If Bravely Default doesn't show up at E3 then everyone can push the panic button.
Regarding the situation with Type-0, you can read something about it here
Didn't enjoy the rail-running do-nothing-but-fight-and-watch-cutscenes-of-emo-people FFXIII
The "emo people" part doesn't make much sense to me... I mean, I never saw any of the characters portraying their emotions in a narcissistic manner saying that their suffering is so great that no one can understand their pain, or something to that effect.
And besides even if it does has "emo people" like you say, FF has almost always have melodrama in their stories so why do people get mad now?
didn't enjoy it-doesn't-make-sense-so-it-must-be-a-paradox! (then is the whole GAME a paradox?) FFXIII-2
There's enough exposition in the dialogue and text for anyone to understand the story.
Re: FFXIII - true, it wasn't so much the melodrama, but more like that is ALL you got to see. At least other games you had some interaction with the characters and NPCs and exploring towns to break things up. This game just felt like it was two extremes. I actually didn't mind the characters and the story part, but there were times where I just felt disconnected because I got so tired of the rail feeling. FFX has a similar rail but at least it was broken up by towns, fayth puzzles, and exploring sidequests.
Re: FFXIII-2 - I could follow it, but it still felt like they were making up crap and instead of making it make logical sense, its a paradox. I felt other games did time travel much better. And I didn't finish this one (first FFF I could say that for, but I lost enthusiasm for finishing it after I heard it didn't really end very well - unless you want DLC).