Welcome, Guest. Please login or register.
September 17, 2014, 05:34:15 AM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz!
Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
331456 Posts in 13573 Topics by 2191 Members
Latest Member: Zaltys
* Home Help Search Login Register
  Show Posts
Pages: 1 [2] 3 4 ... 102
16  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: September 06, 2014, 03:16:23 PM
The amount of optional Riesze Maxia areas to explore in chapter 9 of Xillia 2 here is massive. I put in quite a few hours over the last two days and am just polishing it off now. I feel like the pacing of this game is severely compromised by how long it lures me into exploring and finding kitties at this point.

While whining a bit here, I will also note I am retarded-addicted to the title.  This is damn near illicit substance level obsession at this point.

NOTE: I love Ludgers school uniform with accompanying music. I hope they get some more costumes out for DLC before I finish the game up.
17  The Rest / General Discussions / Re: What's the haps? on: September 05, 2014, 03:17:44 PM


Can't say mine are all in place either. Sometimes I need someone to tell me not to worry about it. That it's okay to blame others once in a while (especially when it's their damn fault). Else it's just going round and round my head.

Agreed. Ultimately confirmation from another that I am in fact NOT solely responsible for every calamity I bear witness to is generally the only thing that clears me up as well.

To expand: I need confirmation from other human beings in all sorts of respects to be at peace. I wouldn't say I doubt myself so much as I question my capability of exercising objectivity in many instances. And thus the beauty of an internet forum with wonderful folk such as yourself to help tighten the screws I have yet to lose. This community has done wonders in terms of maintaining my sanity :)

18  The Rest / General Discussions / Re: What's the haps? on: September 05, 2014, 12:56:25 PM
Thanks for the sleep tips guys! I actually gave sleeping in my alternate game room a shot by making it as comfy as possible as per your suggestions. The only problem is I only had a futon for the room which is not exactly comfy per se'. The environment however, was perfect and I wasn't really using this room for much anymore as gaming/living is conducted in my (much larger) living room/primary game room.

^^ Yes you read that right. Instead of a bedroom and living room set-up, I decided to have game room A and B in my house. Why? Because I am an adult forever stuck in my teenage years that I missed out on because I was too busy being a jerk. And as an adult child, two game rooms are MUCH cooler than having a living room and bedroom.

Anyhow, I present to you "Game Room B/Slumber Room"



I am happy to report a solid 4 hours sleep last night!! That doesn't sound like much I didn't sleep at all really since last sunday. It was at the point where I kept falling into brief "micro-sleeps" for moments or minutes throughout the day.

So @ both Tomara and Dice I send a BIG thanks.

And additionally @ Tomara. I know EXACTLY what you are describing by saying you feel responsible for others errors knowing you could have done something to prevent a problem. This has been a BIG issue with me teaching other people to tattoo. The responsibility of their errors being on my shoulders (and permanent on someone elses body) weigh heavily on me. Thing is, we DO have to trust people to be capable and know, ourselves, where to draw the moral line between what our role and job is vs. their accountability. The distinction is not easy for me to make, and while I love teaching I make a lousy boss (too lenient).

Ultimately I ending feeling responsible to some extent for everything that goes wrong around me no matter how illogical it may seem because I've got screws loose.
19  The Rest / General Discussions / Re: What's the haps? on: September 03, 2014, 11:25:18 AM
There is something strange about insomnia. I don't want to admit I haven't slept for more than an hour or two at a time for days because I feel it will somehow condemn my chances of finally passing out.

I

AM

MISERABLY

FREAKIN'

TIRED.
20  The Rest / General Discussions / Re: TGS 2014 General Discussion on: September 01, 2014, 04:36:37 PM
Well I suppose today provides ample reason for me to start saving for a PS4. These announcements were just too much for me to deny even if there is still well over a years worth of PS3/Xbox360/PSP games I want to get to. Maybe I can take advantage of some black friday hunt later this year and catch a deal.

21  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 31, 2014, 10:29:36 AM


Eh personally I just put whichever extractors get the character the most points on them, leave them on till they star an element, try to finish off any other elements if it was a multi element extractor, and then repeat. Has worked great for me so far. By the time I recruited Gaius (chapter 9 I think?), I had multiple characters on the verge of maxing out their orbs. Then again I am grinding like a mad man, so what do I know?


