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Topics - Maxximum

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I'm sure most of you at one point or another have "broken" a game. Weather it was excessive level grinding or finding that sweet skill combination, there's usually some way to exploit a games system to become that supreme titan powerhouse.
I'm putting this in the RPG section because these games are the easiest to break and will most likely dominate the topic (if it actually catches on).

There's just one rule: no cheats.
I'm on the fence about glitching, but if its just a minor one that doesn't really qualify as cheating then go right ahead. You may also want to use spoiler tags if the "break" involves some key plot point in the game.

Ill get the ball rolling with good old FFVII.
Ill go right ahead and say that I've pretty much broken every FF game I have ever beaten, but FFVII was probably my worst offence. I found a rather nasty combination of "Knights of the round" on double summon coupled with "mimic" on the other characters. This essentially bulldozed through anything the game threw at me at the cost of a single summon. My battle against Sephiroth pretty much went went like this : "Sephiroth casts shell -> dies".

Single-Player RPGs / The Desolate Hope
« on: May 05, 2012, 03:09:20 AM »
Remember the guy that made iffermoon?
Well, he's back with another one!
From what I've played of it so far, its just as funky as the rest of his games.
To give you a hint of what to expect, its got a unique art style, great music, creepy robots, eggs and a walking coffee machine.

Youtube trailer

I believe his site is
Worth checking out.

RPGFan: Site / Indie Game Sections
« on: August 11, 2011, 05:02:20 PM »
I already know you guys dabble with Indie reviews, and its fairly apparent that they get judged on somewhat different scale than AAA titles, which makes perfect sense for obvious reasons. Now don't get me wrong, there are plenty of Indie games that outshine some AAA titles, but it just seems weird to have Dink Smallwood (92%) outscore Mass Effect 2 (90%) seeing them side by side. So, my suggestions would be to make:
1) An Indie review section, this would also make finding these games easier for the readers that are specifically interested in Indie titles.
2) A Forum section, that would help devs submit, advertise and discuss their creations without getting buried by popular topics in the main sections.

Single-Player RPGs / jRPGs and Turn Based Battles
« on: July 23, 2011, 08:56:42 AM »
The current trend in jRPGs is to replace all turn based combat with action orientated button mashing. Now I do understand this to some degree, but don't actually like it.
My personal take on this, is that with the right tweaks, turn base battles can still function in this and future generations of gaming. More interactivity during battles, less downtime during unnecessarily long animation sequences and maybe a little more strategy.

So my question is this. Do turn based battle systems still have a place in modern games, or have the developers taken the right path while I just refuse to move on.

RPGFan: Site / Comments on main site.
« on: July 11, 2011, 01:21:32 PM »
I'm not sure how possible this would be to implement on the current site, but it would be nice to be able to leave comments under articles and possibly reviews.

RPGFan: Site / Video reviews?
« on: June 13, 2011, 11:59:27 AM »
Did you guys ever consider doing video reviews? The site has already grown a lot, and this just seems like the next logical step in its expansion and bringing in an even wider audience. I know that there may be certain constraints and drawbacks that I may not be aware of, but I'm throwing it out there anyway, just out of curiosity.

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