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181  The Rest / General Discussions / Re: Misc. Gaming News Topic on: January 27, 2015, 06:20:31 AM
Oh my fucking jesus a minor update worth posting in news.

TitS: SC localization.
While I am ecstatic at the news.....how long has this taken now? I know that the thing is ridiculously long, but at this point I had forgotten it even existed.....and most of the plot of the first game. x_x
182  Media / Game Journals / Re: A Game Journal Reborn on: January 25, 2015, 08:19:34 AM
Thanks for the responses guys!

I guess replaying Kingdom Hearts 2 will clear up some of this for me. I really don't remember what happened in that game much since it was what 9 years ago? lol

I was referring to Terra's armor because his lingering will latched onto it when he became Xehanort's vessel.

Did they show when Sora was born that it saved Ventus from having a breakdown? I don't remember that happening. Or maybe it was just explained in some reports I haven't gotten to yet.

Now that you mention that Kairi wasn't in Destiny Islands, I for some idiotic reason didn't really make the connection of which character was her when I was playing through Aqua's story. Makes sense now. Kudos to you!

So this might not have happened yet and could be breaching Kingdom Hearts 3 territory, but has Ventus woken up from his slumber in Castle Oblivion yet? Or will he ever? And if he does or did does it affect Sora's ability to wield the keyblade or anything? This shit is deep. I never expected after playing the first one that this series would get so in-depth.

Yeah KH2 probably would have helped a little, but oh well.

Lingering Will remains in the Keyblade Graveyard in order to endlessly mistake people for Xehanort and then kill them in cold blood.

It is literally the first or second event shown in the game (context for the scene in some of the reports) although you need to put some pieces together to understand the full implications. At the very beginning of the game, Xehanort is shown dropping Ventus off at the tilted tree on Destiny Islands, intending to let him die there. The game then switches over to Ventus's Station of the Heart where the place is crumbling as he looses himself to Vanitas (as explained by Xehanort to Terra and in some of his reports). Ventus then hears a voice that explains that it is a newly born heart that came to see him because it could tell he was in trouble (or something). The newly born heart then helps Ventus to stabilize his heart so that Vanitas can't take anything more from Ventus. Fast forward to the ending to the final episode where Sora goes to his Station of the Heart based on Riku's advice. When he talks to Ventus, Ventus comments that he knows Sora. The implication being that Sora was the newborn heart that helped Ventus back when Ventus was dying as Ventus never meets Sora in game and Ventus was dying on Sora's home world of Destiny Islands. Might be a good idea to rewatch these specific scenes in the trinity archive.

We have currently not been shown him waking up, and based off what master Eraqus said it should be impossible for anyone but Aqua (who is lost in the realm of darkness) to reach him. If I recall correctly KH3D's ending sequence implies.....something happened to him, but no real indication of what (I assume you haven't played it yet, but I can give spoilers if you want). As for will he ever awaken? Saving the BBS trio is the main goal of Sora and crew post KH2 (well at least until 3D when it becomes more of a step towards their main goal). So yes eventually he should be saved and given his birth by sleep as Ansem puts it.....no freaking clue what that means though. x_x

As for whether Ventus awaking would affect Sora's ability to wield a keyblade, probably not. Sora's keyblade came to him due to Ventus's heart (and the fact that Riku peaced out before it arrived), but Sora is the one who has been wielding it. I mean Ventus's ability was completely unrelated to when Sora reclaimed his Keyblade from Riku in Hollow Bastion as an example. When Ventus awakens, Sora may possibly lose access to his second keyblade since that is Ventus's keyblade.....but at the same time there are at least two instances where Sora/Xion/Roxas have had three keyblades out and active at the same time, so it is possible that Sora somehow has access to a third keyblade different than the one he got on Destiny Islands and Ventus's keyblade, which would allow him to dual wield still once he loses Ventus's keyblade.....no freaking clue where that one comes from though.
183  Media / Game Journals / Re: A Game Journal Reborn on: January 24, 2015, 06:13:28 AM
I heard questions about KH being asked, therefore I was summoned!

Finished everyone's story in Birth By Sleep Final Mix (including the final episode and secret episode). I have myself some questions I was hoping people could answer seeing as I'm in catch up mode for KH3 and this is the first time I've played through it. I'll use spoilers just in case. I also haven't played KH2 since it came out so I'm rusty on what happened in that game.

