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335171 Posts in 13724 Topics by 2200 Members
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31  Media / Single-Player RPGs / Re: Maxx plays FFXIII - based on a true story [SPOILERS!] on: September 27, 2014, 04:23:51 AM
It needs be said though; I adore FF13's graphics.  I feel like its often glazed over because we've come to expect that from Square.  But lordy, I was watching a let's play and [my eyes] adored every moment.  For as much as the game loves showing its characters talk (and sometimes little else), I actually just ogle it.

The graphics are top notch, no question about that. If there's one thing that Squenix knows how to do, its FMVs. I'm not as keen on some of the art direction, especially secondary character design. The main cast is surprisingly toned down (by FF standards anyway), but the purge exiles and Snows band of merry men look like they're being chased out of town by the fashion police.

Serah just got the Han Solo treatment and Hope once again unleashed his fury by moping about. Sanctum is already knocking on the doors while I rush to have some words with casa de Vestige's management.
32  Media / Single-Player RPGs / Re: Maxx plays FFXIII - based on a true story on: September 26, 2014, 06:48:46 PM
As the neighborhood watch leads the spandex and bathrobe clad volunteers to their doom I start reading the big book of wtf is going on. While the cutscenes do little to explain themselves, the datalog hammers it all in with some fairly to the point, if not repetitive narration. Having made it a point of reading every log that pops up, even if I don't have any questions about what just happened, I now have a fairly good grip on the story.

Hope's mother just bit the big one after falling to her doom. Luckily being the snowflake that he is, Snow is just fine and ready for some friendly innuendo with occasional flashes of guilt after having taken the same fall only seconds after "The Mother".
With that the game introduces me to Hope himself and the chirpy Australian. From this point on the datalog speaks of Hopes pursuit of Snow, filled with blind rage and fueled by need of revenge for the death of his mother. Hope exhibits this in the cutscenes by reluctantly doing anything at all and being slapped about by Vanille.

The main cast heads to the Visage which conveniently dropped out of the sky. Some crash land, some just land, and others ask nicely to open the door. Either way, everyone makes it to their destination.

I'm currently romping about said Visage, while the game frantically shifts from one team to the next every few steps or so.
Despite being the size of a small city, this place was apparently considered a minor landmark of the nearby town of Forgotitsname.

Old habits have me fighting everything in sight, but I'm starting to get the feeling that's its actually pointless at the moment.
The game sports a pretty neat map system, every now and then it flashes red with shame when it realizes that most of its time is spent displaying two adjacent straight lines.

While Snow takes a moment to remind the world how awesome he is, I call it a day.
33  The Rest / General Discussions / Re: What's the haps? on: September 26, 2014, 08:37:15 AM
Turns out she meant they plan on getting two cats, two British Longhair sisters, and was wondering if I could think of good names for them.

I suggest "Oy! get away from my food" and "The hair...its everywhere". You can also go with "Please don't sleep on my face" for the overly attached cat.
To be fair though, if there's one thing I've learned about living with cats, it's that no matter what you name them, they'll always end up getting a nickname that eventually replaces whatever you initially call them.
34  Media / Single-Player RPGs / Re: Maxx plays FFXIII - based on a true story on: September 25, 2014, 06:15:31 PM
Lcie -> people branded by falcie to complete a misson(focus)
falcie -> godlike entities with some kind of function

It's basically that and they will say it like 20x during the first 3 or 4 chapters. Not exactly quantum theory.

Anyway, this should be a fun thread :P. Enjoy the ride.

Oh, I'm sure I'll get used to it and make sense of it all eventually, but they do lay it all down early with Pulse, Cocoon, Sanctum, L'cie, Falcie etc. on top of all that's already happening. This game gives a whole new meaning to In medias res :)

Ignore the "not exactly quantum theory" bit. I realize it can be construed as a passive aggressive remark and it was not my intent. Anyway, hope you find something to enjoy in the game(Oh and a bit of advice, ignore the auto battle I would recommend manually picking stuff up(and disable the auto battle as default command in the menu) because it gives you better control of the ATB bar and later on when stats and animation time come into play you will be able to maximize your damage and it's something else to keep you engaged besides the paradigm shifting).

