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136  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 31, 2015, 08:20:29 AM
pizza-obsessed aliens (those are my kind of aliens!)

When I first saw, no - heard! - the manon, I thought I would hate them. Instead they ended up become my favourite alien race. The pizza thing certainly helped, but but their childlike nature adds more to the story than just some funny and light hearted moments. They're feared by some NLA residents because of their superior technology. And because they're often naive, they're taken advantage of (as funny as the pizza thing is, it's not proper payment...) or worse.
Oh just wait till you get to the political representative side quest. While from our perspective the pizza thing may be them being taken advantage of, they certainly do not view it that way.

Also my personal favorite species was the Orphean. I just enjoyed their story arc and general feel.
137  Media / Game Journals / Re: A Game Journal Reborn on: December 31, 2015, 08:09:56 AM
Got a full day of Tales of Zesty yesterday. I'm enjoying it so far. I really like most of the characters. I just got through the first town after recruiting Rose. On a related note, I am totally shipping SoreyxRose.
138  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 30, 2015, 07:49:04 AM

Actually, this does bring up a good question. What kind of numbers are you pulling with your E-Scythes? I know I can hit upwards to 6 digits with a Lv 30 G-Buster swing, but getting something like 60k per stroke on a Lv 30 E-Scythe would get me to reconsider and rescind my previous comment.
I can't give you concrete numbers regarding the E-Scythe versus the G-Buster (as I haven't used either in close to a week, Amatarsu Cannon for the win), but I can describe the strengths of the two of them when compared with each other.

-Greatest strength is that it pretty much inflicts stagger 100% of the time allowing you to bind the enemy every time it is used
-Next greatest strength is that it deals gravity damage, so the larger the opponent is the greater damage it deals (since they weigh more)
-It is not positional, so the AI can use it to its full effect

-If you trigger its positional trigger it deals more damage than the G-Buster
-It hits twice, so you have two chances of hitting for more damage than the G-Buster
-Lower fuel use and lower cool down

People tend to prefer the G-Buster as bind is incredibly useful due t recovering fuel, making it easier to overdrive (since each QTE gives you GP), and prevents the enemy from attacking. But in terms of pure damage the E-Scythe is superior...although I'm not sure what you would farm if you wanted an intergalactic E-Scythe.

Edit: Just occurred to me that (at least I think that) the heavy skell armor pieces come with beam up properties, so the E-Scythe may outdamage the G-Buster in part because of that since the light armor pieces do not come with gravity up.
139  The Rest / General Discussions / Re: Unpopular Opinions on Popular Games on: December 29, 2015, 04:46:15 PM
I bet there's a small thrill if you read/know about the 108 in that case... dang!  I like this kind of stuff too, knowing the sort of inside-reference.
Probably, I've never actually read the original story (although upon checking to make sure I remembered it right, it is apparently considered one of the major Chinese classic literary works along with Romance of the Three Kingdoms). Nor can I ever the stars beyond the tenkai star. I just know the origin of the concept because I used to frequent at a Suikoden site a long time ago. Oh and if anyone is curious, the name of the work is Shui Hu Zhuan which is translated as Water Margin, Outlaws of the Marsh or one of several other titles depending on the translation. Also apparently the Japanese translated work was called Shinpen Suikogaden...so you can take a guess as to where the title Suikoden came from. :p
140  The Rest / General Discussions / Re: Unpopular Opinions on Popular Games on: December 29, 2015, 08:03:06 AM
At least in Suikoden, the 100+ characters have a reason of existence (although you have to wonder how exactly they came up with the number of stars originally)
The 108 stars of destiny in Suikoden are a reference to a classic Chinese novel where there were 108 demons that repented for their evil ways and were reborn as humans and banded together, each of which was associated with a star of destiny. The 108 characters in the novel include ones who, like Suikoden, serve non-combat purposes such as butcher or armorer. The star names in Suikoden are a direct reference to the names of the stars associated with the 108 characters from the novel. And I believe that the number 108 is considered an important (lucky?) number of sorts in Buddhism for its original origin in the novel.
141  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 28, 2015, 05:57:42 PM
I'm almost done with the main story. I just need to survive getting dogpiled by 10 Chimeras (even level grinding to 45 wasn't enough). :(
10 chimeras? O.o Is that in a required affinity mission? Because that is not ringing any bells for me from the main story missions. X_X

