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61  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: August 23, 2016, 08:32:34 PM
Ya know I used to be totally against there being so much necessary supplemental media for a game. Then I rewatched FF13 as a movie via youtube to refamiliarize myself for 13-2 because I can't say rightfully "I got it" even while it was fresh in my mind. The viewing got me pretty pumped to start 13-2. I began warming up to the idea there and data-logs, item descriptions et cetera.. adding to the lore is now something I can really appreciate.

Scott, your review is the first thing I read that actually got me interested in playing XV. Identifying it as a means of introducing a Fantasy worth the effort to understand has in some sense made this appealing to me. To those ends I thank you.

So I guess the next necessary question is how integral is the anime? Should that be watched before the game or movie? I don't like looking this crap up for fear I'll run into spoilers

NOTE: What I call "spoilers" most would not consider such. Hence ^^
62  Media / Game Journals / Re: A Game Journal Reborn on: August 23, 2016, 06:56:32 PM
Maybe just in the wrong mood to be playing VI? Haha

I do dislike parties being split up/having to use party members other than my usual team. Maybe that's contributing here! Though IV has a bit of that too.

I totally get this ^^.

FF6 is by far my favorite Final Fantasy. Let me get that out of the way so this doesn't come across wrong.

Simply put, they took out a TON of the charm, tone and feelz of the predecessors with 6. I don't care how much 6 "looks" like any other SNES era turn based title with a fantasy setting, it will never quite feel like the others. I mean, if in FF1 and FF4 you turned em on and wondered/expected to encounter a magical group of fairies to aid you on your quest you might wonder/expect to see the lot of em go extinct in FF6. <--- This is the best way I can describe the differential in how 6 makes me feel and it is not a matter of the maturity of the script alone. It is the total package. In a way, 6 foreshadowed the evolution of the franchise from high fantasy to sci fantasy for me personally and I feel like you can almost catch a glimpse of that.

Regardless (because obviously everything I've stated is highly subjective) no one can argue that tonally FF6 is not in the same realm as the titles that came before it.
63  Media / Game Journals / Re: Josh blindly flails his way through a natural magic/no esper run of FFVI -hiatus on: August 23, 2016, 06:39:19 PM
Some life stuff came up and I won't be able to get to this as much as I'd like to for a while.  I'll come back to it as soon as I can though.  It's great that so many people have participated!

Sweet Lord above do I hear about "life stuff". Life has completely warped my gaming ATM and left me feeling like the only thing that resonates with me is brutality and horror of Dark Souls and Darkest Dungeon. Life also dictates those titles are about all I have the time and attention for at present.
64  Media / Game Journals / Re: Help me defeat my (super weird) Steam backlog! on: August 23, 2016, 06:29:36 PM
Thanks for all that Tomara.

I think that title will be bumped up much further on my own list. Your noted take on the ending there enticed me. The length of the RPGMaker games/ SNES styled turned based RPGs becomes intimidating to me past the 15-20 hours mark so "roughly 10" sounds great to me.

I do have one more question though. In terms of aesthetic, tone and content how would you desribe Sins? I ask because with inherent qualities like demon hunting and whatnot I'm curious if this one would be worth squeezing into my halloweeny-fall-spook-tacular-tastic gaming agenda. I really relish titles that are suitable for this time of year approaching and truth be told, strictly playing DARK SOULS 3 and DARKEST DUNGEON alone have been starting to make me feel funny (too dark and gloomy?).

65  Media / Game Journals / Re: A Game Journal Reborn on: August 22, 2016, 08:06:33 PM

Also I played a bit of co-op via the sign system, and frankly the game is sometimes a bit of a joke 2 player, 1 player it can be a problem though.

I am probably of the minority when I say, I HATE the co-op until NG+. It literally feels like cheating to me and a case can easily be made for it being just that as far as PVE is concerned.

That point aside, I love the invasion/defending multi-player mechanic involved by way of the covenants. The PVP adds layers of "interesting" to the game.

Long story short, I feel like you shouldn't have the ability to summon co-op help for bosses until after your first play-through.
DARKEST DUNGEON -- AEOLUS led DICE, KLYDE and KLUTZ on a quick venture through the Weald ("wooded area" for anyone else aside from me who didn't know). AEOLUS continues to slaughter everything without problem but has become a clepto and steals treasures left and right. The venture was a success without fatality however KLYDE became masochistic once stressed and KLUTZ hopeless.

Back in the hamlet MARIA the arbalest joins the party!

