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16  The Rest / General Discussions / Re: RPGFan Member's Game of the Year - 2013 Edition! on: December 16, 2013, 10:03:03 AM

Biggest Disappointments(2013) - Bioshock Infinite - I think this is a great game but after the caliber of the original Bioshock and after experiencing another game with similar plot twists and with a more clever use of Quantum Physics, I foresaw the big twists quite easily and the combat was repetitive generic dribble in certain parts. I was massively hyped for this game but I came out disappointed because it didnt blew my mind like people were saying it would.(Blame zero escape for this)

I like you :)
I agree with pretty much everything you said (except I found the twist in the first Bioshock to be pretty dumb as well). I get that it's a video game so I wasn't really expecting them to actually have anything interesting to say about the real scientfic implications of quantum mechanics; but considering how prevelant the philosophical implications of the Copenhagen interpretation and the Schrödiner's cat analogy is in general science-fiction media, I was expecting it to be more relevant to the plot as a whole.
Zero Escape (which I played prior to Bioshock) did a much better job with that, as well as offering cool insight into what the world might be like if Sheldrake was not just a total hack, but actually had something worthwile to contibute with to the scientific community. Here's to hoping the next installment comes out soon-ish.
17  The Rest / General Discussions / Re: Completion List 2013 on: December 15, 2013, 06:07:51 AM
So since the last time I updated (september), I beat:

Sweet Fuse
Dark Souls
The Testament of Sherlock Holmes
Shadow Hearts: From the New World
Bioshock Infinite
Knytt Underground
Tales from Space: Mutant Blob Attack
Heavy Rain
Stick it to the Man
Shin Megami Tensei: Strange Journey

My peak in productivity is mostly just from going back and beating all those games in the backlog that I stopped playing right around the final lap, and playing more bite-sized downloadable titles (which are an excellent palette cleanser after 40+ hour RPGs)
The whole retro-weekend does sound interesting. Usually I just pick what I most feel like playing, but that means I tend to lose focus pretty fast.
18  The Rest / General Discussions / Re: RPGFan Member's Game of the Year - 2013 Edition! on: December 14, 2013, 05:32:10 PM
I don't really play that many new games as it turns out, so most of the games I played didn't really come out in 2013, but giving it a shot anyways.

Corpse Party: Book of Shadows:
Looking back over the list of stuff that I beat this year, this is the one that stands out the most to me. There is something about that twisted morbid style of these games that really resonates with me, and that ending/epilogue segment was the perfect icing on the cake.

Runner-ups/honourable mentions:
the Last of Us:
That into and ending sections are some of the more interesting story beats I can remember from this year, and the game deserves major kudos for actually managing to take a rather subtle and nuanced with respect to the morality of the characters actions (especially where video games are concerned)

Aterlier Totori Plus:
Perfectly suited for the hand-held format; super addictive at the same time as being a soothing, non-angsty type of game.

Non-2013-made GOTY:
Dark Souls:
I don't think there is much I can say that hasn't been said several times over about this game, but I really loved the atmosphere and unique gothic horror fantasy visual design as well as the excellent combat system

Biggest Disappointment:
Bioshock Infinite:
I know many people loved this game, and had heralded it's story, so I came in with rather high expectations, which probably worked against it. Overall, I found the combat to be boring and repetitive, the
ghost fight
was ridiculous. I felt like the use of "quantum mechanics" seemed both anachronistic and incompatible with the type of fundamentalist religious setting they were going for. And in the end it didn't actually serve to explain any of the games main set-up, so other than lending an air of sophistication and obfuscating terminology, it might as well be magic.
I saw the final twist coming from a mile a way, despite the fact that it doesn't seem to really make any sense, and overall it just felt like the game was pretending to be a lot cleverer than it actually was.
So overall, really dissappointing as the premise and setting seemed like it was going to offer something really interesting.