If you want to level grind, I recall one of the easiest level grinding methods. Although you will need to buy a heavy level 30 skell to do it efficiently. There is a level 60 enemy called Immortal Ictus that appears at night near the warp point Grieving Plains in Primordia. One of the two heavy skells comes with a weapon called an E-Scythe. The E-Scythe gets a damage bonus when behind an enemy. The Immortal Ictus is usually nearly dead (or fully dead) from a single shot of the level 30 E-Scythe with the damage boost. This makes them great for grinding to level 50 so you can get level 50 skells which help a lot (minus forced on-foot battles).

I've seen a lot of complaining about the game's story.  Even knowing the ending (unfortunately spoiled myself; the year long localization did me in), I STILL think it's a very impressive in-game story.  By that I mean every single sidequest, character quest, and trip around the world is incredibly deep and rich with characterization and world building --- much more than Xenoblade for the Wii and much more than many games in general.  I actually think the straight shooting for the story quests will yield very little plot enlightenment compared to the nuggets found during the sidequests.  More specifically, while it's unfortunate the overarching story is incomplete (and the fact there's nothing new announced yet even for Japan alone is clawing at my mind), the game's look into ideas of survival and xenophobia (racism) are very well done.

There are some really great world building nuggets in the side quests. Like the various hints as to the origins of the various races that you come across. They are hidden in a random assortment of side quests, and there are some very interesting nuggets in there.

Although thinking about it, I kind of wish they had cut down on the number of playable characters and increased the number of affinity quests per character. Some characters felt fleshed out fine, but there were others (I'm looking at you Celica) where they felt like after thoughts to me just because of the way their affinity quests were structured.
142  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 28, 2015, 08:23:49 AM
Whelp, I got my Mira exploration rate up to 100% last night! After 260ish hours of playing, I am finally done! Game was great, although the last bit of grinding to get my skell prepped for battling the last superboss was annoying (especially since the world boss was not up while I was doing it). Incidentally I was apparently one of the first 200 people to beat the superboss as it has only been killed 200 times (in the west? in the U.S.?) as of this morning and I beat it twice yesterday.

Some of the rest of you really need to finish the game now, as I want to discuss the story! *whines* :p

Also I do not get the text complaint...although that may be because my TV is like 3 feet away from me. >.>
143  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 26, 2015, 07:23:19 AM
Alright, just have one side quest left (for which I will need to kill the most powerful tyrant in the game for the "good" ending, yay). Been working on finishing up all the segments. Some of these are really annoying. Like I spent half an hour searching for one in Oblivia where I knew exactly where the treasure was (under ground), but I could not figure out where the freaking entrance was and there were no named caves nearby. Turns out there was just a random ledge in the giant pit that I kept missing. Oh well. Just have the last two continents left. Then onto developing an uber skell to kill the tyrants that I have been unable to kill so far.

Not sure if I am going to bother grinding any more potential augments. I only have one and I seem to be able to mostly handle the few on-foot required fights. Honestly, I'm kind of ready to just move on to my next game. >.>
144  Media / Game Journals / Re: A Game Journal Reborn on: December 23, 2015, 06:50:39 AM
If you ever want a picture of a bad post, just look above. Seriously, I'm still grinding, I don't need "Ooooh! Ooooh! I know! I know! Let me answer the question!" posts, especially for a game that I've spent 3 years trying to avoid spoilers on.
My apologies, I'll just bow out of this conversation now if my answer is hurting your enjoyment. That was certainly not my intent.
145  Media / Single-Player RPGs / Re: New 3DS Fire Emblem Fates on: December 23, 2015, 06:26:35 AM
Amazon doesn't even have a price or release date for the special edition, on that matter.
That is normal for a sold out video game (special edition) preorder on Amazon.
146  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 22, 2015, 06:45:34 AM
I'm still trying to research what to put into the katana. I haven't seen much theorycrafting using Ether Attack Plus XX vs Melee Attack Plus XX augments. I figured I'd get the katana first since it made no sense to me to gather the components for augments and farm armor when the key to the whole build is the blade itself. Thankfully I got a Prime version of it off first kill. I'm still not quite sure what tyrants I should be farming for armor since the augments are so incredibly random.
Well you can buy an ether longsword at the shops if I recall correctly, so the specific sword isn't the specific key to the build. Honesty I think the Arts Gain TP XX are the most important component (followed closely by the Potential Up XX augments). And the build I have seen uses Melee Attack Up XX, so that is what I am planning on using.

