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466  The Rest / General Discussions / Re: What's the haps? on: May 01, 2014, 08:43:43 PM
Well the last few days officially sucked hard-core.

I needed to re-coop some mega financial losses and had to asses what was necessary and what I could part with. I deemed my Sony systems necessary and my nintendo seems sale-able. So I sold off my beloved Wii's and Wii U. It hurt.... It hurt bad...

Next I decided to "cut the fat" in terms of my backlog and sell off a few gems I figured I wouldn't get to until the year 2025. It hurt, but not as bad as the Wii U.

So then, as I wallowed in remorse for having sold some gaming junk I really didn't want to part with, the lights went out and I smelled something burning. I called the power company and told them but they said there was an outtage and not to be concerned, despite the fact that I reiterated numerous times that I smelled something frying. Fast forward a few hours later and when they turned the power back on in my neighborhood a surge cause an electrical fire to start at my circuit breaker.

The beauty of it all? After the last few days of chaos and staying in a hotel, I am home with lights on and it is AWESOME!!!! Renewed gratitude for simple things feels nice.

As a funny aside what do you guys think I did when I realized there was a fire and I needed to leave?..... Well, I grabbed my PS3 of course!!! I figured no matter where I ended up it couldn't be THAT uncomfortable so long as I could enjoy a little Child of Light.

Lovely week :)
467  Media / Game Journals / Re: A Game Journal Reborn on: May 01, 2014, 08:05:35 PM


Child of Light

I'm loving this game.  Like any good RPG, it appreciates with the more skills your characters get and the harder the enemies get.  In which case I love/hate that enemies are just as likely to screw you out of an attack as you are to them.  The graphics are damn pretty...and I don't want this game to end.

Let me join you in gushing over Child of Light.

While I was looking forward to it, I sort of expected it to be one of those titles that suckered me at face value only to prove to be another game I wish I loved.

Nothing could be further from the truth. I freakin' love it so far.

The aspects that initially felt a wee bit cumbersome and slow feel well oiled, deliberate and necessary to me a few hours in. Crafting and mechanical systems thus far actually feel worthwhile (playing on hard). And on the difficulty note, I'm real happy they let you swtich mid-game. I started on Normal and felt a tad underwhelmed, but on hard I'm quite engaged. Had I been forced to stick with normal for the entirety I think I would have an entirely different opinion about some aspects of the game in the long run.

I am going take a break from Atelier E and L and play the hell out of CoL. I simply can't help myself.

Terranigma: Last weekend I saved some plants and some birds.... good stuff. Bird boss, while not too difficult, was IRRITATING as hell to hit. I had flashbacks of running out of MP in Secret of Mana and fighting bosses with weapons to the tune of a 9 to 1 miss/hit ratio, and obsessively trying to use the bow (pure madness) because I thought it was "cool"

Let me note that any Mana flashbacks are welcome to me, even if they are bore of frustration at my inability to successfully connect attacks. LoL
468  Media / Single-Player RPGs / Re: Child of Light on: May 01, 2014, 07:22:54 PM
As Aurora I must confess here and now,
and do deem it nice,
I feel as though somehow,
I am in fact playing as Dice.

The dialogue is strange,
on this note I agree.
To read words arranged,
In the interest of whimsy...golly gee?

I thinketh this thread should now rhyme through and through.
But truth be told, Klyde sucks at this... cluck cluck screw...

469  Media / Single-Player RPGs / Re: Child of Light on: April 29, 2014, 05:42:07 PM
Wow. I just gave this a brief shot today... I think I need to put my other games on hold for a moment here. This game is gorgeous. Totally worth a little break from Atelier E&L and otherwise at the moment.

I won't get to sink my teeth into the title til later tonite but first impressions are REALLY good.

I didn't pre-order so no bonus goodies for me.

Anyone know anything about the DLC?? I'm curious as to whether I should grab the golem pack and Dark Aurora before starting the game or wait.

EDIT: I never (rarely) do 2 play-throughs of anything, which is why I am asking about the DLC now. I don't won't to get anything gamebreaking but I also don't want to miss content. An alternate outfit and an additional character seems pretty worth it to me but I don't want anything gamebreaking.
470  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: April 25, 2014, 10:00:39 PM
Xillia was so deceptive. it appears to have very open environments until you realize it is in fact just very open-like linear "tubes" that connected copy and pasted towns to one another.

