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736  Media / Single-Player RPGs / Re: Final Fantasy VI announced for iOS/Android on: January 16, 2014, 05:45:05 PM
Since this topic is linked to on the main site, we are now all Internet celebrities.

Let me use my celebrity status to request a way to play this on my television, or at the very least my computer with a gamepad.

737  Media / Single-Player RPGs / Re: What would your ultimate RPG be on: January 12, 2014, 04:01:13 PM
This thread has proven very informative to me about myself. Yes, you read that correctly... no typo.

Thinking about the question this thread presents and reading everything you guys have posted has really helped me zero in and define what I truly love and value in an RPG.

My Game

Graphics, Style, Aesthetic: Lush, progressive, bright, beautiful and happy without ever becoming over the top or "slick and sleek".  Best reference I could come up with would be Ni No Kuni  with a bit more maturity to the visuals and designs. Ni No was gorgeous to me in most every respect aside from the fact that it felt like an animated childs fantasy. I'm thinking more along the lines of what would happen if Breath of Fire 3 and FF6 had a baby that was Ni No Kuni quality with some Saga first cousins.... Makes sense right? LoL

Setting: Japanese-European fantasy setting with typical fantasy races and elements. Elves and Dwarves and the like must be present!!! So must fairies and mythical beasts. So limited tech is acceptable but I want it tied to use/explanation of magic and more industrial age.

Characters: Main party selection ala Seiken Densetsu 3 with a good handful of optional recruitable characters throughout the game.

Classes, Tiers: Branched progression for characters evolution that affect both gameplay and character aesthetic. Think SD3 once again.

Customization: Outfits and attachments to further amend/ customize characters. Pretty much how Tales of Xillia did it. I DO NOT want outfits or attachments to impact gameplay. I want weapons to alter appearance as well, but not armor.

Story: Epic and grand "save the world"-type with a major shift from human mortal foes to esoteric and demonic enemies. Think Berserk.

Travel: Classic World map. However I want more then one map. Maybe even more then 2...

Plot Progression: Linear although I want it heavily influenced by the characters. In other words, some plot events will unfold differently depending on the central party selection and which optional characters you have recruited.

Writing and Dialogue: Mature but not overtly-wordy. A little humor but not as much as say a Tales or Nippon Ichi title.

Soundtrack: Just nothing lyrical please...

Battle System Gameplay: I'm torn and cannot be too concise here but I know it would feel something along the lines of Tales meets KH crossed with Dynasty Warriors.

Actually I think I just described my vision for a true Secret of Mana 4.....
738  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: January 12, 2014, 02:58:53 PM
I wonder how preoccupied SE is with health problems.
A lot of devs now consider motion sickness, epilepsy and color blindness when making games.

I don't know how preoccupied they are but let me tell you, it sure is playing on my mind!! LoL

I want to do a little experiment of sampling games to see if others facilitate this same reaction in me. I figure a few hours of some FPS and racing titles should shed some light on whether or not this is something I need be concerned with when it comes to future gaming.

Sickest part of the whole equation is that I still want an Final Fantasy fix in my life and keep considering XIII-2/LR. This is particularly dumb because I don't even know if I LIKE the gameplay changes being made with LR. My only other options (to get my fix) are FF1, FF5 and FF9.... 5 and 9 I played way too long ago to remember and strangely enough I never played the "Origins" version of 1.

The only real appeal to me is Lightning herself, getting to play dress up and the remote hope that it "feels" somewhat like crisis core did (highly addictive). Honestly everything else about LR sounds like it is going to annoy the heck out of me! LoL
739  The Rest / General Discussions / Re: What's the haps? on: January 11, 2014, 06:43:48 PM
I bought a fish and named it Repede.... I think there is something wrong with me.
740  The Rest / General Discussions / Re: The NEW Game Journal on: January 11, 2014, 06:41:19 PM
Gee golly guys, you were not lying about Tales of Vesperia being awesome.

I just got to the city that was wrecked by the earthquake after reaching Capua Port Town.

This Tales title is sort of unique in tone for me... reminds me something of Wild Arms crossed with Lunar while other Tales games just remind me of Tales.

