Welcome, Guest. Please login or register.
May 23, 2015, 01:47:30 AM

Login with username, password and session length
Search:     Advanced search
Have a great 2015 from all of us at RPGfan. :)
355500 Posts in 14449 Topics by 2260 Members
Latest Member: Kater
* Home Help Search Login Register
  Show Posts
Pages: 1 ... 3 4 [5] 6 7 ... 119
61  The Rest / General Discussions / Re: What's the haps? on: January 12, 2015, 11:24:17 PM


THE REAL PROBLEM WITH SMOKING, IS THAT IT'S AWESOME

Missed this the other day, but THIS ^^^! A thousand times, THIS^^^^

I actually am ashamed of my gluttonous tendencies when it comes to nicotine at this point. I chew the gum, wear a patch and smoke all at the same time. I wake up mid sleep and suck on two nicotine lozenges to fall back into slumber. Worse yet, after everything else I quit in life, I have zero inclination to quit.

COMPUTERS AND BLUE-SCREENS/ I feel ya dice. My com has been blue-screening at 75% fragmentation (that I can't defrag) for ages. I can't update it, or do much beside come on here and run photoshop. Thing is, I sort of have it wired to other crap in my house as a pseaudo media hub and it would be a mega a headache to lose it all or set it all back up so I've been running it (amazingly) like this for years. Media hub aside, I need the com daily for work so I never really found a convenient moment to go without it or risk having to operate with it down.

62  Media / Miscellaneous Games / Approaching DLC. Advice/Help please. on: January 12, 2015, 09:48:28 PM
This is specifically about Shadow of Mordor for me ATM, but is a problem that seems to rise in just about every game I play with substantial DLC content so I'm posing the question generally.

How the hell do I know when to download and engage DLC levels. Is there some general standard? Do I just guess? Will they only open at the appropriate point whilst playing through the title so I'll know when its OK to engage them? I never know. Checking the internet for answers only yields spoilers.

This is the biggest problem I have with the "age of DLC" and it really compromised my ability to enjoy the additional content of Borderlands 2. So how do you guys approach a game like Shadow of Mordor with like a half dozen DLC levels available for purchase without any indication as to which to buy first, what order to play them or when. I know this answer is going to be more or less on a game by game basis, but with the problem being a general one I'm just sort of curious how you guys go about addressing it.

(CASE AND POINT/ THE PROBLEM) Borderlands 2 DLC gives no indication of when to tackle them, save the level of the enemies which is ENTIRELY misleading. Some additional content would lead you to believe you should tackle them mid-game but contain big end game narrative spoilers. This has left me with a DLC-phobia. Help.
63  Media / Game Journals / Re: A Game Journal Reborn on: January 12, 2015, 09:35:26 PM
SHADOW OF MORDOR/ I just killed all the warchiefs. I must applaud this game for coaxing you into doing the same thing over and over, in the same environments without it ever really feeling stale. This game is wonderful in that regard and I think it truly could have been a all-time favorite of mine if it had more visual variety. Additionally, I hate Tailon. He is so much more CONAN than ARAGORN. Skins help but completely break immersion in cut scenes.

TRINE/ This game is such a blend of beautiful and ugly it is almost funny. That is, it has the most beautiful stages and environments coupled with ass-ugly and uninspired character design. This is aesthetically bitter-sweet for me. I know Trine wasn't aiming for memorable characters but they didn't have to be this generic did they?? (initial impressions)



64  Media / Game Journals / Re: A Game Journal Reborn on: January 10, 2015, 03:53:04 PM
Life is mildly back to normal, so I'm playing Star Ocean 4 on the weekends again. Will update my progress journal some time tomorrow.



Looking forward to hearing your experiences with this. It is one of the few titles for the PS3 I really wanted to get to on my shelf but didn't yet. 



BINDING OF ISAAC REBIRTH/ Holy crud is this game whacky. I've yet to discover too many rogue-like titles I really love, but this certainly had my attention this week. I feel like if the old NES Zelda titles were produced in hell by a bitter fallen angel turned game Dev with ADHD you would have this. Brief, cruel, dark and nerve racking almost to a fault with downright awesome twin-stick gameplay. The true value of this game comes from the sense of accomplishment in progression, which I suppose is the point of rogue-likes that usually eludes me, yielding a true sense of pride with each ugly sprite I unlock.

