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1141  Media / Single-Player RPGs / Re: Persona 5 Confirmed for Winter 2013, PS3 on: April 01, 2013, 02:45:02 PM
damn... I hate to admit it but you got me GOOD!! I am so freakin' gullible...

You win this round, you cunning vixen you...
1142  Media / Single-Player RPGs / Re: Ni No Kuni: Wrath of the White Witch on: March 31, 2013, 06:23:48 PM
Well I officially finished all the post game stuff today. Save, the last few (time consuming) items I would need to craft to complete the alchemy quest. I have seen everything Nino has to offer....

Enjoyable as it has been I do feel rather cheated in the ending. I thought all the post game stuff would bring closure for me... it has not... although I am glad I did it all because it certainly did lend a great deal to fleshing things out. And without spoiling anything about it I just want to say I found the conductor himself to be a very amusing character :)

I feel like after accomplishing all the post game crap you should be able to beat the game again and get a better ending or something.

I can officially say this is one of my favorite ps3 RPGs. Didn't beat Tales of Graces F or Disgaea 4 for me though. Close, but no cigar as they say.
1143  The Rest / General Discussions / Re: What's the haps? on: March 31, 2013, 01:54:17 PM
It has come to my attention that using an electric cooker is painfully slow when you are used to gas.

I have had my own house for about 3-4 years now with a huge kitchen. A nice large stove thingy built into my counter-top and an oven that is built into the wall. It looks pretty cool actually... And yet, with all these fancy devices that came with the homestead I use 3 microwaves I have plugged in at the same time!!! (LoL) I have become a master of the microwave!!!!! With my 3 micro-combo-cooking-system I can cook enough for a weeks worth of meals in under an hour with minimal effort using disposable cookware (zero clean-up).

1144  Media / Single-Player RPGs / Re: Megami Tensei Topic on: March 31, 2013, 01:31:30 PM
Shows how much I know. I put over a hundred hours into DS and then another ~60 into DS:O and never even knew there were prevalent bugs. Evidently I am lucky to an absurd degree. Bullet dodged, I guess

That is how I felt about Ar Tonelico 2. I played through the entire thing, on PS3 no less without so much as a single freeze or anything. I was quite surprised when I learned how some actually consider the game bugged to the point of not being able to be finished.

I hope my 3DSXL black-out was a fluke.... I do leave my 3ds on 24/7 (just closed when not in use) so I'm certain that couldn't be helping the situation.
1145  Media / Single-Player RPGs / Re: Ni No Kuni: Wrath of the White Witch on: March 30, 2013, 08:12:57 PM
I just finished the game a few minutes ago. I'll have to wait a bit for my final impressions to set in but overall I had a blast playing the game. And WOW, that last boss battle was intense! Damn spikes and satellite things drove me crazy!

Kudos bytor!! and I concur... that last boss actually gave me trouble... its like everything is going just dandy and then "BAM!!"- enemies regenerated, your slapped with debuffs and "chaos" gets cast all in perfect succession to completely ruin your day...

Wow...REALLY disagree with the article on this game. NNK, throughout the game, made me feel like I did in the 80's when I first played video game RPG's.

I thoroughly loved the title myself, but the difference between NNK and games from the 8 bit and 16 bit era was innovation. This stuff was new and exciting then. Now its just exciting because it is rare.

While I still get a sense of nostalgia playing titles like this and newer entries in the tales series, without the aforementioned magic being "new" to me in some sense it remains "nostalgic"... and the calender still reads 2013...

That is not to say I don't love it. I do. Just in different respect than I did say breath of fire or secret of mana the first romp through those titles.

I sort of thought that was the main point of the article. That is, the editorial was not written to denounce NNK but to exploit the lack of innovation in the genre as of late. At least that was what I took from it.

EDIT: Although I do realize the editorial does lay into Nino pretty hard, I sort of just took that as the way he chose to get his point across and not the actual intent of the writing.
1146  Media / Single-Player RPGs / Re: Should I replay FFX or wait for the remake? on: March 30, 2013, 03:06:50 PM

Honestly though, the question itself basically amounts to "Do you want to die of AIDs or Cancer?" Both methods are slow, agonizing ways to go, while one choice offers a glimmer of hope and the other offers no hope at all.

