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Messages - Perigryn

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General Discussions / Re: Best First Towns in an RPG
« on: July 24, 2015, 03:03:30 AM »
That's one reason I liked Tales of Destiny.  In that game, every house in every town had a full bathroom with a toilet.  Even the airship had a toilet.  The whole lack of toilets in JRPGs was a major plot point in our infamous round robin:

There is a lot to be said for this! It has been really frustrating playing so many JRPGs where basic human needs were so heedlessly overlooked! Where do you eat!? There are 5 of you! There aren't any beds!

In fantasy JRPGs, I can forgive the lack of restroom because, let's face it, most peasants did it in a dirt trough out back. But in something more modern, no excuse, yo'.

General Discussions / Re: Looking for Group
« on: July 24, 2015, 02:59:59 AM »
The downside is that it is pretty time intensive being in three campaigns (two of which are bi-weekly and one which is weekly) as it means I usually have to reserve two evenings a week for roleplaying.

Yeah, I was wondering, since I have a hard enough time staying committed to one and an half!

I've been playing with the same group largely for four years now, and we've done most of one campaign, that I joined midway. We've had some stops and starts since then with trying to nail down a new core group and having odd scenarios preventing things from moving forward. We've started a new 3.5 game from the Sunless Citadel collection of books, and it's going all right so far. We'll see where it goes. This group is very invested in role-playing, which I've always enjoyed. My DM is a great storyteller, and is very committed to immersing his players as much as possible, which has kept me with the group for so long. Everyone else's commitment to that immersion has helped, too. I'm rocking a Lv. 4 whisper gnome wizard. I've never done the wizard-thing, so it's a fun new task. In the past, I've tended towards rangers, but I mixed it up with this group. In the last campaign, I had an human bard, and he was pretty rockin'. Both literally and figuratively. I miss being a charismatic wonder *sigh*

As far as online play goes, I've not done it yet. I'm intrigued by it, but I know I'd have a hard time committing to it at this point in my life. My focus is demanded too much elsewhere, really. I've had a hard time just playing tabletop games and such with friends that I used to see on a weekly basis a year ago! It's crazy! I want my Twilight Imperium time back, dangit!

At any rate, I like D&D a lot. I've also recently had the pleasure of trying out the new FATE: Core system and I really want to play more with that. The new Fantasy Flight Star Wars RPG system has a very FATE feel to it's mechanics as well, and I'm jonesing to run an adventure in that sweet, sweet galaxy far, far away. Another RPG I've done, that's purely storytelling, is Fiasco, and it's a riot if you're quick with a bit of improvising and fleshing out ridiculous characters/stories. Check it out for a night of storytelling. Since playing Deus Ex: Human Revolution/Shadowrun Returns, I really want to try an adventure in Shadowrun as well. I'm curious if anyone here has! I'd like to hear about it!

General Discussions / Re: Best First Towns in an RPG
« on: July 14, 2015, 08:22:32 PM »
Finally, beginning your adventure in Pallet Town is always memorable for me. Even though it makes NO sense because there aren't enough homes for the amount of people there. Nor bathrooms. Or beds. But whatever. It's where it all begins and it has stuck with me for some reason.

Plenty of SuperNESes though.


Maybe they're fancy foldout SNESes!?

General Discussions / Re: Best First Towns in an RPG
« on: July 13, 2015, 01:00:09 AM »
Oh! This IS a fun topic! I'm late to the party, but whatever. Lots of great towns mentioned here, for sure.

For me, I really like Rabanstre in FFXII. It sets up that game so nicely, and is so vibrant and full of life. The music is fun and lively and makes you want to hustle about it.

Also agree that Alexandria in FFIX does as timmyFd said in setting the tone.

Finally, beginning your adventure in Pallet Town is always memorable for me. Even though it makes NO sense because there aren't enough homes for the amount of people there. Nor bathrooms. Or beds. But whatever. It's where it all begins and it has stuck with me for some reason.

I'm surprised that Zelda is a recurring one.
I thought people liked Zelda games =P

It is strange, but seems to happen, like it was said, because of the "slog point". I've not completed Spirit Tracks because of this yet.

However, as much as I've been enjoying it, I've not finished Dark Souls since I started it 2 years ago, because I took a break to go through something with more story, but haven't taken time to go back to it.

Also, I'm guilty of having started Legend of Dragoon about 10 years ago and not finishing it either yet, so... I feel that...

Then there's Rune Factory Frontier. My on again, off again love-affair. And Torchlight II.

Jeebus, I need to finish some junk!

General Games / Re: Massive Chalice Kickstarter
« on: July 13, 2015, 12:38:10 AM »
As to the above statements, I know nothing.

I, however, did Kickstart this beauty piece of work, and it was a joy to play throughout beta, to watch it grow, and it's rad now that it's finished. I loves me some X-Com, but the ways they have added to the formula are really interesting. It's got that darned addictive 'just one more turn, oh hi, 5 a.m. thing going on' because you just want to know, WHAT'S GONNA' HAPPEN!?!? With the bloodlines, and random events, and births and deaths, it's all so cool! Love the spin on the formula. I recommend it to everyone!

General Games / Re: No Man's Sky -or- Meet Yoda in the Stars.
« on: July 12, 2015, 11:39:47 PM »
*blows dust off account*

So, this game. THIS. GAME. When I saw it at E3 2014, it sold me on a PS4 (when I can afford it). What they showed this year made me yearn for it more. Horizon didn't hurt either.

