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16  Media / Single-Player RPGs / Re: Top 10 RPGs Poll on: May 27, 2015, 09:59:43 AM
Childhood challenge distortion is certainly something I've been aware of but never really acknowledged.

Oddly enough I feel like it works in the opposite direction.  I mean, I know this isn't an RPG but I played stuff like the old Megaman games when I was a kid and I do not have the patience for those today.  It's not just about reflexes or something either, it's mainly having to put up with the amount of trial and error involved.  And even if we're talking about RPGs I can recall playing some (fairly bad in retrospect) titles that had difficulty curves that were basically just broken.  Yet I would come home after school everyday and grind like crazy trying to inch forward in them.  Today I would have the sense to just drop a game like that.

One of the most extreme examples I can think of isn't entirely fair since it involves and emulator, but I was playing a translated ROM of Final Fantasy V (this was before there was any official English version) and there was a section where you're exploring a ship that had water in it I believe was supposed to cover like half your character sprite.  But my emulator didn't handle this part correctly and the water just covered the whole screen so you couldn't see a thing.  You could tell when you took a step thanks to the movement animation but that was it.  I ended up getting out some graph paper and manually mapping the entire area tile by tile based only on whether I could step in that direction or not (if there was a wall in the direction you tried to go, no movement animation).  And this wasn't a safe zone, I was fighting random encounters the entire time.  It took long enough that I felt kind of over-leveled for a while afterwards but I got through it...

I guess I'm saying I was way more persistent as a kid...

This is a real interesting point you bring up here. At least to me it is because I think you have totally touched upon what I appreciate as an adult gamer now. My whole life, gaming was really about a narrative focus to me with art, atmosphere, characters and music coming in at a close second. Somewhere along the line I became winded with this and it is now the demand of "megaman quality progression and challenge" that really seems to hold my attention.

I think, for me personally, I REALLY sucked at trying very hard at games when I was younger. Plain and simple. Now as an ADHD adult who has a  profession that places a massive cognitive demand on me daily, I'm really finding (in recent history) the singular aim of grinding to get good at a game rewarding.

The best experiences I've had with gaming over the last year or two were not with the titles I expected to love. Bloodborne, Binging of Isaac, X-Com, Borderlands and Mass Effect have really enlightened me to the appreciation of persistence you speak of Kevadu. Exercising that type of focus in gaming is one of few moments, aside from when I am doing art, that I don't feel like a hyper-active lunatic.

Maybe I am growing backward? More obsessive over the irrelevant and child-like as I go. In any event, you really touched upon something pertinent to my taste in gaming with your post. Thanks buddy.

17  Media / Single-Player RPGs / Re: Top 10 RPGs Poll on: May 25, 2015, 09:57:45 AM
At least for when we were all 13.

Honestly, this 'aspect' you're hitting on here could be a whole new topic.
I thought Wind Waker was hard [when it came out].

Childhood challenge distortion is certainly something I've been aware of but never really acknowledged.

In terms of Lunar, "HARD" was spelled "B-O-R-G-A-N" (if memory serves) as a kid.

To expand, there are actually plenty of titles that have, in adulthood, proven far less difficult. Hell, some of my re-plays of the oldies have been downright underwhelming. Breath of Fire 3, Lunar, Secret of Mana, Chrono Trigger, Earthbound, FF 4, FF 6 and both Suikoden 1 and 2 all immediately come to mind as games that seemed alarmingly easy to me now allllll grown up.

In reality, JRPGs are certainly more a trial of patience than dexterity and skill. We know this, but it sure feels and seems more evident entering my early 30's than it did in middle school.

Glad this topic slipped into such discussion as it sort makes me more cognizant of why I like the games I like now and appreciate some titles by way of fond recollections.

EDIT: Also, I suppose this begs the question of "what would your top 10 look like if you replayed em all at present". And further, "should a top 10 list be based on the game itself, or the players experience?".  Veed-eee-o G-aaaaaay-mur f-eee-los-if-izen, watch out.
18  Media / Single-Player RPGs / Re: Top 10 RPGs Poll on: May 21, 2015, 09:25:12 AM
...I don't know who that guy is...I really want to, though...
The only cool character in star ocean 4.

Why is it that everytime I see a cool redhead (who's totally way more awesome than the main character will ever be), the game is all like: "Oh, you'd like to have him in your party, wouldn't you? That's too bad! Guest party member is all you're going to get, if you're lucky!"

One ninja in particular will always stand out in my mind as the quintessential start of "cool character I perma-want" trend. Discovering I could save and keep him as a member was a hallmark of my childhood. Heck, its probably why I became I Ninja when I grew up :D
19  Media / Game Journals / Re: A Game Journal Reborn on: May 20, 2015, 03:35:55 PM
I must admit to my being turned off by being cast in a role vs. being able to do the create a character gig to be a totally shallow, superficial and close minded stance for me to maintain. Its one of those subjective hang-ups in terms of preference that I can objectively look at as a poor sensibility that handicaps my ability to enjoy/give certain media a chance.

In truth, a character that doesn't bode well with me is enough for me to pass up just about any media and sadly I'm sort of strict about my taste in characters.

