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RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331681 Posts in 13580 Topics by 2191 Members
Latest Member: Zaltys
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61  The Rest / General Discussions / Re: What's the haps? on: August 20, 2014, 11:10:25 AM
My fingers are like that when I'm typing. It's like there's a weird autocorrect in my head.
62  The Rest / General Discussions / Re: RPG-Fans remember The 1st September!!! on: August 19, 2014, 02:34:00 PM
Gragh wtf goddamnit have a conversation with us already!!!!

He won't. He can't. His dream is to be the very best spambot, like no one ever was. He'll have to overcome many disadvantages, such as that pesky humanity, but one day...

63  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 19, 2014, 11:59:15 AM
I saw that recap at AnimagiC! Word of advice, if Baba ever visits a local convention, consider going to the Q&A. Not just because of the new trailers and a chance to get a question answered, but also because the Q&As usually end with a give-away. Basically, he plays rock paper scissors with the whole room and you can win little goodies. It's a lot of fun :D
64  The Rest / General Discussions / Re: What's the haps? on: August 18, 2014, 02:42:06 AM
I'm attending a con in a few weeks, but I wish it was in Germany instead of the Netherlands. Dutch cons are obsessed with rules. They have rules for the sake of having rules. Just a few months ago, one our largest organizations spend two hours discussing whether one of the small groups (organisations depend on groups of fans for nearly every type of activity and service) could give free biscuits to the people who needed their services. The risks of crumbles was one of the main discussion points.

Most rules don't even make sense. Like, you can't have bags with you, anywhere. They may overlook a fannypack, but those rules change without warning. This is because bags could get in the way and could endanger lives in case of fire (unlike big ass cosplays, those are perfectly safe, of course). Or they could be used to steal things (as if a thief needs a bag to so, they'd just wear baggy clothes). Clothes with large pockets are totally okay, though. A friend of mine likes wearing cargo trousers. They're black and pink and magic. You could fit two days worth of food and water in there. Her trousers are a-okay, my tiny bag that barely fits my wallet, 3DS and mobile phone is a danger to all. And yes, we have offered to leave the trousers at the entrance. Strangely enough, the offer was not taken.

German cons are much more relaxed. They're like 'Have fun, but don't go running around with cosplay weapons like a Darwin Award waiting to happen, and be nice to your fellow visitors and our special guests. Also, don't get drunk or do drugs. kbtx.'

And the worst part? As a somewhat important fan I'm not allowed to say anything about these rules in a somewhat official setting. Apparently putting the bag rule in a negative light could lead to diplomatic trouble. The bag rule is sacred. Blah.
65  The Rest / General Discussions / Re: Today's News on: August 14, 2014, 06:02:47 AM
For some reason this feels like the saddest things I've read about Robin Williams: "Though a tabletop fan with a multitude of Warhammer 40K armies, he never got to play any of them."

Guy had enough money to fulfill several big geek dreams, but was too famous to enjoy them to the fullest (as in: together with other fans). That's sad :(

66  The Rest / General Discussions / Re: What's the haps? on: August 11, 2014, 12:20:30 PM
Tomara, I wonder if that's perhaps due to the differences in cycling culture in EU vs US.  In EU, riding bicycles for daily use is common and you'd probably be a weirdo if you didn't have a bicycle or two in your garage.  So the fancy-ball rides entice those who want to make an ordinary activity extraordinary.  In the US, it's car-culture and we cyclists are seen as pesky flies, so being able to ride where at least the parade run (the first 2km or so of a race or ride) has roads closed off for us (it was magical riding among thousands of cyclists across the Ben Franklin bridge in Philly to kick off the ride).  For that brief moment, the roads are ours.  And I like how a lot of rides around me go into rural areas so it's like "tour de farmland" and it's like hidden treasures in New Jersey (a place that has a crappy pop-culture reputation.)

That makes sense. I can imagine our country gets rather boring once you've done the major routes. Even Dutch families who go on bicycle vacations often prefer countries like France and Germany. And I guess that if you're going something for a good cause, you'll get more attention if you do it somewhere extra special.

I imagine an American tour is more like our wandelvierdaagsen (marches spread out over four days) but one day long and with bicycles.

