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335318 Posts in 13729 Topics by 2200 Members
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181  Media / Single-Player RPGs / Re: Tales of PlayStation(s) revealed on: June 01, 2014, 07:17:23 AM


Zesty Update: You can do some FUUU-SION with your members do become a super saiyan of some sort
http://youtu.be/51DBS0cZX7k  Video of that happening (I like how quick it is and it's not some 'limited time super mode' where you have to pack a ton of carnage in ten seconds).
Huh wonder if all characters can fuse or if it is limited to two main chars combining with other party members.
182  Media / Single-Player RPGs / Re: The Atelier Series on: June 01, 2014, 07:13:37 AM
It would be a huge missed opportunity if they didn't show up.

Sadly, there are lots of missed opportunities in the series though; particularly in Dusk, so far. I'm just going to prepare to be disappointed. Hopefully I'll be pleasantly surprised instead.

I think the series would be a million times better if they cut half the dialogue and polished up the gameplay
That is the opposite direction of where they should go imo. Escha and Logy already felt like there was barely any events to it. Cutting that in half would make the game a wasteland with nothing going on.
183  Media / Single-Player RPGs / Re: [Fallout 1] Retrospective on: May 31, 2014, 06:48:13 AM
Ham Sandwich retrospective

I appreciate all of the sandwiches commonly offered by delis, but like a good number of sandwich fans I only knew about ham sandwiches from more complex offerings but when I discovered that there were other sandwiches I had to try them out, I did not know that I would embrace ham and turkey sandwiches and they became some of my favorite sandwiches of all time... This is a video on the basic ham sandwich.

And holy shit was that ever a run-on sentence.

No matter how I feel about pastrami on rye (I don't hate it...it's just my least favorite sandwich...that does not mean it's bad, though), I have to thank delis everywhere because if it were not for pastrami on rye I would never have discovered the basic ham sandwich.

Which is kind of weird when you think about it.

And reubens are friggin awesome.  Visit my youtube channel.

Ew, ham sandwiches.

Peanut Butter+Banana is clearly the best option in all situations.

You good sir are quite insane. The ham sandwich is the greatest sandwich in existence! Combining ham and swiss cheese is one the greatest inventions that mankind has ever made! To deny that is to deny the very essence of humanity! As such, you are clearly a lizard person as no one else would dare to deny their humanity to such an extent.
184  Media / Single-Player RPGs / Re: Dragon Age 3 on: May 31, 2014, 06:43:28 AM
so will we be able to convert save? cause i never finished DA2 lol.
Saves won't be imported with DAI. Instead they have decided to make a cloud based free service (Dragon Age Keep) to create world states that you can import. So you'll be able create a world state for all the variables that the game cares about before starting the game and then import that world save into the game regardless of if you have played through Origins or 2.

I think they pretty much had to do this since there were import bugs from DAO->DA2, so that could have caused some issues. Also it should allow for importing an Orlesian Warden for DAA with all of the DAO variables you want. An additional benefit is that you can import your world save to any system (so I'm switching from PC to PS3) so no need to stick to the same platform that you played DAO or DA2 with.

Sadly they are implementing logic to ensure that all the choices made are consistent with how they are supposed to be. So my "perfect" DA2 save won't be recreatable since I screwed around with the variables to make a few impossible situations arise like Allister a Warden despite Loghain being alive. Also I'm 90% sure that the Keep won't allow for my warden to have romanced both Lelianna and Morgan despite a bug in that game allowing it.

Unlike ME, DA doesn't bring much of anything important anyway.
DA:O to DA2 was just a bit of lore.

I think the 2 things I noticed being transferred were that my warden was a female mage and that Alistair was king.

