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31  The Rest / General Discussions / Re: Is brand loyalty "worth it?" on: August 07, 2015, 02:27:25 AM
I wouldn't mind, as long as I can hook that handheld up to my tv somehow and play on a big screen.
32  The Rest / General Discussions / Re: What's the haps? on: August 06, 2015, 02:02:50 AM
No one here would tell you to not be harsh on a game. If that's how you felt, we wouldn't tell you to change it.

I did have a writer ones that made everything he wrote about look like the worst thing ever. We later figured out that wasn't even intentional; the guy just had no clue how to write about the good parts.
33  Media / Single-Player RPGs / Re: Lets design a jRPG (and then I'll try to make it!) on: August 05, 2015, 03:19:56 PM
There's this game called Evoland that's basically a nostalgia/parody trip through JRPG history and can be completed in 3-4 hours. That was a good length for that game. A game only needs to be as long as it needs to be. Heck, I'd play a 1-2 hour RPG if that's all it needs to do what it wants to do.
34  The Rest / General Discussions / Re: Misc. Gaming News Topic on: August 03, 2015, 11:04:30 AM
- Kojima Productions is now known as “Number 8 Production Department.” Its computers have no internet access and can only send messages between internal computers.

-Employees that leave the office during lunch beak are monitored with time cards. Those who return late have their names announced throughout the company.

-There are cameras in the office corridors to monitor the movements of Konami’s employees.

-Konami developers who aren’t seen as useful are reassigned duties such as security guards, cleaning staff at fitnes clubs, or roles at pachi-slot machine factories. This includes producers who worked on big titles.

-After announcing on Facebook that he was leaving Konami for a new job, Konami monitored his social media post and reshuffled those within the company that “Liked” it.

Nice miniature dystopia you've got there, Konami.

35  The Rest / General Discussions / Re: What's the haps? on: August 03, 2015, 10:21:55 AM
I was in Bonn (Germany) for AnimagiC this weekend and this is what I learned:

-Amateur anime theatre can be highly entertaining. I watched a musical in which Haruhi (from the The Melancholy of Haruhi Suzumiya) tried to make a Disney movie. It was amazing. Apparently this is something German people do in their free time: write and perform 90 minute musicals at anime conventions.

-Wasps are the true rulers of Bonn and they do not want to anywhere near soda fountains or bread.

-Bleach cosplayers are the nicest cosplayers.

-Inflation aside, German manga prices are still nice and low (buying American editions is kind of expensive right now and the quality of German editions is the same if not higher).

-Don't try to buy manga from a Comic Book Guy fifteen minutes before closing. He does not want your money.

-I haven't made any improvements when it comes to speaking German. I can understand the people I speak to just fine, but I can never seem to find the words I need to reply. When I've finally figured out what words I need (and in what order), they've already started speaking again. I've noticed some people find it endearing, but others are less nice. I don't want to appear inconsiderate (when you're in a foreign country, you should make an effort to speak the language, right?), but some of the reactions to my failings are not encouraging.
36  Media / Single-Player RPGs / Re: Top 5 JRPGs for Total n00bs! - Post Yours! on: July 31, 2015, 01:01:57 AM
Isn't this less of a list for newbies and more of a pageant for the most JRPG JRPG of all JRPGs?

In any case, I'm going to say: screw the rules, play some Tales. Preferably pre-Xillia. Probably Symphonia, Vesperia or Abyss. Well, maybe not Abyss. (Back when the 3DS version came out half of the forum of a magazine I wrote for seemed to be playing it and about half of the people posting had trouble following the storyline, meaning that I had to explain everything, which was a bother.)
37  Media / Single-Player RPGs / Re: tri-Ace's latest is not-Valkyrie Profile (Exist Archive) on: July 29, 2015, 03:29:58 PM
Ooh, colours! :D I'm not sure I like the character models, though. There's super deformed but not super deformed at the same time and it just looks kinda off.
38  The Rest / General Discussions / Re: Completion List 2015 on: July 29, 2015, 05:43:39 AM
1. Long Live the Queen
2. A Bird Story
3. Choice of the Deathless
4. Child of Light
5. The Sacred Tears TRUE
6. Reccetear
7. Fairune
8. Black Sigil
9. Summon Night: Twin Age
10. Time Hollow
11. Paper Mario
12. Touch Detective
13. Etrian Odyssey IV: Legend of the Titan
14. Atelier Shallie
15. Evoland
16. Adventure Bar Story
17. Mind Zero
18. Z.H.P.: Unlosing Ranger vs. Darkdeath Evilman
19. Persona Q
20. Bravely Default
21. You Must Build a Boat
22. Operation Abyss: New Tokyo Legacy
23. Choice of Robots
24. Journal
25. Brothers: A Tale of Two Sons
26. Skyborn
27. Tappingo 2
28. Ys: The Oath in Felghana
29. Analogue: A Hate Story
30. Oreshika