Isaac is something in the way of the horror you don't want to see but can't help but stare at. Something grotesque or weird enough to compel you to look. While I disagree with all the completely stellar ratings this game gets across the board, I will say that everyone owes it to themselves to at least peak. One first run of the dungeon could be completed in under 30 minutes but the experience lingers for quite awhile thereafter.

NO MORE NOSTALGIA/ After years of fitting old games in my routine I think I've finally had my fill for the time being. This makes me sad in a way. I think I finally got retro-gaming burn out or something. I blame the playstation 4 and vita TV for this. My suspicion was confirmed this week when I tried Tales of Eternia and couldn't get into it for the life of me (which really bummed me out). 
65  The Rest / General Discussions / Re: What's the haps? on: January 10, 2015, 03:27:12 PM
Busy as sin this week. I REALLY hate when I don't find the time to make it on here and post.

This damn board has become such a part of my life that I really feel absent and as though something is "wrong" when I have a few days of "retard pace" that keep me from posting/replying.

I still read posts from the ol' Iphone to feel like "a part of" from work and in transit (while driving, of course).

Its funny to reflect on the things that worm their way into my little circle of priorities. RPGFan seems to clearly rank as highly as gaming itself, art, running and nicotine in terms of my daily needs for normalcy.
66  Media / Game Journals / Re: A Game Journal Reborn on: January 04, 2015, 09:19:48 PM
I think I'm near the end of XenoBlade.  The final boss and his disciples revealed themselves and I have the path in front of me.  Now the question is... how much of this endgame content do I really want to do....

Careful how you answer that question good sir. Its been years so I can't recall accurately, but if I'm not mistaken it was at that point some optional stuff had shiny-rewards I couldn't turn a blind eye to. It wasn't until I realized nearly a third of my clocked time with game was spent on end-game stuff that I forced myself to move on. One of the worst parts was a ten-level stretch in grinding that was necessary to beat some enemies that were probably better approached in new game plus. There was just no comfortable taper on the enemies to grind and I found myself crawling level to level VERY SLOWLY.

Then again, after reading some of the experiences here I think I played that game entirely "wrong" and am sort amazed I even finished it so your experience with end-game may prove very different than mine.

67  The Rest / General Discussions / Re: What's the haps? on: January 04, 2015, 05:02:32 AM
Golly, some of my posts (especially in the Game Journal) are embarrassingly LoOoOoOong.

Sorry to drop such long-winded ramblings on you guys. I like you all more than the pain of reading my banter may suggest (if that makes any sense).

On a completely different note, I've been teaching someone to tattoo for a little bit now and she took her first steps on skin last night. This is always a painful experience for me whilst teaching someone on account of the fact that NO ONE does very well for their first tattoo. Most people quit soon after that crushing defeat. Her attitude is awesome though and she took it all smiling. I must say, I am starting to really have high hopes for this gal.
68  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 04, 2015, 03:38:44 AM
Thanks for the prudent reply Annubis :)

That is actually good to know because I really tend to whore out my favorite techs in Tales games. Then again its been far longer than I can remember since I indulged an "old school" Tales title, so my approach may be different, but in the last few games my favorite techs usage were well into the hundreds and thousands while others never broke double digits.

I must add, I think I spoke too soon. Now at the days end, I realize it may be a bit too soon to kick off Eternia being that I have Shadow of Mordor going. Shadow of Mordor may not scratch my JRPG itch but it certainly has enough narrative and lore to keep me involved for the moment. I have a funny feeling if I start Eternia tonite/too soonish I may never look at Mordor again.

69  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 03, 2015, 10:01:00 PM
Ok, big "Tales of" night ahead of me. Serious decisions need to be made.

Gonna start either Eternia, Phantasia or Heart R in the very near future. I cannot contain my excitement as I am leaning heavily toward Eternia.

Any relevant input before I take the plunge and jump into Eternia head-first?

