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31  Media / Single-Player RPGs / Re: Tales of Zestiria on: November 05, 2015, 10:16:24 AM
I did that with Rollo. Yes, you can get a Rollo.
32  The Rest / General Discussions / Re: What's the haps? on: November 05, 2015, 02:33:04 AM
The problem with yappy dogs is that many people (aka the owners and/or their children/significant others) want to spoil them rotten and treat them as something other than a dog. Add the fact that chihuahua's are kinda bred to cling to only a handful of people and are often utterly delusional (they seriously believe they are 80 pound animals that can protect their pack), and you've got the recipe for a shitty pet.

My sister had one of those spoiled dogs. She did try to train him, but it got kicked out of puppy training for being dumb as a brick, and my parents were never very consistent towards it. Whenever I dogsat I did get it to behave somewhat, but my rabbits still know more tricks and listen better than that dog.

Two weeks ago, my parents (who had been taken care of it for the past few years) finally brought it to a shelter. Days later we found out the cat is actually a total sweetheart, but hadn't been able to show it because of the possessiveness of the dog towards my parents. (Still won't come near my mom, though, for fear of the bitey bastard jumping out of a flower pot for a surprise assault.)

Okay, that sounds kind of mean, I know. It's not like I hated that dog. I know it's not (all) its fault. It was just a bad people-pets mix.

I wasn't even sad when they died. It was just this... dim relief that I could stop worrying.

I think I kinda get that. Atleast with some pets. As they get older, you know it could be their time soon, but you don't know what their end will be like. It could be quick and sudden, or drawn-out and painful. Sometimes you have to make the decision for them. You feel the weight of responsibility and a looming sense of loss. And as they grow older and older, that weight increases. The sadness kicks in when they're still alive and when they die, there is relief. You know you both had a good time together and that's all that matters.
33  The Rest / General Discussions / Re: What's the haps? on: November 03, 2015, 04:30:20 PM
For me, work is more flexible. And school days can be pretty long if there's a 45-60 minute commute by bike, which there was for me and about a third to half of my class. Leave at 7:15, get home around 17:00 on the worst days. Of course, the main reason for students to dislike that time of year is that needing to have your lights on makes riding your bicycle to school tiresome. Throw in some rain, wind that never seems to go your way...
34  Media / Single-Player RPGs / Re: Tales of Zestiria on: November 03, 2015, 05:50:52 AM
I defeated Jade! (Barely...)

Of course it turned out he was only testing me. That bastard...

Some things to keep in mind:
-Try to stack Phoenix (20% chance to revive from KO)
-Make sure to eat some food (I used a Mabo Curry Bun and some thingie that boosted my arte defence, but you might want to eat a more exotic snack)
-Take out Sophie first so you can focus on Jade.
-Jade becomes really dangerous when he's down to his last 25% of HP. He'll start spamming Meteor Storm and will use his Mystic Arte when he gets the chance. Mystic Cage has two hits and hits HARD. In order to have the best odds of survival, you'll need to survive the first part of the blast. Increasing your max HP (Melon Gel, Rhapsody) and use an All-Divide. I survived five Mystic Cages before I could take him out.

Random thought: I wish Zestiria was available for Wii U so I could have a Meebo Amiibo.
35  The Rest / General Discussions / Re: What's the haps? on: November 03, 2015, 02:22:26 AM
I'm just glad I'm not in school anymore. Getting up in the dark, seeing the sun rise around 8:30 while sitting in a (cold) classroom, then head home when it's setting. Blah. And that's just the Netherlands. Can't imagine how bad it is higher up. Though I have to admit I prefer short days over long ones. Four or five hours of night sucks when you intend to sleep for eight.

(Japanese guests at conventions are often surprised at how long summer days can be. They're like: 'It's past nine, it's sunny outside and I'm drinking a beer - this is amazing!')
36  Media / Single-Player RPGs / Re: Tales of Zestiria on: November 02, 2015, 03:47:00 PM
Yeah, and she was still so young...

On a lighter not: has anyone tried the cameo battles yet? Mystic Cage is very scary T_T Sophie is a pushover, but for some reason Jade never got the memo that mages are not supposed to have such high defences. And good lord, Mystic Cage is an instant game over if you aren't prepared.

Bonus dungeon is pretty decent, though. It's pretty plain and part of it is, eh, plains, but atleast it's not annoying. Basically just an island that serves as a hub for short dungeons with a boss battle in each.
37  Media / Single-Player RPGs / Re: Tales of Zestiria on: October 31, 2015, 04:15:11 PM
Well, if you can easily miss those ten bucks, sure. Besides, those ten bucks will also give you an excuse to use your PS4.

