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406  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 23, 2014, 03:23:15 PM
I'll have to break up those assumptions one by one.

The main story does heavily imply that Airy is the Evil One. However, because Agnes finds the theory unacceptable and that her obligations as a vestal keep clashing, they won't go through it unless you force her to destroy a crystal.

The people simply made a religion of evil out of the crystals and then it got out of hand when they did some questionable moves.

It's really left unclear about the angel Agnes. DeRosso and Yulyana found her in the past a long time ago. It's possible that the angel was the first Agnes to take the blow from the huge line of Agnes that exist in every other world.

Yeah the main story heavily implies it.....but about two chapters before it is heavily implied DeRossa states (if you do the vampire side quest) "a bringer of evil who would appear in the guise of one friendly to the vestals and seduce them into unleashing chaos in the name of awakening the crystals." I'm sticking with the party is stupid for not being able to piece that together seeing as how Airy was the one who came up with the idea of unleashing the crystals....once again I know side quest. I don't care if Agnes is conflicted, no one reacts to that statement not even trying to figure out who it is.....honestly I'm not even sure what point I'm trying to make on this point right now. I guess I am just venting over the party.

But there were a couple of lines of dialogue that seemed to imply that there was something off with the founding of the religion and I'm not talking about the transition from one religion to the other, I mean the founding of the Orthodoxy (which I do not believe was ever implied to be evil) not the w/e the current version is. Unfortunately I don't remember where the lines were much less the specific content of them. The implication I recall basically being that at one point there was no religion and then suddenly next day, boom religion!

Except there were five of those Agnes agnels minimum. Probably a lot more than that. I mean if we assume that time passes roughly equivalently in each of the worlds and the journey to awaken the crystals always takes about 9 months (rounding up to a year to make calculations easier), then that would mean that 1800-1805 iterations ago, Airy killed off Agnes 5+ times in such a way that Agnes got thrown 1800 worlds ahead of Airy and was barely alive......and wait how the hell did Agnes even enter the world considering that the barriers surrounding the worlds that she entered had yet to be pierced (as evidenced by the lack of the Norende chasm). Well I guess her injuries might have come not from Airy but instead from entering the worlds while the barriers were still in tact? So Airy just threw Agnes into the divine pillars without a concern, Agnes happened to land a ways ahead of Airy, and then Airy several times before realizing her mistake? Ugh really wish they had explained the whole angel thing more. x_x
407  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 23, 2014, 09:05:42 AM
No, it's not explained. However, I can think a reason why.

Ringabel's first team most likely found out about her true intentions ahead of time, so she had to try to kill them all. Unfortunately, Ringabel managed to survive at the cost of losing his memory through implied trauma of Edea's death. Because he couldn't remember a thing and Airy had to keep the facade up, she didn't bother with him in the next world.
I know that sort of "has" to be the answer, but it makes me wonder since my party is flat out told that Airy is the evil at chapter 6 or something and Airy doesn't bother killing us then. So does that mean the party from world 6 was more intelligent than my party and actually realized that that was the truth? I mean my party being stupid is pretty much par for the course considering that they are basically told Airy betrays them in Chapter 4 during the Vampire side quest and they do not even suspect a thing (yes I know side quest, but then why spell it out there?). Actually I'm now remembering some other "issues" with the game.

-I feel like the game implies that there was something unusual about the rise of Crystalism since people used to just leave the crystals alone.....but it never really addresses this. It just hints at it and then drops it.

-The Angel existing in so many worlds. How many times did Airy fubar up by letting Agnes escape to the past of a different world? Better question might actually be how the fudge did past universe Agnes' manage to pull that off in the first place? Did Airy just throw Agnes into the void everytime she killed her a few millennium ago only to realize that she made a boo-boo when she started to encounter worlds where anti-crystallism was a thing resulting in her just killing Agnes from then on? If so why did Agnes manage to end up a few thousand worlds ahead of Airy?
408  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: February 23, 2014, 08:49:13 AM
Call me crazy, but I prefer either fast-paced or suspenseful action.
I generally prefer fast paced hyper-kinetic action myself. That doesn't change the fact that Pacific Rim did "realistic" giant robot combat perfectly, at least as far as I am concerned.

Pacific Rim

If there was anything to gain from it, it's proof that giant robots and monsters can be boring.