@ DICE/ This ^ decision is the result of your keeping me looking forward to finally getting to Eternia for something in the realm of 3 years now. LoL
70  Media / Game Journals / Re: A Game Journal Reborn on: January 03, 2015, 09:51:45 PM
I'm usually pretty bad on my follow through of multiple runs of a game even with the new content offered but I'm pretty excited to get to it with Muramasa. More so now with the info you offered up. The real cool thing about Muramasa, which is what I liked about odin sphere's narrative structure as well, is the way they TOTALLY let you know your only catching a glimpse of the big picture from one angle with each characters chapter/arc. In other words, both games clearly demand you play multiple characters to grasp the story they are telling. This is a way more compelling approach to multiple plays of a game then say, something like your standard new game + with a special ending, or even the likes of Tales of Xillia that offers up a different MC without much differential in terms of content. Some may argue that places a superficial hurtle or barrier to the full story where I feel it almost a necessary approach to take the monotony out of the repetition.
Eh the primary two storylines in Muramasa are not too closely tied together. Or at least no where near how closely tied together Odin Sphere. There is a connection between the storylines, but it is just sort of there and doesn't really impact much until you do Ending 2. Some of the DLC do a good job of touching on elements of the plots from the two primary stories. The way I view the stories in Muramasa is that they were written as though they were folktales with some attributes that fit with being folktales. So Kisuke and Momohime are written in such a way that it seems to me that they were originally supposed to be two separate stories that over the generations were loosely connected due to their similar subject matter and time period. Ending 1 for the two stories is how both ended in their original version. Ending 2 for both is an alternate ending that developed as people telling the stories decided to connect them closer together. Ending 3 for both meanwhile is the revisionist ending (in more ways than one) where the morality tale aspect of both stories are lost in exchange for a better ending.

The DLC is a little bit less consistent in terms of which endings are probably the original and which ones are the modified versions. For example DLC 1, I would probably put ending 2 as the original, but DLC 3 I would put Ending 1 as the original....not really sure which ending for DLCs 2 and 3 I would put as likely being the intended original. I could see both going either way.

That makes it sound all the more appealing to me.  It is that loose connection I appreciate. I don't want to have to connect too many dots between story arcs to appreciate it. What I was sort of saying is how I enjoy when multiple runs of a game give you access to entirely different narrative content. Essentially I have no drive to play stuff over for something as meager as a slightly branching path, an alternate ending, a couple cool new weapons, et cetera. Odin Sphere, and it seems Muramasa, may have you visiting the same locals and fighting the same enemies but that is where the similarity ends. I think I have a ADHD-like issue with re-reading texts and rewatching the same cut scenes or something.

As much as I want to get it to it though, Senran Kagura has me in its clutches TIGHT for my "pick up and play to kill things fast and cool like" title. I think its gonna be "the one" i need to get through before I pick Muramasa back up.

BORDERLANDS 2/ well thats it folks. I FINALLY SAW THE DAMN CREDITS ROLL!!!!! I've been playing this since the summer. I never thought it would end. For anyone wondering, while the credits roll, IT MOST CERTAINLY DOES NOT END!! But, for as much as I loved it, I am wholly satisfied to the brim with my experience and will not be picking it up again for quite some time. I feel like playing through the main campaign of this game is quite possibly the greatest accomplishment of my adult gaming career. Nothing could have taken me further outside my comfort zone and it felt awesome with every successfully fired shot.

My simple Borderlands 2 review is as follows. GRADE A Writing, GRADE A Gameplay, GRADE A Atmoshpere and Art Style, GRADE SSS capability of sucking you in until you truly believe the loot, the warrior, jack and shooting things on Pandora is more important than your job, paying your bills, eating, or doing much else of anything. The evil sorcery behind Borderlands 2 for me was its ability to keep this compelled no matter how burnt out I got on the game.

^^^^ This opens up a BIG slot for me in terms of the games I am playing at the moment. A slot I feel need be appropriately filled with a tried and true JRPG. Not sure if I'm gonna start immediately, but I don't think I can curb my enthusiasm as I've taken over a month off from JRPG's (longest I've gone my whole adult gaming life). 

On that note I am thinking of indulging yet another Tales game as I don't feel I can ever get enough of these. Torn between Eternia, Phantasia and Hearts R. Leaning heavily toward Eternia. I have been wanted to get to Eternia for like, some odd 3 years or so now. I even bought the PSP 1080P upscaler practically specifically for this game.

EDIT:
 SHADOW OF MORDOR/ I realized this game is quite involving. Almost jumping the gun starting another JRPG tonite with this going, looks sort of like a mistake to me now. See, me being unfamiliar with games like Mordor, I didn't realize that although it isn't quite an RPG, it sure dresses the part in a manner of speaking. I feel like I got tricked in some way into unwittingly embarking on something quite epic when I really thought I was just signing up to slay some orc (hack and slash) with a Lord of the Rings backdrop. Not that by any means is this a BAD thing. I just didn't realize what I was getting myself into.