I imagine it'll probably be something akin.
Given that DA2's plot is pretty strict, I'm not even sure what you can influence that would be big enough other than who Hawk was and which sibling survived (if any).
Eh there are details that transfer which could be important to some people, such as Lelianna mentioning a romance with the Warden, and then there were a bunch of minor details that get mentioned depending on variables. Mostly the variables added or removed minor quests. Off the top of my head, encountering Sophia if you freed her, encountering a former werewolf if you cured them, encountering a relative of the traditional dwarf if you put the progressive dwarf on the throne, a minor side quest depending on whether you protected the city or farms in DAA, and you get one of two side quests if Nethaniel survives or dies (although this one did have a bug associated with it).
185  Media / Single-Player RPGs / Re: The Atelier Series on: May 30, 2014, 06:18:36 AM
Well she/they could be on a mission on some kind. There still working on the whole regenerating the earth thing and someone has to research those ruins, right? 
With them mentioning Escha so early on, odds seem fairly high to me that she is going to be a party member, which would mean that she is leaving her home for something like 3.5+ years even assuming she is a late recruit. That just seems off. Although I suppose that Linca is highly likely to return since her arc is not yet complete, meaning Marion will have to be there also.....so basically all of R&D is running away from Logy.
186  The Rest / General Discussions / Re: A Game Journal Reborn on: May 29, 2014, 07:06:39 AM
Started playing Ys: Memories of Celceta last night. Game is nice far. I have currently mapped about 8% of the forest. If the game continues at the current rate then it seems like it will be a very quick game (which I guess would be nice since I am going to need to do a second play through on Nightmare for the platinum).
187  The Rest / General Discussions / Re: The Scrying Pool - What's in store for the future? E3 2014 thread on: May 29, 2014, 07:04:52 AM
Aeolus you are the prophet of our time.

I bet we see at least a new Mass Effect teaser, which will be in the same vain as the previous three games. Group combat with powers and stuff. My dream game is a star system-hopping detective adventure along the lines of the Asimov Robot series. The codex entries and conversations of the first ME game really built a fascinating universe. It'd be awesome to explore that. But there's no way in hell that happens. It will be interesting to see how they account for the ending of the trilogy though.
I saw a comment from someone in Bioware saying that Shepard wasn't going to be mentioned/important in the game, so I see three possible ways they can handle the ME3 endings. 1. Prequel, 2. Alternate Universe with similar physics, or 3. So Far into the Future that what Happened in 1-3 Doesn't Matter (because synthesis is inevitable or some such BS). I might consider the next Mass Effect if it is 2, but I'm sure it will be 3 with the Leviathan's race as antagonists.
188  Media / Single-Player RPGs / Re: The Atelier Series on: May 29, 2014, 06:50:24 AM
It's funny you mention that, because -
(Shallie spoilers below, not really any other game's):

Code:
http://www.siliconera.com/2014/05/27/atelier-shallie-will-familiar-alchemist-escha-will-appear-gusts-sequel/

It looks like Escha is in.  Honestly, it makes no sense for Escha to be in but not Ayesha, but I suppose there's still a possibility of Ayesha as well.  GUST is so strange sometimes.

.....Well that is just confusing and weird.
189  Media / Single-Player RPGs / Re: Dragon Age 3 on: May 28, 2014, 07:09:39 AM
So, there is apparently a Gamestop exclusive collector's edition with a ton of physical goodies. Took this chance to change my system from PC to PS3 in view of the Dragon Age Keep allowing system transitions now while keeping world states. Also apparently the game is in alpha now. So yay.
190  Media / Single-Player RPGs / Re: The Atelier Series on: May 28, 2014, 07:07:12 AM
So just got the true end (and platinum) for Atelier Escha and Logy last yesterday. Enjoyed the game overall, but the game feels like it is a side story to the Dusk series rather than a proper entry.

