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586  Media / Game Journals / Re: A Game Journal Reborn on: October 06, 2014, 05:06:38 PM
@ glassjawsh: Just stop doing sidequests and progress the story. There's only a small number of them with a time limit, and you don't reach those for awhile (and the ones with time limits actually develop characters. They're also clearly marked as having a time limit). It's entirely possible to spend ten hours on the game without actually starting the story /at all/, but that doesn't necessarily mean you should.

This. You can pad your clock with a whole RPG's worth of playtime doing quests that you'd naturally accomplish just moving along with the natural flow of things. Don't feel as though you need to jump on quests immediately as they become available or you won't see narrative but in dribs in drabs spread hours part. Likewise, when you finally get to the end you'll see your clock read 150 hours when you KNOW it could have easily read 80 had you played differently, whilst still having completed just as much content.

XILLIA 2/ I'm sick of saying I'm at the end and still doing optional crap but uh... I'm still at the end doing optional crap.

All Zombies Must Die/ I think I am developing a love for twin stick shooters. Or at least this one. Highly addicting treasure. Very challenging single player but not to a frustrating degree. The chainsaw feels so good to mow down mobs with while quirky "Adam's Family" sort of tunes play. This could be, by my estimate, the epitome of mindless fun as far as PSN games go.   
587  Media / Game Journals / Re: A Game Journal Reborn on: October 04, 2014, 06:38:54 PM
Did the Xenoverse beta today. Glitchy (as was to be expected) though it was, I actually think they are making a good game here. It is a DBZ's fans wet dream. The character creation system in particular is very promising. Its high time they offered they DBZ fans a rewarding game experience that builds upon the franchise rather than simply re-telling the story which is precisely what they seem to be aiming for here. Now as for what I really liked... the gameplay is VERY intuitive. Almost in complete contrast to any 3-d DBZ fighter I've played thus far, it feels very approachable and fun for someone who sucks at fighters (me!!)

XILLIA 2/ I can't stop. Been ready to be done for the better part of week and I just feel the need to still max my job level. Why? Do I think I'll get anything???? No, not really. Its purely compulsion at this point. So its been job after job after job as I can't really find any other content left to tend to.

^^ this is usually the point where I throw in the towel and blitz the final dungeon to put the title to bed. I'm not gonna do that here. I'm going to bide my time with this one for a change.

588  Media / Single-Player RPGs / Re: How long to beat an entire series on: October 03, 2014, 06:08:40 PM
Dear lord I take my time on games

^ Also my reaction.

Especially the FF titles. I clocked at least double everything there.

It is really nice to hear other people say this. While not exactly ashamed, I've been wondering for ages if there is something seriously wrong with how I play considering my clock times vs those reported/listed elsewhere on the web.

Although I must admit, sometimes I really do catch myself killing A LOT of unnecessary time deliberating skill growth options, talking to NPC's and (God forbid they give me the option) playing with character aesthetics when I can. My Xillia and Xillia 2 clocks have been extending to an obscene degree due to costume/accessory choices!

I CAN'T HELP IT!!! I MUST PLAY WITH THE SLIDERS UNTIL MY CRAZY GLASSES AND LOIN CLOTH ARE THE EXACT CORRECT COLOR TO COMPLIMENT MY HARD EARNED GAMBLER COSTUME!!!!!!!!!!! Gee golly the gambler looks stupid, lets check out the PSN store for a downloadable treat (+45 minutes to clock).... wait that looks stupid too, lets go with the Ruca sword and aviators (+20 minutes)... ah, hell back to default outfit.
589  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: October 03, 2014, 05:00:10 PM
Honestly, I liked it.

Considering you're committing mass genocide of faceless innocents in other dimensions throughout the rest of the game, a few party members
of yours is pretty minor compared to everything else you've done in-game.

Edit: Also, to elaborate on the above, everything you've killed, save maybe Alt Milla and Victor, has been so impersonal. Compared to how many lives you've taken in the the rest of the game, the only reason these particular lives are worth more is because you know them.  It's a bit cold to say it that way,
perhaps, but it's true.