Definitely thought this movie was overrated like you. It was ok, but I found it too long and boring as well.
I find it interesting that you think it was overrated when it basically bombed in the U.S. If I remember right, it didn't even make its budget back in the U.S.
I agree, but I'm thinking the budget for an *all* robot movie would be pretty high...  As is, it was at about the 200m mark to make (I actually wonder how a giant robot film did in Japan; iirc the film did better overseas).
Sadly it didn't do too well in Japan. I am really curious as to what the advertising was like Japan because the movie did better in Mexico than Japan. China was oddly the best market for Pacific Rim getting 10 million more in gross than in the U.S.
409  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: February 23, 2014, 08:30:08 AM
My opinion of the Nisekoi manga started roughly at "amusing distraction" and then degenerated into "worthless trash" as it dragged on and on and on with plot lines that ran in circles and zero character development.  It also suffers from "too many characters" syndrome.  Seriously, what purpose do Tsugumi and Tachibana even serve in this story?  It's like every time the author runs out of ideas he just tosses another character in the pot.

Needless to say I'm not a fan.  I've heard people saying good things about the anime but I am just way too biased against the manga at this point to give it a fair shot...

And if you cut the filler out of Nisekoi there wouldn't be anything left.  Other than the first few characters that set the scene it's 100% filler.
Eh there actually are a few arcs in Nisekoi that are non-filler. Or at least they vaguely advance the locket plot line. I think you are right about the author just adding new characters whenever he runs out of ideas though. I've only been reading it since U.S. Shonen Jump started carrying it and there have been like 6-10 new characters in that time frame. However I would rather read Nisekoi than 90% of recent chapters of Naruto and Bleach.....which is more about the quality of Naruto and Bleach than the quality of Nisekoi.
410  Media / Single-Player RPGs / Re: Atelier Ayesha on: February 23, 2014, 08:18:57 AM
I thought the game ended on year 3, sorry, my mistake.
I just hot access to the desert and before looking it up now and you guys mentioning I didn't know I had to collect some flowers to get a better ending.
I don't plan on getting everything anymore, especially on my first run, but I did want to see at least a "normal" ending. The ending most people would get without looking a guide or something.
Game ends on year 3 if you fail to "beat" the game before then. You get two extra years if you manage that.
411  Media / Single-Player RPGs / Re: Atelier Ayesha on: February 22, 2014, 08:33:37 AM
So, Atelier Escha & Loggy will be released next month. With that in mind I decided to go back to Ayesha. For some reason I ended up not finishing it.
While I do like the game for me the previous two atelier games were better.

So, I'd like to ask something for those who have finished and have some memory of the story. I'm at the part where I just got access to Hornheim, together with the balloons and the Homunculus Village. Anyone remembers if I'm far from the end? That's because I only have one year left.
Also, I didn't trigger a scene or anything special going there, I wonder if I missed something...
That is....hard to say. I believe it is possible to actually "beat" the game without going there if I am remembering correctly. There are a lot of other details that are important to figuring out how far along you are. The most important being how many key-item flowers do you have? I want to say you need to have five of those to be able to "beat" the game, and you can get one in the desert that you can get to via balloon. Unless you mean you are in year 4 when you say that you only have a year left.....in which case you have already "beaten" the game.
412  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 22, 2014, 08:26:18 AM
Just beat the game a little bit ago....."normal" ending is better than "true" ending. So overall impressions.....the game was alright. I still don't get what all the hype was about. I loved the overall plot. However I thought it was executed poorly. The first half of the game the dialogue makes me cringe and I never really came to care about the characters. During the second half, I stopped cringing about the dialogue (although I dunno if that is because it got better or because I just stopped expecting anything). However that was also the time that the plot gets thin and the quests get stale. Had they cut a condensed a couple of the second half of chapters together then it would have helped a lot (not like anything important happened in chapter 5 or the last chapter). Then just the ending....better bring out the code block.

I have no problem with Oubor....fudge I am not trying to spell that out repeatedly. So I shall call him snake guy. I have no problem with snake guy just suddenly entering the storyline. That didn't bother me. What bugged me was just about everything else. If I was reading what was said correctly I was supposed to be the Celestial possessing Tiz, so basically a Baten Kaitos set up that was only hinted at one time prior. And therefore the Celestial Realm is our world. It really bugged me that they therefore described our world as not knowing war or strife. I sort of get what they were going for, but it doesn't work on multiple levels and instead comes off as the developers being ignorant. And then we get to the battles with snake guy. Five freaking rounds or so where you get booted out and have to reset up your buffs etc with no healing in between. I was fine as I was using some "cheap" tactics as I was just trying to get through the game (although one of my characters was getting close to running low on MP), but I can see that getting so frustrating if you were trying to fight it normally. Anyways moving on from gameplay...