Ah well, knowing our shortcomings is half the battle right??
20  Media / Single-Player RPGs / Re: Top 10 RPGs Poll on: May 20, 2015, 08:31:39 AM
Man, I'm absent for a few weeks and I miss a new "top RPG list" thread.  Lists are a guilty pleasure of mine. Late the party is better than not showing up at all though so here goes!

1. Secret of Mana
2. Mass Effect
3. Persona 3 (even though I only gave it one playthrough and my recall is fuzzy)
4. Chrono Trigger
5. Seiken Densetsu 3 (Secret of Mana 3)
5. Final Fantasy 6
6. Tales of Vesperia
7. Bloodborne
8. Persona 2 EP/IS *counting as a single game
9. Lunar Silver Star Story Complete
10. Borderlands 2

Yea, in the land of Klyde these are all RPGs although some are without a doubt heavily action. Dispute this and it shall rain shurikens of pointless subjective debate and I've stocked 99 "opinions" to dispense on the matter. In short, my definition of RPG is looser than most, I am certain.

Now moving on.

CLOSE BUT NO SEE' GAR

11. Breath of Fire 3
12. Suikoden 2
13. Tales of Graces F
14. Disgaea
15. Legend of Zelda: Wind Waker
16. Earthbound
17. Terranigma
18. Shadow Hearts
19. Dragon Age Origins
20. X-Com Enemy Within/Unknown

AND HONORABLE MENTIONS
- Wilds Arms Alter Code F
- Disgaea D2
-Legend of Mana
-Xenoblade
-Star Ocean 2
-Final Fantasy 4 *PSP remake with uber-pretty spritework
-Legend of Heroes Trails in the Sky
-Growlanser 3


NOTE: I haven't gotten to Mass Effect 2 and 3 but I would imagine they would/will fall in with Mass Effect 1. Also, I have not yet finished Bloodborne but would honestly be an utter liar if I didn't include it on the list with the potential to move on up the ranks.
21  Media / Game Journals / Re: A Game Journal Reborn on: May 20, 2015, 08:02:13 AM
Played Chapter Zero of Hyperdimension Neptunia U today. Or as it might also be known: Bounce around between UPS and Amazon to get the shipping address corrected.

You can also just say "I played Not Witcher 3 today"

(I have no interest in that series. Just don't like the idea of a sandbox RPG where you're given a specific character to play.)

God, I'm glad someone else said it!

I am TOTALLY of the same camp on the "character" thing. This strikes me as odd considering I was essentially raised on games where your cast in the shoes of another but for some reason it just turns me off completely with certain titles (the witcher series being one).

I feel like one of the cornerstones of the sandboxy-western-RPG for me is in the extra degree of immersion character creation provides. Consequently, character creation itself provides enough "comfort" for me to enjoy something that is otherwise totally outside the realm of anything I thought I'd like. Case and point, Mass Effect. I LOVED ME1 and am dying to get to ME2 primarily because of the freedom to break the mold with MC so much.
22  Media / Game Journals / Re: A Game Journal Reborn on: May 19, 2015, 07:52:24 AM
Stan Andrews - Did a woozie moo mission. Photographed a ball. Park.

Yakuza 2 - Got up to chapter 3, then I wandered around stealing locker keys. Need to do more claw game stuff.

I've wanted to get to the Yakuza games since Shen in the ye' old days of lost sega consoles.

Mesh, I swear, your remarkable talent for playing games I long to get to beyond my own current agenda is matched here only by Dice.

Anyhow. Moving on. I feel like I finally am not sucking at playing games again after the last month.

BLOODBORNE/ This game is incredible in so many subtle ways. Most notable to me ATM is how quickly I was able to pick up after my gaming hiatus and still feel so connected to the world. Its been a long time since stage design and layout had such a large impact on my experience. To expand on my praise of environments, its cool how they made such a dark and punishing atmosphere so colorful and beautiful. Not once yet have I felt bored with a lack of variety or oppressed by the style. This really is as regal and dare I say "pretty" as "dark and gothic" can get by my estimate.

As I lay down to go to bed last night, I couldn't help but think "Man, Bloodborne is like what Zelda would be if they made it for folks in their late 20's/early 30's with screwed up childhoods." 
23  Media / Game Journals / Re: A Game Journal Reborn on: May 15, 2015, 04:39:07 AM
Finally tried to get back to the gaming agenda after weeks of absence to take care of "life" and "career" stuff.

I managed 2 levels in bloodborne. I'm doing GREAT :/

Seriously need to find the 25th hour of the 8th day of the week for my sanity at this point.
24  The Rest / General Discussions / Re: What's the haps? on: May 05, 2015, 02:05:14 PM
Well I've been absent for a moment. Why, you ask? Well folks, I'm somewhat proud to report I got struck by some odd compulsion to tend to professional life for a minute. This became quasi-nutso' motivation to pull off some big things professionally.

For the last few weeks I've done nothing but work. Literally the sum of my game time only equated to about a 5 or 6 level jump in bloodborne.