Points I love thus far:

- Yuri

- Great dialogue and writing.

- Yuri...

- Not my favorite Tales battle system but I love how dramatically this particular one evolves from clunky to addictive and involving. This is always an element in the Tales games I like but the difference in combat from the beginning of the game to just 10 hours in (where I am now) is very dramatic. I can't wait to see how the gameplay evolves a bit more each time I play.


- Though I'm just kicking off my journey, I already love the towns, dungeons and environments a great deal more than my most recent Tales experience (Xillia). I also am a sucker for a world map. Goooooood stuff.

While none of the Tales games are terribly different, I can easily see how the differences that exist in Vesperia result in it being some peoples favorite. Time will tell, but I may prove one of those folks.

Once again thanks for the advice folks. This really was the best way to start my relationship with the Xbox off right--LoL
741  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: January 11, 2014, 06:16:05 PM

Just wondering here; Do you usually have issues with fast-paced action?

Never had a problem before this. Not once that I recognized at least.

It has me wondering if I haven't been suffering the same problem but to a lesser, more tolerable, extent with other games.

What I can say is that it is EXTREME with XIII-2. I noticed right from the initial cutscenes in the opening that after only 20 minutes or so, I didn't "feel good". Sadly it took two weeks of feeling sick shortly into each game session that I made the correlation. After playing games for 20 years without problem, it just didn't occur to me that motion sickness as a result of a game could even be an issue.

The battles are what really sealed the deal for me though. Even with ginger caps in my inventory and sea bracelets equipped (hahahaha) a few battles is enough to ruin the rest of my day...
742  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: January 11, 2014, 03:40:03 PM
I can really see both sides of the coin with XIII-2. I see why people hate it. I see why people love it. You can provide a justifiable (albeit subjective) argument in either position.

For me personally, on the topic of gameplay, I am torn. Once I got the hang of it, it proved really addicting. I will however say the camera left me not likiing it nearly as much as I could have. I identified the constant roaming motion of the camera during battle was the root cause of the terrible motion sickness I was experiencing. In application, it made it difficult for me to "see" what was actually happening and forced me more to watch and study what was happening with the stats on the bottom of the screen. In other words, too much happening on screen (visual freakin' chaos at points) to focus on. I did not have this problem with XIII.

Leveling while not confusing at all, is poorly explained. So poorly, until I came here and asked I had no grasp as to what I was really aiming to do.

The story I loved. I don't however feel it jived with the games method of progression. The writing and way things are expressed make it difficult enough to comprehend... couple that with the fact that you can see story bits out of order depending on what gates you open and go to first and you have a real tricky scenario of "connecting the dots" on your hands.

Last, and I believe this was mentioned by someone earlier in the thread or in another, it just simply doesn't feel like a JRPG to me. JRPGs scratch an itch for me XIII-2 did not. And this by NO MEANS qualifies it as BAD in my book. There are plenty of games that are great that are not JRPG's (they just are not for me) and ultimately this feels like something else to me.  I actually give them lots of credit for creating something rather unconventional here, even if it doesn't quite "work" all the way around.

It is weird for me to say it, but between the nausea I get from battles and the fact that I am really concerned with seeing the narrative progression in a proper linear order, this may be the one game I truly enjoy watching instead of playing.

I did not finish it, and doubt I will. I feel like the 7 hour youtube movie would be a better prep for LR should I choose in a month to try that out.... unless I can't curb my OCD and vomit my way to the finish-LoL

And on the XIII-3/LR note... I sort of wish they made LR  more of  Zelda clone to be honest. I love the costumes idea, but am really wondering if I am going to enjoy the constant need to shuffle between them. Likewise, the idea of leveling via sidequests vs. battles is a major turn off for me. Without playing it is (obviously) too early to make assumptions as to what things will be like, but based on what I've seen thus far I'm feeling like it could be a real bitter sweet experience.
743  Media / Single-Player RPGs / Re: What would your ultimate RPG be on: January 09, 2014, 06:04:50 PM
Pretty much Xenoblade. I'm not even kidding, when I think back to all the things I ever wanted in a game, Xenoblade fits it in almost every single way, and it does them just right, too. I think the only thing I'm missing is the nonlinear, or at least influenceable story, and to be quite honest, I don't want that anymore.

