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181  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 12, 2014, 07:10:33 AM

Actually, once you beat the game you can't get any new inner circle quests (and I'm not sure if you can continue any that you have already started or not). So best to wrap those and any conversations with companions or advisors before beating the game as they become considerably less chatty once you beat the game (one unique dialogue based on one ending event and then nothing) up prior to beating the game.

Ah, but thats just your companions personal quests. Not sure why Bioware did it like that, wouldn't it be better to allow chatting with companions after the game was beat...weird.
The companion personal quests are the best non-storyline quests in the game, so yeah finishing them off first is probably a good idea. As for why Bioware did it this way, I imagine part of it was to reduce the number of variables for the companion dialogues and also so you can't change a companion's opinion of you after you have had their epilogue talk in the end game feast. So now you are Varric's friend and you cannot change that since he has made plans based on that fact.

Also just remembered that if you don't recruit certain companions by certain points in the storyline, you can lose their recruitment quests for good. None are too strict though.
182  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 11, 2014, 06:05:19 AM
So out of curiosity anyone else manage to trigger any of the NPC/NPC romances?

Specifically they include Iron Bull/Dorian and Blackwall/Josephine (although this one is.....not a standard relationship and is very Orleasian).

Does the game let you know when you're at a point of no  return  and are going to lose access to side quests?
Yes, the final mission has a disclaimer at the bottom saying something like, "Hey once you beat this you can't do companion stuff anymore." I suppose there is one other point where you lose access to an area by advancing the plot, but there is barely anything unique in that area, so really doesn't matter too much (maybe one logging stand and five side quests that you have probably already completed).

Err, just so you guys know, you don't miss out on anything by rushing the main story. You can continue playing the game after beating the main quests just like in Skyrim. There are no side quests that you can miss. Just like in Skyrim, I tend to only complete side quests on my way to completing main story and faction quests. You can do the same with DA: I.

I feel like the game would be quite a choir to play if I focused on completing all the side quest in an area before moving on. All you'll do is over level yourself. I find it best just to hop between areas to keep exploration fresh. Feel free to skip a lot of those boring fetch quests, you don't have to actually do them. They are like the radiant quests from Skyrim, not necessary at all.

Actually, once you beat the game you can't get any new inner circle quests (and I'm not sure if you can continue any that you have already started or not). So best to wrap those and any conversations with companions or advisors before beating the game as they become considerably less chatty once you beat the game (one unique dialogue based on one ending event and then nothing) up prior to beating the game.
183  The Rest / General Discussions / Re: The most horseshit battles you've suffered through, an RPG retrospective on: December 10, 2014, 06:28:03 AM
oh yeah

Yiazmat from FFXII

50 million hit points.

Oh hey this is the guy that my brain first went through when I saw the title. Had hacked maxed out stats, so I was dealing max damage every attack and it still took me an hour of sitting there for my characters to take him down. Most ridiculous fight I've ever had in an RPG.
184  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: December 09, 2014, 07:11:13 AM
So, new chapter of World Trigger yesterday saw the start of the Rank Wars arc! Oh god I love this series. I can't get a feel for where this arc is going to end though. On one hand Takoma-2 is one of the most broken teams and if they hit A rank then the next arc could be an away mission. On the other hand it makes more sense to make them have to go through a couple of rank wars before they final hit A rank, but then I have no idea of what the next arc will be since the series needs time before they hit the next invasion arc.
185  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 09, 2014, 07:02:52 AM
vivienne is the biggest bitch ever in an rpg. she asked me to kill a wyvern but wouldnt tell me why so i told her to fuck off.
Well congrats on ensuring a guy dies then.

You sure showed her how to not be a jerk. >.>
186  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 07, 2014, 08:24:04 AM
i highly disagree with it being better than origins. to me this feels like ff12 in that theres lots of open world content but light on story but at least in ff12 it felt like you were traveling somewhere. also the open world content in ff12 was more rewarding(some spells only obtainable by beating marks/optional espers). to me dai feels more like da2 but theres more places to go with bigger areas. it feels like you are confined to skyhold instead of kirkwall.
O.o Did you feel like you were confined to the camp in DAO also? Because I don't really see how you can feel confined to Skyhold when you there are multiple large areas outside of Skyhold where most of your quests take place in.