So, first question (or I guess remark). Sora basically got his powers from Ventus through their connection? Ventus is potentially inside of Sora somehow? Ansem (who is also DiZ from KH2) takes in Xehanort who has lost his memories? That scene we see with him talking to Aqua trapped in the darkness with her was actually in the future right? They don't explain that very well. Also, Xehanort still has control of Terra's body, so his armor is where? I forgot. I haven't played Chain of Memories yet so If I'm breaching questions they will explain let me know. I also read somewhere that Kairi is originally from Radiant Garden which was in this game, but I never saw her outside of Destiny Islands.

I'm sure I had more questions last night, but that is good for now.
If I recall correctly, in interviews and such it has been established that by having Ventus's heart inside of him, Sora gained the ability to wield the keyblade so when Riku's keyblade came to find Riku, but he wasn't there, it went Sora instead since Sora was capable (making it Sora's in the process). Fun fact, when Sora dual wields keyblades, the second one is actually Ventus's keyblade......I'm not sure what the heck is going on when Xion and Roxas both use their keyblades at the same time though (especially since I think Xion dual wields in one fight with Roxas) but that is going off on a tangent.

As for what the connection between Sora and Ventus is, Sora's heart (when he was first born) saved Ventus from a complete breakdown. Later when Ventus is having a similar problem again, Ventus's heart is able to reach out to Sora again and goes to sleep in the depths of Sora's heart in order to have a safe place while his heart recovers. So essentially Sora is a horrible monster that consumes the hearts of others to add to his own power. At the end of KH2, he has eaten the hearts of four other keyblade wielders, with only one of them managing to escape his grasp. :p

Yes Ansem takes in Terranort. It ties in with one of the Secret Reports from KH2 where Ansem mentions how he found Xehanort (Terranort) without any memories and took him in making him an apprentice.

The Aqua/Ansem scene takes place post KH2 as apparently his exploding device threw him into the World of Darkness. I thought it was clear personally as he makes broad mentions of several of KH2's events, but I guess it might be less obvious if you haven't played KH2 in a while.

Terra's armor or Xehanort's armor? I'm assuming you meant Terra's armor which is still in the Keyblade Graveyard (and is fightable as an optional boss in KH2FM). However in the off chance you meant Xehanort, Xemnas uses it in one (two?) of the many fights against him at the end of KH2.

Chain of Memories explains next to nothing regarding your questions, so no worries there.

When did you see Kairi in Destiny Islands? She doesn't move there until after Ansem is deposed. Her only appearances in BBS are in Aqua's Radiant Garden storyline. There two very important things happen. 1. Aqua casts a spell on Kairi so that if she is ever in danger, Kairi will be drawn to a strong light (which is what presumably draws Kairi to Destiny Islands/Sora when Terranort decides to basically launch her into the void for his experiments, as explained in the Ansem reports in KH1) and 2. Kairi apparently accidently makes herself a keyblade successor by touching Aqua's keyblade (which I totally missed during my playthroughs and am only aware of because I saw a mention where it was brought up in an interview in one of the ultimate works books or something). Oh I guess she also has an appearance in the ending, but she was still in Radiant Gardens in that scene (not counting post KH2 scene).

1. I don't remember this entirely accurately, but I believe it was Aqua who did that poetic ritual to give Sora the ability to wield a keyblade. Or perhaps it was Ventus and I'm misremembering. Either way, yes. Most of Sora's power comes from Ventus finding his way into Sora's Heart. That part is actually explained better in Re:Coded. 2. Yes, near the end of KH2, Ansem is banished to the realm of darkness by Xemnas. We are to assume that Ansem met Aqua there and told her of Sora's exploits (I found that scene so touching).

Unfortunately, the rest I can't answer all that accurately since I haven't played Dream Drop Distance yet.

Aqua was going to do the passing ceremony, but she noticed Riku already was given the power to wield a keyblade by Terra so she decides against it thinking that having two keyblade wielders in a friendship is what is bringing her and Terra to blows.

And yes, I find the Ansem/Aqua scene to be extremely touching as well.
184  Media / Single-Player RPGs / Re: Dragon Age 3 on: January 23, 2015, 06:40:21 AM
I love how the character art changes in the party select screen. I'm not sure how many looks there are for each character but some of them are really badass.
I believe that all companions have at least three cards. Some have four, and I can't recall anyone with five.
185  Media / Single-Player RPGs / Re: Dragon Age 3 on: January 21, 2015, 07:10:33 AM
random dumbshit question time...

are schematics one time use? I got a tier 3 masterwork staff schematic and I want to know if I can just make one staff from it.