19  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: December 10, 2013, 09:39:32 AM
You didn't think the crazy swinging hips were a bit overdoing it? I just found it odd.
My main point of bringing up The Snow Queen was in regards to that abysmal snowman. I really haven't read much of what any of their movies are based on, so i have no room to comment.

I haven't seen the movie yet (it still hasn't released in these uncivilized parts of the world), but your discussion has made me more hyped. Based on Dice's description it sounds like the kind of movies I want Disney to go back to making.

Regarding the hip-swinging, I would assume that is mostely due to the change from flat to high heels that occurs during the let it go song segment (judging from the youtub clip). Either way, the way sexuality is handled in Disney movies is pretty damn subtle and tasteful, compared to most other popular media, in my opinion.

Regarding the source material accuracy, you are completely right in that it doesn't contain a personified snowman. But like Dice mentioned, I don't really think a faithful rendition of any of H. C. Andersons works would really work as a product marketed towards kids.
One of his other classic tales (The Red Shoes) has a little girl forced to dance and never rest, because she dared to have materialistic and impure desires of red shoes during mass. Fortunately a nice angel comes along and chops of her legs after she has a change of heart and after that day she was the most pious little girl in the world, though her legs keep dancing around the church so as to warn others.
The snow queen by contrast is a bit less preachy and insufferably Christian, but the main set-up is basically that a troll/devil breaks a mirror that causes people hurt by the broken shards to become very 'cynical' and only see the ugly aspects of the world. The story ends with the quote 'Unless you become as little children, you cannot enter the Kingdom of God'. So it is still at heart a lot more religious in its message than what I would expect Disney to go along with. I do not even expect that they would focus on the whole "beauty of childish wonder and innocence" aspect. I really like his works, but I really don't think a faithful adaptation would be suited for the Disney format.

I kind of like the way they don’t feel chained by the source material. The stuff they did with treasure island/planet showed a lot of creativity, and the fact that the adapted stuff like the Hunchback of Notre Dame is pretty original and ambitious as far as productions primarily for children goes.

20  Media / General Games / Re: No Man's Sky -or- Meet Yoda in the Stars. on: December 10, 2013, 05:25:54 AM
The song in the trailer is by a band called 65daysofstatic and I bought the album that's on (We Were Exploding Anyway).

Listened to it at the gym today and it's solid, if you're into that sort of thing.

I didn't realize that the music was by 65daysofstatic, so thanks for the tip. I remember listening to them a few years back when I had a instrumental-'rock' binge. They have some killer tracks, but it's been ages since I listened to them. Would love it if the soundtrack actually was something along those lines.

Pretty excited for this game, though I'm still not really sure how exactly it will play.
I love how they show the percentrage composition of the atmosphere in a little box as you are exploring places, and that it's not actually completely bonkers (the planet with wildlife closely resembling earth has 70% nitrogen etc.) Wonder if that's something that is elaborated upon further, because it could be pretty neat.
Also digging the giant snake thing. :D
And the pretty pretty colours
21  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: December 09, 2013, 03:10:20 PM
I want lightning returns to die in a fire. XIII was a terrible game, XIII-2 had some decent gameplay but was overall a shitty game, and I'm tired of SE thinking that we want more of this style and world. I genuinely am not excited for this at all, and will do everything I can to give SE no money to support this crappy title.

A bit hyperbolic, perhaps? :P
You even admitted that ffxiii-2 had decent gameplay, so if Lightning returns follows along those lines it's not like it will be that much of a crime against humanity for the game to exist. But I can see how it's frustrating when they are pouring so much resources into these games, which perhaps could be spent on better (all the bravest sequel or maybe that ffvii iOS remake everyone has been clamoring for) ;)
Considering the sales in Japan, I don't think you need to worry about any further installments though.