This looks like everything I wanted from Freelancer and more. I'm pretty stoked to just hop in my vessel, meet up with some folk, and make some sort of, oh, I dunno', trek, we'll say, across the stars, if you will. As a sort of... star... trek... Sounds like fun, no?

I hope it doesn't go all Spore on us and not live up to it's potential, but with hardware capabilities being what they are, and learning from the mistakes of others, this should work out, I imagine. Don't ya' think?

FINALLY got caught up on Rhythm Encounter and took in the Music of the Year epicness.

Great, great job, guys! So amusing, so fun, and loved the heartfelt passion that poured out of you, Stephen, at the very end. Also, sweet choice on Tiz's You Are My Hope special move music selection - definitely one of the best tracks in that game. Whenever I hear it, I get pumped! And everything else that was mixed in there too!

It's been a great year for you guys, and I sincerely look forward to many more episodes from you two, and whomever else get on board.

I may not always listen on time, and especially lately as I was going through some personal matters which, frustrating enough, kept me away from submitting selections to the MotY episode. But, at the same, it was because of the podcast and things that I was also able to befriend Derek, chat it up with Stephen, and eversobriefly rock some FFXIV with you guys.

Oh, and of course, experience some new exciting music and stuff, whatever. Like that's important in a music podcast... >.>

Seriously, though, thanks for putting in the time and effort you do and know that it is hugely appreciated! I loves me some video game music, and having a place where people share that passion is wonderful!

I force Chrono to raise a glass!

All right! Get caught up on my podcasts after being out of them for so long with the move and such I have had fun things to say and add and such!

First and foremost, I have said as much on Twitter, that you guys have gotten things off to a great start! Loving the series and how it's approached. Also love that I got a shoutout AND you got your own version of the podcast theme song done! I R TEH HELPING!

Anyhow, I'ma backtrack to the Ormand Alliance episode:


Okay, that's done. Summer Chill? Super sweet, though totally took some different directions than I thought. I don't know if I fully agree with how "summery" some of them were, but the nostalgia dip into "this is the game I played in the summer" totally made sense too.

As soon as the episode started, I was totally waiting for Legend of Mana because, man, that game IS summer and I'm so glad you got there. I mean, I'm sure you had a tough call with what to choose, and Hometown Domina was a good way to go, though there are SO many more tracks that have more of that 'let's hit the beach' vibe of the summer. To The Sea was the first thing I thought of when you mentioned summer. Furthermore, I was really expecting you to get to another town theme, from Ragnarok Online, Theme of Alberta, but didn't come up. Still. Summer. ENJOY.

Anyways, solid, solid episode that opened my mind to all kinds of new stuff.

Now I'm onto Don't Tease the Octopus, which had such an obvious meaning and I love that Rob kicked it off with Decisive Battle. I'm expecting much more Final Fantasy from this, but there're also so many other JRPGs I have not been privy too and I look forward to, again, having new stuff exposed to me.

Anyhow, Stephen, Derek, you know I love your guy's work. Keep it up! Thanks for all the awesome!

Getting caught up now that I'm up to speed on Random Encounter, so I've only run through the first episode. Right now, the only suggestion I have is it'd be rad to have the same theme, but remixed differently. Like, given a more classical treatment, if at the same tempo, or straight piano - just to make it more of a different show, but still very much linked to its parent, right? That'd be slick. Get back to you as more comes to me, but still, good start, gents!

Single-Player RPGs / Re: Sully: A very Serious RPG
« on: April 03, 2013, 05:07:37 AM »
If anything, this looks really slick. I hope they do up a demo for the PC version. I'd love to give it a try, unless, of course, it's low on the pricing scale, then sure, why not? Looks delightful!

Lot of fire lovers, it seems, if I read right.

As for me:
Is it Bulbasaur?
If 'Yes', then 'Bulbasaur.'
If 'No', then 'Grass-type.'

But, that being said, all I've played with are Bulba, Chikorita and Treecko.

That being said, in Pokemon Diamond/Pearl, effing penguin, guys. Look that adorable little mofo.

Seriously though, Logan Cunningham confirmed his involvement in a vocal capacity too, so hurrah for deep-voiced people.

Haha! Excellent!

Furthermore, do they EVER have style over there! I'm pretty psyched for this, as I did like Bastion. True, the gameplay got a bit repetitive in time, depending on how you played it, but the story is compelling enough to keep stringing you along. Hopefully this does the same storywise, and the gameplay looks to be a nifty improvement.

Single-Player RPGs / Re: Shadowrun Returns
« on: March 25, 2013, 03:31:41 AM »
Oh, wow! This looks SO very impressive! I've actually been wanting to invest in the new Shadowrun tabletop books and start up a campaign. Deus Ex: HR made me fall in love with that sort of dystopian future and I wanna' RP in the future, so yeah.

At any rate, until I can afford those core materials, this game looks rad enough to fill in the gaps for me. It's pretty, has all those elements I loved in Fallouts 1 and 2 and its got a great setting! Glad it got Kickstarted, but I'm sad that I missed out on contributing to that...

« on: March 25, 2013, 03:25:13 AM »
Good gracious this game was a blast when i was a kid, and I honestly cannot remember how I beat it, but I know I did. And yeah,
Cannot wait for remastered Moon music.
, that's gonna' be sweet.

Honestly, it's looking really pretty and it's going to be an instant buy for me.

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