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1  Media / Single-Player RPGs / Re: World of Final Fantasy on: June 10, 2016, 01:50:45 AM
It seems really nifty! I like the fresh take on things, and the throwbacks.

And yeah, the original voice acting work is a definite plus.
2  Media / Single-Player RPGs / Re: FF12 HD - Zodiac Age (whoomp there it is) on: June 10, 2016, 01:49:33 AM
I'm probably amongst the minority that really dug the first iteration in NA (I know you feel me, Heems!)
It's story did fall apart, that's a given, but the game's attention to detail blew my mind. Everything from art direction, to lore, to sound design was immaculately done, in my opinion. As for the lack of focus in the license board, as with Skyrim, just because you can make everyone do everything, doesn't mean you need to. I had fun keeping them to a specialization and then rocking that.
The combat was fun and fresh and breathed new life into spells that got little traction in past games. Instead of reserving my MP to haste and protect and things during boss battles only, I could buff on the field and have them last through several random encounters. THAT was rad.

Anyhow, I'm stoked for this because, as beautiful as the game is on PS2, up-res on the graphics is fantastic. That's all it needed. Aside from a stronger leading character but whatever the others are cool and that's fine with me also fix the story kthxbai.
3  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Latest: NX title delayed to '17) on: May 02, 2016, 02:01:10 AM
Correct me if I'm wrong but the Wii U is kind of on target to sell about as many as the gamecube as far as I can tell....

Anyway, I can't honestly say I'm surprised or whatever necessarily that the Wii U wasn't a smashing success in many ways I think it just boils down to like, it's been 30 years now that's a LOT of Mario and Zelda and such. It might not be "Oh, I don't like it" it could just be, I am tired of X, etc.
That's fair to say.

I'm not concerned either, as was said, they've been worked in tandem and I think more time means more quality.

It does bite that the Wii U has been, commercially and critically, thrown under the bus a lot in its development. Unfortunately, that's the price to pay for taking a risk. Nintendo tried something new, and I found it really worked, even if it was under-utilized. Really, they've done more with 'tablet integration' then Microsoft or Sony did, really. At least here it interacted with the games, instead of just being further information or whatever.
I'm sad to see it go without anyone really unlocking its true potential, as it seems even Nintendo didn't really know what it had on its hands.

But, that being said, they could do the same backwards compatibility they did and have the gamepad function with the NX, so we'll see.

Either way, new LoZ is going to be a thrilling thing - we'll definitely see more of the same, no doubt, but I think they're really going to try to innovate in a positive way, here. They've seen things work well in the past, but I also think they're beginning to clue in to the fact that nostalgia may not be enough. That the audience's tastes can only handle the same thing so much.
I hope.
4  Media / The Soundroom / Re: I wrote music for a high school percussion ensemble (performance video inside) on: May 01, 2016, 03:17:58 AM
Nice. Well, it was a pleasure to listen to. Thanks for sharing!
5  Media / RPGFan Music Discussion / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: April 30, 2016, 02:23:47 AM
So... where're we at these days? I need to stay up to date henceforth so I can finally get a suggestion in on the podcast, or, you know, weasel my way onto it with my sultry thespian vocals!


Hey you, if anyone's gonna weasel their way on to this podcast, it's me!  Step off!

Haha! You tell me, Arvis!

On that note, kudos on all your song reviews! Really great way to keep up to date on the tracks listed in the podcast, it's appreciated!
6  Media / The Soundroom / Re: I wrote music for a high school percussion ensemble (performance video inside) on: April 30, 2016, 02:13:02 AM
That was lovely! Nice work!

I didn't recognize all the musical pieces, but it was well done!

Was it all original, what you wrote? Or adapted?
7  Media / The Soundroom / Re: Any Anamanaguchi fans out here? on: April 30, 2016, 12:11:19 AM
Anamanaguchi is hecka rad.