I am posting and telling on myself because this is normalcy. This community is part of what I love. And if I don't take measure to reanimate this now, these last 3-4 weeks of "all work and no play" could get too comfortable for me. There has been stretches of my life where I have found no time for anything but art for periods of months at a time and while productive, totally rob me of my ability to "smell the roses" in a manner of speaking.

In short, a life without games and a life without RPGFan (even if it is chalk full of art) is no life for Klyde. But I'd be a terrible liar if I pretended for a moment that I don't have an extremely unhealthy tendency towards filling my entire waking life with what I think I "should" do and none of what I "want". Anyone with a shred of wisdom knows success only comes to he who can balance those factors. I seem to royally suck in the balance department sometimes.

25  Media / Single-Player RPGs / Re: Bloodborne on: April 05, 2015, 09:15:40 AM
Ok, this game is officially fantastic in my book. Like, I can really see myself being one of those loser fanboy types that tout this as the greatest thing that ever came into being- quality good (I harbor a strong disdain for that type on unquestioning sentiment and fandom, mind you).

This has me so wrapped up I forgot I have other games to play. So far I think only borderlands 2 briefly achieved that with me, but while this is mesmerizing, borderlands was more of a loot addiction.

All I can say that has not been said a hundred and one times in reviews is by no stretch do I find this game hard in a frustrating or off-putting sense. Beyond that crucial point (the game being fun) the pace of progress is rapid compared to most I've played. My fear of agonizing repeats of things infinitely to "get it" is unfounded. What i am getting at is you dont have to die here and lather rinse repeat if you play smart which makes this all the more rewarding. The balance between potential death and failure (which is always a real possibility) and the ability to endure, survive and triumph is damn near perfectly executed in what I've played this far.

Demon souls made me want to smash things whereas bloodborne just makes me want to get out of work and turn on my ps4 because who the hell knows what I may slay or discover next. And of course I'm going to doing all my hunting in uber-classy attire in a style that hasn't been done to death already.

If these comments come off strong or over the top in their capacity to sing praise it is indeed my aim.

Edit: at mrchoppy: if you like using the gun for stuns I suggest the blunderbuss. I just switched to it and makes stuns way easier to achieve. My motto thus far is "one enemy at a time= minimal dying". Draw enemies aggression to you one by one and kill patiently to minimize needless deaths here, at least so far in early areas.
26  Media / Single-Player RPGs / Re: Bloodborne on: April 02, 2015, 11:47:36 PM
Well after finishing type 0 yesterday I decided to give bloodborne a shot to see if it was even something I wanted to indulge. In less than a full 24 hours I've easily played for 8. I got the game, played for 3 hours took a nap and then played for something in the realm of 5 or more (basically right until I had to work). This game hooks you fast.

Mind you, this is coming from a guy who was not enticed by demon souls or dark souls. Whatever those games lacked in terms of holding my interest, bloodborne clearly has corrected from my vantage point. I honestly expected to not really like this game at all and was more curious than anything else, but paint this Klyde surprised and totally engrossed upon initial impressions.

Doesn't hurt that the character creation is freakin' great to boot.
27  Media / Single-Player RPGs / Re: Final Fantasy Type-0 HD, Rated M on: April 02, 2015, 02:23:19 AM
Ok it's official, one run is enough for me. After the last chapter and ending I don't even know what to say or think. That's probably because I am apparently not supposed to get it yet. And that my friends is bullshit.

Happy as I am that I experienced this, I will not be returning for sometime to fill in the blanks. An experience I will not forget that will sort of hurt to remember in some senses.
28  Media / Single-Player RPGs / Re: Final Fantasy Type-0 HD, Rated M on: April 01, 2015, 10:23:47 AM
Happy to see my sentiments are shared.

@dice/ I totally keep playing despite any gripes. The addictive qualities of what works are strong with this one boy. Something about the pace of the gameplay and battles just feels good in spite of everything else. I also wish for some better integration of magic and while we are at it how abouts a better way to toggle my equipped item whilst fighting!!

As for chapter 8, I'll totally sign up on the "WTF" going around. I know I'm not seeing everything but they seriously could have fleshed some this out a bit better.
29  Media / Single-Player RPGs / Re: Final Fantasy Type-0 HD, Rated M on: March 31, 2015, 09:40:42 AM
The amount of content you are barred from in this game without power leveling or doing things on consecutive plays is nuts. And by nuts I mean slightly discouraging. It is like they dangle in front of you the fact you are really only in the preliminaries from chapter 5 on.

Just got to chapter 8 and don't feel like I've seen nor completed a fraction of this game. I don't know whether to consider such a demand on the player to do more playthroughs a design flaw or clever bait.

If nothing else I can safely say the structure of all this coupled with the mechanics has made this one of the most unique final fantasy experiences to date for me.
30  Media / Single-Player RPGs / Re: Bloodborne on: March 24, 2015, 04:39:03 AM
but like with Souls is for the best to focus on it as much as you can to get the most out of it (I said that from my personal experience with the series).

I decided to heed your words buddy, thanks for the advice. This would make an awesome halloween/fall game judging from what I've seen of the aesthetic... Not a far fetched notion for me considering all the crap I have/want to play ATM.
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