X might be even closer to what I want...since it has pilotable mechs. =P

I felt the same way while I played Xenoblade.

Now having some distance from my playthrough and time with it, I can't say it is my perfect RPG. Mainly I have a few personal gripes with the sidequests and setting. Hardly enough complaints to knock it out of my favorites from this last generation but flawed enough that I have certainly enjoyed other games as much/more.

I wish I had a half hour right now to sit and think about this! I can't wait to have some free time to sit and conceptualize my ideal RPG. COOL FREAKIN' THREAD HERE!!!! I shall return....
744  Media / Single-Player RPGs / Re: Western Fantasy Suggestions and Your Favorites on: January 09, 2014, 05:57:26 PM
Thanks guys! Lots of great suggestions here for me to look into.

Out of all these gems which would you guys say has the least narrative to focus on? In other words... which would suggest I can play concurrently with a primary JRPG focus still in my life?
745  The Rest / General Discussions / Re: What's the haps? on: January 09, 2014, 02:15:13 AM

I was hellbent on playing the Metroid Prime games though, and took Gravol (Canada's less extreme version of dramamine) when I played. Did this for a few other games too. I really should get some more and beat Dishonoured and other stuff. Those meds make me either sleepy or hungry or both though, and the ginger-based ones are weak. :(

I TOTALLY understand. I would, without a doubt, require some dramamine to play XIII-2. And I give you credit friend, because I must draw the line there... dramamine (or anything that makes me drowsy) is not a measure I'm willing to take, that stuff makes me feel just as bad in completely different respect.

Thank you for sharing your experience though. I really did think I was the only one who experienced anything like this.

Sometimes it's important to weigh how saying something will make you feel versus how it impacts another person. Even if what i want to say is truth and makes me feel better if it makes someone else feel bad is it worth it? If there is the possibility that they won't take it well, even if it isn't negative, is it worth saying? Is my relief at getting something off my chest worth making another person uncomfortable or unhappy, when all I want is for them to be happy, are my feelings more important? If I say yes does that make me a narcissist? Or does it make me human? Does it make me a martyr if I don't say it and struggle and suffer with my feelings? Which is better? To be open and honest for my own sake or to struggle and push the feelings down for theirs... I don't have the answer and I probably never will, but I am judged regardless.

I'm not gonna pretend to know or understand people. Likewise, I readily admit I am horrible in relationships. Regardless though my take on it is as follows. You must always honor how you truly feel, and if you truly feel a need to express adoration for another human being the key is doing so an appropriate manner. In other words, the way you express your love for another is what makes it respectful and appropriate or not. Such expressions are not black and white. There are number of ways to show and tell love without making it awkward. The grand puzzle in the matter of social interaction is ultimately always finding the appropriate ways to display ones own nature and true feelings WITHOUT jeopardizing or offending other involved parties. But NEVER do I think it appropriate to bottle up feelings until your feel as though you want to burst.

In short, always express how you feel just never do so inappropriately is my take on such matters. For a way that satisfies your need to display your feelings without ever jeopardizing the well-being of another.

But like I said, I don't really know what the hell I'm talking about so my advice may not be the best. And I do have a tendency to botch the whole thing and over-express myself in the interest of being clear about how I feel. I've never been good at biting my tongue when it comes to that type of thing.

746  Media / Single-Player RPGs / Western Fantasy Suggestions and Your Favorites on: January 08, 2014, 06:39:53 PM
Ok, so I know I love my JRPG's almost exclusively.

Every once in awhile I like to entertain something different  and the thought of sword and sorcery settings really appeals to me for some reason ATM. In short, I am considering testing the waters with some western fantasy in the not so distant future but don't want to jump the gun.... just look into some highly suggested items.

At the very least I would like to educate myself a bit more on a side of the fantasy/RPG realm I am almost completely unfamiliar. In other words, please don't be offended if I am not in the NEW GAME JOURNAL by the weekend reporting my experience with some of the suggested titles.