You know your serious about your games when you draw comparisons like that-LOL

Thats why I love your posts Aeolus! A priceless analogy if ever I read one!! This thread is chalk full of good verbage actually...

On that note, my two cents on the matter...

When it comes to Square Enix I must say I could be excited about remakes or new IPs given the project in question. The problem is, that on either front, they have failed my expectations miserably. There are still so many 16-bit era games that have not seen the light of day  outside of japan (save fan translations for roms to play via emulation) that  I would LOVE to see remade and localized. Yet instead we get more IOS incarnations of final fantasies that are already available on multiple platforms.

And when it comes to new IP's I simply just want to see something new pioneered in the genre of the JRPG, on home consoles, to restore some faith... I don't even care if it sucks... I'll buy... I swear, its like square enix forgot what made them so popular to begin with...

At the end of the day, regardless of whether we are talking remakes or new games altogeather, I simply DON'T want to hear "final fantasy" unless there is a "type-0" (won't ever happen) or a "6" (probably won't ever happen...) attached to it.
1147  Media / Single-Player RPGs / Re: Megami Tensei Topic on: March 30, 2013, 02:39:42 PM
I've been nickle and diming overclocked in my spare time at work and just last night my system went black (both screens)  and was completely unresponsive for a minute. I couldn't power off or anything. Then, as if a delayed response, the system shut down and I was able to turn it back on without a hitch.

Only time my DS has ever done anything like this...
1148  Media / Single-Player RPGs / Re: Megami Tensei Topic on: March 29, 2013, 07:43:12 PM
It was more that I felt like I was always grinding for cards. In P1 it was like, you get a card from a demon, get a card from another demon, fuse them, new persona, done. In P2 they were like a separate currency and you needed a lot of them, iirc.

Also the dungeon designs in P2 weren't much better than, er, P1's, or the SNES SMTs.

While I still hate the demon negotiating and card system of P2, it has been become quite helpful for ending battles in a more timely fashion late game. Getting new persona as a result is simply like a bonus to being able to move through dungeons quicker via this strategy for me.
1149  Media / Single-Player RPGs / Re: Megami Tensei Topic on: March 29, 2013, 05:21:03 PM
I while I do agree the gameplay is about as rough as it comes with turn based JRPG's, there are certainly enough ways to exploit the mechanics to make things VERY easy.

I ditched the game.  I couldn't stand the gameplay.  I put it on easy and the high rate of random encounters just drove me up a wall.  I have known for quite awhile how the story goes, so unfortunately that is not a motivator to keep me playing (the story really is awesome.  It's a shame they didn't dial down the encounter rate in the PSP version).

Yea, if I knew the story you'd be hard pressed to get me to play too. For as much as I love it your certainly not going to see me playing through this one again- LoL
1150  Media / Single-Player RPGs / Re: Ni No Kuni: Wrath of the White Witch on: March 29, 2013, 01:33:54 PM
I meant to post this yesterday but totally forgot!

I just wanted to quickly say I really liked the little editorial about Ni No Kuni that just went up. Very insightful and, dare I say, philosophic musing over the experience of playing Ni No Kuni and getting in touch with what we truly want. The point that really knocked it out the park, in a manner of speaking, for me was summarized in the last leg of the writing...

Admitting that might mean confronting something quite painful about the nature of life, but if we wake up and open our eyes start to see clearly for once and live better we can begin to enjoy what is and not what was.

Brilliantly stated... and I totally agree!

The realization came to me years ago as I initially hated the current gen because of what happened to the JRPG. To make a long story short, once I came to the conclusion that no matter what game they make now it would not rewind the clock to the mid 90's, it all of the sudden became much easier to digest and appreciate some of the weird niche titles I have ended up falling in love with.