That said, I loved the cast enough to totally drop 129 on the CE for Xillia 2 later this year. Am I fool? Maybe so. But an eager and excited fool for the sequel none the less.
471  The Rest / General Discussions / Re: What's the haps? on: April 25, 2014, 09:54:07 PM
Developed a migraine around 12AM last night, and it lasted till about 12PM this morning. I'm not sure if it was caffeine withdrawal or a minor case of food poisoning, but I spent the first three hours of work shivering and feeling ridiculously nauseous. Tending to think it was caffeine withdrawal since I started feeling better after getting some coffee.

Anyway I spilled coffee on my desk and it stained the cubicle walls. Oh welp. Who gives a fuck. I don't.

Took the bus down to High Street after work. Picked up some more The Make-up albums because goshdang I like this band. More fun coincidences: Hey Joe started playing on the store's radio right before I went to check out. Hey Joe is the last track on The Make-up - Save Yourself.

Walked out to UDF after that. Some girl tried to nipplegrope me or something.

Got ice cream for dinner because I'm an adult engaging in adult activities. I do enjoy me some UDF ice cream. Not really as good as Graeter's or Jeni's, but it's cozy. I think I prefer it to Toft's.

Walked back by way of the OSU campus. Stuff's leafing. The sky smells good. Grabbed an Earl Grey from Panera on the way home because wohoo Panera fuck.

I hate getting nigglegroped. And I'm jealous. The sky here smells like piss. Luckily the ground sounds pleasant enough, so it all evens out I suppose.

Ice cream? ICE CREAM!!??? I always though I would eat dippin' dots when I grew up. Guess I was wrong...

Now I'm on to beginning my quest to render wings over a very large man's back and shoulders. Then retro week-end begins. Hello Terranigma.
472  The Rest / General Discussions / Re: What's the haps? on: April 25, 2014, 07:14:27 PM


I was saving money to get my eyes whitened and a few ribs removed.  But that might be even better!!

You can join me on my quest to become a LV.99 Dark Bulimic. If you choose to be a Ana-Mage we would make a wonderful team and could co-op our way to post game Extra-Small-organ-failure. I warn you though, while it is FTP title and you will save money on that note, there is NO trophy support... the Dev's got hungry and ate em. I am still waiting for them to throw them up...

There WILL be room in my party for anyone looking to assume the role of a PicaGnome or "The Purging Paladin" as well.
473  Media / Single-Player RPGs / Re: The Atelier Series on: April 24, 2014, 07:43:45 PM


It was my biggest complaint with Ayesha as well.  For the "quality" of writing, it just goes on and on and on.  The events aren't particularly earth-breaking, just shit I'd hear (for example) from talking to my neighbour everyday.  Shame, the characters look cool, the world environment is interesting...the situations, less so.

This ^^ sums up my feelings perfectly.

I am (almost) considering dropping the title even though I'm on year 3. I will probably finish it in small doses.... that was how I made my way through Rorona.



Yes!  Can we be glad that Logy isn't some sad moody character? Or is it in turn sad that I'm surprised how cool he turned out?

 More often then not abundantly obvious character flaws are inherent to provide comfortable and available room for evolution and growth. Logy on the other hand comes to the table a balanced, logical (no pun intended), grounded and capable character. He is not idealistic, over-zealous, pessimistic, a do-gooder, nor angsty.... Logy is realistic and goal oriented. Traits I find more typical of  supporting cast members. This works as a perfect foil to Escha's downright idiocy and inherent naivety.

He truly is the saving grace of this title for me and probably the only reason I am still playing to be perfectly honest.
474  Media / Single-Player RPGs / Re: The Atelier Series on: April 23, 2014, 07:25:31 PM
I felt it appropriate to come back to this thread and express that after ample time now with Atelier E&L my opinion has dropped substantially.

I was sort of really singing its praise upon initial impressions but unfortunately the game is proving a let down for me.

I still stand behind most of what I noted that I liked about the game, however the problem is NOTHING seems to really improve or draw me in further. That is, the best development in the game thus far (up to year 3) for me has been the ceasing of tutorials.

It it was not for the stellar gameplay in terms of the crafting and the fact that Logy is a home-run of an MC in my book, I would really be hard pressed to find enjoyment in this title at present.

What I've come to really dislike so far is the dialogue. It all seems like useless and meaningless banter. I actually cringe when I see a "!" indicating a character event because I know it means more time wasted on dialogue that neither proves humorous, interesting or relevant.

And on that note, the lazy fast travel with noted event indicators seemed cool at first but has proven to totally suck the joy out of said events. At least when you need to "search" for character events there is a sense of "discovery". To just check a list and go to a marked local via fast travel is pretty unrewarding at this point...