I tend to think your strategy is as good as any. That is the thing that sort of bugs me. I can't see any real advantage/disadvantage to things with the allium orb system. So long as you keep switching it up a bit here and there its more straight-forward than it leads you to believe by giving you so many damn extractor options.

On an unrelated note I just checked the DLC costumes forgetting that it would totally spoil for me any characters that have not yet joined. So now, but one post after proclaiming my intellect and stating that I am not in fact the dumbest Klyde around these parts I must now make a new proclamation. I AM IN FACT AN IDIOT!!

Thank you, carry on.
22  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 31, 2014, 05:55:17 AM
Uh, Klyde,

Code:
Her voice actress is the same, they haven't changed anything.

Reason being:

Code:
She's using a "new" inflection because Alt Milla is an entirely different character than Milla Maxwell in personality.
There's no reason for them to speak exactly the same way.

LoL.

Ok surely I am not the most intelligent community member, but you didn't really think I wasn't aware of that right? If so I feel... bummed out. I mean that was a whole plot segment. This ninja may not be sharp as a shuriken but I'm not that ignorant!

I know what they were doing with the voice, I just don't like it. It is not jarring in the same sense as say, Linca from the Ateliera E&L mind you. My complaint may even be more of an audio nuance. The voice sounds horribly nasal in contrast to the old voice to me. Like the character in question caught a cold.

Sort of reminds me of when I was a kid and there was a drastic audio shift on a cartoon I would regularly watch rendering a characters voice the same yet absurdly different from what I had grown accustomed to.

However, on the point that you brought up.

Code:
I really did like the old Milla more. Including how she was voiced. She was the prime reason I liked the last Xillia. This new Milla (at least upon first impression) comes across as far weaker in terms of her strong independent nature which I'm hoping is just a plot mechanic to allow some room for character development. In short, I'm with Jude. I miss prime dimension Milla at the moment :(
23  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 30, 2014, 10:29:13 AM
Needs more box canyons.

Precisely my sentiments. I mean it is a hallmark of groundbreaking contemporary JRPG dungeon design in regards to field exploration. Just enough freedom to look "open world" til you take 10 steps and smack into the wall of your cage.

Ok, while that was sarcasm, I do have to say I am starting to feel Xillia 2 at least made them functional with other mechanics in some respects. In conjunction with early game on foot travels and jobs, the box fields actually worked well enough to conceal their hideous monotony. Then you get to sprint and fast travel at which point the fields turned more into quasi-open world cat hunts. Point being, Xillia 2 did waaaay better than 1 in terms of making the best of a bad (lazy) design.

With that said, I need to ask you guys who are leagues ahead of me. With what logic do you guys develop your characters using the Allium Orb system??

What I mean to say is, no decision seems better than any other in terms of which extractors/elements are used most or maxed. Thus far I have been working via point priority with the goal of keeping a well rounded balance for each element so as not to miss artes and skills. My second priority then becomes focusing on element corresponding with the skills I want strongest. Is this a solid strategy or am I missing something?

^^ It has got me to Chapter 8 on Moderate setting so it can't be too bad. I just get the distinct notion I could better taking advantage of it (the whole allium orb system) better.

Some other personal notes.

-I HATE
Code:
Millas new
voice.

The end.
24  The Rest / General Discussions / Re: A Game Journal Reborn on: August 29, 2014, 10:20:39 AM
Gee golly mickey that is quite a rotation that you've got going there. Paint me impressed.

If that were my gaming agenda I'd go bonkers. It took me my whole adult life to manage a 3 game rotation. LoL.

And this week for me there was NO rotation whatsoever. I played the hell out of Xillia 2. Can't put it down.
25  Media / Miscellaneous Games / Re: Panzer Dragoon Orta on: August 26, 2014, 10:35:27 AM
Panzer Dragoon Saga was one of the few RPG's from the "JRPG Boom" that was soooooo well regarded, but really didn't resonate with me one bit.