(Still, if I were to cycle long distances, I'd prefer to do so in the Netherlands. This country is so nice and flat! Makes things a lot easier. Why yes, I'm kind of lazy, thanks for asking :D )
67  The Rest / General Discussions / Re: What's the haps? on: August 11, 2014, 02:16:11 AM
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I'm already planning out my bike-a-thon schedule for 2015.  I want to make the Cancer Ride I did back in July an annual thing (I rode this one with my coworker who's a survivor), the Parkinson's ride an annual thing (for my mom and my uncle), and I want to do the Tour de Cure for Diabetes annually for my dad (and various other family; diabetes runs in my family.)

Is it weird that this is the first time I really heard about tours like this? From what I know, most in the Netherlands are for fun or sports. I know trendy cyclists do tours in an exotic locations for a good cause, but that's like a morally superiour version of an active vacation... Not that I think it's wrong for them to participate in things like that, but you know, why does it have to be so fancy?
68  The Rest / General Discussions / Re: What's the haps? on: August 10, 2014, 03:08:29 AM
That's kind of the problem: other neighbours have called the police, but they can't do much. The case worker has always assured them it's nothing too bad.

On the other hand, now that I was the subject of his aggressive ramblings, I have every right to consider it a threat and file a complaint with the police. All the others could do was file a complaint about the noice level of the ramblings. Combine the threat with some other things he has done (property damage and... trespressing, I think that's what you call it in English) I should have pretty strong case.

Thanks. I feel better knowing there's atleast something I can do.
69  The Rest / General Discussions / Re: What's the haps? on: August 09, 2014, 02:28:57 PM
I'm scared. Crazy neighbour is yelling at the voices in his head again. It's about me. Basically he wants terrible things to happen to me. His case worker assured me he won't do anything to me, but I'm not so sure. This guy doesn't understand boundaries.

I kinda want to move back in with my parents, or maybe rent a room from my aunt. I used to love living here, but now I'm hiding in my own home whenever he's nearby.

Edit: He's slamming doors and I think I'm hyperventilating. This sucks.
70  The Rest / General Discussions / Re: A Game Journal Reborn on: August 07, 2014, 04:03:50 PM
Nah, it's at the very beginning, right after getting the wind power. I think I have the timing down now, but I'm already missing Hugo and his floaty magic ball :(

Fortunately I can blame all this on my controller. That third party Xbox 360 controller I use is like fifty shades of shitty. No wonder I'm having trouble with basic tasks like jumping!
71  The Rest / General Discussions / Re: A Game Journal Reborn on: August 07, 2014, 02:25:29 PM
Been playing a lot of Ys Origin and am now on my third playthrough and... I'm stuck. I'm stuck on something stupid. There's this first long jump you need to do (by using both the jump command and wind magic) but I can't get the timing right. If anyone has any tips, that'd be great...
72  The Rest / General Discussions / Re: Misc. Gaming News Topic on: August 06, 2014, 06:03:42 AM
It seriously kind of baffles them we like their 'very Japanese' games so much. We're supposed to like Call of Duty and GTA, because those titles sell millions of copies within 24 ours of release. JRPGs don't, so we don't like them, right?

(It's actually something I noticed with a lot of Japanese guests at Dutch anime conventions (they have panels/lectures on Japanese history and culture as well as the regular anime/manga/games stuff): they have no idea western people can be interested in their culture beyond the 'OMG, that's so exotic' bit. One the guest who gave a few lectures on kimono thought everyone in the audience was christian and therefore would never be able to grasp the concept of Shinto.)

Fortunately, some companies put in some effort and send producers and directors to Europe and North-America to talk to fans. Some of the big decisions Namco Bandai made regarding the Tales series in the past few years were a direct result of them actually getting into contact with fans. Dual audio (or no English dub at all!), releasing Hearts R, hurrying the fuck up with new installments... So, yeah, while I do complain about them being late, they're actually doing a great job and I really hope this new strategy continues to work for them.
73  The Rest / General Discussions / Re: Thanks to RPGFan on: August 06, 2014, 04:58:37 AM
RPGfan served as my guide when I got my PSone. That long list of reviews actually convinced me to go for a, eh, somehwat modified model. No worries, RPGfan didn't turn me into a pirate! I bought the Lunar games, Xenogears, Chrono Cross, Valkyrie Profile and many more fair and square.

RPGfan did play a pretty big role in how I turned out. This site pointed me towards many interesting games (including Fire Emblem and Ace Attorney back when they weren't any localised installments available!). I played those games (eventually) and that made me stand out when I started looking for work as a game journalist. So thanks for helping me get started, RPGfan :)

And of course there are many awesome people here. People who let me vent when life sucks, people who know how to have a good discussion about games, and most importantly, people who make me laugh.
74  Media / Single-Player RPGs / Re: RPGs that All Children Should Play on: August 06, 2014, 04:21:02 AM
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I figure, 12 year-olds nowadays are either playing PS360 console games with bombastic graphics or they're playing quickie app-style games on their cell phones.

