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338728 Posts in 13864 Topics by 2217 Members
Latest Member: milz
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511  The Rest / General Discussions / Re: The NEW Game Journal on: December 22, 2013, 05:56:34 PM
Suikoden 2 is utterly awesome...

I am so enthralled searching every nook and cranny for more characters.... although it sure does slow down advancing the story.

This weekend has been real productive for my "Noelle Army" of "Eden" castle. Humphrey and Futch have been secured. I FINALLY recruited Stallion (my all time favorite elf by merit of how quickly he lets me zip around) amongst a slew of others.

Wakaba in particular is fun simply for his battle sprite animations which are remarkably "street fighter"-ee.

I clocked 26 hours playtime in a about a week (that is a lot of game-time for me). I am hooked.

Aeolus sir, you were right. Focusing on this game was a GREAT move. I DID not ruin christmas with the spoiler last week... catastophe averted.
512  Media / Single-Player RPGs / Re: Are turn-based console RPGs officially dead? on: December 22, 2013, 04:46:23 PM
I've always viewed the grinding for levels in RPGs the great equalizer. That is, it allows one to move forward even if they cannot progress with clever strategy alone. I call it an "equalizer" because it enables a less adept gamer to still progress. So yes, most old turn-based RPG's can be played through with a spam of the attack button and few spells without much thought. Additionally you can easily break the difficulty by exploiting items and various mechanics.

The pay-off in not breaking games?... Well, in my mind it has always been the pace. If you can effectively utilize "strategy" to allocate resources and battle effectively you can generally move the story and plot along MUCH faster. So ultimately (for me personally) the whole experience is more enjoyable.

What I am getting at, is this. The turn based RPG's of yesteryear were unique and cool in the sense that you got enjoyment from them proportional to your cognitive efforts. Think your way through a tough game and move through a sweeping narrative swiftly and you feel like you've been engaged in a 20-30 hour chess match and WON! Conversely you can sit back and be lazy, spam a command and spend hours maxing stats and feel as though your moving along at a snails pace doing little more then reading a story book r...e....a...l.....l....y.....s.....l.....o.....w....

Now, of course some games have suffered design flaws or lazy mechanics that cause you to rely on cheap trickery to survive. Plenty of games can be referenced to that end of things... But games like the sega CD versions of Lunar 1 and 2, Breath of Fire, some of the earlier Final Fantasies (to an extent), prove reasonably demanding in terms of focus and decision-making to survive if you don't rely on grinding.

The point here. As I said, the cool part about the RPG's from times now since past is the fact that the experience can be vastly more enjoyable and different depending on your efforts in terms of gameplay. RPG's now require what...? Time sinks to aquire trophies, DLC for the extras, and a FAQ to stand any chance of getting a "real ending".

EDIT: Could you imagine a new home console current gen Suikoden? Imagine how they could milk the DLC for that if they chose... 1.99 a star... .99 cents for castle accessories and whatnot... who knows maybe even 108 .50 cent alternate outfits.... the best ending could end up costing you as much as a console!-LoL
513  Media / Single-Player RPGs / Re: Are turn-based console RPGs officially dead? on: December 20, 2013, 02:47:25 PM
I call BS. Action and action adventure games were around long before the turn based RPG.

Nope.

That said, I still love turn-based games and don't really consider action RPGs to be a replacement.

That was a neat little tid-bit of RPG history there, Kev. Thanks.

I don't know or care much for why console RPGs had turn based systems to begin with, I'm just glad someone implemented the concept and gameplay mechanic and it caught on.  In truth, to me, it seems like a dull and ineffective gameplay mechanic conceptually that would be experienced more as a chore then a "game" per se'...

... Yet nothing could be further from the truth IMO. I too am of the persuasion that NOTHING could replace the classic style of turn based combat. It scratches a particular "itcH" that only "it" can, for me.

I'm not saying other games are not fun. I am however saying that no other games feel like they fill the need for turn-based IMO.
514  The Rest / General Discussions / Re: What's the haps? on: December 20, 2013, 02:31:58 PM


They gave me percocet and ibuprofen. I won't take the former unless absolutely necessary.