31. Greyfox
A short RPGmaker game in which you decide if assholish/useless old folks should live or die after having walked a mile in their shoes. While it did use common assets in weird ways (some character portraits and sprites don't match the modern setting), it gets points for creatively using said assets in that dilerium fuled hospital scene. Also, I paid like 14 cents for this, so whatever.

32. Last Dream
It's like old-school had sex with Elder Scrolls, dressed the bastard child up in a RPG Maker brand outfit and left it with Lufia to raise it as its own. While the story is a very basic 'get boat - get crystals - get airship - punch final boss in face' sorta deal, the insane amount of sidequests more than makes up for it. You want puzzles? There are over 50 optional ones. Chocobo raising? An arena? Casino? Help out some random fantasy world creatures just because you can and those 5000 gold would fit nicely in your every expanding wallet? That's just the tip of the sidequest iceberg! Also, there are eight different classes, but you can only pick a maximum of four for every playthrough, which adds a decent amount of replayability. Speaking of replayability, the storyline does have several paths that lead to the main goals. Or you can just, you know, ignore the plot and fish up some more small fry so you can finally synth a better rod and... and... My only real complaint is that the world map is too big, making it hard to navigate at times. So much water... So much water with underwater caves you can explore and also a mermaid city and a difficult optional dungeon and... and...
39  The Rest / General Discussions / Re: What's the haps? on: July 29, 2015, 05:14:05 AM
So, like, it's totally okay to burn through MP as long as you learn Osmose, because they just want to make sure you can Ultima some final boss ass before they lend you money for a car?
40  The Rest / General Discussions / Re: What's the haps? on: July 29, 2015, 02:35:00 AM
How does a credit score work? I've heard about it before, but we don't really have anything like that in the Netherlands. Sure, if you fail to pay off debts they'll keep track of that, but a positive credit score isn't a thing.
41  Media / Single-Player RPGs / Re: tri-Ace's latest is not-Valkyrie Profile (Exist Archive) on: July 28, 2015, 03:31:17 PM
Hey, don't be sad, it's a new IP! Remember when we used to get new IPs (that weren't otaku bait) all the time? In the PS1/PS2 era.
42  Media / Single-Player RPGs / Re: tri-Ace's latest is not-Valkyrie Profile (Exist Archive) on: July 28, 2015, 11:35:45 AM
New IP, nice. I mean, of course I'd like a Hrist game, but this gives the devs a chance to experiment with a different type of setting.
43  The Rest / General Discussions / Re: What's the haps? on: July 28, 2015, 02:32:34 AM
Just got back to work after riding my bike across Iowa.  I'm sunburnt and sore, and after 7 days of pedaling and sleeping in a tent I smelled like a wet fart wrapped up in a moldy sock, but it was completely worth it.  20,000 riders over 500 miles.  Would do again in a heartbeat.

EDIT: 1000 pages!

500 miles I can imagine, but 20,000 riders... wow. How did that work?
44  The Rest / General Discussions / Re: Nintendo's President, Satoru Iwata, Has Officially Passed Away on: July 14, 2015, 02:43:46 AM
I spotted the news on several major Dutch news sites, but half of them were kinda being dicks about it. "CEO died. Wii was a success, Wii U not so much." Like that.
45  The Rest / General Discussions / Re: Nintendo's President, Satoru Iwata, Has Officially Passed Away on: July 13, 2015, 02:22:12 AM

I may not have always agreed with the things he said, but Iwata deserves respect. Lots of it. It's so rare to see representatives who actually have a history in videogame development. I'm going to miss those directs and E3 thingies.
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