The whole cutting over to other worlds thing was so freaking cheesy. I was basically face palming the entire time. I...ugh. And, wait a sec. My brain just made a connection.....OH MY FUCKING GOD! That sequence doesn't even make sense. The worlds that you see are supposed to be the worlds that Airy connected, but she killed off the Warriors of Light that she used and Ringabel is in all of those worlds? I call freaking BS. BS! And that nonsensical bit just made me forget if there was anything else to really complain about. Oh right Tiz collapsing. Very random. I can sort of get what the intent there is supposed to be, but it made me think of Persona 3 only minus the themes which almost made it work in Persona 3 (thought it really didn't work in Persona 3). I suppose ironically I thought Persona 3's hero was just sleeping until playing The Answer and that Tiz died until the I saw the bonus movie. And I think that ends my rant.

Side note: Is it every explained why Airy betrayed the team in Ringabel's world? I mean she didn't bother with killing off my party and we went through five worlds, so it wasn't that she was just done with them as she could have kept using them like she did us.

Overall.....6/10? I don't know because I do like it, but this plot deserved a much better cast and better execution. I think I was leaning towards 7/10 prior to the ending, but that really reminded me of the game's flaws and added a few more to the pile.

WTF, I have to go through the crystal reawakening FOUR FUCKING TIMES? Are they insane?

To both.
413  The Rest / General Discussions / Re: The NEW Game Journal on: February 22, 2014, 07:44:47 AM
I beat Kingdom Hearts 1.5 last year and I don't remember that battle being difficult at all. Is that a spot people typically struggle?
I dunno, I've beaten the game like 5 times and I only recall having trouble with the fight on my last playthrough. I don't even remember why I had such trouble, so I am just going to blame the infernal swimming controls. >.>
414  Media / Anime, TV, and Movies / Re: Recently Viewed Movies Episode 2: The Vampire Bites Back on: February 22, 2014, 07:41:35 AM
Pacific Rim

If there was anything to gain from it, it's proof that giant robots and monsters can be boring.
415  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 21, 2014, 06:47:54 AM
Whee, in the last chapter, just two side quests left. I am dreading the last one.

Specifically I am dreading having to fight Praline with three other generals again. First time around I had to use a friend to blow her up before she started handing out BP like candy. Might just end up having to do that again.
416  The Rest / General Discussions / Re: The NEW Game Journal on: February 21, 2014, 06:45:04 AM
Considering giving up on Kingdom Hearts 1.5 after my 25th attempt to defeat Ursula with absolutely no luck. The battle is 10x harder than I remember it being. The movement is completely illogical; you try to swim one direction and go a completely different direction, and the gazillion lightning bolts can pretty much stun-lock you into oblivion. Oh yeah, you're warned about a tenth of a second before they strike so at least the game gives you a leg up there.
Don't give up! As I recall the cheesy way to beat her is to get behind her head, stay there as long as possible, and just wail on her as she can't hit you there. Speaking of which.....and yeah she was harder than I remembered her being. You could also try gaining a few levels.
417  Media / Single-Player RPGs / Re: Kingdom Come: Deliverance on: February 21, 2014, 06:41:02 AM
So game funded with 1.1 million pounds. A respectable amount. In the end I went up to a sword pledge. Conversion rate might be brutal, but I discovered that the cost is about the same as the cost of genuinely forged sword so w/e.
418  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 20, 2014, 06:38:54 AM
Just got conjurer last night and finally grinded level 14 in all jobs. Now to finish up one more side quest and then on to chapter....8? I've somewhat forgotten the chapter number at this point. x_x
419  The Rest / General Discussions / Re: The NEW Game Journal on: February 20, 2014, 06:36:43 AM
Bravely Default:

Just about to start Chapter 3 and I'm sort of nervous since a lot of folks on here talked about almost missing various side quests in this chapter, so I'm going to be extra careful. Kind of sad to be leaving Florem, as that has been my favorite music in the game so far. I'm not a fan of the town's  themselves though, they feel more like small set pieces rather than towns. Nice to look at, but not very interesting. I will also say that the difference just two or three levels makes in this game is astounding.
If you follow the blue markers, the only one you can miss is the pirate one as there is no blue marker for the end of it. So once you have triggered the conversation about the ghost ship, go north of Grandship and night and enter fog.
420  Media / Single-Player RPGs / Re: Gen6: Pokemon X & Y on: February 19, 2014, 06:43:20 AM
Spent all of yesterday and today moving ~800 Pokemon from SS and W and W2 to X. Phew.

However, I was unable to move my Shaymin or Jirachi. I guess they were hacked (?), though I'm sure I got the Shaymin at an event... oh well. Anyway, does anyone have either of these Pokemon? I have everything else, so I can trade you almost anything in return. I have all legendaries for trade (excluding Celebi, Mew, Deoxys and Genesect, Xerneas - only have 1 of each), plus a Shiny versions of Dialga, Palkia and Giratina I can part with. Oh, I could also use an Yveltal. Already have it registered in my Dex, but would like one to keep.
Have you managed to get these three?
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