But, yeah, nothing is forcing you spend money on something you don't want.
The resentment that the trilogy recieves seems a bit unbalanced, though. Probably due to how the final fantasy brand is considered synonymous with and representitive of the jrpg genre as a whole to some people. As a consequence when the series hit a few snags that is taken to mean the DEATH of the genre as a whole.
22  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: December 09, 2013, 11:23:53 AM
Nevermind the dodgy bangs, what the hell is up with those feet/legs/shoes? That looks incredibly uncomfortable...
23  The Rest / General Discussions / Re: What's the haps? on: December 07, 2013, 07:38:56 PM
Why is is 3 hours long...why...

God only knows...

Game of thrones + telltale. Leaked before the show, but I am really pleased it's actually real. The borderlands announcement made me scared it wasn't. Those guys sure are busy these days, but as long as the games maintain the quality, I'm not complaining.
24  Media / General Games / Re: Misc. Gaming News Topic on: December 07, 2013, 07:32:13 PM
I'm watching VGX and taking notes for "How NOT to make jokes".  Because holy ass, it's so so so bad.

I think even the interviewers were underwhelmed since they were also asking for more.

Female orgasms and testicle jokes. Yeah. the cringe-levels are high. Why is this 3 hours.
Mega 64 best bit so far.
And Elijah Wood is cute, i guess.

I actually didn't hear about Broken Age till right now and I was completely hooked.  My eyes were wide, but then I'd throw up in my mouth a bit with the garbage coming out of McHale's mouth.

Yep, It's very pretty-looking.
To be fair, the quantum break (pre-ipad -sland-simulation) was interesting, and I am still waiting for the witcher 3 section, which should be delicious.
But the jokes are so bad I wish they would just stop trying. Like... just act normal or something.
25  The Rest / General Discussions / Re: What's the haps? on: December 07, 2013, 07:24:45 PM
So I'm watching the Vga award live stream. Absolutely brutal. It gets worse every year.

I swear this is worse then some of the last years, though. The Last of us was revealed at this thing at some point and last year had jessica alba announcing dark souls 2 which was a strange, but entertaining combination.
Oh well... there are like hours left of this, so it still has time to improve.
26  Media / General Games / Re: Misc. Gaming News Topic on: December 07, 2013, 07:19:17 PM
I'm watching VGX and taking notes for "How NOT to make jokes".  Because holy ass, it's so so so bad.

I think even the interviewers were underwhelmed since they were also asking for more.

Female orgasms and testicle jokes. Yeah. the cringe-levels are high. Why is this 3 hours.
Mega 64 best bit so far.
And Elijah Wood is cute, i guess.
27  The Rest / General Discussions / Re: The NEW Game Journal on: December 06, 2013, 05:48:12 AM

2) Did they fix the strange time allotments? There was nothing quite as baffling as going out to the woods right outside town, like right outside the door, and losing over an entire week going there and back, despite the entire adventure lasting under a half an hour. I think that alone turned me off the game the hardest. I'm only given a certain amount of time to do a job, yet the time it takes to collect the ingredients and make the stuff you're requested just doesn't feel correctly proportioned to what you're trying to do. After an in-game month, I was barely able to raise the collection meter one star. What the hell?

If anybody would like to answer those questions, I'd much appreciate it. I already own all 3 games, in fact I practically bought the PS3 just to play them, and I've been incredibly tempted to just sell them off, seeing as they're half the PS3 RPGs I still own and it would make my PS3 backlog a lot quicker to get through without those looming over my head.

People have already answered your questions pretty well, but I figured I'd add my two cents. Neither Totori nor Meruru have a strong sense of urgency or a tight connection between the dead-lines and their story-justifications, so I would think that might still bother you.
I recently started playing Ayesha, though, and I think that has made massive improvements in that regard. There is a closer connection between the places you are exploring and the main plot and the story pacing seems to be a lot better handled, making it feel like you are making clear progress when you have finished exploring an area. It feels a bit more organic than the make 10 barrels (or whatever) before x-date that the previous games used a lot. One of my problems with Totori is that though it has the strongest main story arch of the arland-trilogy, you basically just mess around for the first half of the game, and the story barely progresses at all until you "get informed" of the main-quest you need to complete. In Ayesha, by contrast, they have been pretty good about keeping that carrot in front of your face from the start.
The adventure points that other people mentioned also make it feel less like you are wasting time in the post-rorona games. You get rewarded (with stat bonuses etc.) for clearing out all the enemies/gathering an entire area, so it doesn't feel like you are wasting time when you are exploring, even though it still takes up a good chunk of days.