Kudos on the writing good sir!
1151  Media / Single-Player RPGs / Re: Final Fantasy 25th Anniversary Thread -- Making people crazy since 1987, kupo! on: March 29, 2013, 01:19:23 PM

EDIT: BTW, has anyone seen how good the Final Fantasy V remake looks for the iPhone?! Why they would not release that on the PSN or something is beyond me. I hated how FF1 controlled on the iPhone and didn't touch it after like the first dungeon. I'm seriously considering purchasing it despite this, but would much rather have it on a different system. The screenshots are killing me, though.

Man, do I sympathize with that sentiment! As soon as I saw it I thought/felt that same urge to conquer my aversion to IOS titles.

What frightens me however is the thought that, some day, should they ever give FF6 an over-haul it may suffer the same horrible fate!! The would be the eternal, final, GRAND ULTIMATE kick in the scrotum of all my idealistic gaming hopes... I think I would be unreasonable to the point of boycotting square enix products if that happened.
1152  Media / Single-Player RPGs / Re: Megami Tensei Topic on: March 29, 2013, 01:07:42 PM
I'm totally thrilled you have that reaction to the game, Klyde.

Innocent Sin was my first SMT and I can understand the feeling of falling in love with a genre over again. The reveal of the casts past is probably one of my favourite reveals in an RPG.

I want to play IS for the story but I didn't really like the gameplay much at all, and unlike, say, Legend of Mana, you can actually DIE in IS, so ignoring the game side of it is hard.

I imagine if you lower the difficulty  in IS you could damn near auto-battle your way through without even trying... well actually, auto battle is pretty useful in this title so that is a bad way of making my point.... but you get the idea...

I have been pouring all points at level up into DX (magic attack) and thus far even on hard I have not had a single game over. (I think I'm nearing the end, though it is rather difficult to tell)

I while I do agree the gameplay is about as rough as it comes with turn based JRPG's, there are certainly enough ways to exploit the mechanics to make things VERY easy.
1153  Media / Miscellaneous Games / Re: XCOM: Enemy Unknown on: March 29, 2013, 12:55:49 PM
Kylde, does upgraded armor take over the usual stuff equipped or does it count as a backpack item?

New armor takes over originally equipped armor. The only exception that takes a backpack item spot (that I recall) is the vest that is available very early on. The vest sucks but you can stack the defense bonus from using the vest WITH the armor.... If memory serves the vest only adds like +4 health or something which isn't too helpful later, but earlier on in conjuction with the first armor upgrades it can be pretty useful.

If there was an upgrade to the vest that takes a backpack spot I never got it.
1154  Media / Miscellaneous Games / Re: XCOM: Enemy Unknown on: March 28, 2013, 04:58:34 PM
Upgraded armor (to whatever you can manage) two assaults with run and gun (plasma weaponry), 2 snipers (plasma weaponry also), a heavy weapons user and freakin' hero of a medic was my recipe for success in the first base mission.... actually that was pretty much my recipe for success for every mission... i can't stress enough the upgraded armor thing though... as soon as you can get decent/improved armor on your troops do so!!

Actually on that note, I prioritized my research early on as such.
1st priority: Armor
2nd priority: Weaponry (for troops only, I didn't even bother with the mobile weapon platform unit types until my troops were all decently equipped)
3rd priority: anything that had to do with craft technology

This allowed me to keep my troops alive, advancing in rank well enough to make latter missions far more manageable.

Another important strategy I found helped me sail through without too much trouble was making an excess of satelites long before actually seeing a need for them. First time through I didn't do this  and, believe me, there will be instances were you WILL need them without enough time to produce and launch them..... next thing you know missions pop up around the globe and you find yourself essentially gritting your teeth deciding which country you don't want to withdraw from the council... 
1155  Media / Single-Player RPGs / Re: Devil Survivor 2: Break Record announced for 3DS on: March 28, 2013, 12:42:18 PM

You can choose the new scenario right from the start. Also, its length matches that of a "full length RPG".

Wow... at this rate I could fill up the rest of 2013 with pure SMT if I wanted... how the hell am I gonna get through the rest of innocent sin, eternal punishment and DS1 in prep for this before tales of xilia comes out!?? gee golly...
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