I wasn't saying I didn't like it. In fact, the tone of the whole game is one of the aspects that really placed this Tales a "cut above" for me. I love the slightly darker angle.

What I was getting at, which is certainly inherent through the whole game, is the sense of moral ambiguity throughout its entirety. Tales has always been about "being good guys". Hell, even most of the villains become sympathetic enough to be good guys and reach some point of moral resolution. What I was touching upon in terms of the bad ending (and as you so appropriately pointed out) is the fact that you very well can be considered villainous yourself in this title. Or at the very least, they make you feel as though even with the best of intentions your actions are vile. Making me "feel" anything at that level of complexity is the hallmark of a game that has me emotionally invested to a respectable degree.

590  Media / Game Journals / Re: A Game Journal Reborn on: October 03, 2014, 06:13:43 AM
so apparently I've been selected to participate in the Dragon Ball Z Xenoverse beta. Funny thing is, I never applied for the code! LoL

Makes me wonder if someone isn't spying on me and knows I not so secretly watched all of DB, DBZ and GT last year. I even played that God forsaken battle of Z game. I feel like I deserve the code just for that! <------ NOTE: That is entitlement due to being a disgruntled DBZ fan who has not enjoyed one game since Legends on the PS1 and Saturn.

Ok, so I'll admit the gameboy games held some water. But seriously, even that were a let down in terms of a "game". They just seemed good cause they were dragon ball z and didn't completely suck.

591  Media / Single-Player RPGs / Re: The one (rather popular) RPG series i havent tried.... on: October 02, 2014, 06:29:33 PM
While I'm mega late responding here, I have in fact played the first Shadow Hearts. Very recently in fact, which is why I have not hopped into SH2 yet.

Sorry folks, I hate being a tardy-responder in a thread whilst talking about people not responding... Makes me out to be a baaaaad ninja.
592  Media / Single-Player RPGs / Re: Persona Q: Shadow of the Labyrinth on: October 02, 2014, 06:24:01 PM
Honestly, while I feel the P3/P4 thing has been over-done well beyond anything I can tolerate, this title looks like a blast. I find the art direction extremely refreshing for Persona (as well as SMT in general for that matter) of course stylistically I can see a number of fans being horribly displeased with it. I tend to think the more playful and far less mature presentation is going to prove a real "love it or hate it" element amongst franchise vets who come to the table for a different and darker flavor in their RPG.

I'm all sorts of unhappy its on 3DS and not any home consoles. I would really be on board if I can get it on the big screen.

On the flip side, it has spawned the most tempting CE 3DS hardware I have seen yet.
593  Media / Game Journals / Re: A Game Journal Reborn on: October 02, 2014, 06:12:27 PM

I am hoping I don't come to feel the same as Mesh. I have yet to encounter anything that would make me dislike the game, but then, I've only clocked about 2 hours of game time so far. Anything can happen, heh.

Anyway, I'm at a save point in Quoi [sp] Woods. Took my time getting there, obviously. Spent a fair amount of said time grinding in the field (sounds dirty) to raise a few levels (and get a better feel for battles), and exploring every nook & cranny. English muffin style, yo.
Estellise..Estele... Estelelelslislel whatever her name is, initially seemed excessively naive and ignorant. Got on my nerves a bit. I was thinking . o O(This tool comes in this early in the game?). However, either it has toned down, or I got used to it, or both, as she doesn't seem quite as douche-y now.
I'm still diggin the graphics and music. Some tracks do seem a little cookie cutter JRPG-style , but it's still very well done.
I'm not sure I'm down with the whole learning skills from weapons thing, as it seems to have potential to force you to use a crappy weapon for a desirable skill. Although, I suppose that would be viewed as a challenge/handicap to some...

For what its worth it took me well beyond the 10 hour mark to fall in love with Vesperia. While my intitial impressions of the game were not bad, it took quite a chunk of time for the gameplay to open up in terms of "faster paced and slick" combat. As time went on, it becomes the combo-tacular-rpg-fighter-hybrid you expect (hope for) out of the franchise but it starts out STIFF.

