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1  Media / Game Journals / Re: A Game Journal Reborn on: Today at 03:48:47 PM
75 and a half hours later, tactics ogre is finally in the can.  Great game, but by no means as good as Final Fantasy Tactics (which is like, top 3-5 good).  The end of both games are bit ridiculous tbh, but at least FFT gives you a bunch of clues about what is going to happen. TO (save for being a japanese game) give you no traces at all about that chaos gate stuff until right at the end.  They MIGHT have dropped small clue in the warren report at some point but I don't really remember. 

I think I'm going to borrow my friend's DS and play 999 (legally this time!) and then immediately transition into Virtues Last Reward right after.

I might even do a game journal about it since they're not really that long.



Congrats on Tactics Ogre, man. By my measure you should get some tangible real life reward for completing that. Not that is difficult per se' but a true testament to the necessity of patience IMO.


I haven't posted regularly in the journal for some time because all I do is play bloodborne like I'm stuck in some time loop.  My interest obsession shows no sign of ending, so I forced myself to really put in some dedicated time on Mass Effect 2 this week.


MASS EFFECT 2/ I love Jack's character. Just did her optional loyalty quest and love her more now. I have a digital crush and am now cheating on Rei Ayaname.
2  The Rest / General Discussions / Re: What's the haps? on: Today at 03:41:42 PM
I have been traveling everywhere on foot as of late because I got the bright notion that my car was a luxury I no longer wanted (kept it, just refuse to use it on account of "crazy")

Northeast PA has seen freak 10-30 minute monsoon weather spuratically this week. I suspect some higher intelligence has synchronized these weather patterns with my walking but I don't have proof yet.

I think I'm having a pre-mid life crisis. I turn 30 today, and for the first time in years I feel comfortable financially and physically (somewhat). It's making me antsy, like I want something to happen to mess up this comfort and get me back to nonchalant worrying. Worse yet, I feel like I missed out on so much now and that if I did it now or soon, i'd just be doing it for the sake of having done it and not because I want to.

I just wanna sit back down, play some video games, work when I can, work out when I can't, and meet a girl who just wants to hang around and watch funny crap like rick and morty or super troopers. If I can throw some chill time in with my buddies, that'd be swell. I don't think that's too much, is it?

I just turned 30 last month too!! **HIGH FIVE*** (for growing younger!) Happy B-Day buddy.

On that note, I've been reflecting on how I clearly have not aged appropriately. At 30 I have the same interests and values I had when I was 12- Make pretty pictures and play the coolest video games as much as possible whilst blitzing through the rest of existence at warp 9 to get back to the pretty pictures and games. These values work for me because A) I get to make the pretty pictures on skin and B) The games got WaaaaaaaY better.


It is my fear that someday I may develop a labido again and compromise all this ^^ with females and bad decisions like I did my late teens and twenties. I feel like I squeezed enough "crisis" and "drama" in THOSE years to have met my quota.

3  Media / Single-Player RPGs / Re: Persona 5 on: June 25, 2015, 02:23:25 PM
God I really love how I somehow get a substantially stronger "P3" vibe from this than anything else. I may be wrong, though I hope I'm not, when I pick up on a distinctly darker and more stylish approach than we saw with Persona 4.

I know expectations can prove nasty things to hold onto but this really looks super-on-point with what I'd like to see happen with this series. 4 was good but sort of scared me in the sense that Persona was becoming a wee-bit more "playful" in nature as it grew up.

This is totally one of those franchises that I hope remains popular catering to the fan base and NOT by way of mainstreaming and bleeding the hell out of it.
4  The Rest / General Discussions / Re: Game Changers: The accessories that matter on: June 20, 2015, 03:35:17 PM
Ask Agent about this. It's his job.

I love a good pair of headsets, though. I have an old turtlebeach model made for ps3/360 but still works on ps4. but there's a ton of wires.

Personally, I am currently blown away by the sound quality of the Sony Gold Wireless for the cost. They are built cheap as hell, but for 67.00 (common sale price on Amazon and Newegg) they sound better than 3 other sets I tried (a cheapo razor, comparable turtlebeach wried, and a 300 buck sennheiser on ear). And by better, I mean MARGINALLY better. Plus the downloadable audio profiles via the app that lets you customize bass, mids and treble is freakin' coooooool. Highly suggest them for an affordable wireless option.

GOLD wireless + Destiny Audio profile + borderlands + female fronted metal playlist on spotify = MIND BLOWN
5  The Rest / General Discussions / Re: Game Changers: The accessories that matter on: June 19, 2015, 07:53:36 PM
The miniature XBox 360 controller has been the greatest PC controller I've ever had.

I'm with ya on that one as well. While on the subject of controllers, though on a different note entirely, anyone remember this epic fail from back in the day??
6  The Rest / General Discussions / Game Changers: The accessories that matter on: June 19, 2015, 03:49:18 PM
I have had a really evolving experience recently. A hardware I am shamed to admit I have been completely ignorant to in the past has proven, in recent weeks, to be a cornerstone of immersion I cannot game without.

