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338771 Posts in 13865 Topics by 2217 Members
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526  The Rest / The Helper Monkey / Re: Xenoblade Help on: December 16, 2013, 03:46:55 PM
I havn't played it since I reviewed it. It's all gone completely out of my head.

Glad to know I'm not the only one who experienced some difficulty with xeno-recall  whilst trying to tend to Dice's question... When I forget things about games I play I feel fearful that I'm "losing it" or something. Truly, it causes me anxiety. Its comforting to know, in some sense, I am not the only one who "forgets" a bit.
527  The Rest / General Discussions / Re: What's the haps? on: December 16, 2013, 03:42:41 PM
Snow smells like smoke to me but it makes me think of attack and midnight and the squealing crunch underfoot is the kind of bone-and-teeth vibration calling up distant ghosts and memories and the feel of sprayed-light banked off tinsel, flickering lights in rainbow swirling, and sitting in the backseat of the car when I was fine and never heard anything more melancholy that Silver Bells. They way a nursing home smells -- the way a church goes unhinged -- the reflection of pine trees on the lake and sunset and the house lights from the opposite bank. And highways. Christmas is the time of year when this world and the next briefly overlap and I just want to enclave myself out under the sofa till it passes.

That was perplexing Mesh.... and beautifully visual as well.... *I golf-clap for you*
528  The Rest / General Discussions / Re: The NEW Game Journal on: December 16, 2013, 03:38:57 PM


Focus on Suki 2.

As long as you know that time crashes at the end of XIII-2, you'll be up to speed for XIII-3. Besides, Suki 2 is definitely the better game (even in spite of all the bugs).

Thank you kindly for the advice my friend! I guess I need someone who's intellect I respect to condone my inclination to "break routine" here. LoL

After thinking it over I'm gonna be flexible with myself and heed your advice here, focusing on Suikoden 2. My "rule" in this particular case will be to start moving through Final Fantasy around christmas next week.

That should allow me ample time to finish XIII-2 I think.
529  The Rest / General Discussions / Re: The NEW Game Journal on: December 15, 2013, 06:19:59 PM
Having a REAL hard time pulling myself away from Suikoden 2.

The weekend is almost over, and while I intended to keep suikoden 2 my weekend game and start FF 13-2 as my weekday agenda, I am beginning to think that is not a smart move...

The story is Suiko 2 just grabs you and doesn't let go. Even in spite of the horrible spoiler I ran across (ruined a major ending event on myself) it is clear to me now there is GRAND amounts of plot to enjoy here. That single spoiler was minor in grand scheme of the narrative content (thank you to Aeolus again for reassuring me of that fact).

So how about some advice folks? I really want to start 13-2 so I could finish it by the time 13-3 comes out. Do I divide my efforts or focus on Suikoden 2? Normally dividing my attention between 2 games is easy... but in this case I find it hard to not think about Suikoden 2.... while I am driving, working, sleeping and eating at this point.... I feel like this is one particular case of a tale that is meant to be digested in a game-a-thon type fashion of 3-5 hour play periods without interruption but I don't want to burn myself out.
530  Media / Anime, TV, and Movies / Re: Classic Christmas Episodes on: December 15, 2013, 03:33:05 PM
Tooker, that list is AWESOME!!! It will be playing in my house all this week in my efforts to "get in the spirit". I thank you.
531  The Rest / The Helper Monkey / Re: Xenoblade Help on: December 15, 2013, 03:23:43 PM
I responded to you over in the journal because even though I saw this last night, and I played through Xeno start to end, I am ill suited to answer your questions.

Truth be told, I LOVED XENOBLADE for the narrative and characters. But I'll be the first to admit that I never really "got" the meat and potatos of that game (in a manner of speaking.)

A technically sound player could answer your questions "correctly".

But if you want Klyde's simplistic and broken answers here they are...

1) I ignored the finer aspects of crafting and just combined to MAKE SURE I started with a percentage that damn near ensured I would create what I was aiming for. When it came to selecting my shooter and engineer I just picked characters with highest affinity. While the affinity rating doesn't impact the creation process as much as selecting characters based on their bonus and flame you will discover combinations that work better than others through trial and error via this method. This is all I did, and then I stuck with the winning creation-teams I discovered through trial and error.

