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466  The Rest / General Discussions / Re: What's the haps? on: October 18, 2014, 04:35:10 PM
Instead of tattooing tonite, I am doing "professional" face painting/make up for some girls who are going to a halloween party and want to be real done up. If I have the dexterity to tattoo, I should be able to manage this right??? LoL

This is going to be interesting.

I am thankful every day for finally leaving my parent's house, I visit on the weekends and that's it ever since I went to university, never again am I going to live there.. My father is the very definition of getting furious over the most inconsequential details of all fucking time all the time.

Your a better person than me, friend. The only way my family sees me is the come visit at my home which is a rarity. I just can't EVER go back to living with family, the thought paralyzes me to be honest. I've said it before whilst discussing fAmIly MaTtErs on here and I'll say it again, family is most easily loved and appreciated AT A DISTANCE.

Then again I am strangely set in my ways for being only 3 decades old. I can't imagine living with anyone to be honest. I don't play well with others.
467  Media / Game Journals / Re: A Game Journal Reborn on: October 17, 2014, 06:19:43 PM

EDIT: I spoke too soon. Its only been a few hours and I'm already obsessing over Xillia 2 again. Looks like I can't get to lost odyssey with peace of mind just yet, as I'm fairly certain I'll be turning tales back on the second I'm through with work tonite. I'm gonna have to go to rehab for Xillia 2. The withdrawals when I finally get the last 2 endings and put this down are gonna be hard to suffer.

Hell I loved it too, a definite vast improvement and good way to make the characters feel more like "Tales characters" and less generally irritating like they were in Xill1.  I feel it's still tough to review given the amount of recycling, because it really is bad and the world of Elympios and Rieze Maxia aren't terribly fun to explore (at all), and the gameplay (while extremely concise and to the point and void of padding) only redeems so much.

Argh.  I don't know.  WHAT TO THINK>>>>??

Xillia 2 does have the uncanny ability to hook you with what it does soooooo freakin' right, only to punish you in its tedium and poor world design. Not like this bitter sweet flavor is unfamiliar in the land of the JRPG but Xillia 2 lays it on THICK. Worse yet is not the re-use of old environments (that sucked to begin with) but the demand on the player to return to each so many times.

And yet the cast, battle gameplay, intuitive U.I and charm of title keep me in love. The good outweighs the bad by a landslide for me. The only thing I cannot forgive really is the lack of new environments. Picking this up I had the appetite for some real Tales quality dungeons and puzzles. By my count there was only 1 single satisfying dungeon design in the whole game (mind you I didn't venture through the post game dungeon yet) and its ironically one of the only environments you never return to.

After a serious 2 sessions of post game shenanigans I think I'm gonna have to start Lost Odyssey while making Xillia 2 post game a weekend thing. I can see myself really burning out on it and hating it pretty fast at this point if I don't curb my enthusiasm to see it through to its final ends.

468  The Rest / General Discussions / Re: What's the haps? on: October 17, 2014, 06:04:16 PM
First the window gets smashed, then the stereo gets ripped out, and now they just went ahead and took the whole truck. Fucking cocksockers.  I never drive it since I just ride my bike everywhere, but I really think I need to move to a better neighborhood. This shit is happening way too often.

Golly friend, that is just not something you should ever have to deal with. People never cease to amaze me with scummy behavior. This very same thing just happened to a friend of mine.

Ironically I had some vehicular haps myself. I was stuck in wal-mart parking lot last night for over 3 hours because my key got stuck in my ignition. 2 bottles of grease, 2 wicked finger blisters, innumerable amounts of swearing amidst bouts of sobbing whilst I jiggled, pushed and pulled and FINALLY the key came out. The night was a real bust as a result. Never even made it to work.
469  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: October 17, 2014, 05:57:25 PM
Cyril, that info is golden my friend. Can't thank you enough. Difficulty is certainly cranked up in post game. Got my affinity up for Leia and Jude already, beat 7 or 8 elite EX bosses and figured its time to head into the dungeon.

I will say this however, post game feels preeeeettttty grind-eeee! LoL

I actually don't think it unwise to start Lost Odyssey while tackling this on the side in the interest of my sanity.
470  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: October 16, 2014, 09:42:55 PM
Well I've said it a number of times already but Xillia 2 really has a hold on me guys. Usually when I finish a game, I put it down for awhile. Rarely do I consider taking on post game challenges and usually put it off for some time.

Well I was gonna start Lost Odyssey and get to post game Xillia 2 at a later date. But I simply can't get it out of my head. For the first time, in a long time, I have moved swiftly into post game only a week or two after getting the good and normal endings. I can't even think of the last game that coaxed me into post game content immediately like this.