Second trek was into the Warrens. The group was fronted by GLASS and followed by MESH, MARIA and ARVIS. This team proved to be total and utter ranged brutality and thoroughly completed their run without the slightest hiccup. No one even became stressed.

At the hamlet it turns out AEOLUS got donation happy at the church and dropped 1000 of the parties gold and ANDREW the highwayman joined from the stagecoach.

@RANADIEL - Your Marius incarnation will join soon as the "right" class presents itself my friend. If you wanna look em up and pick one yourself I'd be happy to oblige.

@TOMARA -- I like the way you think!! Making you an arbalest and pairing you with my bounty hunter in parties will actually work wonderfully in terms of increasing our likelihood of not perishing while dishing mondo ranged damage. Great suggestion.
66  Media / Game Journals / Re: Help me defeat my (super weird) Steam backlog! on: August 21, 2016, 06:10:50 PM
Totally interested to see more of what you think of Sins. It is sitting in wait in my steam library as well though I can't recall when I picked it up.

Just give a heads up if your gonna get spoilerific cause I'm following this thread and have a funny feeling more than one on your list is gonna be sitting, yet to be played, in my own library! ^_^

67  Media / Game Journals / Re: A Game Journal Reborn on: August 21, 2016, 05:53:16 PM
"Demanding" is not the word you're looking for, guys. Dark Souls is very demanding. It demands your patience. It demands your memory. And it very much demands your hand/eye coordination skills. Ultimately, it demands your attention. Perhaps "taxing" would be a better term here?

My point was sort of just echoing Artim' in the sense that if you play the games with proper attention, they are NOT in fact "hard' nor terribly long. More specifically in terms of "demand" though, I really appreciate how Souls engage my memory. That is, typically I'm struggling in a title to remember some shard of narrative I barely care about and all that takes a back seat in terms of environmental recall with the FROMSOFT games. <--- This "demand" on my cognition is one of the reasons I love metroid-vania games so much. My mind just has a far easier time with visual recollection than it does a script or narration.

I think it is in this very way that the Souls experience feels far more akin to playing an NES game than most contemporary big budget titles regardless of their polish, graphics or complexity.

None of this however, by my measure, necessarily translates to being nearly as "difficult" as fanbase/review/discussion would lead you to believe.

Now as for what I do find to be genuinely difficult.

DARKEST DUNGEON/ DINCREST was leading a mondo-successful venture into the cove with CHROMA, TOMARA and RANADIEL until TOMARA placed a torch on some rather forboding lookin' pedestal thing in hopes of disarming what the group thought was a trap. This triggered all hell breaking loose (literally) with an impromptu battle with a positively horrorfic adversary.

The Demon seemed to know RANADIEL was my healer and offed him immediately. TOMARA lasted a few rounds and blighted the beast before his two henchman teamed up and brought her life to an end. With only DINCREST and CHROMA left, retreat was the only hope of survival however, much to my dismay, I could not escape this fight.  CHROMA transformed into his beast form and stressed out DINCREST but the two proved resilient enough to kill the Demon whilst on death's door. With two henchman now left to finish the fight and get out of dodge, DINCREST suffered a heart attack and the two lesser-baddies knocked off CHROMA.

4 seriously critical character deaths. I am totally bummed about this as all 4 were extremely helpful party members. Since certain forum members get "two lives/characters" (thanks to my talks with Star a page of two back) I think it is only fair to extend the "2nd life" opportunity to all participants. Thus if Dincrest, Ranadiel and Tomara read this, feel free to respond with whatever you would like your second incarnations to be named.

I will however institute the arbitrary "rule" that we all get only two lives. If we all croak I'll start bringing in non-RPG-FAN cast members to die fill the ranks. This likely means my character is screwed because "Klyde" is a bounty hunter and seems relatively weak by comparison to other party members.

Lastly, fresh recruits from the stagecoach, GLASS the Man at Arms and ARTIM the Plague Doctor join the party!
68  Media / Game Journals / Re: Josh blindly flails his way through a natural magic/no esper run of FFVI on: August 19, 2016, 06:45:05 PM
Thanks for the save Arvis!! You are a true friend of the Ninja ^_^

I didn't want to cast a vote on "jump" or "don't jump" cause I feel like my obvious bias would be in poor taste.

But you do bring up a rather interesting design choice. Seems like it would have made more sense if there actually was some boon or something to be gained by sacrificing Shadow. As it stands there really is no reason to not wait unless you just really don't like him.

