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338178 Posts in 13844 Topics by 2214 Members
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46  The Rest / General Discussions / Re: Halloween on: November 01, 2014, 04:39:13 AM
I never knew of that tradition. That sounds so pleasant.

I think the lanterns have the same origin as the carved pumpkins (early lanterns were made from beets or turnips), except people in these regions decided to carry them around. It can turn into a bit of a competition though. Instead of a cool constume kids want a cool lantern, and of some parents want to spend more time/money on it than others.

I saw several Spidermen. Even a girl one, which is awesome. I really hate seeing nothing but the stereotypical "boys as superheros", and "girls as fairies and princesses". Dammit, parents, stop perpetuating this crap! My brother is doing this exact thing to my little 5 year old niece. She's gotten nothing but pink crap since she was a baby. We've always bought her science crafts, and cool building type things. Of course, she's a friggin' pink fairy for Halloween. ugh.

My youngest cousin went through a pink fase at that age despite her parents not being a fan, but she soon grew out of it. Now she likes all sorts of stuff, from science and legos to dolls and crafts. I bet your niece will follow the same path as long as there are people around her who encourage her to try new things.
47  The Rest / General Discussions / Re: Halloween on: October 30, 2014, 03:21:49 PM
I don't celebrate it. Soms teens and twenty-somethings have more or less imported Halloween as an excuse to dress up in slutty costumes and get drunk, but in many parts of the Netherlands St. Maarten, on the 11th of November, is the day for collecting candy. There's no dressing up, but children get to walk around with (hand-crafted) lanterns after the dark. They knock on doors, sing a song and get candy (or perhaps some small coins or a tangerine) as a reward. Most kids prefer the funny songs, but you actually get the best rewards with a good old begging song.
48  The Rest / General Discussions / Re: Misc. Gaming News Topic on: October 30, 2014, 03:20:48 AM
And here I thought the way I treat my pennames was weird (one of them has her own Steam and PSN accounts)...

(But I guarantee I'm the real me here!)
49  The Rest / General Discussions / Re: Completion List 2014 on: October 29, 2014, 03:59:43 AM
1. Disgaea 4
2. The Guided Fate Paradox
3. Puzzle Quest 2
4. Puzzle Quest: Galactrix
5. Ys: Memories of Celceta
6. Danganronpa
7. Sorcery Saga: Curse of the Great Curry God
8. Atelier Escha & Logy
9. The Starship Damrey
10. Attack of the Friday Monsters!
11. The Witch and the Hundred Knight
12. Professor Layton and the Spectre's Call
13. Lost Odyssey
14. Wakedas
15. Magical Starsign
16. Etrian Odyssey Untold
17. Mugen Souls Z
18. Picross e4
19. Crystal Warriors
20. To the Moon
21. The Banner Saga
22. Game Dev Tycoon
23. Gone Home
24. Bastion
25. Breath of Death VII
26. Cthulhu Saves the World
27. Ys Book I
28. Ys Book II
29. Tappingo
30. Millennium: A New Hope
31. Penny Arcade Episode 3

I need to keep better track of this thing...

32. Ys Origin (The tower is illogical yet awesome.)
33. Penny Arcade Episode 4 (This one has diabolical Pokémon references!)
34. The Night of the Rabbit (It was magical <3)
35. Tales of Xillia 2 (Enjoyed everything but the stupid, annoying, totally worst ever final dungeon.)
36. Danganronpa 2 (If I ever have to die a dramatic death, I hope it's similar to the traitor's.)
37. Ar nosurge (My love-hate relationship with this series is getting more complicated with every installment.)
38. Always Sometimes Monsters (I'm a horrible person...Fishing up every fish in the pond every day is an assholish thing to do.)
39. Fantasy Life (I saved the world and mastered several jobs - that's good enough for me.)
40. Labyrinthine Dreams (The puzzles were nice and so were the feels.)
41. Costume Quest (Felt like the right time to remove that from my backlog. You know, to me Halloween feels just as foreign as random Japanese temple festival.)
42. Ys Seven (I think I accidently made 2014 the Year of Ys. I have no regrets.)
50  The Rest / General Discussions / Re: Misc. Gaming News Topic on: October 29, 2014, 03:22:24 AM
I don't think he said 'everyone'...

Anyway, I bought my PS3 for a bunch of reasons, but VC was (together with Disgaea 3) my first game for it. Back then it was one of those games that really stood out. I think it still does.

I did buy my Xbox 360 for Tales of Vesperia. Kinda. My brother had an 360 and I was about to move out, so I bought my own to be able to play my favourites.
51  Media / Single-Player RPGs / Re: A Mana series retrospective. on: October 28, 2014, 03:20:47 AM
I hear you that is why I have been so disappointed with a lot of the jrpgs lately like ArNosurge  why put so much effort to have a ton of character dialogue if you are just going to waste all that effort by putting no thought into areas and gameplay.