Likewise I didn't find the plot all too endearing until the end of the first chapter/story arc. It was at that point I found the cast really beginning to qualify as "memorable".

What I really enjoyed about Vesperia was how well it rewards a thorough player. Just simply exploring and re-exploring opens up so much that would otherwise be missed if you blitzed through the linear narrative. The title really managed to lend a sense of mystery and discovery with ample pay-off to he whom invests stupid amounts of time talking to NPCs and re-visiting locals.
594  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: October 02, 2014, 05:20:44 PM
I don't know what was discussed about it in this thread already, so forgive me if I'm echoing some exhausted topic here, but was anyone else disturbed by the Xillia 2 bad ending? Not so much by the content but the fact that it was in a Tales game? That was not what I was expecting out of any ending (good or bad) for a Tales title.

NOTE: I have been dodging ending discussion because I had not beaten it yet. I still have not beaten it in any other manner, so if coded spoiler-tastic replies ensue (talking about other endings and whatnot) please forgive my lack of response.
595  Media / Game Journals / Re: A Game Journal Reborn on: October 02, 2014, 05:14:59 PM
Started Tales of Vesperia for the first time ever yesterday. Man, it felt like stepping into some old shoes, in that I haven't played a solid JRPG in years. 'Twas all I played in the 90s.
I'm loving the graphics/designs, and the music is fantastic. I didn't get very far, as I had limited time to play. I'm only at the point right after you meet El.. Elissessseese(whatever her name is), and fight that nutty rust/blonde haired dude (ain't I great with names?).  I like Yuri so far. Seems to be a sensible fellow. LOVE Repede. I read that Flynn is unplayable in this (Xbox) version. Hopefully I'm not missing out on an awesome fighter.
The game's opening looks like the game contains plenty of typical anime characters.. I guess time will tell on that one. As with most Tales games, combat is a blast. I'm looking forward to sinking hours into this one.
Had to get reacquainted with the static camera and save points. I've gotten so used to (spoiled by) the "freedom" of western RPGs.

That was also my initial response to Vesperia!

... After about ten hours I gave up and it's pretty solidly in my bottom five JRPGs, and also damn near killed my interest in the genre.

It's also the reason why I went with a 360 over a PS3, so I was pretty miffed for a bit, until I discovered Qute and Cave.

I was one of the jerks that totally suggested Vesperia to Mesh here (I still feel bad about that by the way, Mesh).

Different strokes as they say. I loved Vesperia and placed it easily within my top pics of the last gen.

In my Tales related news, I'm beginning to feel like I can endlessly pursue content in Xillia 2. I've been ready to beat it for two weeks now but keep plugging away at optional content. Finally got the "bad ending" before going for the gusto in a manner of speaking. Happened completely on accident, as I was just curious what the convo choices would lead to at the end of chapter 15.

Without becoming spoiler-ific, all I want to say is the Xilla 2 "bad ending" I got (I don't know if there are more) was waaaaaaaaaay outside the realm of anything I expected in a Tales title. Almost qualified as "twisted" in some sense. The power of friendship certainly was absent in that one.
596  Media / Single-Player RPGs / Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA on: September 28, 2014, 07:24:23 PM
^^See I just can't help the promoting... Hire me as a PR guy for your band and I'll quit tattooing :)

That or start a tattoo PR firm.

Ohhhhh nelly, now were THINKEN'!!! Maybe I can start auctioning off party of my own body for ads. People actually do that believe it or not.

(Yes I am aware my shenanigans have drifted completely off topic. I am done. Sorry)
597  Media / Single-Player RPGs / Re: RPGs you're ashamed to like? on: September 28, 2014, 07:10:53 PM
No, I mostly get it.  But what you said was that you were hoping that Borderlands wouldn't affect your enjoyment of more niche games and... I found that a little confusing.  Liking one game doesn't change who you are.  It means you liked a game.  I guess I don't think about that kind of thing too often; for the most part, I know what I like. 