Personally I found a great deal of satisfaction is seeing one my character's lives come to an end in Mass Effect 3 due to my decisions. I still don't know if there was any benefit, but I just couldn't stand the character. (not being specific to avoid spoilers for those who may still have yet to touch the trilogy just stating I "get it")
69  Media / Game Journals / Re: A Game Journal Reborn on: August 19, 2016, 06:22:47 PM
Getting towards the end of Dark Souls 2 DLC finally, exhausting though it may be, I don't think the Dark Souls series is nearly as demanding as some games, to be honest.

Dissatisfied with all the incomplete games I'm playing, decided to rectify by starting the Saint's Row series.

Dark Souls 2 DLC exhausted me too. I somehow perverted the order/sequence of doing things (no that there is a legit right and wrong in that respect) and by the time I hit DLC areas I'd already seen the credits role and did most everything with my character build I had wanted. The frozen local (Eleum Loyce sp?) was enjoyable by way of being the most challenging area I'd been to with great design to boot, but I finally put it down when I reached the end of that.

Thing is, I am sort of comforted by the fact that there is yet more content for me to go back to and explore. I know there will come a day when I crave Bloodborne's combat or some Souls 2 magic-casting without wanting to commitment of playing through the whole game again. As such, I'm at peace with not having gotten to the DLC in it's entirety.

And on another note, I TOTALLY agree that the games don't prove demanding in the same sense you might expect. They are straight forward with horribly simplistic UI and respect your time. However, they do demand your full attention while you have the controller in your hand which is what I love about them. I think that gets misconstrude amongst folks as being "unfairly difficult or demanding" when in truth the title just require a touch more focus than most.
DARK SOULS 3 / Farrons keep complete. Onto the catacombs. I heard such great things about the boss at the Keep and I have to say, while cool, I was pretty underwhelmed. Without being ember-buffed up or anything I won the fight first try with estus to spare.
70  Media / Game Journals / Re: A Game Journal Reborn on: August 18, 2016, 06:58:38 PM
I had a poem on my leg that I hated

Imagine having a reminder of your youthful idiocy BURNED INTO YOUR FLESH.

I have a hard enough time forgetting my SACMs (as Mesh calls them), I can't imagine having tattoos of them.

I have TONS of bad tattoos. I think its funny. The only ones I don't like are the ones that truly reflected something I harbor serious distaste for now (and I covered them up with other tattoos so that is sort of a mute point at present).

The thing about it is after working as a tattoo artist as long as I have, I just don't look at them on my own body like I do my clients. On my clients I want perfection. Aesthetic quality that is top notch. On my own body, I want memories. All the tattoos my body sports now are simply like a year-book collection of sorts, some of which are absolutely horrendous.

One of my favorite things to do is have people who are near and dear to me tattoo something on me. I don't pick what it is (they do) and most of these individuals have never even held a tattoo machine before.

On the poem note specifically though, I love my brand of sacrifice that I covered it with (which I did on myself) even though it is HUGE. So in the end that turned out to be a "win".

The Other Suikoden - Did Mt. Seifu. Ted looks like Owen Pallett to me :S I think at one point I would've been turned off by how simple the gameplay is but... I'm really not.

The gameplay of "The OTHER Suikoden" didn't really bother me until you reach a point where certain other party member's inclusion results in virtually NO REASON to do anything other than spam a specific unite attack the rest of the game. Take them out of the party, battles feel slow and as though you are just exercising self-imposed difficulty for no reason. Put them back in the party, battles become nothing more than an extension of load screens that require a button-press to proceed from. I couldn't ignore this and it bothered the piss out of me.

I won't even say which characters I'm speaking about in case you don't know in hopes that you can avoid the same fate as me.

In short, don't explore party line-ups based on how useful they are in battle. The game is easy enough. Use the members you LIKE for the hell of it and I imagine one would have a FAR better impression of the gameplay.
71  Media / Game Journals / Re: Help me defeat my (super weird) Steam backlog! on: August 18, 2016, 06:35:00 PM
Wow do I know this feeling.

I went from having virtually nothing to play on computer to a steam library of 129 games now (since may/june) thanks to bundles/sales/clients tipping me in games/winning games in give-aways.

I recently had to draft up a way to organize my game-time as well in the interest of avoiding "gaming-meltdown/playing 9 games at once".

Anyhow, that aside my vote is 4 cause' I like that number!