Heldolf is the love child of Hitler and Satan. Discuss

My first thought was: "Hihi, Ganondorf bleached his hair!"
38  The Rest / General Discussions / Re: What's the haps? on: October 31, 2015, 04:10:45 PM
It's not like the crown holds much power, especially nowadays. Still, you don't expect people to casually befriend princesses as if they were characters in an adventure story. Then again, dad's side is always going on about how we're an old family with a long history, so maybe some things shouldn't surprise me...

Still disappointing, though. All they went into detail about today is their drinking game that's apparently somewhat of a family tradition. Basically goes like this:

-You need three dice and a group of people.
-Take turns to throw the dice and the one who throws the 7th 'one' orders a drink, preferably something that takes a while to drink.
-Again, take turns and roll the dice. The person who throws the 14th 'one' drinks te drink, but he has to finish it before...
-Someone throws the 21st 'one'. If the drink is gone, a new round starts. If there is still some left over, the drinker has to buy every participant a drink.

Worst role models ever...

39  The Rest / General Discussions / Re: What's the haps? on: October 31, 2015, 01:41:06 PM
An aunt and uncle (father's side) from the other side of the country visited and I dropped by as well. They all have that age where they get nostalgic, and the topic turned to how my father's home town has changed. Mostly just regular stuff like how roads changed. They're usually not the types that talk about the past on a more personal level, but this time the conversation moved to how they spent their vacations back when they were kids. Apparently there was an aunt they liked to visit, and on Sunday mornings, my uncle wouldn't get the key to the back yard until 10, because that's when their grandmother was done shooting (wait, what?). Also, their eldest brother like to swim when he was there and one of his swimming buddies was the then crown princess of the Netherlands (wait, WHAT?).

It always goes like that. They talk about the most mundane, often impersonal things, then casually drop that kind of info and never talk about it again.

Now, I'm disappointed in myself, because my childhood was not nearly interesting enough to casually drop info bombs.
40  Media / Single-Player RPGs / Re: Tales of Zestiria on: October 31, 2015, 11:43:17 AM
If you can play it on PS4, you might as well do so. The game looks and runs smoother.
41  Media / Single-Player RPGs / Re: Tales of Zestiria on: October 31, 2015, 03:15:39 AM
I wonder when we'll see user created character costumes. (Okay, we'll probably see nude mods first cuz internet.)
42  Media / Single-Player RPGs / Re: Tales of Zestiria on: October 30, 2015, 01:14:55 PM

I have to say I'm also coming around to the multiple artist's thing the Tales series is doing.  It really keeps the roster of PC's really interesting and unique looking.

I think it works better now that they play more into the designer strengths. For instance, Inomata's designs can be really out there and often clash with the rest of the game, so it makes sense to have her design several of the seraphim. Those characters care little about human fashion (heck, they don't even need food, so I assume that means no need for bathroom breaks either!), so it's no problem if they look different from the human characters.

I'm still kind of having trouble pinning down exactly my ambivalence for the game.  I think it's fun, but I'm not sure why, and I think it bothers me, again I'm not sure why.  The general "style" of the game kind of irks me I think; the ideas are good but the execution needed work.

I think it has the same problem the Xillia games had: it's a mishmash of elements that don't really come together. For instance, the seraphim have skills that are great for puzzle dungeons, but most dungeon designs are really basic, rarely going beyond 'hit switch to open door' obstacles. And then there is the visual style: some lovely use of colour here and there, and the character models look pretty good too (as long as they don't move), but the environments have a lot of these basic semi-realistic textures. It's nowhere near as cohesive as Vesperia or even Graces.
43  Media / Single-Player RPGs / Re: Tales of Zestiria on: October 30, 2015, 07:12:38 AM

Okay, I'm just going to assume Der Jeigermeister is a robot and whenever it spots incorrect grammar, it runs a script to point it out. It's annoying, but it's not Der Jeigerrobo's fault, as it cannot change its own programming.
44  Media / Single-Player RPGs / Re: Tales of Zestiria on: October 30, 2015, 03:24:06 AM
Dude, I get it right 99% of the time and the one time I make a typo, you dedicate half your post to it?
45  Media / Single-Player RPGs / Re: Tales of Zestiria on: October 29, 2015, 08:27:02 AM
Depends on your level. At a lower level, I found it a little easier with a more balanced build (more def and atk than usual). Casting is a lot easier and faster in this game, though. If you can keep your distance, you can clear the trial using mostly magic.
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