I speak of high quality gaming audio and headsets folks.

I always thought the notion of playing games whilst looking like I was a ground to air navigation technician with those crazy headsets was silly. Not just silly, but completely unnecessary and over the top unless your big into multi-player and chat.

I stand corrected now as I could NOT have been more wrong. 7.1 surround (even if virtual and not legitimate) by way of the Sony Gold headset has made the experience of playing a completely different animal for me. The biggest perk is how it helps enhance the escapism/immersion of the whole experience of gaming in ways I can't appropriately describe or even comprehend.

And so I ask the community now, what hardware has proven a "game changer" for you folks? With so many awesome accessories available to enhance your gaming experience available today, I am curious to hear what other people have found appreciation for. From chairs, to controllers, be them wireless or otherwise, lets discuss!
7  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 19, 2015, 03:34:25 PM

If they do the recruitable airship crew members, maybe they'll even make the Pilot's level actually mean something. :V

The character outfits and skins will be DLC of course (just like they were in FFXIIIs 2 and 3).

As for Aeris Aerith, while I also wouldn't want to see her as a glorified NPC, I don't trust Mr. Director of Advent Children/Before Crisis/Crisis Core/Dirge of Cerberus/XIII Versus/The Kingdom Hearts Clusterfuck/TWEWY/Final Fantasy VII: The Remake enough to not make her a glorified NPC (or to get this game out in time for FFVII's 25th anniversary).

I want legitimate skins this time, with variety. Not pseudo make-overs that don't even exist during in-game narrative sequences (i understand cut-scenes are a different story). To expand, how freakin' neat would it be if they took a cue from the Tales franchise with cross-over outfits? Like dressing Cid in some Kain attire or Tifa in a Relm get up? I would have a blast.

For the record I share in your mistrust Aeolus. That is why I've been a negative nelly about this project. It is one of those things that can go from tasty to disgusting with a pinch of the wrong spice in a manner of speaking.
8  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 19, 2015, 03:00:37 PM
Thinking on this today, I would love if they took creative liberties with the airship and made some cosmetic and gameplay perks available. Like say, recruitable ship crew members with various tacked on functionality, character outfits/skins/accessories with "dressing rooms" to customize character models, and maybe even more mini-games available right on deck ala an alternative to the gold saucer.

The more I muse over the whole thing, I think the more of this ^^ type of thing they do and the less narrative-rework the better.

In short, I don't want Aerith's role to change in any way, I just want to be able to have Cloud wear her jacket as a scarf or something late game. Then I wanna go beat my high-score in choco-skooba-sky-dive or some other yet to be realized pilotwings quality mini while I wear it! LoL

Finally, as a bold move, I would like to see more characters that add additional support elements to main cast for battle. Its crap like this that I feel will expand on the game rather than reconstruct it in an unnatural fashion.
9  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 17, 2015, 07:00:10 PM
We'll see more come winter, apparently.

I'm nervous but hopeful. They have a great game just there, they can't fuck it up that badly. Even with the new stuff they add...

Oh god, I'm scared.
I'm hoping they just try to stick to the source material. It's a remake, afterall, not a reboot. If they can just manage to update the graphics and give us a 360 degree rotateable camera, maybe spice the battle system up a bit with new attack animations and maybe some in battle button prompts for special actions, nothing overly fancy, it'd be swell. Hell, I'd be fine with no extras at all, just the base game (although it'd be REALLY MOTHERFUCKING AWESOME if they made a little mini sidequest thing where you come across Ramza from tactics...).

They have a lot of stuff to use already, but it's almost 20 years later, and new options wouldn't hurt maybe. I'm gonna have faith in them...

Judging from these statements I C&P'ed for ease of reference, it sure sounds like hella liberties are gonna be taken with the source material

“I can’t share too much for now, but it won’t be a simple remake,” says Nomura. “If we were to simply just make the graphics look pretty for the new generation consoles, I don’t think it could surpass the original version. If that’s what you wanted, I think it’d be enough to just play the original International version on PlayStation 4, and it would be satisfying enough.”

 

“We’ve yet to show any screenshots from the game, but it has vastly evolved, so please look forward to it,” Nomura continues. “Again, this time, since the story is being handled by Nojima, that also means that there will be more work added to it, so please look forward to that as well.”




10  Media / Single-Player RPGs / Re: Fallout 4 on: June 17, 2015, 03:54:38 PM

That was some epic presentation there. I hope they come in "cute little terrier" variety/
11  Media / Single-Player RPGs / Re: Fallout 4 on: June 17, 2015, 01:14:39 AM
Man, I am getting caught up on the E3 stuff I missed cause I suck at staying current and to my surprise (having not played the other fallout titles) this is most exciting looking offering to me ATM.