Code:
To be precise I just sort of feel like Escha and Logy are just never going to be mentioned again. At the true end of Ayesha, she basically decides that she is going to go with Keith to try and fix the world (only vaguely remember the details right now so feel free to call me out if I got this wrong). This sets up what I had assumed would be the central plot of the series, but then that plot line is barely advanced in Escha and Logy as Keith and Ayesha are missing and the only thing that seems to be advanced is freeing the Bumblebee Princess (forgot her actual name) who I assume will make an appearance in the next game. Then at the true end of this game Escha and Logy basically decide to stay put in order to help people. Which isn't a bad goal, but it seems almost certain that they won't be making any appearances in the next game, which is a shame because I really like Logy (part of that is probably that he seems to have been based on Felt from Atelier Iris 2).

So yeah good game, I really liked some of the changes they made to core systems like getting battle items restocked, but I just wish the story was more connected to the overall series I guess.
191  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: May 28, 2014, 06:45:24 AM
Just watched Warehouse 13's final system last night. The episode Savage Seduction was one of the most hilarious things I have ever seen. I was laughing my ass off for the entire episode. Ending of the series really was perfect, I don't think there is any other way it could have ended.....although that doesn't mean I am happy to see it go. It was an amazing piece of television, but nothing lasts forever.
192  The Rest / General Discussions / Re: A Game Journal Reborn on: May 26, 2014, 08:09:51 AM
Beat Atelier Escha and Logy last night. Game was enjoyable. I really liked how they were able to do two different types of Alchemist and enjoyed how Logy was different from a standard Atelier protagonist. Also I really like the world of this series. I wish we could have seen something of Meruru and Keith though rather than just hearing that they were missing. Oh well there is always next game, onto Escha's route for now!

I looked at that Guide. It was a terrible guide. So I looked at a different one:

Code:
I'm referring to the point where you needed a second team to hold off enemies while your team goes in the second route while escorting the Biotic. I picked grunt because we thought "Who better to better to be the meat shield than the designated meat shield? But apparently Grunt's not good for anything on this mission, and I mean [i]anything[/i]. Miranda was the best one for that job, which we found out when we decided to try the mission again this morning. We decided if anybody on this team was expendable, it was Miranda, but much to our chagrin, she has a pretty thick plot shield and won't die on the mission even if she's not loyal. There was even a seen where she's shot liker Grunt was, and she just walks it of like "It's okay, it's just a bullet, I'll be fine." We were so close to happiness, damnit!

There are like a thousand of those guides (and at least one calculator).

Code:
You should have said something if you wanted to kill Miranda. I could have told you how to go about it. The guaranteed way to kill off any non-loyal member is to have them escort the survivors or to bring them with you into the final battle. As for Grunt he is extremely useful, but he is a grunt soldier not a commander. Specifically, I believe he is worth the highest amount of points when determining survivors at the very last decision so he helps your squishies survive that part of the mission.
193  The Rest / General Discussions / Re: A Game Journal Reborn on: May 25, 2014, 06:58:25 AM
EDIT: Oh yeah! Beat Mass Effect 2! That was even better than the first. That last mission, though:
Code:
was there any way to use a distraction without having someone die? I used one of our best characters, Grunt, who we thought could handle anything, and he died...

Code:
Distraction? I'm not 100% sure which choice that is referring to. Looking at a Suicide Mission guide, I see three possible choices. 1st Fire Squad, 2nd Fire Squad, and Escort. In none of those scenarios is it a good idea to choose Grunt because he is not a good commander (being maybe two months old tops and all). If you did not choose him to lead but he died in one of those two, then that that means whoever you did choose was a bad choice. For Escort, he would be a distraction only if not selected, which is a good choice, but he shouldn't die unless he isn't loyal so I am assuming that he died in one of the previous two.
194  Media / Miscellaneous Games / Re: Zelda Musou on: May 23, 2014, 07:04:04 AM
Impa is a freaking badass in those screens. I approve.
195  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: May 23, 2014, 07:00:30 AM
Watched the season finale of Agents of Shield a few days ago. And overall I would say the series was good despite a weak start. I'll probably watch season 2 whenever it comes out.
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