So on that note, what do you guys suggest I move towards first. The arena or paying off my debt? Additionally am I shooting myself in the foot here in terms of commitment? I want to get the last two endings but I don't want to sign off on another months worth of this game (amazing as it has proved to be for me).
471  Media / Game Journals / Re: A Game Journal Reborn on: October 16, 2014, 06:03:06 PM
Ouch. Not being able to change text speed is a silly but BIG pet peeve of mine. That is like on the level of an FF6 character without sprint shoes for me.

Anyhow, I moved onto post game Xillia 2 after completing the bad ending, good ending and normal ending. No one can argue post game Xillia 2 lacks content thats for sure. I don't think however, at the time being I can undertake it all. I really dedicated myself to my Xillia time and I just need a break/something new.
I've been nickel and diming Borderlands 2 but I need to feed my JRPG appetite and while borderlands is all sorts of awesome as an alternative game to play, I'm moving onto Lost Odyssey for now.

With the suspicion that I will be buying a PS4 sooner rather than later I want to get to lost odyssey so I can comfortably retire the Xbox360. Not to mention I've wanted to give lost odyssey ago since like, early june-ish maybe??

EDIT: I spoke too soon. Its only been a few hours and I'm already obsessing over Xillia 2 again. Looks like I can't get to lost odyssey with peace of mind just yet, as I'm fairly certain I'll be turning tales back on the second I'm through with work tonite. I'm gonna have to go to rehab for Xillia 2. The withdrawals when I finally get the last 2 endings and put this down are gonna be hard to suffer.
472  The Rest / General Discussions / Re: Playstation TV (formerly known as Vita TV) on: October 16, 2014, 04:25:44 PM
A)  I think this is a terrible sign for the viability of the vita and for sony's interest in handhelds as a whole.  They're all "well shit, no one is buying the vita, better figure out some other way to get them to buy it without actually buying it".

and 2) If someone owns a vita and a PS3 or PS4, shouldn't there already be a way to just magic the vita games onto the tv anyway? It would probably be super easy to just connect to wifi and get Zero Escape to appear up on the Big Screen (I mention Zero Escape specifically because of how terrible it plays without using the touchscreen, thus making playing it without an actual vita a bit ridiculous) I mean nintendo already did it with the GBA and the gamecube and that was like a bazillion (12) years ago.

Of course the whole thing is a gimmick to get consumers to spend more. But at least now I have the option to spend more and play the games the way I want. That aside, this TV option is actually the budget choice for me as I would never play hand-held anyhow (only on the TV) and Vita itself costs more.

Apparently they JUST removed a bunch of games from the compatibility list.

This^^^ is why I agree that a simple audio/video output function on the Vita itself would have been a better move in the first place. I would have bought a Vita full price ages ago if it had the functionality. So I totally have to agree with ya Glassjawsh, this seems like a somewhat illogical or overtly complex step technologically speaking.   

It is my hope that the little micro console does something independently cool or fancy to make the experience more suitable for play on the big screen in terms of audio/video. Then this whole new toy would begin to make a heck of a lot of sense to me.
473  Media / Game Journals / Re: A Game Journal Reborn on: October 16, 2014, 04:12:56 PM

Man, I played Okami to death. I know that DVDs and discs shouldn't really ever wear out, but I kind of think that my copy of Okami for PS2 had had it after a year. I was really happy when they released it for Wii, and again when they released the HD edition for download a couple of years ago.

I'm shamed to admit I never played Okami. Always really wanted to but just never got to it. That was released during a brief period in life when I was pretty much missing out on everything worth experiencing. I just missed a PSN sale on the HD release of it too :(
474  The Rest / General Discussions / Re: Playstation TV (formerly known as Vita TV) on: October 15, 2014, 06:57:31 PM
Come on Annubis, I am waiting for your official report on the new gadget!!!! Particularly curious how things look graphically upscaled from Vita to the big-screen.

I was gonna grab this myself yesterday upon release but decided to put more coin on the side for the PS4 for the time being.
475  The Rest / General Discussions / Re: What's the haps? on: October 15, 2014, 06:29:06 PM
I've always played everything I wanted across the board regardless of platform. I must admit though, I see myself becoming more and more an exclusive sony whore as the years go on. There is just too much I want to play to ever realistically get to it all and with the majority of that being offered on sony consoles its just become the natural evolution for me.