2)If I recall that is mission specific. As in some you do, some you don't. I do not however recall it being difficult to differentiate between the two.

3)Here is how I handled visions. A) See a vision of death B) Run over to character and cue an action or command that cancelled the enemies, healed allies, or changed the enemies target (I remember using sleep inducing techs, attacks and spells as well as whatever the Xeno equivelant to taunt was).

4) Just avoid the high level enemies. You will be returning to locations throughout the game. Some of those enemies are still capable of dwarfing you even while you are tending to end-game quests.

XYZ) No advice on general battle tips. Its been a hair too long to remember precisely how I handled battle I'm afraid. Sorry.
532  The Rest / General Discussions / Re: The NEW Game Journal on: December 15, 2013, 03:08:27 PM
Played a lot of Xenoblade today!

I have no idea what I'm doing.

To be honest Dice, I really didn't understand a great deal of the mechanics fully and still managed my way through just fine.

While I grasped things like gem crafting and whatnot, I more or less just picked characters based on their affinity rating and combined crap to start with percentages that ensured I was gonna create what I was aiming for. In other words, I ignored the fact that you are selecting a shooter (controlling bonus) and engineer (controlling flame).

This, and other such mechanics were a wee bit too complex for my taste. The brilliance of Xenoblade is whether you mico-manage like a champion and tend to every quest there is OR you simply keep moving and enjoy the narrative you can still meander your way through things and enjoy the story.

I spent the first 10-15 hours I played bogged down with doing quests and trying to grasp everything before deciding to just move on and throw caution to the wind.

Ultimately that is my advice. Do the convenient quests to start, DO NOT FEEL THE COMPULSIVE NEED TO BE A COMPLETIONIST (as I did) and as you move along things will make a great deal more sense and prove less intimidating through just simply playing.

The folly of Xenoblade is the content. There is so much you can get lost/caught up in with very little relevance that you cam easily play certain areas for many many hours without advancing the story an inch.
533  The Rest / General Discussions / Re: The NEW Game Journal on: December 15, 2013, 03:00:31 AM
Klyde let us do a FF13 sleepover.

No smoking.

No smo... What!!!?? Blasphemy.... *takes a puff*

NOTE: I truly am smoking as I type this

FF13/ I want to add to my aforementioned advice. I can't recall how I did it, but I totally screwed myself in how I built my party. By the end of the game I had to essentially restrict myself to a particular three person team to survive. In other words, be careful how you level and evolve your team or you'll end stuck potentially forced to use characters you may or may not be fond of. In my case I had to always use Fang, Hope and Lightning even though I favored Sazh and Vanille.
534  The Rest / General Discussions / Re: The NEW Game Journal on: December 14, 2013, 08:20:42 PM
Tearaway and 3D Land are big fun.

FF13... certain parts drag on but I love the story, music, cutscenes, and combat.



Ahh good to know I'm not the only one playing FF-Catch Up! LoL

I myself plan on trying to knock out FF13-2 before lighting returns comes out even though I am doing a Suikoden 2 playthrough before I get to that.

As for 13-1, my only advice is NOT to get lazy with the plot. This game demands your focus and a wee bit of study to really enjoy the narrative. To take it in as the game erroneously presents it to you will cost you a fair amount of understanding what has the potential of being a really decent story. Read the data logs and if dialogue starts to sound like a foreign language take the time to read up online on what you don't get until all the convoluted terminology makes sense.

I DID NOT do that and missed out on a ton. In all honesty I didn't grasp what the hell was going on by the end of the game and it really damaged the "fun factor" for me.

535  The Rest / The Helper Monkey / Re: No e-mail notifications anymore? on: December 14, 2013, 06:01:34 PM
Well no luck so far... tried an alternate hotmail address. Still no notification.... Just set up a gmail address and I'm keeping my fingers crossed. Sorry to double post BTW, it just seemed inappropriate to make this an EDIT of my last post.

EDIT: Success!!!! Screw you hotmail!!!!! GMAIL FTW!!!!!
536  The Rest / General Discussions / Re: Completion List 2013 on: December 14, 2013, 05:51:53 PM
Well, I suppose it is time to drop my meager list. Here goes...