Some criteria as to what I am looking for:

-Suggestions of some games with little narrative to follow AND  some with story (both suit different needs in my gaming life). Non-narrative titles are of value to me as aside games to my current JRPG narrative focus.

- More typical fantasy/D&D type setting with character creation.

- Some strategy elements is a MUST in terms of gameplay. I am not opposed to hack and slash altogether but am more prone to enjoying gameplay I need to think about.

-Character creation.....

- Any platform from any generation is fair game in terms of suggestions. Everything from NES on up and even PC games (of which I am not familiar with ANY). If it is a PC game suggestion it just needs to be something a semi-old system can run (my pc is not the best).

- I would REALLY like some character creation/ customization options....

- And last, just out of curiosity I would LOVE to know what some of your guys absolute favorite western fantasy games are.

Some additional info:

-I have never played a "point and click" or "mouse controlled" game and no nothing about them. Feel free to express you opinions or experience with them.

- The only games I do have experience with in this regard are Dragon Age Origins (enjoyed it immensely) and Baldurs Gate Dark Alliance (ps2). Beyond that, I dabbled in a wee bit of Dragons Dogma which hardly counts...

- I like Elves and Tolkien novels.

I eagerly wait to hear your guys input on this!
747  The Rest / General Discussions / Re: What's the haps? on: January 08, 2014, 04:52:00 PM
I don't really get visual issues or motion sickness or vertigo (maybe other than issues with bright flashes, and yeah, ff13 can get pretty fancy and 'dazzling')... But I sometime get issues with sound effects or high pitched instruments bugging my ears.

My doctor claims ANY of your senses perceiving something that is "off" relative to the motion your experiencing at that given point in time can cause various degrees of motion sickness. I was also told, given the fact that I don't normally experience it myself, it could be something as simple as sound effects or music that can cause isolated instances of it.

So maybe I'm off base... maybe it was the inclusion of lyrical BG music in a JRPG that drove my senses wonky. ***THIS IS JOKE, I don't honestly believe this.... although I did hate the XIII-2 soundtrack***

The only titles where lyrical music felt appropriate in a JRPG for me were Persona 3 and 4.
748  The Rest / General Discussions / Re: What's the haps? on: January 08, 2014, 03:32:26 PM
You can also try keeping the camera at max distance (I forget if it's applicable to xiii-2 or not though). I usually get motion sickness from overly mobile camera views and extreme detail, but when there's a lot more viewing area, I can't focus as easily on one thing and it helps to prevent that focal point from causing me intense waves of nausea. It saved me from FFXI when I would get really sick overplaying it.

That is a super interesting point D!! I have done this in just about any game I had the option to just because I found it it easier to focus. The camera is without a doubt, uber-zoomed on the party leader whilst moving in FFXIII-2 which I found to be troubling to my perception from the moment I turned the game on... I almost constantly have had to focus on the mini-map to successfully navigate.

I feel your pain... I nearly needed a barf bag to get through some of those scenes in Lord of the Rings when the camera pretends it's on a rollercoaster.

What usually helps me:
-Play in a well lit room
-Don't play when tired
-Take a ten to fifteen minute break atleast every hour
-Save and quit when you start feeling bad, because it'll only get worse if you continue
(-And in the case of XIII-2: look away when the camera is having its pre-battle seizure)

It helps to know I'm not the only one! Truly it does.... I'm taking all these suggestions to heart with my gaming from now on because I really don't ever want to experience this again.

I was sort of minimizing how extraordinarily bad this is/was with XIII-2 for me.... trust me if it were a matter a minor tummy ache or simple dizziness I would cope. I HAVE experienced feeling funny after long play sessions with other games but nothing like this. To be honest, the other night after a brief leveling session I couldn't even work. I begin to become ill with as little as 20 minutes of gameplay and it just gets worse thereafter. Thats why I am gracefully bowing out the XIII franchise even though I was actually at the point where I was really beginning to love it.