exploration without reward is pointless imo. FF!2 provided reward. this game doesnt. imo it seem like they said oh skyrim made a lot of money so lets be a copycat. the only exploration i've enjoyed is when the quest somehow adds to the lore. the the warden quest at storm coast. but quests ike that are few and far between.
Odd choice of quests that add to the lore, as the only thing I recall that quest adding is that there are Darkspawn in the area and Wardens are hunting for someone. There are much more interesting pieces of lore in quests like learning the truth behind the incident that triggered the Exalted March of the Dales, learning about a Dwarven thaig on the surface, or discovering the person responsible for managing the conversion of Red Templar. Most areas have one major quest that adds to the lore.
187  Media / Game Journals / Re: A Game Journal Reborn on: December 07, 2014, 08:05:31 AM

= I need to 'freshen up' on KH "lore".  And to explain what happens with Terra, I went to the Wiki and saw the most complicated sentence that explains how bad things are with the KH universe:
Xehanort was an apprentice of Ansem the Wise and the original persona of Ansem and Xemnas. He was originally "born" as Terra-Xehanort when Master Xehanort forced his heart into the body of Terra then he became simply "Xehanort" when he seemingly lost his memories.
WHAAAAAT.  I needed to read that 5 times then link to the other names to really understand 'what the hell'; I love the ideas in the KH series, but it's truly over-complicated itself to a now humourous degree.  And I'm sorry a bit too since I know there are people who adore the story... I just think it's terribly told.  This point was kind of hit home when I read about Vanitas and how he was added because Tetsuya Nomura got 'carried away'.. ;/

If you think that is bad, then clearly either you have not played Kingdom Hearts 3D....or just don't remember the finale (only part of that game worth remembering).

Because it is revealed in 3D that there are 13 versions of Xehanort who will all presumably be enemies in Kingdom Hearts 3. We've got Young Xehanort, Old Xehanort, Terra Xehanort, Ansem Seeker of Darkness, Xemnas, Xigbar, Moon guy, 5 versions that I don't think we know (or I might be forgetting some identities), and 1 that was supposed to be Sora Xehanort but instead is currently uncreated.

I'm one of the folks who enjoys the plot. I understood that sentence just fine, but I guess I can see where it could get confusing.

The thing that DOES bother me about the story is that Nomura, or whoever is in charge of that particular aspect. CANNOT FOR THE LIFE OF THEM DECIDE WHAT KINGDOM HEARTS *IS* The X-Blade lore in BBS is completely different from the whole "Door to the Darkness/Light" from KH1 and collection of hearts from KH2. I haven't played 3D yet, but I hope at some point they connect all that bullshit.
Actually I would argue that the X-Blade lore fits perfectly with the story from Kairi's grandmother in KH1 (and is probably based on that story) that the door to darkness ending is connected to in KH1. The outlier is the moon Kingdom Hearts in KH2. I know they tried to explain the moon Kingdom Hearts away in a Xehanort Report in BBS, but I forgot precisely what it says (might have said that it was an artificial copy of Kingdom Hearts). My sort of explanation to myself is that since Xehanort was obsessed with Kingdom Hearts Ansem SoD and Xemnas inherited his will, but they had no freaking clue as to how to go about it so they made their best attempts based on their incomplete understanding (due to amnesia) of the Heart and the history of the Kingdom Hearts universe.
188  Media / Single-Player RPGs / Re: Suikoden 1 and 2 finally coming to psn. on: December 07, 2014, 07:42:45 AM
So, Suikoden III. Great Suikoden game or the greatest?
V is the best Suikoden, so I guess by process of elimination III is only great. :p
189  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 06, 2014, 07:47:30 AM
is what pride had wrought the last story mission? cause if it is...wow dissapointed
Technically two after that, but The Final Piece is kind of short. Not completely sure why you are disappointed in that though.
190  Media / Game Journals / Re: A Game Journal Reborn on: December 05, 2014, 06:52:13 AM
Whee got the Gummi ship in KH2, now time to master these two courses! Not sure where I am going to find 12 wing parts for one of the EX missions though...

= The love put into the COMMAND menu is amazing and totally appreciated.  Hell even that singular white room where Naminé is had its own theme for almost no reason other than keeping consistent.
That is one of those small details that makes me love KH2. My first thought when I first noticed the changing menu was a backstage tour in Disneyworld years ago where the tour guide pointed out how the trashcans are different in every portion of the park to maintain the "illusion." The command thing feels like the same sort of thing to me, and it just makes the whole thing feel more Disney to me.
191  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 05, 2014, 06:45:42 AM
I feel like the game doesn'thave much dialogue. I ran around Storm Coast two hours yesterday and found some shards and a rift and some stuff but apart from party banter there was no kind of dialogue. Maybe I have yet to run into it but I was expecting full on cutscenes for everything like in SWTOR. Most quests are you talking to your requsition officer, gethering 10 elfroots and turn them in with no kind of dialogie besides "This might be useful" not even any voice recording for "gather 10 elfroots". Reminds me of the fetch quests in DA2. But I might just have missed some bigger quests. It is a large area and I have not explored all.
There are a lot of quests in general that don't have dialogue. Requisitions are just filled. In storm Coast the big quest is the Blades of....something. Although I think if you take the violent path as opposed to the peaceful path there isn't really any dialogue.
192  The Rest / General Discussions / Re: "Tales of" a discussion on: December 04, 2014, 07:00:25 AM
1a. Can't decide. x_x

1b. Sheena, just always loved her.