so to conclude, I would say: if you dabble with Totori and the issues still bother you, then I don't think you are going to like meruru any more (the dead-line aspect feels pretty arbitrary in that story-line), but if you already own ayesha, I'd suggest that you should give it a shot, as it does seem like it might allieviate some of your concerns.
28  The Rest / General Discussions / Re: Musing about life and technology or Drones and Dreams on: December 03, 2013, 04:15:55 PM
God. I remember the hamster dance. Why do I remember this? :O

It's always hilarious looking at somewhat older sci-fi/future speculative fiction from ages past. I have no idea why people seem to think that flying cars were/are going to be a thing. Loads of practical reasons why that is not really going to be easy to implement if you think about it for more than 5 seconds.

More than gadgets specifically I'm pretty excited for potential innovation in the fields of epigenetics and personalised medicine. And that research paper published earlier this year using atomic force microscopy where you could actually see pictures of the molecules as they are reacting. (http://newscenter.berkeley.edu/2013/05/30/scientists-capture-first-images-of-molecules-before-and-after-reaction/) Not really in the android/drone realm, but I personally find that stuff really cool.
29  The Rest / General Discussions / Re: The NEW Game Journal on: December 02, 2013, 06:30:57 PM
Had a productive last few weeks knocking both Heavy Rain and Folklore out of the backlog.
Heavy rain ended up pretty dumb in the end, not really a fan of the writing style.
On the other hand, I did enjoy folklore a lot, though the repetitiveness holds it back. The ending was very well done (the best kind of bitter-sweet) and I am really happy I got around to finishing it.

I decided to go on a ps1 buying spree to pick up some of the old classics I missed, so I bought Koudelka, Suikoden, Chrono cross and Xenogears. Only played a bit of each so far, but they all seem like solid games. Now I just need to decide on which one to stick with... :P
30  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: December 02, 2013, 06:16:41 PM
You know, I'm impressed.

Last few days I've been thinking that with the kind of attitude people take with this series online I can't never really talk about what's on my mind and I have to be careful with what I say given to the vocal group of people/RPG Fans/FF Fans that has practically been grumpy about the series for 6 years already (the XIII series I mean).

And how I was saying before I'm impressed after seeing for a few years people being so dense over this, seriously. I get where all the emotions come from but sometimes I don't know what to think or if I should even care.

That said, is great seeing that there's some positive opinons going around among all the noise as well as some interesting comments being posted on other sites.

I don't think it helps much to get caught up in the negativity soaring around the message-boards/interwebs when it comes to these things. As long as you are having a good time with the games, who cares what anyone else thinks? Probably easier said than done, but still... I would hope you would feel free to discuss your enjoyment without fearing people jumping down your throat about it. :/

Thought there are lots of very loud people complaining about the FFXIII-saga in particular, there are plenty of people who really enjoy them as well. Personally, I had a lot of fun with FFXIII-2, enough to collect all the fragments. I even liked the ending and found mog to be absolutely adorable (unlike many other people it seems). I loved the monster-collecting aspect, and am kinda bummed it's not returning for the last one. Customizable names, and pink flowers on everyones heads brought me more amusement than it hade any right to.

Looking forward to playing dress-up and fine-tuning the colours to my own taste. Story seems a bit silly, but should be cheesy enough to be fun, hopefully.

I still haven't made up my mind about the moogle-tastic costume. I know I'm supposed to hate it, but there is something so gauche about it I kind of find charming. Yes, I know, I'm part of the problem... :P
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