I haven't crafted shit yet because I've been waiting for tier 3 stuff
Can make as many as you want. Considering how difficult it can be to find some tier 3 stuff, it would suck if they were one use only. Don't think I ever found any of the top tier 3 staff schematics myself.
186  Media / Game Journals / Re: A Game Journal Reborn on: January 19, 2015, 07:10:10 AM
Unlocked my last missing stage in Smash yesterday. Was going to try and start unlocking all the character trophies from classic (which is not classic at all O.o) and All-Star Mode. But I got frustrated on my third char in All-Star Mode (Mii Swordfighter) as I just was not having any luck for some reason. My third attempt resulted in me getting to the final round, getting knocked off the edge, recovering underneath the central platform, up bing through the platform, and then falling through said platform because something like three pixels of my feet didn't make it through. >.>

So I started playing through Omega Ruby instead. I liked the way they did the intro. I can't figure out how the network connection is supposed to work for this game (might not have unlocked it yet I guess). I am probably going to miss O powers though (unless those are brought back?)
187  Media / Game Journals / Re: A Game Journal Reborn on: January 17, 2015, 07:23:54 AM
I think it's one of the better PS2 RPGs actually. Good pace and remarkably functional battle/job system. I like battle themes too and I wish the streamlined alchemy system was in Escha & Logy. One of the finest examples of a game series refining systems and then just not doing it again as good for some reason. Certainly had more fun with it than something like FF X-2 or XII.
Ehhhh, I can think of five better PS2 RPGs and that is just among PS2 RPGs made by Gust.

I still haven't played a single Dynasty Warriors game nor have I got a platinum trophy. I should/want to tend to both of those things in the not so distant future.

I commend your efforts with Escha and Logy though. Seriously, the problems I was able to identify (or more accurately, was unable to ignore) actually left me completely un-pumped for the 3rd installment of the trilogy. That game, for as much as liked Ayesha, was a TOTAL chore to play through. The writing was so boring for me, I actually found myself skipping dialogue. Thank goodness it was pretty with an awesome battle system because save those aspects and the alchemy it sure as hell was not wowing me with much else.

MURAMASA Rebirth/ Momohime's chapter in hell was awesome. Kudus to vanillaware for untilizing all the colors of the rainbow on the pallet for hell without making it look like a cave of fiery skittles. Not like the art direction in a vanillaware game being amazing is a surprise, but i found hell to be a cut above here even for them. 
I would not recommend trying to get your first platinum when playing your first Warriors game. Those platinums tend to be grindy. :p Speaking of which I need to get back to grinding for the Samurai Warriors 4 platinum. x_x

And if you thought Hell was beautiful, wait till you get to heaven (which I think is the next dungeon). I absolutely adore the way the they chose to represent heaven. Especially the last part of the path to heaven.
188  Media / Single-Player RPGs / Re: New 3DS Fire Emblem If on: January 16, 2015, 07:00:05 AM
True, but going too heavy into strategy can also lead the game becoming more of a puzzle game rather than a strategy game. Look at some of the Advance Wars Advanced Campaigns and how some of them basically require figuring out the one play that the devs intended players use to get through it. It's a danger that all SRPGs face.

Meanwhile, in other news: http://www.siliconera.com/2015/01/15/fire-emblem-also-gets-new-card-game-manga-japan/

So FE gets a manga and card game in Japan (again).
I would totally buy those cards just for the artwork if it got a U.S. release.
189  Media / Game Journals / Re: A Game Journal Reborn on: January 16, 2015, 06:57:02 AM
And the best thing about Grand Phantasm is the first 15 seconds of the opening song.  Gets me pumped up enough to wanna headbutt a buffalo[?].
A shame everything after the song is sort of downhill. >.>
190  Media / Game Journals / Re: A Game Journal Reborn on: January 13, 2015, 07:01:12 AM
50 hrs into Inquisition, and I am overwhelmed at the amount of things to do. It really has gotten ridiculous. I understand the main story things are under Inquisitors path, and the inner circle, but I want to do a lot of the other stuff, too. Do any of the important quests time out?
I have yet to fight a dragon. My main dude is lvl 11.
Only things that "time out" are some minor quests in one area that you lose access to as a result of plot advancement (not saying which one because spoilers) and all Inner Circle quests once you beat the game. There is one other minor sidequest which you will fail if you exit Stormcoast (the area it takes place in), after getting it at base, without completing it, but that one is hard to trigger in the first place (just don't bring Iron Bull with you....as that could create a conflict). I think that is the entire list of missable things that don't occur in plot zones that you can't return to.
191  Media / Game Journals / Re: A Game Journal Reborn on: January 11, 2015, 09:14:45 AM
Personal tastes: how do they work.
There is only one proper one and anyone who disagrees with it must be thrown into the UNHOLY HELL HOLE OF 4CHAN to suffer for all eternity! :p