I agree with Stephen that Mermaid's pretty tight. Dawn Metropolis has some really great core tracks, with Jetpack Blues, Sunset Hues easily being my favourite track for a long time. Afterwards, with Power Supply, I found it was more of the same, though none really stuck with me like DM did. Still, it was more of the same, which is mostly a good thing.
With Endless Fantasy, I really dig that they innovated a bit. It also makes for a fantastic live set. You can really groove to that music. It shows the band can mature, change up their flavour while still maintaining their chippy roots. The titular track, Endless Fantasy is now my new fave. That song just makes me want to grab my partner by the hand take on the world in a way no one can stop.
Seeing them life was definitely one of the highlights of my days and their music just fills you with unbridled joyousness. They also seem like pretty rad doods.
I am always grateful I was recommended in their direction, as they just make good music and exposed me to the chiptune universe. It's impressive the depth of emotion and scope they can capture with the medium, which honestly should be unsurprising to me considering how masters like Uematsu were doing it on the NES and such back in the day.
Also, this:
It helped that SPvsTW is a perfect homage to Crash n' the Boyz/River City Ransom style beat em ups.
Yes. Very yes.
8  Media / RPGFan Music Discussion / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: March 15, 2016, 11:09:24 PM
Hey! Need to dust off my forum account, and what better place to do it than here?

I finally got not-shitty-headphones new headphones so I can hear podcasts again! Hizzah!

I've gotten myself entirely caught up with the exception of MotY 2015, and I gotta' say, it's been fun.

I'm sad to see Derek go, but Mike and Caitlin's consistent presence is great. Plus, I never tire of your segues, Stephen.

There's been a lot of great music poured into my brain this past month as I shotgunned, like, 8 or so episodes, and it's all been pretty on point. Being introduced to some new stuff has been fantastic, and I'd like to go back over the show notes and, you know, remember.

Also, Stephen, word up on Palpota Harbour. You know where it's at, sir. I need to get that arrange album.

So... where're we at these days? I need to stay up to date henceforth so I can finally get a suggestion in on the podcast, or, you know, weasel my way onto it with my sultry thespian vocals!

As always, great work, and continue it! A joy to listen to.
 
9  Media / General Games / Re: Yoshi's Wooly World on: October 23, 2015, 02:25:08 AM
I think what *actually* sealed the deal (since I'm not actually amiibo-crazy) is the co-op. :D

How does the co-op play? I'm very much wanting to nab this title. It looks and feels a lot like Kirby's Epic Yarn. Does the co-op play the same way? NSMB-esque?
10  Media / Single-Player RPGs / Re: Recommend me some RPG Maker games! on: August 27, 2015, 06:25:47 AM
Paradise Blue and Hero's Realm are two pretty rad titles, if you like homages to the original Final Fantasies. Both lovingly put together, in my opinion, especially Paradise Blue. I've sadly been unable to beat Hero's Realm as there seems to be some weird bug with trying to run it in Windows 8 or something. The walking speed gets all messed up and the site's proposed "fix" doesn't seem to work for me.
11  The Rest / General Discussions / Re: A rant OR what bugs me about Nintendo on: July 29, 2015, 02:50:54 AM
That would be a pretty stellar feature, honestly.

It would be a very advanced version of Super Gameboy, essentially. I already think it's great that they've been porting GBA games to the system, to play on the big screen (sweet, sweet Minish Cap...), but this would have completely opened up the console's potential that much more, for sure. Perhaps, with the New 3DS, it's something that's built in that will work with the NX? Or with their new focus on mobile gaming? Time will have to tell, but this fun concept is, sadly, to be put behind us...

