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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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327154 Posts in 13391 Topics by 2163 Members
Latest Member: KashelGladio
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61  Media / Single-Player RPGs / Re: "X" by Monolith on: June 10, 2014, 01:53:21 PM
It reminds me off all past Xeno-games at the same time. There's the space stuff from Saga, the character designs scream Gears and the big world is of course super Blade-like. Love it.
62  The Rest / General Discussions / Re: Awesome deals - 2014 version - Save money for that PS4/XBONE on: June 05, 2014, 12:46:28 PM
And doesn't the PS3 reserve a ton of that memory for itself anyway? Like 9GB for the OS and another 10GB 'just in case'?
63  Media / Single-Player RPGs / Re: The Atelier Series on: June 05, 2014, 12:17:26 PM
I kinda want to play it. Boomstreet was a huge thing over at my parents' house. We'd play it for hours together. If this spin-off were a console game and actually released over here, I'm sure my sister would binge play it. It looks so cute!
64  Media / Single-Player RPGs / Re: Mugen Souls Z on: June 03, 2014, 02:51:36 AM
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Basically worth it if you like grind-n-explores like Zettai Hero Project or NISA stuff in general. Otherwise...eh? I've seen worse but you're not missing a hidden gem here or anything.

But play The Guided Fate Paradox first if that's the case. TWATHK (... twat-hk?) wants to be a roguelike but just doesn't pull it off while TGFP is a nice example of a modern take on the genre, just like ZHP.

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As a side note; for some reason the game also annoying rolls 'End Credits' after EVERY, SINGLE, CHAPTER. You can skip them...but it's a boggling decision.

I think they wanted to recreate the episodic structure of the Disgaea-games, which could have worked if they'd had bothered to include other elements of an anime episode as well, like an opening or preview.

Or maybe they were just trying to mess with people. Wouldn't be surprised considering the mess that's the post-game/path to the true/bad ending.
65  Media / Single-Player RPGs / Re: Mugen Souls Z on: June 02, 2014, 03:53:46 AM
I enjoyed most of the gameplay. Story and characters are stupid, of course (more than once, I literally couldn't keep my eyes open because all the hyperactivity tired me out so much!), but I liked running around the fields and completing the small objectives in order to conquer te planets.

I did nearly put it down when the difficulty started to skyrocket around chapter 10-11. The games assumes you've been using the Mugen Field, so even if you've been completing as many maps af possible, you'll probably still be underleveled.  I worked around it by buying loads of chocolate (a cheap item that lets you revive multiple characters at once) and enhancing two weapons to deal a huge load of damage.

The gloves I gave Reu (one of my fastest and strongest melee characters), boosted the stats that determined her ability to attack, dodge, and defend against melee attacks. I had some BP from the ten floors of Mugen Field I did manage to complete, so I used it to raise the max level of that weapon to 300. Then I poured in like a million gold (you get loads of money when completing fields) to give it stats like 50.000 agility and defense (by comparison: most characters had stats in de 1500-2500 range and unenchanced weapons added another 800 at best). After that the girl two-shotted nearly every story boss while the others kept themselves alive by eating junkfood.
66  The Rest / General Discussions / Re: What's the haps? on: June 01, 2014, 09:22:29 AM
The weather is nice today, so I followed Starmongoose's example and went for a walk. Here's some pictures to proof it:

Lots of field in this area. There are even several villages with 'veld' (field) in the name. Mine is not one of them, but we sure got a lot of fields.



It looks more impressive right before harvest season.

Since the grocery store closed I have to go to the next town over if I want to eat something other than nuts and berries. Here's the type of road I use to get there.



Shortcut!



This tiny bird got tired during his flying lessons and took a short break on the ground. I hope it finds a safer spot to rest next time.



Our church is nothing special and I don't even go there, but the trees are lovely. The statue is a monument for a pastor whose work meant a lot to the community.

67  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: June 01, 2014, 05:00:24 AM
Oh, great, the male characters' wardrobes are suddenly devolving... First Xillia II is all like: nice suits for everyone! And now there's a dude that can't even afford a shirt.

I mean, sure, he's nice too look at, but how about some clothes? Well, unless those clothes cost $4 a set, in which case he can walk around naked for all I care.
68  The Rest / General Discussions / Re: The controllers thread on: May 31, 2014, 02:34:56 PM
If if the Xbox 360 controller had been a bit smaller, it would have been nearly perfect (for me). No complaints about the overall design. The layout works well with the more modern genres, such as shooters, and they totally get bonus points for copying the lovely coloured buttons of the SNES controller. If only my tiny, childlike hands were a bit bigger...