No worries, no offense was taken. I'm actually pretty sure that you're quite right and it is fairly simple once it all sets in. So far Autobattle is getting the job done with next to no interference on my part, and I'm 5 staring every fight. I will keep your advice in mind further down the line when things start to get hairy though.

Now its time to hit the sack, I've eased into it with a quick romp and will hopefully have time to play a bit (a lot) more tomorrow.
35  Media / Single-Player RPGs / Re: Maxx plays FFXIII - based on a true story on: September 25, 2014, 05:58:29 PM
Lcie -> people branded by falcie to complete a misson(focus)
falcie -> godlike entities with some kind of function

It's basically that and they will say it like 20x during the first 3 or 4 chapters. Not exactly quantum theory.

Anyway, this should be a fun thread :P. Enjoy the ride.

Oh, I'm sure I'll get used to it and make sense of it all eventually, but they do lay it all down early with Pulse, Cocoon, Sanctum, L'cie, Falcie etc. on top of all that's already happening. This game gives a whole new meaning to In medias res :)
36  Media / Single-Player RPGs / Re: Maxx plays FFXIII - based on a true story on: September 25, 2014, 05:50:14 PM
As I wobble through the first playable section of the game, I can't help but notice how annoying the camera is and that the character controls are actually fairly clunky. Fortunately, the game isn't trying to be a platformer, and hopefully it stays that way, because otherwise this will become a much bigger issue than just a minor annoyance.
The wonderful onslaught of confusing terminology has already started so its hard to make sense of the dialog just yet. I'll have to delve into the pokeydex, or whatever they call it, to read up about the something, something, Crystal something universe. It's rather odd actually,they went to great lengths to streamline the game, and yet felt the need to then shove an encyclopedia in my face if I want to make anything out of the story.
I also can't help but notice that Cocoon (or is it Pulse) citizens have apparently not only been exiled but also forced to wear latex sports underwear and bathrobes. Fortunately, the rebel army of trendy flamboyant hairdressers is there to save the day.
37  Media / Single-Player RPGs / Maxx plays FFXIII - based on a true story [SPOILERS!] on: September 25, 2014, 04:34:47 PM
My dislike for the game is probably well known by now.
I've brought it up in discussions countless times, and have been down right mean to this poor kitten of a game in the past.
Is it really that cute and innocent though? Am I really the bully here or is there a seedy and rotten core behind those big innocent anime eyes?
That's what I decided to find out, and since I don't have the hardware needed to stream a PS3 game, I'll do the next best thing. I'll write about it.
This is going to be a chronicle of my trip down the corridors of Final Fantasy XIII. I intend to see it through to the end, and keep at it until the credits roll. So, over the next few days, weeks or maybe even months I plan on updating this thread with mostly useless but hopefully mildly amusing commentary about my playthrough.
At the very least it will be something that keeps me playing, if not for the enjoyment of the game itself, then for the opportunity to release some of that pent up creativity and let loose with a rant.

Why am I doing this you ask? Because I feel like it, and I don't want to flood the Game Journal thread with updates that may or may not spark more FF related discussions.

So, here I am. Finally set up my PS3, dug up the game from the dark pits of my backlog and I'm ready to go. Will I still hate it, or have I changed enough as a gamer to give it that opening it needed to win me over? Only one way to find out!
OK ladies and gentlemen, here...we...GO!
38  The Rest / General Discussions / Re: A Game Journal Reborn on: September 25, 2014, 05:20:34 AM
Once again, I had no time to play last night. But today is the day, this is it, its happening. Today I take on FFXIII, and I'm going to see it through to the very end this time!
39  The Rest / General Discussions / Re: A Game Journal Reborn on: September 24, 2014, 08:22:33 AM
FFXIII felt like the polar opposite of FFXII which is probably part of why I hated it so much...

Yeah, after XII I kind of expected something big, open and a whole new ("next gen") level of cinematic interactivity. I got the cinematic part, but the linearity and seeming lack of interaction was a huge disappointment. The terrible and at times confusing terminology didn't help either, neither did the cast (Bar Sazh).