The List

X-Com
Ni No Kuni
Hyperdimension Mk2
Atelier Ayesha
Persona 2 Innocent Sin
Persona 2 Eternal Punishment
Wild Arms Alter Code F
Seiken Densetsu 3
Tales of Xilia
Secret of Mana
Kingdom Hearts Final Mix 1.5 HD (no chain of memories yet)
Asura's Wrath
Chrono Trigger
Zelda Wind Waker HD
Disgaea D2
Teenage Mutant Ninja Turtles: Turtles in Time
Persona 4 Arena
Dragons Crown (no post game stuff)

Biggest Personal Accomplishments/ Playing Eternal Punishment and Innocent Sin back to back. Loved the narrative enough to string me through the intensely grueling gameplay. Also, making my way through Kingdom Hearts HD in spite of distaste for disney.

Evolving as a Gamer this year/ I have had a real problem in the past with games... I love em... but I was never able to play more then one RPG at a time. Call it compulsion.... this lead me to always being torn between playing something "new" and entertaining my constant urge to go back and experience things I missed or re-experience things I liked.

And then it happened... enter RETRO GAMING WEEKEND!!!! Crafting a simple routine of playing past gen titles on the weekend and current gen games on weekdays has made my gaming all the more enjoyable. I find this schedule not only has somehow enabled me to play more games, but enjoy them more effectively. When I would do one game at a time it would eventually grow stale and I would find myself almost always pounding through the latter leg of a title just to start a new one. The Retro-Weekend routine keeps it nice and fresh for me.
537  The Rest / General Discussions / Re: The NEW Game Journal on: December 14, 2013, 05:15:44 PM


Actually, that sequence break is well known as a notorious power leveling trick that makes the majority of the game a cakewalk (not that the game is that hard to begin with; tactical battles aside), and makes actually completing Clive's sidequest a hell of a lot easier since getting a gameover allows you to keep your levels and experience and nothing else (especially the time elapsed from the point you died at to your last save).

Oh cool! Good to know for the future if I ever feel the need to re-play.

On the Clive note, I don't need to complete his time restricted sidequest to recruit him, correct? I just got to Muse (2nd trip) and made sure to see him both in the alley and then at the front gate with Elza and acquired the sound setting. I scoured the town to ensure there was no more events to trigger, talking to every NPC top to bottom. It IS safe to move on now right?
538  Media / Miscellaneous Games / Re: Super Mario: 3D World on: December 14, 2013, 05:08:34 PM
I totally forgot to make my way here to rant (briefly) about this game until I saw the GOTY thread over in general...

Picked 3D world up two weeks ago. As someone who was not a Mario fan before, I sure am now. Let me also say I typically hate platformers. This is one of those games I can't imagine anyone not enjoying to some extent.

I love the blend of uber-modern visual coupled with so many elements of the Mario I recall from my youth. From the soundtrack to the characters and level design, everything gels and culminates in an experience on par with the Mario games I played as a kid. The difference here is, this is far more accessible and (especially early on) a great deal less rage-inducing for someone who sucks at platformers, as I most certainly do.

I feel like this should be called Mario Brothers 3 Part 2. LoL

539  The Rest / General Discussions / Re: RPGFan Member's Game of the Year - 2013 Edition! on: December 14, 2013, 04:25:50 PM
GOTY2013/ Ni No Kuni

Yea, so I may be jumping on a bandwagon here... Ni No was not downright AMAZING, but the competition for GOTY this year just is not that fierce IMO. I played the game with a hard copy of the spell book which really added a neat immersive angle to my whole experience. The big fail here was the fact that the spell book should have been included with the game and NOT a under-produced and consequently over-priced collectors edition.  

2013 was interesting in that a great deal of great games came out. None proved exceptionally stellar to me though.

CLOSE BUT NO SEEEEEEGAR (as they say)/ Zelda Wind Waker HD and Mario 3d World


I came into 2013 neither a Zelda nor a Mario fan.... I am entering 2014, having been proven totally wrong in my assumption that neither franchise could do anything that excites me. These 2 games, coupled with the Wii U hardware itself, got me back on board with Nintendo. In all honesty, it is the happiest I have been with the big "N" since super nintendo.

