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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319265 Posts in 13035 Topics by 2145 Members
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46  Media / Single-Player RPGs / Re: Atelier Project 16 Announced on: March 27, 2014, 07:34:33 AM
I love the design of the second alchemist!

Partly because of the contrast. The first one is a more traditional design and a more traditional beauty to boot (look at long black hair!). Add the warm earthen colours and she looks simply gorgeous. Then there's the second girl, obviously a tomboy. Short hair and lots of greens and blues. So, that's neat.

But mostly because of the way she is build and the clothes she wears. She obviously got a some lovely curves, but she wears a fairly loose fitting clothes. It all looks pretty practical, especially her shoulder bag. It basically says: I don't give a shit about how society things I should dress, I'm going to wear whatever I feel comfortable in!

I mean, usually when designers give a girl boyish clothes she got a figure to match. Like, really short or tall and totally flat. It's boring. Plus, it's not like every tomboy has the luck to have a body like that.
47  Media / Single-Player RPGs / Re: The Witch and the Hundred Knights on: March 27, 2014, 07:18:33 AM
I'm... not hating it. I like how dark it is (Metallia is a horrible, horrible person) and I appreciate some of the new ideas like the weapon combo system, but much of the game seems needlesly complicated. For instance the hunger gauge plus stomach limitations seem to be mostly there to force the player to take breaks and thus lengthen the playtime. I guess this may change later in the game (I'm only 5 hours in), but still...
48  Media / Single-Player RPGs / Re: Atelier Project 16 Announced on: March 24, 2014, 10:50:31 AM
Could also be a desert that USED to be a sea before everything went to hell.

Oh, that could be epic! If that's the case, I imagine the grand quest will involve bringing back atleast some of all that water.

49  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: March 24, 2014, 10:46:40 AM
Hey, I just figured out what defines Xillia! It's shortcuts.

Which isn't necessarily a good thing, what with the boring dungeons, lackluster box canyons and the whole "Let's copy and paste the harbors and dye the sky a different colour so no one will notice!". But on the other hand: fast travel, yay! The quest log and being able to switch team member mid-battle were nice too.
50  Media / Single-Player RPGs / Re: Atelier Project 16 Announced on: March 24, 2014, 10:34:10 AM
fucken anime hipster.

Adorable team!  I'm surprised "sea" is in the title given the amount of sand in the teaser.
And good find Solid!  I only heard word, and saw no images at all.

What if by 'sea' they mean both a sea of sand (desert, desert everywhere!) as well as a regular old water one? That could work. That could work very well actually.
51  Media / Single-Player RPGs / Re: Atelier Project 16 Announced on: March 24, 2014, 10:12:27 AM
Could be good, if the handle it differently than in Escha & Logy. Like, give them similar goals, but different storylines and have them start out in different parts of the country. They could re-use locations, enemies and even (playable) characters, as long as the interactions with them are different.
52  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: March 24, 2014, 09:17:45 AM
Depends on what you want from a Tales game. Tales of Graces f is kinda really cheesy but has an amazingly fun battlesystem, probably the best in the series. Tales of Xillia is... well, it just 'is' really. Entertaining game, but it doesn't excel in any way or form. And then there is Tales of Symphonia HD. It plays and looks a little old-school, but it's still a very solid game. Compared to the the other Tales games on the PS3 the dungeon designs really stand out. Classic themes, good puzzles, you know the drill. If Japanese games are an option, there's also Tales of Vesperia, which is pretty much allround good.
53  Media / Single-Player RPGs / Re: Atelier Ayesha on: March 24, 2014, 04:09:54 AM
I feel both guilty and proud my comment served as an inspiration for that glorious image.
54  The Rest / General Discussions / Re: What's the haps? on: March 23, 2014, 05:29:00 PM
I think the Atelier games might be having a positive influence on my professional life... You see, the way I organise my work is starting to look more and more like they often do it in those games. First there's the big deadlines. There are four of those a year. I've split them up in smaller tasks and now I can just cross off the ones I completed. It's a really clear overview, much better than when I was using a plain old planner. Then there's the list of 'quests'. These have to be completed in a short amount of time, usually less than a week. I write them on sticky notes and stick them to a nearby bookshelf. Makes it easier to keep track of the actual amount of work I have. Plus, it makes me want to work harder, because it'd be nice to have no sticky notes. The planner doesn't do that for me, because it just always looks full even when I'm done with whatever I had to do.
55  The Rest / General Discussions / Re: Today's News on: March 23, 2014, 04:53:07 PM

Aw, sthat really is bittersweet :(

One of my classmates died in a traffic accident and he was a donor as well. It encouraged several of us to register too.
56  The Rest / General Discussions / Re: A Game Journal Reborn on: March 23, 2014, 05:33:53 AM
+ While I admire the more rigidness of the first title (JUST sticking with music from FFI-XIII), I love that they're 'going outside' the main series now (EVEN FUCKING BENJAMIN)

Wait, Mystic Quest (Legend) is in it? That game had awesome music! They'd better include the Doom Castle theme or I'm going to be upset :(

Anyway, been playing Luftrausers. One of the engines farts bullets.
57  The Rest / General Discussions / Re: What's the haps? on: March 23, 2014, 04:15:59 AM
Also I have hiccups.

You too? I had them yesterday and it made one of my rabbits very annoyed. She also doesn't like it when I sneeze. Or cough. Or laugh. Any make sound in general really. When I do, she thumps and wagging her tail.

(She has also found out that if she does not accept her morning treat (which worries me, because a loss of appetite means there could be something seriously wrong), I'll get her another that I know she loves. )
58  The Rest / General Discussions / Re: What's the haps? on: March 22, 2014, 05:08:31 PM
Caught a really nasty cold last week that's really dragging me down. I'm bored but concentrate enough to do something useful, so now I'm reading up on Friesian horses in the movie industry. The place were I learned to ride had a whole bunch of them, good ones too, and as a kid I thought it was perfectly normal to have them around. Not that I ever rode them, short kids like me rode Shetland and Welsh ponies. Turns out these horses were actually pretty uncommon back then and didn't become popular until they started appearing in Hollywood movies.
59  The Rest / General Discussions / Re: A Game Journal Reborn on: March 22, 2014, 12:09:39 PM
Hah, I actually got the platinum trophy for Escha & Logy! I checked my list just for laughs and there it was. Normally I only get like 30-50% of the trophies without trying.
60  Media / Single-Player RPGs / Re: Atelier Ayesha on: March 22, 2014, 03:23:00 AM
Atelier Annie is fairly short. If I remember correctly, the first playthrough won't take more than 15 hours.
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