I really wish the Wii U had done better. It is really a solid console with lots of potential, but suffered, again, from people not really knowing what to do with it, aside from Nintendo. Even though they are really open to indie devs working on it! It's a shame, really.
12  The Rest / General Discussions / Re: Best First Towns in an RPG on: July 24, 2015, 03:03:30 AM
That's one reason I liked Tales of Destiny.  In that game, every house in every town had a full bathroom with a toilet.  Even the airship had a toilet.  The whole lack of toilets in JRPGs was a major plot point in our infamous round robin: http://www.rpgfan.com/boards/index.php?topic=14636.0

There is a lot to be said for this! It has been really frustrating playing so many JRPGs where basic human needs were so heedlessly overlooked! Where do you eat!? There are 5 of you! There aren't any beds!

In fantasy JRPGs, I can forgive the lack of restroom because, let's face it, most peasants did it in a dirt trough out back. But in something more modern, no excuse, yo'.
13  The Rest / General Discussions / Re: Looking for Group on: July 24, 2015, 02:59:59 AM
The downside is that it is pretty time intensive being in three campaigns (two of which are bi-weekly and one which is weekly) as it means I usually have to reserve two evenings a week for roleplaying.

Yeah, I was wondering, since I have a hard enough time staying committed to one and an half!

I've been playing with the same group largely for four years now, and we've done most of one campaign, that I joined midway. We've had some stops and starts since then with trying to nail down a new core group and having odd scenarios preventing things from moving forward. We've started a new 3.5 game from the Sunless Citadel collection of books, and it's going all right so far. We'll see where it goes. This group is very invested in role-playing, which I've always enjoyed. My DM is a great storyteller, and is very committed to immersing his players as much as possible, which has kept me with the group for so long. Everyone else's commitment to that immersion has helped, too. I'm rocking a Lv. 4 whisper gnome wizard. I've never done the wizard-thing, so it's a fun new task. In the past, I've tended towards rangers, but I mixed it up with this group. In the last campaign, I had an human bard, and he was pretty rockin'. Both literally and figuratively. I miss being a charismatic wonder *sigh*

As far as online play goes, I've not done it yet. I'm intrigued by it, but I know I'd have a hard time committing to it at this point in my life. My focus is demanded too much elsewhere, really. I've had a hard time just playing tabletop games and such with friends that I used to see on a weekly basis a year ago! It's crazy! I want my Twilight Imperium time back, dangit!

At any rate, I like D&D a lot. I've also recently had the pleasure of trying out the new FATE: Core system and I really want to play more with that. The new Fantasy Flight Star Wars RPG system has a very FATE feel to it's mechanics as well, and I'm jonesing to run an adventure in that sweet, sweet galaxy far, far away. Another RPG I've done, that's purely storytelling, is Fiasco, and it's a riot if you're quick with a bit of improvising and fleshing out ridiculous characters/stories. Check it out for a night of storytelling. Since playing Deus Ex: Human Revolution/Shadowrun Returns, I really want to try an adventure in Shadowrun as well. I'm curious if anyone here has! I'd like to hear about it!
14  The Rest / General Discussions / Re: Best First Towns in an RPG on: July 14, 2015, 08:22:32 PM
Finally, beginning your adventure in Pallet Town is always memorable for me. Even though it makes NO sense because there aren't enough homes for the amount of people there. Nor bathrooms. Or beds. But whatever. It's where it all begins and it has stuck with me for some reason.

Plenty of SuperNESes though.

HA!

Maybe they're fancy foldout SNESes!?
15  The Rest / General Discussions / Re: Best First Towns in an RPG on: July 13, 2015, 01:00:09 AM
Oh! This IS a fun topic! I'm late to the party, but whatever. Lots of great towns mentioned here, for sure.

For me, I really like Rabanstre in FFXII. It sets up that game so nicely, and is so vibrant and full of life. The music is fun and lively and makes you want to hustle about it.

Also agree that Alexandria in FFIX does as timmyFd said in setting the tone.

Finally, beginning your adventure in Pallet Town is always memorable for me. Even though it makes NO sense because there aren't enough homes for the amount of people there. Nor bathrooms. Or beds. But whatever. It's where it all begins and it has stuck with me for some reason.
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