2008, 04:29:04 AM
85% is a good score, I think. I saw OPM UK give it a 5/10.

Quote
Gently hypnotic stuff, but fight a dozen super-intelligent skeletons and you'll soon be yearning for the simple pleasures of "Lumines." [Mar 2007, p.111]


The skeletons are not super-intelligent, you just suck at Puzzle Quest OPM reviewer <_<

Though the AI is usually just as lucky as the player, it does not cheat and it is not too intelligent. I have seen a lot of people complain about the difficulty, but the AI is fairly easy to beat. Start with a knight or warrior and the difficulty level will be just right. Druids and mages are for more experienced players.
1986  Media / Single-Player RPGs / PSP RPG Reccomendation on: January 23, 2008, 01:23:30 PM
Quote from: "Wolfrider"
Quote from: "Lard"
There's a bug in the PSP version apparantly.

Eusis - cut him some slack, he just joined.


That's right, I get to be stupid for at least another month! :P

As for Puzzle Quest, how much of an RPG is it? Are there towns, dungeons etc you can visit and the puzzles just take the place of turn-based battles, or is it basically just a puzzle game with a cute RPG finish?


Towns: Yes there are, but they don't have many options. I guess you could compare them to the towns in Vandal Hearts or Fire Emblem. Using the menu you can shop, talk to people in the tavern, forge items etc.

Dungeons: No, just battles on the map. There are story battles and random battles. The whole game is quest-based, but it does have a rather linear storyline.

Stats & Skills: They are certainly there and they are important as well. Stats effect the effects of matching gems. You're stats improve when you level up and you learn skills that way once in a while too. You can also learn skills from captured enemies. Oh en at the beginning of the quest you get to pick a class for your character: Wizard, Warrior, Knight or Druid.

Story: The story-mode is actually pretty long, even if you skip all the text it should take you atleast 15 hours to finish it. The story is pretty generic RPG fare, but it is fun enough.
1987  Media / Single-Player RPGs / PSP RPG Reccomendation on: January 23, 2008, 05:37:03 AM
It does, but companions don't really do that much. They can give a mana-bonus at the start of battle or let you do extra damage against certain kinds of enemies. The game is perfectly playable and enjoyable without it. And IIRC the DS version has some bugs as well.
1988  Media / Single-Player RPGs / PSP RPG Reccomendation on: January 23, 2008, 05:07:44 AM
You don't get companion bonuses, but that doesn't really affect the gameplay.
1989  Media / Single-Player RPGs / PSP RPG Reccomendation on: January 23, 2008, 03:06:03 AM
It's not exactly your typical turn-based JRPG, but have you tried Puzzle Quest? It combines bejeweled with RPG-elements and it is one of the most addictive games I've ever played.
1990  Media / Single-Player RPGs / Worst Hero & Villain on: January 16, 2008, 11:20:54 AM
Jude wasn't that bad, I've met more annoying 13-year-olds. Arnaud wasn't that bad either, I actually liked that he tried to be a bad-ass and failed, it's a realistic flaw, right? Raquel was, of course, pure awesome. She's not perfect, she had flaws (like any round character should have) and she was a very admirable character. Who was the fourth character? Little healer/mage girl called Yulie? She was cute, but also very unoriginal.

BTW Is is me or does Jude look like Junior (Xenosaga?). When I was playing WA4, my brother asked me if a new Xenosaga had come out. After he mentioned it, I did see some similarities.
1991  Media / Single-Player RPGs / where does this sterotype come from? on: January 16, 2008, 11:09:40 AM
Quote from: "Prime Mover"
Strange thing is, as weird as the gunblade sounds, versions of them actually did exist and were used. The most common of which was a flintlock pistol built into the hilt of a sabre, cutless, or dagger. It mainly saw action in the high seas as a pirate weapon throughout the 19th century. Fixed bayonets also saw quite a bit of action during the late 19th and early 20th centuries until later being replaced by the now standard removable bayonet.

The main difference is the usage of these historical weapons versus the FF8 Gunblade. The gunblade uses pistol and sword in tandom, while the historical examples were two weapons combined for convenience: basically a pirate's equivalent of a PDA/Cellphone combo.


Ashley from Wild Arms II uses a bayonet. The first time I saw his weapon I thought: "At least someone has some common sense!"

Weird fantasy weapons are fun and all, but some are just too non-sensical and don't fit in aserious story. Frankly, I don't like the trend of Final Fantasy trying to be as impractical as possible. Megaphones? Stuffed animals? WHY?
1992  Media / Single-Player RPGs / Worst Hero & Villain on: January 15, 2008, 03:55:48 AM
Quote from: "Losfer"


I'll choose the fact that I just hate Squall "because", as even though I hate Squall, I fucking heart Ryudo.  Who is a totally similar character sometimes.


They both don't care, but it is how they don't care that makes the difference.

Squall: ... whatever...

Ryudo: ...I'm sorry, were you waiting for me to give a damn?

Obviously, Ryudo wins.
1993  Media / Single-Player RPGs / where does this sterotype come from? on: January 15, 2008, 03:44:27 AM
Quote from: "Dice"
Women have weak, tiny arms.


True, I guess. If a badguy grabs the main girl by the arm, she is rendered defenseless in an instant, that's the rule of the RPG...

On the other hand, look at how many female characters are archers and use freaking recurve bows or even longbows! You need a great amount of strength to use those effectively. I can only pull 28 pounds, while the young men my age easily pull 35-45. 28 is fine for target shooting, but it's not enough to cause real damage.

MOMO is the exception though. 1. She uses some kind of enhanced compound bow. 2. Xenosaga weapons do not make sense. Period.

Quote
Anyways, Raquelle (Wild Arms 4) kicked some ass.


She did. And she wore actual clothing while doing so, not just scraps of cloth covering strategic places (yes, I'm looking at you Ashe! That is not a skirt. There is no way that is a skirt.) The only time she did offer to remove  her clothes was in no way connected to sex.

Now that I think about it, Wild Arms doesn't stick to gender roles as closely as many other series. Every Wild Arms I have played had atleast one strong female warrior-type. In WA she was easily the awesomest of all the badguys, in II she was an legendary heroine, in III there was Virginia and IV had Raquel.
1994  Media / Single-Player RPGs / where does this sterotype come from? on: January 14, 2008, 01:07:36 PM
Haven't played the game, but female ninja/assassins (in tight/revealing outfits) seem to be quite popular in Japanese pop culture. They are strong, but not as strong as the hero <_<
1995  Media / Single-Player RPGs / where does this sterotype come from? on: January 14, 2008, 10:58:33 AM
I think it has something to do with the target audience. Most RPG's are aimed at male adolescents, right? Add to that the classic role of the females in just about anything...
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