ONE MORE HONORABLE MENTION/ DISGAEA D2

Ok. I love disgaea. And this title did a lot of things right for me. It, unfortunately, did just as many things wrong. Seeing Laharl, Etna and Flonne take center stage again was awesome.... but that truly is where the awesomeness of the narrative ends. While Flonne and Etna see a wee bit of humorous development, Laharl is about as singular and static as a character can get. My other narrative gripe is the lack of cameo's. If you are going to do a direct sequel to Disgaea, I want to see the defender of earth dammit.

Gameplay took too many sharp turns and fell pray to the problem I have had in the last 3 disgaea games. By the end of the game I was able to wipe out full story maps with one caster. Yet, in D2, couldn't even touch the final boss. I feel like a fool for arguing the game felt more balanced to me that other disgaea's because by the last chapter I was CLEARLY mistaken.

KLYDE's RETRO GOTY199...errr...2013/ CHRONO TRIGGER

 Just replayed this and it really is one of those games that lives up to all the praise it receives. From comforting and cute Toriyama visuals to the greatest soundtrack I ever experienced in my youth, Chrono has it all for me.

KLYDE's RETRO RUNNER UP/ SEIKEN DENSETSU 3

Some may argue the gameplay and mechanics took a step down from the first SNES SoM (Secret of Mana 2) but I personally felt the class system (I am sucker for palette swaps) ability to select an MC and companions and difficulty make it an overall improvement. Once again (like Chrono Trigger) a spendid soundtrack and graphical masterpiece (from its era) makes this title drip with a bit more Mana magic for me than its predecessor. The biggest flaw???? A padded second half of the game that demands you revisit and run through all the dungeons again with zero plot development was a real drag...

BIGGEST DISAPOINTMENT / TALES OF XILIA


Xilia was not bad. What Xilia was, was VERY dull in contrast to my expectations of a Tales game. A bitter sweet experience considering I loved the cast. All in all I would take Xilia over quite a few other games but it was weak in nearly every respect that other tales games shine.

540  The Rest / General Discussions / Re: The NEW Game Journal on: December 14, 2013, 01:57:23 AM


Wait. I think I remember what you're talking about now. As long as you didn't complete their quest, Futch and Humphrey will still be waiting for you at the foot of the mountain (this is of course, the reason why I told you to not worry about collecting the 108 SoD until after you hit N.Window). Although, if you did complete their quest before getting your headquarters then that's beyond what I did in my two runs of the game.



Yes sir you hit the nail on head. That was exactly what I was talking about. I really wasn't trying to not heed your advice... my tendency toward exploration just bested me really... the world Suikoden 2 is soooo vast in contrast to 1. I simply couldn't help myself. Next thing I knew I was indeed involved in the Humphrey/Futch quest and getting my ass handed to me. Enemy level aside, NPC dialogue lead me to believe I had screwed up the proper "order or operation".

And no sir. I did not complete their quest. In spite of all of Humphrey's import-data-might I failed.

When I checked to see if I could leave and return to the quest later when I was supposed to, or if I indeed needed to reload an earlier save (i always play it safe) was when the dreaded spoiler was glimpsed.



As for major plottage, oh hell yeah. This is a numbered Suikoden game after all, even with 108 recruitable characters there's still plenty of death and destruction to go around. The one big thing that you can change (aside from the description you gave) depends on whether you run from Tinto or not, and if you decide to, then how far you run to.

And if you're really worried about Christmas, don't be. If Fox News' War on Christmas can't ruin the season, I highly doubt you'll be able to do anything to it on your own (and if something does happen, just remember: There's always X-mas).

THANK YOU!! That was exactly what I needed to hear to keep me motivated and not feel as though I was embarking on a chore of a play-through for my "holiday game".

I'll never forget going to gamestop and having everything about Richard spoiled on me for Tales of Graces F.... It seems to have left me with PTSS (post traumatic spoiler syndrome)... unfortunately there was NOT any other major plottage in that game and that spoiler really did dull my enjoyment of the title considerably.
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