As for you actually managing the voting and time spent with the titles, maybe try something arbitrary like 1 game per weekend per vote? (just an example, I don't know what type of time you have on your hands or how dedicated you are to other titles at the moment).
72  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: August 17, 2016, 06:25:06 PM

We need another FFIX style change-of-pace to refresh the series.


The thing that REALLY still irks me, is there is no escaping the fact that the whole enchilada is bore out of the XIII universe no matter what roman numeral they attatch. I don't know enough to know what that means and I will try to be fair about this game but I guess it's difficult for me not expect some form of disapointment which is terribly pessimistic of me.


It probably won't be awful, but I'm not willing to sink 4050 hours in a 'meh' JRPG when I already have trouble finishing the good ones.

This ^^ pretty much surmises my feelings entirely. I used to feel some form of obligation to experience everything this franchise had to offer but they lost that loyalty (with me) somewhere around/after X and X2.

That being said, I appreciate the "Mature" motif of the character models and all that. It looks very much like something I can visually appreciate which is sort of what scares me. That is EXACTLY how I felt looking at every entry in the franchise before determining I didn't care for them.

Then you have something like Lost Odyssey which looked visually like something terribly alien to me but felt and sounded more FF than anything in recent history.

Something a little less XIII, a little more Lost Odyssey, with some of the gameplay and production value we see here and a greater emphasis on the "Fantasy" end of things is where I'd love to see the series eventually move. Pipe dream? Maybe.

73  Media / Game Journals / Re: Josh blindly flails his way through a natural magic/no esper run of FFVI on: August 17, 2016, 05:34:10 PM
I think everyone had a crush on Shadow once upon a time.

Ahhhh! **BLUSH**

Truth be told, I'm not as dashing now that I'm getting to be an old man. Plus I guess optional's such as myself are a dime a dozen nowa' days.

I wanna point out something critical you guys may NOT have realized. You should all now be aware where Relm's mad art skillz came from!!!

Ok enough horsing around.

@ Glass -- A somewhat unreliable but effective help considering your self-imposed handicaps might be Edgar's noiseblaster and chainsaw. If memory serves, noiseblaster with Edgar had the potential to seriously take the "oomph" out of some enemy parties on the FC and chainsaw (unreliably) instant-killed something I hated (possibly behemoth?). At the very least, his chainsaw is a safer gamble than setzer ^_^

I think I'd be going with Mog (dancing/healing)/Edgar(noiseblasting)/Terra and Shadow (focusing on one enemy at a time with edgar post his noiseblasting) and running from any encounters that weren't worth the effort. No matter what way you look at it though, its an "RNG type" difficulty on the FC. That is, you can have a quick painless effort with no hiccups or 4 game-overs in a row especially considering how you are playing.
74  Media / Game Journals / Re: A Game Journal Reborn on: August 16, 2016, 07:12:01 PM
After researching it a bit I think when I do eventually try my hand at CRPG's (totally new experience to me) and Baldur's Gate is on the table, I'm going to start with 2.
Excellent choice! I think the game covers BG1 events pretty well in the intro, but if you get confused feel free to ask.

THANK YOU! I felt like I was gonna get hammered with a "you are better off starting with 1" which goes back to our talks of "commitment" **chuckle**

I've been playing Darkest Dungeon thanks to Klydes playthrough.

Though I won't be naming them after any of you, since I play totally different to Klyde and I kick the explorers to the curb pretty much for any slight inconvenience.

In truth you are playing correctly by my measure. I know my attachment to my characters, because they are based on the folks here on da'Fan , is totally foolish. Waaaaaaay better to use em and loose em.
75  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: August 16, 2016, 07:07:00 PM
What Klyde said.  Don't overlook the Persona or the SMT games cause of one bad experience.  Don't know which Persona you played but the differences between Persona 1/2:EP/2:IS and Persona 3/4 make them pretty different games. Most of them are fantastic games and are better than most JRPGS out there.  P5 from what we know has the chance to be one of the best JRPGs.

As for the delay, eh I don't mind but I better not get charged in Sept. for the ultimate edition for a game that comes out in Nov.

Then of course lets not forget P3/4's expansion into rythym games, dungeon crawlers and fighting games.

We are talking "the delay" though so I'm straying heavily off topic. Apologies.

The only aspect of the delay that I find rather unforgivable is how they promoted the game up til now. Pre-order incentives and brick and mortar store ornaments really shoved this in your face. That aside, I also have always felt september was the appropriate month to localize Final Fantasy due to the childhood association with FF7's release *shrug*
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