Good call man! Let me tell ya what, percs were my first love. Its been well over half a decade since last we met but at a moments notice I can recall their "flavor" like it was yesterday. That is, without a doubt, an uber-effective med for many... Whilst for others such as myself, it is best avoided. Taking opiate based painkillers will result in a consequential "down" once meds are ceased regardless of your tendency toward addiction though. In other words, once chemical dependency begins with regular dosage (doesn't take long) no matter WHO you are, you will be cranky without them for a spell.

Long and the short of it... I salute your decision sir.

515  Media / Anime, TV, and Movies / Re: Classic Christmas Episodes on: December 19, 2013, 04:48:14 PM

Nan and I tried to watch that last year. It was horrendously boring, and takes way too long to introduce Santa into the mix.
It's not even good in a bad movie kind of way. It's just plain bad.

Entertained the hell outta me.... I don't remember Santa taking that long to enter the picture.

Then again I also LOVED hyperdimension neptunia mk2 and sailor moon so what the hell do I know? LoL
516  The Rest / General Discussions / Re: The NEW Game Journal on: December 19, 2013, 04:34:22 PM
Having started in the library at 9:00 last night, I finally finished 999 at 1 a.m. That was a looooong ending. I liked it though, very sweet and very mind-bending. It's a bit of a paradox: if I had known the plot involved... well, the things it involved... I would have played it a lot sooner, but then the discovery of the truth would not have been nearly as thrilling. Now I just have to somehow hold myself back from diving right into VLR until I've gotten a couple more games off my plate.

Klutz, you are killing it with gaming accomplishments lately judging from the gaming journal here. I wish I could say I was moving along at your pace with Suikoden 2 but my story advancing is interrupted with my constant feeling that I am "missing" something. Seriously... I spent like 4 hours straight last night looking for recruits.... I WILL HAVE 108 stars dammit!
517  Media / Anime, TV, and Movies / Re: Classic Christmas Episodes on: December 19, 2013, 04:29:39 PM
I can't believe I forgot to mention this when I saw this thread....

I only discovered it last year, so it holds no nostalgic value for me, but it became in an instant favorite by merit of its weirdness.

Thats right folks, I speak of Santa Claus Conquers the Martians!

If you have not entertained this... uh... "quality" christmas flick..*ahem*.... You are doing yourself a great disservice.

Also if someone already mentioned this I apologize, I forgot to check before posting this. However, even if it were mentioned, IT IS WORTH SAYING AGAIN!!!

EDIT: Strangely enough just about any Monty Python reminds me of christmas for some reason... I don't know why.
518  The Rest / General Discussions / Re: What's the haps? on: December 19, 2013, 04:15:21 PM
Yes, best wishes, even minor surgery terrifies me, one of my phobias I guess

I agree. I don't even like getting a tooth drilled, and if I can I will always opt to go without numbing agents.

@Dagger/ I believe today was/is your "day". I too, wish you only the best of luck and an uber-quick recovery. You are in my prayers, friend.

And now for something completely different....



Meet GOLDAR!!!!
(of no relation or association to the Goldar from the Power Rangers, this guy is MUCH tougher and intellectually far superior)

@ Dagger (again)/ Goldar also wishes you well! (He told me he'd cut my gizzard if I didn't relay the message)


EDIT

Goldar and the Crystal Knight are buddies by the way.

519  The Rest / General Discussions / Re: What's the haps? on: December 18, 2013, 06:50:23 PM

That lasted for a while too
=P

I hear ya my friend. That Exorcist phobia prevented me from being able to venture to the second floor of my house for like 4 years... Literally from about the age of 5 til roughly 9 or 10 I thought for sure Linda was upstairs just waiting for me.
520  The Rest / General Discussions / Re: What's the haps? on: December 18, 2013, 03:37:41 PM
Das ist sehr wunderbar, Klyde!
Amazing Klyde!  Love the soft colours and gold!

I just forced myself to sleep for 14 hours and I still haven't fought the bug.  I had a flurry of trippy "sick-induced dreams" though.
very, very nice!

Thank you guys (kindly). I have to say,  for the few years I've been making these things, I have always thought them rather ugly. I make them because other people like em. Not cause I do.... but these "knight" style dudes are cool to me. I don't wanna sell them!! Hahaha


@ Dice/ I HAAAATE fever dreams.... I still remember one baaaaad one I had since I was a kid. Terrible f'ing things.... You have my sympathy and well wishing.


EDIT: So after I posted that, I thought about it..... I think its rude to leave you guys on that note without disclosing the grim details of the fever dream which I am referring to. So here goes.