Sadly I think Borderlands already did leave me with a bias that I can't quite identify. When I tried Resident Evil 6 I simply couldn't judge it based on its own merits and really found myself thinking about how much better it would feel to shoot at creatures in Borderlands instead. It took a good few hours before I was able to really identify that I just didn't like a # of things about RE6 and it wasn't a case of "compare and contrast two unlike objects" for me.

I guess all in all, any game I come to adore will make that which follows somewhat dull by comparison. After posting all this yesterday and today I realized that just about any RPG I played after a Tales game has been a big dissapointment to me.

I think this ^^ is something I need become more aware of in the future. LoL
598  Media / Single-Player RPGs / Re: New NIS announcements - Battle Princess Arcadia and Fencer Fairy F for NA on: September 28, 2014, 07:02:41 PM
I'm playing through Fairy Fencer F to review for the site, so if you actually give a damn about what I have to say, please be patient. 

You know I give a damn man! Your my quintessential go-to reviewer whom I shamelessly promote (as any groupie with some integrity would) at any and all given opportunities. LoL

But all kidding aside, I truly am happy to hear you are reviewing it.

has come to be a name I know I can trust when it comes to JRPGs!

^^See I just can't help the promoting... Hire me as a PR guy for your band and I'll quit tattooing :)
599  Media / Game Journals / Re: A Game Journal Reborn on: September 28, 2014, 06:49:33 PM

  The only exception is PSN where I use the handle DustRagger, and I wish I had used Dincrest.

I feel your pain buddy. The name Triscal_Goddess was a play on words of sorts based on a Nirvana lyric and my signature that I dreampt up on whim back in 2008. I figured "hey, I can always just change it when something more appropriate strikes me!"

I at least wish I picked something more gender appropriate.

I still believe there will come a day when changing your PSN name is possible...
600  Media / Single-Player RPGs / Re: RPGs you're ashamed to like? on: September 28, 2014, 04:04:05 PM

I... dunno if I jive with that.  I seek out good games, and I don't care if it's a AAA title or a weird-ass Japan-only RPG or an indie title that got some positive attention over Twitter.  When anyone disdains a certain development class (?) of game for being indie or AAA I think it's just denying one some good experiences. 

What I meant was I fear being spoiled by the production value and inherent "bells and whistles" of AAA titles and newer games. I don't hold bias toward production class at all, but I certainly find going back to (or starting) certain titles after others can prove jarring depending on the circumstances. This tends to prove true for me, more often then not, within the ps2/ps3 era. In other words, if I go back and play an SNES game I rarely feel it is difficult to appreciate.

CASE AND POINT: I had a real love affair with NISA releases for quite awhile. Compile Hearts and Idea factory were not names that scared me one bit. Played hyperdimension and loved it, played agarest war 2 and loved a lot about it but put it down.  Then I played Alice Madness Returns, a wee bit of Mortal Kombat, Tales of Graces F and finally X-Com. When I tried to get back to Agarest 2 I simply could not appreciate it like I did at first. Never finished it (sadly), nor did I find the thought of getting to Hyperdimension V all that appealing.

CASE AND POINT 2: Suikoden 2 is a magnificent title by my standards. However, last year when I played it post The Wind Waker HD I found it tough to to enjoy initially for all the wrong reasons.

In short, what I should have said (in the first place) was that I love that the age of or the production value of a title does not generally impact my criticisms of what I am playing. My fear however is that with enough time spent playing higher budget titles, I will become one of "those guys" who's sensibility and taste really is impacted more than I care for it to be by issues like "frame rate" and whatnot. Hence the "shame" enters the picture.

^^^^This does in fact severely cripple (or at the very least, compromises) my ability to have a good experience with some games. You are entirely correct good sir.

Of course this is all very silly and superficial, as I know a quick play-through of Secret of Mana for the 101st time cleanses my palette and sensibility nicely :)
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