475  The Rest / The Helper Monkey / Re: Help with winning some free stuff in a cellphone game. on: April 23, 2014, 07:16:11 PM
friend request sent sir. I will "like" said page as soon as you confirm me as an FB buddy :)
476  The Rest / General Discussions / Re: VG Art Topic on: April 23, 2014, 07:13:42 PM
I kind of like the Demon Gaze character designs... and not just in a perverted way, either.

I know exactly what you mean. I feel precisely the same about the Agarest titles (which I referenced earlier in this thread) along with (but to a lesser degree of appreciation for) the Neptunia series and a lot of idea factory/compile hearts titles.

I feel like a lot of the artists talent involved with these games far exceeds the rest of Dev teams in their respective roles. In other words, they all prove way prettier than they do enjoyable to actually play. But that is beside the point and something I already touched upon...

However, what I care to point out is that I feel it unfortunate that the artistic integrity inherent in these games gets overshadowed by the fact the content is in fact "pervy" by some peoples standards. Niche, pervy, loli or otherwise, the anime aesthetic in some of these games is downright gorgeous.
477  Media / Game Journals / Re: A Game Journal Reborn on: April 23, 2014, 07:05:43 PM
This past weekend (though I'm a bit late in the update) was awesome!!!! Terranigma (my weekend game) really is all sorts of good. Got through the initial 5 towers and moved onto chapter 2 to close the weekend.

Atelier E&L: This game is proving to be one of those titles I both hate playing but am just too hooked on to put down. Did anyone else find the assignments to be ridiculously easy? I really had high hopes for this game and it just keeps proving underwhelming by every measure for me, save the beautiful character designs and Logy himself. I am certain I will follow through and finish it but ultimately, at the start of year 3, I think I am let down a bit here. I don't expect anything epic from an atelier game but this plot is complete freakin' bore. At least Ayesha kept me interested enough with various lore and mystery to be concerned with dialogue. I actually find myself wanted to skip text in E&L just to get back to crafting...

Bastion: What can I say? I got some more cores. I re-built a wee bit more of the bastion. I had loads of fun doing it. I can't understand for the life of me why this game has yet to see a sequel or various "clones". There may not be much to Bastion, but the content that is present is damn near flawless.

478  The Rest / General Discussions / Re: What's the haps? on: April 23, 2014, 05:48:06 PM
Got to give Dincrests band a listen to today. I am calling it right now, out in the open, publicly. Pool of thorns will see major success someday baring some retarded unforeseen break-up. I played in a band in the past and have been involved with quite a few local rock acts but Din's band is, without a doubt, a cut above what you typically hear.

The Chromatic prediction has been made, we have a genuine rock star in our midst folks.
479  The Rest / General Discussions / Re: What's the haps? on: April 20, 2014, 10:48:21 PM
As I was busy abusing the hell out of my body today (again) the thought occurred to me... I haven't seen Yoda on here in quite awhile. I miss him. Good peoples he was/is. I hope he is enjoying the Lunar games he bought from me...
480  The Rest / General Discussions / Re: VG Art Topic on: April 20, 2014, 10:33:27 PM
Thread of the year right here. Calling it now.

I see myself returning to this thread quite a bit as I've a lot to share and say on the subject. But to begin...



I don't really care as much (or as hard) for Megaman as most do, and I suck at the titles I have played.  But I love the artists who work at Capcom,

I must comment in agreement here. In fact EVERY time I've found myself attracted to playing the X franchise it is purely due to the art. It usually only takes a few stages for me to remember I don't care for mega man, robots, or anything (with the exception of zero). I know I will perpetually search to connect my love of the art with actually PLAYING the games. I've even fallen victim to occasionally indulging Street Fighter titles for this very same reason.

And on that note, the ultimate example of my love of art NOT coinciding with my love of the gaming experience has to be Agarest Wars.





Both the concept art, and in game styling is top notch. The gaming experience itself is anything but... I tried so hard to love this series for the art but it just didn't happen.

Now when my love of art and style is in line with my love the game itself it equates to gaming perfection for me. With that in mind, here is one of my favorite Mana illustrations.


The beauty of the Mana art to me is the result of uber-dynamic color palettes in everything from NPC's to environments coupled with an almost DarkCrystal/Hensen meets anime "mood" to the whole package.

There is a TON more I want to share and express on this subject but I'm pressed for time right now. I will return later/tomorrow and probably the next day to give this thread proper attention.
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