71  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 02, 2015, 01:18:05 AM
If Sorey being hideous is one of your reasons, don't worry, I'm pretty sure most of us think that way.

Guilty as charged. This is big turn off for me. Sometimes I can't get over instances such as these.

Case and point, Luke (abyss). So I'm totally of the same persuasion as Aeolus on that note.

The other thing about Zest' that sort of jarred me a bit were a few of the supposed departures they were taking in terms of game design. Granted I am not well informed as I typically dodge info about games I know I'm gonna play so as to keep it a surprise.

The thing I love about Tales games though is how they have not drastically screwed with the formula much. The times they have screwed with it resulted in the weakest of the franchise entries (IMO). In most games I love to see evolution and new things being tried. When it comes to my Tales, the closer they resemble/feel like I remember Destiny being the better. I am, without a doubt, part of the "Vesperia was awesome" camp and would gladly indulge more of the same.

Truly at this point, games like Vesperia or even Ni No Kuni that pay any sort of homage to more classically designed JRPGs have become such a rarity that a sort of "fresh" novelty exists in them for me. That is to say, the inherent rarity made the classic "feel" of a tales seem original and new to me this last gen. Not that a slew of other great games don't exist nowadays but its been comforting to know Tales is still around just doing the "Tales" thing.

Ultimately it is the ugly, or at least lacluster, character designs I have seen and the fear that Zest may be too progressive for my taste is what has me frightened.
72  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: January 01, 2015, 07:49:21 PM
http://youtu.be/7lKuuu26hk4
Slightly older trailer (Dec 21st?) that I don't think was posted here.

Again, I'm just not feeling it....  Hopefully actually playing it will change my mind, or y'know, watching a non-dramatic story trailer.

Curious as to why your not into Dice. I only inquire because I was turned off early on for a very shallow reason (or two) and I'm curious if you maintain the same gripe as I do.

I'll reveal my two stupid reasons for not being stoked if you do? LoL
73  Media / Game Journals / Re: A Game Journal Reborn on: December 31, 2014, 09:16:57 PM
I just got to Muramasa recently as my first outing with the PSTV and loved it. I only did Kisuke's scenario thus far although it was easily more the ample material to sell me on the rest. What I really love is how departed the gameplay feels from most titles that look like this coupled with how chaos mode almost make anti-leveling a decent approach. <--- That yielded a real fast and furious progression that complimented the combat and made the experience more enjoyable that I had expected. It isn't often I feel a side scrolling action title such as this feels all too original but Muramasa is special snowflake in all the right ways for me.
You need to hurry up and beat Momohime's storyline because there are a lot of aspects of the game that are still locked for you till you do that such as several of the swords, and endings 2 and 3 for Kisuke's story. Ending 2 for both characters has one of my favorite boss fights in the game. Then Ending 3 for Kisuke has the best ending in the game (which gets even better when paired with Ending 2 of DLC 3).

I'm usually pretty bad on my follow through of multiple runs of a game even with the new content offered but I'm pretty excited to get to it with Muramasa. More so now with the info you offered up. The real cool thing about Muramasa, which is what I liked about odin sphere's narrative structure as well, is the way they TOTALLY let you know your only catching a glimpse of the big picture from one angle with each characters chapter/arc. In other words, both games clearly demand you play multiple characters to grasp the story they are telling. This is a way more compelling approach to multiple plays of a game then say, something like your standard new game + with a special ending, or even the likes of Tales of Xillia that offers up a different MC without much differential in terms of content. Some may argue that places a superficial hurtle or barrier to the full story where I feel it almost a necessary approach to take the monotony out of the repetition.

That said, I spoiled myself with toys this past holiday season I need to clear the water a bit before I jump back in on Muramasa. I have Borderlands 2, Shadow of Mordor and Senran Kengura versus on deck before I hop back into Muramasa. And on that note...

Borderlands 2/ I was wrong in my hopeful declaration that I was in fact nearing the end. While I am, the side missions I cannot turn a blind eye to will have me at this for at least another week or two. I can't enjoy this game skipping content and blitzing the last story missions. The brilliance of the borderlands structure is in how they compel you to do EVERYTHING by placing right in line with your narrative progression. It is like you can't ignore the side-missions and if you choose to do so you have to accept tons of loose ends with the plot that simply don't bode well with me.