I don't know. They seem to have the patience for all sorts of free to play simulation games and MMORPGs. They have limited cash and more spare time than they know what to do with, so just like us 15+ years ago, they're looking for games that can keep them entertained for a long time for as little money as possible. Graphics don't matter much. They'll grab whatever looks appealing and/or their friends are playing. Not every kid will like some 20 year old JRPG, but I'm sure they are still plenty who dare to sink their teeth into a title like Chrono Trigger. And why wouldn't they? It's still a good game.

And hey, it's not like us grown-ups have no influence at all. I'd never push them towards whatever I liked as kid, but it's great when you can point them towards an older game that's relevant to their interests. For instance, my youngest cousin loves New Super Mario Bros. Loves, loves, loves it. So I got her one of those Nintendo Point Cards and downloaded Super Mario World for her on her Wii. I explained that the game she loves was based on a game that was popular when I was her age. She thought that was fascinating. She used the leftover points to get another old title: Kirby's Adventure for the NES. She'll turn 10 this year and has developed a bit of an interest in older games. Of course she adores Minecraft, but she also has this Game Boy Micro she does't want to let go. I'm pretty sure she'll become a gamer and will start seeking out and playing through bits of game history on her own.

I think that's the trick, really: pointing them towards those older titles when they show interest. Of course those kids will be a minority, but it's not like every kid grows up to be a film buff, literature lover, fan of classic rock, and more. They'll find one of two things they're interested in.

Hm. Now I wonder if videogames are an important enough part of our culture to actually educate children about it. And if so, what titles should be part of that exclusive education worthy list?
 
75  The Rest / General Discussions / Re: Misc. Gaming News Topic on: August 06, 2014, 02:16:22 AM
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^I've said this before many times; Any company with long-running franchises reaches a point of saturation. How that saturation from that point on is handled by the company is their own business to take care of.

But here's the thing, when their way of handling it is (part) consumer blaming, consumers have every right to complain.

Triple A publishers love to play the 'we give fans what they want card' and while it's not completely without merit (fans are eager to buy something they are familiar with), in the end it's still impossible to know exactly what fans want. Square Enix only saw part of the picture for over a decade. If Nintendo hadn't taken care of Bravely Default, there's a good chance they'd still think pretty pictures and wellknown characters all people care about. And then it would still be the consumers' fault for not noticing whatever fancy title they put out next.

The way I see it, Square Enix wanted the world to be a place where they could impress gamers with shiny images and flashy FMVs over and over again. They wanted to be the company that made games that made our jaws drop. They had to believe that is what we wanted.

It's pretty delusional, but I think a lot of Japanese companies are that way. I feel like The Last Unicorn's Molly Grue whenever Hideo Baba shows up at an European convention. I waited to long! I'm old now. Where was the Tales serie when I was a teen and desperately wanted to play the newest installments? Where was Namco all those years?

Oh yeah, it was in Japan, telling themselves people outside of the country couldn't possibly understand or enjoy the games they were making.

Fuck that.

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A lot of gamers don't care to learn about the work and creative process of these projects, and in more than one case I end up looking at stuff like XIII in a different light because I bothered to learn about the game. But nope fuck that, I'm wrong because the game is linear and dumb as shit according to the keen-eyed wisdom of the gaming community. :p

It's good to delve deeper, but Final Fantasy XIII is what Square Enix sold us. That is what we got for our money and what was supposed to entertain us all on its own. While I enjoyed the game, I can imagine many were disappointed. Linearity doesn't have to be a bad thing and storywise it would be weird to give players a lot of freedom, but it's a good idea to make players forget they're following a set path for most of the game. Look at Breath of Fire: Dragon Quarter. You're also running from the government and thus following a set path, but that path has hidden areas and many different types of encounters. The game may be linear but there's still a lot to explore. What does Final Fantasy XIII do? Eh, it has some extremely basic puzzles (OMG, switches!) and lovely backgrounds, I guess?

And in all honestly, the bullshit that went on behind the scenes makes me wonder why Final Fantasy XIII didn't turn out worse. It's a miracle the game turned out to be so decent. But that doesn't make me appreciate the game more. It makes me a little angry. When your head is so far up your nicely rendered arse, you don't need a miracle that confirms your head is fine exactly where it is.
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