Edit: As for armor, I used the tyrant that sleeps at the Drop Shaft in Primordia during the day. He only drops armor and skell weapons, and I had good luck with him.
147  Media / Single-Player RPGs / Re: Ys VIII on: December 22, 2015, 06:35:51 AM

Important details:
- Adol Shipwrecks
- Cursed Island
- Platforming

Shocking right? Also:
- Town Building
Not as shocking as that one time he got on a boat and it didn't crash. I wonder if there is Adol insurance for boats in the world of Ys.
148  Media / Game Journals / Re: A Game Journal Reborn on: December 22, 2015, 06:27:15 AM
The problem though is that the game's entire plot has thus far been kinda like that. You show up for something, you fight some dudes, a boss shows up, then you blow them up and report back.

Chapter 8 has so far been the only real exception to this as you're running defense for that chapter. Well that, and Chapter 9 for taking Lao out of commission.
Oh just wait for chapter 11. I mean it still has the same basic formula but...you'll see.
149  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 21, 2015, 09:43:09 PM
Well, to be honest, Elma and Lin are required for almost all the affinity missions anyway. Though I've recently found that grinding the level 50 support mission is THE fastest way to grind affinity. Roughly 1/5th a heart each completion. If you need to farm BP there is a 50 support mission that rewards 60 BP per clear. With Phoenix AOE it takes 30 seconds. When you beat the game Network Console activities are the fastest way to grind affinity, BP (mandatory if you plan on all class completion), Miranium and Credits. Do it!

Got my Ares 90 also and that thing owns. I'm working on the totally broken Ether Blossom build. I was able to secure the katana from the Tyrant and working on the armor for it now. This build is fucking broken. Get a load of this shit.

Ether Blossom Build
They are only required for the "story characters" chains. I took them out of my party and just threw in whoever didn't have maxed since I was saving the affinity missions for post game so that I didn't have to juggle everyone's affinity prior to the post game grinding missions. I think they were mid-30s to early 40s when I was going in for the final chapter (before my second attempt).

It takes 28 runs to go from 0 hearts to 5. Well maybe a little more since both times I bothered counting there was a tiny sliver in the heart.

Ether Blossom is also the build I am going for. I however have the armor, but not the weapon. I'm saving the weapon for when I have gotten some of the augments. Although I got some amazing armor during my grind. A helmet with Potential Up and Potential Boost, chest piece with Max HP Up and Max HP Boost, and legs with Max TP Up and Max TP Boost. Arms could be better, but I am content.
150  Media / Game Journals / Re: A Game Journal Reborn on: December 21, 2015, 06:47:02 AM
Finally got all chars in Xenoblade Chronicles X (curse you Mia!), and got them all to max levels and max affection. Now starting the processof completing all their affinity missions and H2Hs before moving on to finishing off all normal missions.

Nah, I blew it up real good shortly after posting that. I just needed to get a MECHSLAYER (or whatever the designation is called) XX Augment on one of my Skells since I only needed to bring the first phase of the boss down to half health.

Also, how the hell do you forget about an Independence Day style Mobile Armor?

Anyways, I'm currently training up to take on the Boot Camp (I'm currently level 38 of 41), which means a shit load of sidequests to do (fortunately a shit load of sidequests have just opened up).
I dunno. I'm pretty sure that chapter took me the shortest amount of time to complete out of any of them. The fight just went, show up, beat it down for 2 min, curse as the cutscene interrupts my momentum, wail on it for 2 more min, get confused as I continually get knocked down at the end, and win. I'm not even sure I took 2 min per phase. Plus as I said earlier this chapter feels like filler. As chapters 9 and 11 both are fairly plot important while chapter 10 is just sort of there to clean up a loose end (and explain why there is a giant hanger in Cauldoros?)
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