In truth, I am getting what I deserve here. This is a kharmically appropriate response for me having turned it into a stress and coming on here and bitching for the last week about being indecisive as to what to play. The powers that be are teaching me a lesson right now... appreciate my gaming, don't turn it into a chore, OR ELSE!!

Anyhow, I learned my lesson and will be FAR more appreciative of the Tales franchise from now on! Lol

On a positive note, I learned a great deal about motion sickness and how it occurs. Interesting stuff. Apparently its akin to your body believing it is hallucinating and/or being poisoned which is why it affects your whole CNS and not just your tummy.

And now, for something completely different....

So I'm teaching public school teachers this month, and I'm insanely busy. It's also a little daunting but I'm teaching primary school teachers and they're a fun group.

Prepping, planning, constantly tweaking lessons. Have an open class next where are the supervisors are watching and that's freaking me out a bit.

Then again, I get to do things like set up an obstacle course and have races where the teachers sit on chairs and give directions while another blindfolded teacher pushes them.

Sometimes my job is really fun.

Teaching is the single most rewarding thing I feel I have ever done. The greatest sense of fulfillment, purpose and even fun I have ever experienced was as a martial arts instructor many moons ago. Certainly far different from what you are doing but none the less to this day I value any opportunity to have a chance to educate.

I truly miss teaching. Maybe I should look into getting a tattoo apprentice.... Dice, move down to Northeast Pennsyl'tucky will ya? LOL
749  The Rest / General Discussions / Re: What's the haps? on: January 08, 2014, 01:11:45 AM
Klyde, could be how much you're stressing yourself out over the game. Could be that you're very slightly susceptible to vertigo (hence reading in cars, which is the easiest way to experience vertigo) and stress makes anyone more susceptible to all kinds of nasty things.

Combine the two and whamo, vertigo while playing a game that's stressing you out.

Hmmm... interesting. I will look into your vertigo theory and am appreciative of the tip. Stress can cause all sorts of wonky things to occur so I don't doubt the possibility.

Klyde - I get motion sickness if I play first person games.  To combat this I wear sea bands.  Works like a charm for me.

I hope the 24 hr supermarket has them because I am going to go check right now... Between those and some ginger caps I should be A' ok for all future gaming!

Regardless I'm through (officially) with FF XIII-2 and LR. I am stubborn. I am dumb. Hell, I'm a self admitted complete fool at points. I am NOT however so idiotic to indulge something that can adversely affect my physical health and well-being like this (that I can easily choose to avoid).

I do however feel like an idiot for having had experienced this now for like 2 weeks without putting two and two together..... that part does leave me feeling a wee bit embarrassed.

To quote Kevadu's advice to me from the LR thread....

Insanity: doing the same thing over and over again and expecting different results.

(That's actually a horrible cliche that normally I dislike, but it seemed appropriate here...)

I'm so frickin bummed out over this to be honest though. To add insult to injury I went to game store to pick up a replacement PS2 tonite and the Lightning Returns promo was playing the whole time.

750  The Rest / General Discussions / Re: What's the haps? on: January 07, 2014, 05:15:41 PM
Has it happened from the beginning or just recently? Might be best to shelve the game for a week or two and maybe try again later.

I put about a dozen hours into the game at this point. Every single session, has made me feel this way, I just kept walking away from it saying that it was my ill opinion of the game that was doing it... stupid I know... guess I was in denial...

Seems to happen whether I play first thing in the morning or last thing before bed. Additionally, I seem to have strange sleep disturbances on the nights following my playtime with the title.

I was alternating with Tales of Vesperia and it hasn't happened at all. In other words, it is not something that is currently occurring across the board with my gaming but rather seems localized only to this game.

As an aside I just read the funniest statement in an article while looking into this....

Getting motion sickness while playing videogames affects a lot of people, yet it seems almost like a taboo to talk about among gamers because you might not be seen as “hardcore” since you can’t play certain things.

So I guess I'm not "hardcore" anymore.... please don't ban me guys!!! LoL

EDIT: I just realized EXACTLY what this feels like. I experience the same sensation if I try to read in a moving vehicle.
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