1c. Cheria with Asbel in a close second place. The two of them made Graces nearly unplayable to me because of how deep my hatred for them went.

2. Does Teepo count? If Teepo counts then Teepo.

3. The degree of my recollection on this topic is so varied that I don't think I can give a good answer here.

4. I'm going with Symphonia because it is the one I remember liking the most, although that may very well have just been that it was new to me when I first played it, although I remember liking it just fine when playing it again. Don't recall disliking any of the others (except maybe Legendia) but none of the others really stood out to me.

5. Pass.

6. I'm going with Xiliia 2 although Abyss is up there also.

7. Tales of Phantasia because it has one of my favorite tracks of all time, Take up the Cross. Tales of Symphonia is probably second for me because it has Full Throttle which is just listening to my childhood.

Bonus: After watching the video, I am going with Abyss.
193  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: December 04, 2014, 06:44:10 AM
It has now been 10 months since Magi was about Aladdin, Alibaba and Morgiana.
10 entire months.

Can we call this publication suicide by this point?
No because it is nowhere near as bad as the year of Sasuke in Naruto, and hell Naruto survived that and continued for several years after that. We had one major flashback, which arguably was Aladdin's back story and then we skipped over to a villain arc, which should not be lasting too much longer.I'll admit that Magi has had some serious pacing issues lately, but I have seen much worse.
194  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 02, 2014, 07:12:05 AM
I find it extremely hard to believe that you're not having texture loading issues to at least a minor extent.  I've seen differing reports on it, though and some people with fewer than others.  It is a confirmed issue, one that, as far as I'm aware Bioware has said nothing about fixing.

I'm very sensitive towards FPS drops, so to me they're very blatant.  The entire first cutscene basically chugs, for example, while simultaneously not loading the NPC clothing at all.   It's a poorly coded mess and I'm ashamed it was released in this state.  The FPS tend to start dropping when rifts are anywhere nearby but are decent otherwise.

I have a thin PS3.  My old fat PS3 died a while ago.
As I said, sometimes I'll gain control of my character when the textures are still loading (especially when I am running around and talking to everyone in Skyhold causing constant zoning and loading), but I don't think I have ever had a conversation go beyond three lines of dialogue without the textures fully loading. Can't recall any FPS drops near rifts either, although that might just be a difference in terminology as I do recall occasionally having very short hangs near rifts, but never more than a quick second or two when I first approach them. I have certainly had occasional issues with the game. The worst one being when I pulled a switch in the oasis, my game dropped either FPS or processing speed to something like a sixth of what it was before and it appeared to be unfixable. Fortunately had an auto save from before pulling the switch and next time I pulled it had no issues.

Super thin PS3 here.
195  Media / Single-Player RPGs / Re: Dragon Age 3 on: December 01, 2014, 07:06:06 AM
Anyone playing this on PS3? Been busy with work/night classes/other games and haven't opened the packaging yet. Seeing the grief online I am half wondering if I should try take it back and get It for the ps4 instead (don't have one yet but will sometime in 2015)

I'm playing it on PS3 and it plays horribly.  Clothing and weapon textures don't load half the time, FPS drops are frequent,  even in cutscenes, and the trees look like early PS2 level. I'm not joking or exaggerating, I think FFXI's trees have more detail.
O.o I've been playing on the PS3, and it has been perfectly fine for me. Never had a problem with textures not loading, they might still be loading when you gain control but they all do show up. FPS drops, while they do happen, haven't been too annoying. And I don't really pay too much attention to the trees so I dunno what they look like.

Bigger issue for me has been occasional crashes but they have been fairly infrequent for the most part.

I'm doing the Redcliff mages quest. Love it.

I know right, In Hushed Wisphers is one of the best missions in the game. Everyone should play that mission at least once just for the experience.
Personally I sided with the Templars as I found siding with Fiona to be.....not something I could bring myself to do. Templar mission was fun though. After I beat the game, I'll load up a save from before the branch and try out the mage mission just for fun.
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