Unrelated: Bloody hell Ranadiel no matter how I try, I just don't see Roxas in that avatar. To me, it is a badly rendered giraffe :)
40  The Rest / General Discussions / Re: A Game Journal Reborn on: September 24, 2014, 07:32:57 AM
X-2 is the worst of the entire series.

And you seem to have lost some perspective.  Have the FF titles really gotten worse over time? Or have other contemporary titles just caught up to them?  Both?

I must respectfully disagree. FFXII is by far the worst FF game. I don't know if I would say that FFs have been getting worse over time, but the last really good one was FF9. Although I personally don't really hate FFXIII. I consider it to be a flawed game, not a bad one.

I actually liked XII. One of the few AI driven battle systems that I tolerated at the time. Something about how you set up gambits that made me feel like I still have full control over what's going on. Never finished it though, so maybe it takes a dive later on.
The world was pretty fantastic though, very open as opposed to the claustrophobic linearity of X (just to clarify, I still liked X despite this issue).
Stepping out into the first desert and randomly running into a T-Rex that just happens to be roaming about, passing a river bank only to have some big ass creature slowly emerge or chaining kills on a regular monster type and then have the special version pop up.
Code:
The "Evil twin brother" plot twist was a bit cringe worthy though
41  Media / Single-Player RPGs / Re: The Legend of Legacy on: September 24, 2014, 06:38:47 AM
Having Masashi Hamauzu (Final Fantasy X, Final Fantasy XIII, SaGa Frontier II) as the composer and Masato Kato (Chrono Trigger, Xenogears, Chrono Cross) working on the script, will be an instant purchase (as long as it's localized).

That's some major street cred right there.
42  Media / Single-Player RPGs / Re: RPGs you're ashamed to like? on: September 24, 2014, 05:32:01 AM
I liked Suikoden 4 and didn't really get why it got all those negative reactions.
...Until they decided to wrap it up pronto, when the game felt like it was just getting started.
43  Media / Single-Player RPGs / Re: Dark Souls 2 on: September 24, 2014, 05:22:55 AM
I forgot a smiley face and I'm just joking. For Shame. I was feeling silly and wrote a sarcastic response. Just mimicing the fanboy gut reaction to the DLC criticism. While I do feel Dark Souls 2 is superior to the original in many ways, the negative reaction to the DLC, while a bit harsh, is sort of justified. Reusing bosses is a rather lazy. And I feel like the DLC''s are gear more for Ranged Characters and you'll be punished harshly as Rob no doubt learned the hard way.

This is what I get for posting tried after coming home from work.

Not to worry, I wasn't being very serious myself.
Just poking fun an something I found a little silly. To be fair, if your comment was sarcastic then it went completely over my head :)
44  The Rest / General Discussions / Re: A Game Journal Reborn on: September 24, 2014, 05:19:43 AM
Final Fantasy XIII was a game build on some decent ideas, but went through three very different producers while in development (which took over 5 years!). It's kinda noticable.

Now look at Final Fantasy XIII. Humans living in a giant cocoon up in the sky, unaware of what their protectors are planning for them? A ragtag team of heroes being hunted down by the society they were once part of, trying to make a last stand for better or worse? That's pretty cool. But then they couldn't stop adding bullshit, throwing endless amounts of fantasy words at confused players. The sequels by adding time travel, the end of the world, valkyries and what else was going on. Square Enix wanted the games to do everything and be everything, rarely acknowledging their own limits.

That pretty much nailed it.

Anyway, life stuff got in the way last night, so my big return to FFXIII had to be pushed back a bit.
Hopefully I'll have some time to play today.
45  The Rest / General Discussions / Re: A Game Journal Reborn on: September 23, 2014, 12:30:22 PM

To be fair, the comment was made humorously, play what you like and all that. I know quite a few people enjoy xiii, no matter how much I felt that it was a poor title. But I am thoroughly scared that any more sales of it will give SE the idea to try a new sequel....this time starring Snow...the horror.

Careful, you don't wanna stir supporters into a [minimum] two page debate about this game again.

I was starting to get the uneasy feeling that this is beginning to escalate into a potentially derailing theme when I posted my last comment :)

In other news, I've got a sudden itch to start playing Borderlands 2 again. Might have something to do with the pre-sequel coming out.
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