As a young child I saw the first exorcist flick when I was way too young for that type of thing (pre-school age). Totally screwed me up psychologically.

Anyhow, the dream... I was swimming in the ocean and linda blair kept trying to drown me. The Ultimate Warrior (from 80's pro wrestling fame) came to save me. Linda turned into her demon possessed form, killed the ultimate warrior and proceeded to eat his arms.
521  The Rest / General Discussions / Re: What's the haps? on: December 17, 2013, 06:20:52 PM
Say hello to Klyde's Crystal Knight!!! Muahahahaha!!!




522  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: December 16, 2013, 08:40:58 PM
I'd be down for puzzles in dungeons as long as it's not like in Innocence R where you can get random encounters in the middle of a puzzle. That's just annoying.

You just hit the nail on the head sir.

I can think of very few gameplay mechanics that agitate me more than random encounters while solving puzzles.

Can you imagine if you had random encounters during the final light puzzle in Graces F (sand country underground ruin dungeon place). The exact location name escapes me but I KNOW you guys remember what I'm talking about.... if there were random encounters during that, I would have been stuck for days....
523  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: December 16, 2013, 06:16:29 PM


Oh, and please, please, please return the puzzles to dungeons.  I'm a huge sucker for dungeons with puzzles, which is probably why I enjoy Wild ARMs so much.

THIS!!! a thousand times, THIS
524  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: December 16, 2013, 04:03:57 PM
Just went and saw the Desolation of Smaug

Basically this...

The Hobbit: Desolation of Smaug

In some ways I felt this was better than the first, in some ways I felt it was worse.

Ways it was better:
- Tauriel
- Action sequences were about half as silly as they were in AUJ and twice as badass. The action sequence as they were heading down the river is a particular delight with just the right balance of absurdity and spectacle.
- The soundtrack was leagues better than it was in the first. In the first it was moody Lonely Mountain theme, somber Lonely Mountain theme, ominous Lonely Mountain theme, action-y Lonely Mountain theme and a couple of tracks you might remember from the Lord of the Rings. Desolation of Smaug on the other hand has a slew of brand new tracks, my absolute favorite being the theme of Laketown.
- Tauriel~ <3
- Really nifty effects, it was nice to see Gandalf finally doing wizardy things other than the occasional weaksauce spell. One effect in particular in Don Guldur (you'll know the one) was absolutely fantastic despite just being thrown-in foreshadowing/fanservice.
- All in all, just a better flow with less moments that felt dragged out (though there still are quite a few)
- Did I mention Tauriel? She's pretty awesome. And quite lovely.

Ways it was worse:
- A lot more pointless *nudge, wink* cameos and references to Lord of the Rings.
- There was one thing in particularI wanted to point out and that was the way it ended, it left me feeling like nothing significant really happened and highlights the silliness of making The Hobbit into a trilogy.
Code:
Even though a trilogy is telling one long story, each entry in the trilogy should be telling it's own story. Anyone can tell you this, and all the good trilogies do it really well. Calling this 'the desolation of Smaug' and ending it before Smaug is properly dealt with just makes the whole movie feel like 3 hours of filler.

I do however want to echo the well orchestrated action sequences were done REALLY well IMO.

The only point I disagree with is the fact that I actually like how they are padding it out, including crap and stretching it into a somewhat unorthodox trilogy. While I certainly find most peoples complaints about the move justifiable, I have yet to really feel like anything that has contributed to the length of the trilogy to be irrelevant. That is, while they clearly are stretching things, they are doing so with quality material that adds to the films narrative.

Ok.... so MAYBE the dwarves introduction at the beginning of the first film felt longwinded.... but everything there-after felt like it fit JUST RIGHT for my taste.
525  Media / Single-Player RPGs / Re: Final Fantasy X/X-2 HD Remaster, Listen to his story again... on: December 16, 2013, 03:50:14 PM
http://www.siliconera.com/2013/12/16/final-fantasy-xx-2-hd-remaster-collectors-edition-announced-north-america/

FFX Squeenix CE.

Yea... what is that like, basically, 30-40 buck extra for an uber-fancy soundtrack? The force is weak with this one for me...

I feel like soundtracks should be a given inclusion for CE's. I want some extra goodies Square... Even your freakin' XIII-3 pocket watch tempts me more than this.
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