The first three Dualshocks... Meh, they work fine, but they don't feel like they were made for human hands in general. Nice D-pad, though, and who could hate a battery life that long? I've had my DS3 for years and it still gets 40+ hours out of one charge. This is the type of controller I prefer to play my puzzle games, 2d platformers and old-school RPGs with. It doesn't work well with games that require you to use all shoulder buttons quickly and often. Shaping your hand like the claw needed to pull that off starts to hurt really fast.

I don't have much experience with the Dualshock 4 (don't have my own PS4 yet and I can't say I need one right now), but it seems to have finally fixed the Dualshocks' biggest flaw: the shitty handles.

The Cube controller is brilliant. Making the button you use the most the largest and easiest to reach makes perfect sense and the whole thing just melts into your hands. Great shape, smart layout, fun colours. Its biggest problem is that it's too brilliant. You'll need some time to get used to it if you usually use controllers with more traditional layouts. And... I have to admit I didn't care for the D-pad very much. It's too small.

What else do I like... Oh yeah, Nintendo's Classic controllers for the Wii (U) are quite nice! The simple, clean design is very stylish and they're pretty comfortable. This is what the Dualshock should have been like. Actually, there's a Wii (U) topic on a PlayStation forum I frequent and the Classics got a lot of praise over there (someone actually bought a white Wii U because he loved the design of the original classic so much, and wanted console and controller to match). I got multiple Classics myself. My first one was the white one, which I lend to one of my cousins a while ago. She uses it for her 2D platformers. I also have a red Pro and the Super Nintendo replica (LOVE IT!).

But the number one very best controller of all time and beyond is, of course:



The buttons are on its butt :D
69  The Rest / General Discussions / Re: What's the haps? on: May 31, 2014, 03:09:02 AM
That's a... 2+ hour walk. Those can be nice, depending on the weather, route and your shoes. Was it nice?
70  The Rest / General Discussions / Re: Completion List 2014 on: May 30, 2014, 12:09:54 PM
1. Disgaea 4
2. The Guided Fate Paradox
3. Puzzle Quest 2
4. Puzzle Quest: Galactrix
5. Ys: Memories of Celceta
6. Danganronpa
7. Sorcery Saga: Curse of the Great Curry God
8. Atelier Escha & Logy
9. The Starship Damrey
10. Attack of the Friday Monsters!
11. The Witch and the Hundred Knight
12. Professor Layton and the Spectre's Call
13. Lost Odyssey
14. Wakedas
15. Magical Starsign

And with the new additions:
16. Etrian Odyssey Untold
17. Mugen Souls Z

Etrian Odyssey Untold was tons of fun, just like always. The extra content made it almost feel like a new game.

Mugen Souls Z was... okayish. I liked the running around and conquering planets. Simple but fun. Battle system was pretty good, but would have been better if some (unneccesary) parts were less complicated. Story and characters were stupid as hell though. I get what they're going for and I have to admit I laughed a few times, but repeating the same (already insanely lame) joke over and over and over does not a funny game make. Characters also suffered from the same compulsive reacting as the Golden Sun guys. I'm not going to attempt post-game stuff because that part of the game is all crashy and freezy.
71  The Rest / General Discussions / Re: Misc. Gaming News Topic on: May 30, 2014, 04:24:12 AM
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Yes, but this might also mean new Gamecube controllers. I know mine's wearing out from years of abuse and neglect.

PDP is going to release a GameCube-inspired controller for Wii U, so there's that. It hooks into Remote so it works with Wii games as well. It won't be very expensive either: just $25.

I wonder how expensive it would be for Nintendo to put the GameCube controller back in (limited) production.
72  The Rest / General Discussions / Re: What's the haps? on: May 30, 2014, 04:16:23 AM
So... 90% of those complaints come down to: it's now like GTA but at the same time it is?
73  The Rest / General Discussions / Re: Misc. Gaming News Topic on: May 29, 2014, 05:09:32 PM
In theory, yes. Not just Dolphin either, of course. Looks like my Xbox 360 controller is going to have some competition :D

BTW I doubt this is just for Smash. I see a Virtual Gamecube in my crystal ball.
74  Media / Single-Player RPGs / Re: Command Army rpgs! on: May 29, 2014, 05:05:05 PM
You mean RPG's with real time strategy elements? The Ogre Battle games are worth a shot, especially if you're intro micromanagement as well. The first game may look dated but it's still very playable. If you want something more modern looking, Ogre Battle: Person of Lordly Caliber is an excellent game as well. Both are available in the Wii's store channel.
75  The Rest / General Discussions / Re: Misc. Gaming News Topic on: May 29, 2014, 03:32:32 PM
Not exactly news but: #blueshelled

This why I like Nintendo: when they go for some unusual marketing it's actually pretty cool. No paying people to change their name, treating booth workers like cheap prostitutes or sending out illegal weapons to poor unsuspecting reviewers, just a neat song (filled with truth). Nice.
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