It's a result of a thing called 'having a limited budget'. Implementing dialogue like that is a cheap. It's their way of providing lots of content despite having limited resources. The people these games are aimed at are used to playing text heavy games like visual novels and dating sims, so I think Gust figured these people won't mind of gameplay takes a backseat. That said, the battlesystem was pretty cool. It was one of the most fun ways of slaughtering enemy mobs I've ever encountered.
52  The Rest / General Discussions / Re: What's the haps? on: October 27, 2014, 03:27:55 PM
Thing is, I also understand that I'm lucky enough to be at a point in my life where I am able, and have a little bit of time, to do things like volunteer, and educate myself further. I find myself frequently getting frustrated, and judgmental, of the actions(or lack thereof) of other people, without knowing anything about them. This is wrong, I know, but I still do it.

I kinda get that. I'm the type of person who is passionate about things and puts time and energy towards them in order to do something productive. I doubt something like helping run a relatively big magazine about anime and videogames in my spare time will change the world, but it's new issue is something that can brighten someone's day and that's good enough. So, I don't understand people who keep their world small on purpose. Where's the fun and satisfaction in that?

(I think this is one of the reason I like this forum. Plenty of people here who are passionate about something.)
53  The Rest / General Discussions / Re: What's the haps? on: October 26, 2014, 02:47:12 AM
It's kinda cute. I mean, look at that tiny face! And its back is so big, it looks like it's carrying around a marble.
54  The Rest / General Discussions / Re: Misc. Gaming News Topic on: October 25, 2014, 02:12:43 PM
My joke's a joke, yes.

cannot unsee...

You'll now forever see zits whenever a character is drawn with shiny cheeks, boobs or buttcheeks. I'm sorry...

55  The Rest / General Discussions / Re: Misc. Gaming News Topic on: October 25, 2014, 03:57:23 AM
Well, there's not pimple-like glow anymore... that's good?
56  The Rest / General Discussions / Re: What's the haps? on: October 21, 2014, 05:42:00 PM
Sounds like a good solution. An old editor-in-chief did something similar when he had to step down from his current position due to a growing lack of time and energy. Now he does some PR and some other small tasks, and we're glad he's still around because there aren't many dependable with the same amount of experience he has. We just have to make sure he doesn't keep on picking up new small tasks and slowly collect a workload the size of his old one ^_^'
57  Media / Single-Player RPGs / Re: i hope we get this too(WA5) on: October 21, 2014, 05:28:50 PM
I'm not into facial hair on my heroes.  Ick. Iiiick.  No please. I don't think, in gaming, facial hair has really improved how a character design has looked for me.

I just tried to imagine Rowen without his... It looks wrong. It doesn't look as dignified.

And yeah I'm a fan of the sports bra too (the days when I forget to change into for the gym are annoying).  Since I'm sometimes too lazy to change after the gym or go see my boyfriend right after I'll be wearing it and he calls me uni-boob (I think I need a new style). :(

Tunics that accentuate the waist and are fairly loose around the chest work well for me when want to enjoy the comforts of a sport bra but not sport a uni-boob. But, I have to admit, wired contraptions that make everything look awesome can be nice too. Last big animecon I was wearing one of those under a simple, fairly formfitting t-shirt (I had a blouse over it before, but it felt constricting and I put it back in my suitcase after I was done on stage). While standing behind our table greeting potential customers I noticed some of the guys slow down slighty, haha. (I've no problem with that, because I would have looked too :D)
58  Media / Single-Player RPGs / Re: The Atelier Series on: October 21, 2014, 05:06:19 PM
There's a few things you need to keep an eye on while making stuff.
Property - Effects that come from ingredients. While creating ultimate stuff it's important to create synthesis loops so you can put the best properties on one or two ingredients.
Trait - Effects that depend on the item you're making. Do can pick traits by carefully manipulating the elements. For armour and weapons its often higher = better, but there's some good traits on accessories that are hard to get if you don't balance the elements perfectly.
Quality - This affects stats and stuff. Higher = better.

I love making the ultimate equipment.

Me too! I usually have some paper nearby to make notes since some loops can be rather tricky, but that's part of the fun. Synthesis is like a puzzle and I love puzzles! :D
59  Media / Single-Player RPGs / Re: The Atelier Series on: October 21, 2014, 02:50:02 PM
I think I would have appreciated the extra year more if the first three were more demanding of my time-management skills. On my second playthrough I slept through the last 4-5 months because there was literally nothing left to do. All the optional bosses were deader than dead, my alchemic creations were pretty much perfect and I was best buddies with all characters. Either I'm absolutely amazing at Atelier or there's some balance issue.
60  Media / Single-Player RPGs / Re: i hope we get this too(WA5) on: October 21, 2014, 01:46:34 PM
Yeah, the normal sized ones have to move a little to keep it realistic, but some types of gamers will accuse developers of cheap fanservice when they bounce even the slightest bit.

I do feel kinda bad for the women they're attached to when they do bounce, though. Moving boobs are uncomfortable (thank god for sport bras!) and may even hurt when they are big enough.
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