Not saying I don't want to play the next Zelda and Xeno offerings but I think the present state of the gaming industry force most to pick and choose at this point.
476  Media / Game Journals / Re: A Game Journal Reborn on: October 15, 2014, 06:22:25 PM
Finished Lollipop Chainsaw. Game was both terribly satisfying and unforgivably short equating to its biggest fault- IT NEEDS MORE STAGES!!! I could easily have been very happy if the game was double the length. I truly wish there was more reason to continue post game as some of the outfits that become unlocked are super cool but high scores and trophies just simply aren't enough to bait me into more hours. The main entertainment value was derived from the narrative itself which was incredibly well done in a trashy sort of way (strange as that may sound). I did however play enough after completion to acquire the deadman wonderland costume which is super freakin' cool.

Between finishing that and costume quest, I'm plowing through the halloween game agenda.

I think for now I'm going to go back to explore post game Xillia 2. I've only gone roughly a week without the game after playing the hell out of it since release but already feel JRPG withdrawals coming on. I almost compulsively started Lost Odyssey today before remembering I still wanted to tend to quite a bit of content in Xillia 2 including the final 2 endings.
477  The Rest / General Discussions / Re: What's the haps? on: October 14, 2014, 02:51:23 PM

I believe that if it's going to last you the rest of your life (in most cases), and possibly be on display, it should be done right.

^^^^ A thousand times over, THIS!! You hit the nail on the head. Given that fact coupled with honor and responsibility that comes with having flesh as canvas, I've never really seen any other ethical way to approach the work without the priority of "quality first". I must admit though, I am NOT the artist for everyone. I've met more than once with enthusiasts and shop owners with a strong distaste for my approach. I stopped working in street shops entirely to do strictly custom work on private clients about 3 years ago as a direct result.

 I guess they just kept yelling 'we're awesome and totally like those guys on TV' so loud people started believing them.

(And maybe I don't get tattoo's, but it doesn't make sense to me to line up for it. I mean, getting a tattoo done seems like a big deal to me, so it'd make more sense to make an appointment and not treat it like, I dunno, buying ice cream.)

I am shamed to admit that this actually happens. I've bore witness to artists actually verbalizing how great they are to validate their exorbitant pricing when in reality they can't do anything outside of a text-book mediocre tattoo. It is disgusting, plain and simple. Only in the realm of tattoos will you ever meet an artist so f***ing warped that they think themselves a picasso in leather pants when in actuality they would be hard pressed to tell you what a "complimentary" color is (yes, tattoo artists are THAT uneducated).

Now, the other problem is enthusiasts who do believe it to be as simple as buying ice cream. These folks bother me just as much as the "rock stars".

 so I tend to be in an out a lot faster than most. (this also may have something to do with tattoos hurting like a mother fucker and anyone who says differently is a goddamn filthy whore liar) but I get what you're saying. 

I agree on this note as well. Tattoos do hurt. I rarely enjoy getting or healing them, but wearing them is a different story entirely and well worth the agony for me. And of everything that hurts, linework tends to be the worst of it for most people. Generally speaking the sensation of shading and coloring is quite different and far more tolerable.

Now that I have effectively spoken ill enough about my industry to quality as "bashing" I am done bitching for the time being. Do understand guys, there ARE a lot of real respectable and ethical artists doing amazing work out there. It is unfortunate that the guys and gals doing that type of work are the exception and not the norm is my main point.

478  The Rest / General Discussions / Re: What's the haps? on: October 14, 2014, 06:35:10 AM
I hate to admit it though, while I adore tattooing, the drawing and prep work for custom stuff (especially my gaming tattoos that are not exactly business as usual in terms of "tattoo friendly" art") really feels more like work than a labor of love. The pay off is getting to do the work on skin which is why I HATE when I have cancellations.

The last guy I went to here in Indianapolis (at a highly recommended shop) quoted me $100 for a palmed sized and colorless version of Kefka from FFVI.   It would have taken him 45 minutes.  Then, after swearing up and down that he had done "graphic work for video games" before, he ended up trying to pass the project off to someone else because he thought the line work would be too difficult.  Maybe I'm just old and jaded (I've been getting ink painfully scratched into my skin for almost 15 years) But only about 5 years ago I got a half sleeve that took about 8 hours that cost me 400 bucks and before that I got a giant tree on my ribs and hip that ran me about $250.  When did tattoo guys stop being the crazy biker guys (or tiny badass ladies with pneumatic tattoo guns and artwork over 90% of their body) of my youth and morph into the pile of overpriced pretension that I see so often today?

You've touched upon the biggest problem I have with artists in my industry. And to answer your inquiry, tattoo artists thinking they are rock stars sort of coincided with the commercialism that came with the "TATTOO TV-SHOW" invention.