People consider Dark Soul fair because player skill is the top 'stat'.
You can kill the last boss with the starting dagger at starting level technically since (almost) every attack in the game can be avoided and backstab allows for good damage no matter what.
Perhaps people hold Dark Soul sacred because very few RPG allow you to beat the numbers with skill.
Megaman and all those that you said are good examples too, but they don't come from a genre where generally, the numbers were king and you had to submit to them.
So.....if that is the reason, why doesn't Kingdom Hearts get the same kind of love? My understanding is that level 1 challenges are a thing there (never tried it myself) so that means you can beat the numbers in it with skill.

Good to see RPGFan Forums 2015 is starting off full of love...

Responding to snark with more snark just results in a deluge of snark.

Oddly enough, Deluge of Snark is my [insert band name here] cover band.
As a Master of the Ancient Art of Snarkiness, I approve of a deluge of snark.
192  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Wii U Gameplay) on: January 08, 2015, 05:08:03 AM
I blame that on the packaging obscuring most of the figure. It'd be really nice if it were an Amiibo though (and would be completely sold out everywhere by hoarders/scalpers).

Too Little, Too Late Edit: http://www.siliconera.com/2015/01/07/a-closer-look-at-the-majoras-mask-3d-skull-kid-figurine/

Here's a better look at something that's gone, gone with the wind.
Nah, I saw it out of packaging in the RPGFan article on it. It looks like it is made of cheap plastic to me.
193  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Wii U Gameplay) on: January 07, 2015, 07:11:22 AM

Double postin' for special editionness that nobody's posted about yet.

My two problems with this is that I don't particularly care about the Skull Kid that much (Majora's Mask or no), and that $50 is a little steep for a game that I both own and have played through inside and out.

Also, I'm still a little bummed out on the Amiibo bullshit and I don't feel like grabbing even more Nintendo crap.

My problem with it is that it doesn't look that good. Amiibos at least look decent for the most part.
194  Media / Game Journals / Re: A Game Journal Reborn on: January 07, 2015, 07:09:25 AM
Finished Terra's story last night. I was completely taken by surprise how short it was. It only took 12 hours. I was really enjoying it and then it just ended. I don't know who to use next. I guess Ventus? I'm really intrigued to see their side of the story.
As others have said, save Aqua for last. That way you are more used to playing as her when you unlock the Final episode. Also in terms of chronology the episodes end in the order of Terra, Ven, and then Aqua.

^ Me too, but I was happy there was an option to skip it the second go around. :P

What's not to like about Graces?  Well, the dungeons, maybe.  But the battle system and peripheral adjuncts are an absolute blast, there's a ton of side content, and the cast and plot (even if not terribly amazing) are harmless. 
Cheria and Asbel. I've gone over this several times before, but those two completely suck any joy I might have been able to get from the story of Graces. I can think of maybe one Tales of game that I like less than Graces thanks to them. >.>
195  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: January 06, 2015, 07:09:33 AM
So been watching the World Trigger anime finally (although I am playing Samurai Warriors 4 at the same time, which I consider semi-impressive since both are subbed). Not as bad as I have been lead to believe. I actually like some of the minor changes they have made such as introducing some characters a bit earlier during scenes that they naturally would have been there for. I have however laughed out loud at some of the scenes where there is just a complete pause in dialogue, also feel like they are over using flashbacks a bit. Not a complete ruining of the series.

Speaking of which, there was no chapter this week, I am thus bummed out. Also the One Piece chapter was meh. Food Wars was decent. Nothing else in Jump worth expecting anything from. >.> Although this week did advance my theory that Ywach in Bleach is actually Jesus (or at least in-universe equivalent. So yay?
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