In fact I had a better time with the original shooter personally.
26  Media / Miscellaneous Games / Re: FPS for newbie and Borderlands question on: August 26, 2014, 10:31:54 AM
No worries Yoda. Tis the thought that counts my man.

I am playing Mechromancer anyhow so its like the next best thing to multi!! Well sort of...
27  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 25, 2014, 10:57:33 AM
I gotta side with Cyril on the Ludger note. Been playing on moderate, not nearly as far along as some of you and I can already tell that getting comfortable with weapon swapping is pretty pertinent to my survival at this difficulty. Even normal encounters in some areas were not winnable without at least some basic finesse with the swap system. I will admit to really feeling ill-at-ease with it at first but now I love how attentive it keeps me whilst in combat.

In terms of Ludger in regards to the narrative, I feel like he is CERTAINLY NOT what Tales fans have been groomed to expect and love about their MC's. I see the hate for Ludger to be long lasting within the Tales communities and discussions therein for ages to come. That being said, I always tip my hat to Tales for their bold moves because they always make em work by my measure and Ludger is no exception for me.

Now let me explain. Ludger comes across as completely awkward, ill-connected, if not detatched from the rest of party to some extent. But it is this very unnatural-ness about him I've begun to love. I don't know if it was intentional, but in making Ludger a silent protag with such colorful voiced dialogue all about the rest of the cast he is becoming somewhat of a out-cast archetype to me. Thing is, Ludger is really anything but your typical outcast character.

The long and the short of it is this for me. I can't recall too many heroes who were both awkward and so blatantly "out of the loop" in terms of the main parties chemistry. Even as his friendship with the rest of the team grows, it remains evident thus far to me they have a bond (via the first game) that he just is not a part of it.

Maybe I'm completely over-analyzing Ludger's character and what they were trying to do. It is possible I am giving the writers a bit to much credit in my assessment I suppose. But screw it, I like reject-Ludger and his ADHD fighting style if for no other reason than being pretty freakin' unique. Even if unique doesn't necessarily equate to "good" in every respect it is at least interesting.
28  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 24, 2014, 10:46:22 AM
Good lord is my progression with this one SLOW!!!

There is waaaay too much to do if you decide to get nit-picky. My last 6  hours of game time has not advanced the plot even a smidge. Kitties, Character Side-Chapters, Jobs, Outfits, Allium Orb configuring, optional boss and I just killed 1 quarter of an earth day without really advancing at all.

I think I need to start curbing my appetite for optional crap, but it feels sooooo good to get shtufff done...
29  Media / Miscellaneous Games / Re: FPS for newbie and Borderlands question on: August 22, 2014, 02:53:33 AM
It's probably been said but this game has to be played with a buddy or two. The cooperation is excellent, and having more players boosts the difficulty (offset by having another player) which provides better loot.



Well Yoda no one said it to me, so I thank you. I actually had no idea. Multiplayer is a yet unexplored frontier of gaming for me. Sad thing is, with every and all games offering online multiplayer I don't even have an excuse like "no friends to play with". I simply play everything single player and always have. I need to break this habit and start seeing what games are like with other humans involved. I do however turn network mode on in Dragon's Crown so at least that is something I suppose.
30  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: August 22, 2014, 02:49:16 AM
Maybe I'm hearing it wrong, but it sounds like atleast several characters do say 'Looger'.  I can't find a 'd' in there anywhere. While it's not exactly the same, if you were writing rhyming dialogue for some charming little RPG, you could get away with it.

Nah, your hearing it right. Jars me too.

Stuck between chapters 3 and 4 because I'm a completionist and my kitties are disappointing me.

Damn you kitties! Find me stuff!!

Dice is right. Completionist-temptations are in full swing and I too have been caught up with kitties, Klutz, don't feel bad. I see many falling many hours behind with things like this. Not a bad thing, as I tend to enjoy this stuff but between this and the jobs obvious availability staring me in the face from a list I simply can't turn a blind eye to it. It is like these type of things are not optional for me. They are obligatory.

ATTACHMENTS: I am angered by the fact that characters polygons and whatnot cut through my attachments whilst they are in natural motion. I can't put a hat on Ludger and it drives me a little whacky :(

Pages: 1 [2] 3 4 ... 102


Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!