On an unrelated note however, you've completely missed the breed of tattoo artists referred to as "art fags" amongst the "rock stars" and "biker guys". These peculiar types have spent their careers carefully applying tried and true art theory and technique to the once somewhat crude medium of tattooing that has since evolved tremendously. You don't get any half sleeves done in 8 hours when you go to a "fag" but you sure as shit get nice work. I fancy myself one amongst that particular breed. I will easily spend anywhere from 20-40 hours on half sleeves.

In all honesty I could care less how long I take to complete a piece and will usually end up working for quite a few free hours to render things on skin the way I think they should be. The name of the game is speed when you work in a street shop. When you are by appointment only, primarily doing custom work, quality alone becomes the primary concern (or at least it should).

NOTE: Please know I meant nothing derogatory by the term "Fag" here. As low-brow as the verbage sounds, it is sadly a term artists use loosely. I disagree with this by the way.
479  Media / Game Journals / Re: A Game Journal Reborn on: October 14, 2014, 06:17:09 AM
I'll defend Mana until I croak as SoM and SD3 are my probably my favorite games of all time.

fwiw, LoM's one of my favorite PSX games, even though it's completely fucked. And SoM is one of the very few 16-bit Square games I like.

I think part of the issue I have with SD3 is that I tended to play as Hawkeye because he has the shortest 'recharge' time, but he also bounces around a lot while he attacks, making him feel really off to me. I want to say I tried playing as Lisa/Leiza/Reese/Valkyrie Jones sometime later and found her more enjoyable although by that point I started hearing about all the bugs in SD3 and kind of gave up.

I just bought Legend of Mana off of the PSN network because I sold my original copy to a buddy. I haven't played that one since release. I well over-do for another run through.

I have to say on the SD3 note, Hawkeye made for the most enjoyable play for me by a landslide. Angela could be cool if spamming magic is your thing and Kevin is also enjoyable if for no other reason than his transformation ability.

SECRET MESH NOTE: I won't reveal it here, you sir will be PM'ed ;)

480  Media / Game Journals / Re: A Game Journal Reborn on: October 13, 2014, 06:18:36 PM
idk SoM's collision detection and glitchiness were pretty bad even when it came out. I know that the game is 21 years old and all but LttP/Crystalis/SD1 all felt a lot smoother and less 'weird' to me.

Like what throws me off about SD2 and 3 in particular is that there's some slight lag between everything that happens -- you hit an enemy and it's like the hit doesn't register immediately, once the hit registers there's lag between when the damage pops up, hitstun lasts too long and it's hard to tell when/which attacks are registering during this time and what damage they're actually causing, and then you have that death glitch where a character dies, but it takes a second for it to register them as dead but you can still revive them before they die proper and then they just die again.

Basically it amounts to a situation where I never felt entirely in control of what was going on. It's not really THAT bad in SD2 but I thought it made 3 kind of unplayable after you got a full party.

unless you imported it, SD3 can only be played on an emulator in the west.  Most SNES emulators are notorious for lagging slightly, so I assume that had something to do with it.

I'll defend Mana until I croak as SoM and SD3 are my probably my favorite games of all time. However Mesh is totally correct in his criticisms and I have admit that. I have an import copy of SD3 as well and the problems of which he speaks certainly plague the genuine article and are not a result of poor emulation quality.

In fact, even though SD3 stands as one my most experiences gaming experiences (replayed again just last year), I feel the game as a whole is entirely more or less playable in terms of gameplay depending on the party selection. Because of the problems Mesh brings up, amongst others, picking some characters vs others is the difference between ripping your hair out or hardly noticing the problems IMO. An even bigger issue in SD3 is how unbalanced a party can become depending on your team selections making the game either tough as nails or a walk in the part.

So why are they amongst my favorites? Because to this day I can't really say anything nailed atmosphere, art direction and soundtrack the way Mana did. Likewise, I have to commend the concepts for SD3 even if in practice they proved epic fails. The branching class system and party selection in an ARPG were so revolutionary to me when I discovered SD3 as a kid I was simply awe inspired. The way they implemented those choices into the games narrative were simple yet terribly effective at giving the game some real replay value. Any game, not available in my native language, that baits me into playing it more than once is totally doing something right.

Also yes, Spiky Tiger can eat a dick. He's infamous as being unfair bullshit given when you encounter him and what he's packing. Fortunately, magic mostly solves the combat/supply issues by being hilariously overpowered if properly leveled.

Properly leveled magic is the answer to every difficulty you encounter in Mana. Spikey tiger be damned, some of those end game bosses could take someone hours to beat if they tried to rely on physical attacks given the poor hit detection. I also recall the bird boss in upper land being relatively retarded to land melee attacks on.

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