This realization is both comforting and disheartening all at the same time. I love the idea of having more to enjoy but I hate the idea that I have been nickel and diming this game for as long as I have. Rather than force it down my gullet in the interest of a hasty finish, I think I'm gonna shift my focus more towards Shadow of Mordor for the time being.

Senran Kagura Versus/ I think this is the first game that I'm doing well in competitively online. Good for the ego after a whole generation of being too terrible at fighters and brawlers to even engage in online competitive modes-LoL. This game is a stress-free blast to play. I also love how seriously the ludicrous writing is presented. It feels like a fan-servicey dark comedy instead trying to come out at you from a silly/comedic angle. Great stuff if for no other reason than being somewhat original in its presentation of a terribly over-done genre and style.

CASE AND POINT (on the left field writing of Senran)/ One story arc presents a female ninja who's goal is to become a world class pervert by fondling other female ninja's breasts. <-- This is actually presented as a serious motivation of the character without ever feeling like they are trying to tell some pervy joke. Once you sit back and realize you've taken this character seriously within the context of the narrative you begin to realize how clever they were in their way of doing things here. In short, they somehow make the most shallow and distateful content magically interesting. I will now resound my earlier statements of I CAN"T BELIEVE I LIKE THIS FREAKIN' GAME.
74  The Rest / General Discussions / Re: What's the haps? on: December 30, 2014, 04:42:40 PM
Dude get the toaster, fresh toast is amazing and cannot get DDoS'd.

Anyway I finished up my work for... possibly the remainder of the time I will be on this project. Time to spend the rest of the day playing Shining Force 3 I guess.

I feel like every time I come on here lately there is some mention of food I can't eat. This is ok, as I have come to terms with my restrictions long ago but damn what I would do for some fresh toast. As a kid I remember a dietary staple of mine being what I coined "gourmet toast". Pumpernickle with butter, cream cheese and bacon bits.

I have completed replaced bread with seaweed in my realm now. I roast seaweed and make the strangest sushi-like crap you'd ever find in this hemisphere. That has been dinner, each day, for well over a year now.
75  Media / Game Journals / Re: A Game Journal Reborn on: December 30, 2014, 04:33:25 PM
Been playing the fourth DLC in Muramasa. Why has no one mentioned that this came out? I only happened to find out about it by looking at my trophy list and noticing new unearned trophies in my Muramasa trophy list. New character is alright, I love her spinning move with her adult form as it wrecks everything. Really annoying that she only really has two forms most of the time when fighting bosses. Loving the opportunity to play the game some more though. Truly this game is one of my all time favorites.

I just got to Muramasa recently as my first outing with the PSTV and loved it. I only did Kisuke's scenario thus far although it was easily more the ample material to sell me on the rest. What I really love is how departed the gameplay feels from most titles that look like this coupled with how chaos mode almost make anti-leveling a decent approach. <--- That yielded a real fast and furious progression that complimented the combat and made the experience more enjoyable that I had expected. It isn't often I feel a side scrolling action title such as this feels all too original but Muramasa is special snowflake in all the right ways for me.

Shadow of Mordor/ Just got a few hours in really and holy crud am I bad at this. Everything is killing me. Orcs are moving up the ranks like mad. That said, I love everything about the game so far except sucking at it! LoL

Senran Kagura Versus/ As shallow and fan-service based as this game is, it is equally as satisfying as a button mashing mindless anime-action title. Damn near perfect pick up and play formula. What I truly didn't expect however, is how they actually manage to make the characters and writing somewhat compelling here. I wish they made an Ikki Tousen game just like this. I could really do without all the T&A action though.

Borderlands 2/ I am getting the sense that now in chapter 16 I am actually getting to the end of the main story. I can't fathom this ending. I have been playing it off and on for months and it sort of just felt endless. I will say that the best approach here is NOT being a completionist in the interest of entertainment value. The narrative moves at a much better pace when I'm not trying to polish off every side-mission as soon as they become available.

 
Pages: 1 ... 3 4 [5] 6 7 ... 119


Powered by MySQL Powered by PHP Powered by SMF 1.1.20 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!