Maybe I am just getting "caught up" now, I am  FINALLY getting to Mass Effect after all, but I was blown away by how this looks to be shaping up. I seriously hope I can hop right in on the franchise here without feeling too left out as I really don't see me finding the time to get any predecessors in before this arrives.

Never thought I'd see the day where I was more excited for something like this with so many promising JRPGs on the horizon but I can't deny it. The character editor alone was enough to get me interested.

12  Media / Single-Player RPGs / Re: Final Fantasy VII Remake (updates in the 1st post) on: June 16, 2015, 03:00:05 PM
I'm not trying to be negative about this whole thing but am I the only one slightly disgusted by all this hoop-lah?

Hear me out. I feel as though I put my best foot forward to stay excited about Square Enix efforts over the years but at this point I just simply cannot muster a drop of care for more of ANY expansion/remake/re-release or otherwise of Final Fantasy anything.

The only thing I was hoping for was news that production was moving along swiftly and we were actually going to get the titles that we already knew about for the last 5 years soon. We don't even have a release date for some games we've been waiting for through full console eras and now this comes along and effectively promises what, another 5-6 years anticipating something we all know and are familiar with whilst slogs  of people bitch and whine about it. This of course all MUST be endured before the hope of something new could even be entertained.

Sadly, and my sympathies go out to Square for this, I know they could never appease folks without this project being addressed in some sense.

I suppose I am gonna shut up now, because as the expression goes "if you don't have anything nice to say...". But seriously, this news does not strike me as good, it does not strike me as bad, it just strikes me as a bland and boring confirmation of what I know I will now be reading about in regards to FF franchise for the next half-decade of my life.



13  Media / Game Journals / Re: A Game Journal Reborn on: May 30, 2015, 03:45:05 PM
After I finish this game I'm reviewing for RPGFan, I may take a sabbatical from gaming. 

Man, I just took a sabbatical in the interest of professional life. Got back to it recently (last week or two) with some level grinding in bloodborne.

Its amazing how "behind" you can feel you've become in an endeavor that is purely for pleasure with no deadline. Truly though, I feel a terrible urgency now to "catch up" on where I was at with some titles.

Additionally, it seems my stamina has to get back up to speed. I was pulling 4-5 hour sessions before whereas now I'm struggling for 2 hours tops. You don't realize the chunk of your daily life gaming demands until you try to squeeze back in the routine.

Now in regards...

BLOODBORNE: Got mad about my characters build and no re-spec. Fast forward 40 some levels, and my character has successfully gone from a strength build to a skill/arcane/strength DPS monster. I feel good.
14  Media / Single-Player RPGs / Re: Top 10 RPGs Poll on: May 30, 2015, 12:03:12 AM
...I honestly felt like Complete had the better Opening animation. Not just in quality (that wouldn't be fair), but...I felt like it was cohesive and refined, I guess. I honestly only played a little of the Sega CD version (and none of the PSOne version yet), but I think I made the right choice to buy Complete in the end...just a feeling. I kinda said the same thing about playing Grandia 1 over Grandia II only to find that I couldn't really get that into Grandia 1...

I know the actual intro wasn't what you were speaking on but hell, any appropriate instant to whore this out is worth it.

https://www.youtube.com/watch?v=YiLLN5U9w2U

THAT 80's-FanTuhsee-Tastical theme may very well be the best/most rockin' manner cheese has ever managed to drop my jaw. That was/is in the running for best ringtone I ever made for my Iphone as well.

SOME CHROMATIC TRIVIA: I was recorded by a jerk kid at school singing that and sailor moon theme on the bus and at recess. I was never able to live it down. He even brought it up at my 10-year class reunion. And you know what?? KLYDE IS PROUD DAMMIT
15  Media / Single-Player RPGs / Re: Top 10 RPGs Poll on: May 29, 2015, 01:07:48 PM


@ Klyde: Did you ever play the original DOS X-Com? It has nice sprite work, although I'm under the impression that it doesn't play TOO differently from the new one so you'd probably not want to double-up.




Twas a pillar of my childhood. Well early teens really. For a stretch of my youth as a gamer it was all about long summer days spent with X-Com and the text-based MUD of Terry Pratchet's Discworld.

In all honesty the primary thing that makes the new x-com more enjoyable was how freakin' unintuitive the UI was for the original. Try the first PS1 incarnation for bonus frustration. I actually felt with the spritework and original OST the game came across as way creepier with a stronger identity, then again maybe I was just scared of permadeath as a kid (who knows).

One thing however cannot be disputed. The feeling of utter accomplishment as slow-mo 16 bit'ish ammo connects with fuzzy alien sprites and you hear a quasi-dinasaur roar providing auditory confirmation that bastard was now interstellar pixel poop. Something about that just felt good.
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