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61  Media / Single-Player RPGs / Re: Ys VIII on: December 22, 2015, 06:35:51 AM
http://gematsu.com/2015/12/ys-viii-starts-when-adol-washed-ashore-cursed-island

Important details:
- Adol Shipwrecks
- Cursed Island
- Platforming

Shocking right? Also:
- Town Building
Not as shocking as that one time he got on a boat and it didn't crash. I wonder if there is Adol insurance for boats in the world of Ys.
62  Media / Game Journals / Re: A Game Journal Reborn on: December 22, 2015, 06:27:15 AM
The problem though is that the game's entire plot has thus far been kinda like that. You show up for something, you fight some dudes, a boss shows up, then you blow them up and report back.

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Chapter 8 has so far been the only real exception to this as you're running defense for that chapter. Well that, and Chapter 9 for taking Lao out of commission.
Oh just wait for chapter 11. I mean it still has the same basic formula but...you'll see.
63  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 21, 2015, 09:43:09 PM
Well, to be honest, Elma and Lin are required for almost all the affinity missions anyway. Though I've recently found that grinding the level 50 support mission is THE fastest way to grind affinity. Roughly 1/5th a heart each completion. If you need to farm BP there is a 50 support mission that rewards 60 BP per clear. With Phoenix AOE it takes 30 seconds. When you beat the game Network Console activities are the fastest way to grind affinity, BP (mandatory if you plan on all class completion), Miranium and Credits. Do it!

Got my Ares 90 also and that thing owns. I'm working on the totally broken Ether Blossom build. I was able to secure the katana from the Tyrant and working on the armor for it now. This build is fucking broken. Get a load of this shit.

Ether Blossom Build
They are only required for the "story characters" chains. I took them out of my party and just threw in whoever didn't have maxed since I was saving the affinity missions for post game so that I didn't have to juggle everyone's affinity prior to the post game grinding missions. I think they were mid-30s to early 40s when I was going in for the final chapter (before my second attempt).

It takes 28 runs to go from 0 hearts to 5. Well maybe a little more since both times I bothered counting there was a tiny sliver in the heart.

Ether Blossom is also the build I am going for. I however have the armor, but not the weapon. I'm saving the weapon for when I have gotten some of the augments. Although I got some amazing armor during my grind. A helmet with Potential Up and Potential Boost, chest piece with Max HP Up and Max HP Boost, and legs with Max TP Up and Max TP Boost. Arms could be better, but I am content.
64  Media / Game Journals / Re: A Game Journal Reborn on: December 21, 2015, 06:47:02 AM
Finally got all chars in Xenoblade Chronicles X (curse you Mia!), and got them all to max levels and max affection. Now starting the processof completing all their affinity missions and H2Hs before moving on to finishing off all normal missions.


Nah, I blew it up real good shortly after posting that. I just needed to get a MECHSLAYER (or whatever the designation is called) XX Augment on one of my Skells since I only needed to bring the first phase of the boss down to half health.

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Also, how the hell do you forget about an Independence Day style Mobile Armor?

Anyways, I'm currently training up to take on the Boot Camp (I'm currently level 38 of 41), which means a shit load of sidequests to do (fortunately a shit load of sidequests have just opened up).
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I dunno. I'm pretty sure that chapter took me the shortest amount of time to complete out of any of them. The fight just went, show up, beat it down for 2 min, curse as the cutscene interrupts my momentum, wail on it for 2 more min, get confused as I continually get knocked down at the end, and win. I'm not even sure I took 2 min per phase. Plus as I said earlier this chapter feels like filler. As chapters 9 and 11 both are fairly plot important while chapter 10 is just sort of there to clean up a loose end (and explain why there is a giant hanger in Cauldoros?)
65  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 20, 2015, 08:21:45 AM
Lmao, I just got the Ares 90 last night. I have since been using it to grind against a level 90 tyrant (at the Drop Shaft) for end game armor. A single blast from its most powerful weapons is enough to kill the tyrant 50+% of the time. It is hilarious. Just need one more piece I like before I move on to augment grinding.

Btw, if anyone is looking to do reward ticket grinding, you should probably do it today because it looks like the next global nemesis is Yggralith Zero instead of Telethia Plume. My understanding is that Plume is significantly easier. I think Plume should be back in a week, but best to get it down now if you can.
66  Media / Game Journals / Re: A Game Journal Reborn on: December 20, 2015, 08:07:53 AM
Of course with all that said, Chapter 10 itself has been a bear to do since my Skell loadout still sucks (I've got Level 30 Frames for the entire party, but I've only got store bought crap and almost no good Skell Augments lying around or available to make yet). Of course, I'm currently in the middle of taking the third option of running around dropping probes in every non-5 Star spot now that reach is no longer an issue.
I'll be honest with you, it took me two minutes to even remember what the boss for chapter 10 was. I took that boss with basically zero trouble so it left no impact on me (doesn't help that the boss feels something like a filler boss). I might have had my first level 50 skell at the time (which probably trivializes the encounter), so I'm not sure that I can give any useful advice.
67  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 19, 2015, 07:56:06 AM
Beat the game last night. That ending. O.O Want sequel now! Kind of want to discuss the ending, but I'll wait until some more have beaten it.

There was on thing in the last chapter I found humorous that I don't think is really spoilery that I want to mention. I guess I'll spoiler block it just to be on the safe side.

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So final mission has a scene where basically all of BLADE is planning the mission. During this scene, Elma claims all of the "main" characters for her role in the mission. After which it cuts to other characters not officially part of Elma's squad giving confirmation that they got the orders. The characters it cuts to are the four DLC characters and Murdress. I have no idea as to why Murdress was one of the characters shown. It was just random. I don't know if it is just set or if it is selected based on some criteria, but Murderess is at 0 affection with me (and Yelv is close to 0), so I don't think it is based off of affection.

Now begins the long slog to 100%. Step one get all companions to 5 hearts! Or maybe all but three since I am still missing Mia and it would be more efficient to grind for her hearts at the same time as two other companions. Either way, 9 (soon to be 8) companions left to go! Thank god for the Phoenix Wings.

3. Outside of main story, leave Elma and Lin at home, unless they're required. They get plenty of affinity from required quests. The nice thing is that quests from the mission terminal also count as affinity, even gathering quests. So, if you know you have all the items for a mission BEFORE you accept it (hit R button on the quest in the mission terminal to see the completion conditions), invite NPCs with low affinity, accept quest, instantly complete it, get affinity for every member of your party.
There is a downside to doing this, namely that Lin and Elma end up a little underleveled, which ended up biting me in the rear when I first attempted Chapter 12. This can of course be countered by Joker farming them to 50 so they can equip level 50 suits, but it is something to keep in mind.

Thanks for all these Tenchi...!!!! D:
I've been a fuck up early on.  Also, 80 hours in, decided to figure out what Overdrive does.
Overdrive does just about everything, makes your attacks more powerful (through tertiary cooldowns), makes them more frequent (reduced cooldown times), and has all sorts of bonuses when you get your combo counter up. Honestly, I have not been able to use it effectively yet. I have a Longsword/Dual Guns build that is supposed to be pretty ridiculous when it comes to overdrive, but I need some better augments before I can use it. The short version is that one of the best on-foot strategies is to go for infinite overdrive.
68  Media / Game Journals / Re: A Game Journal Reborn on: December 19, 2015, 06:57:57 AM
Thundercats Chronicles X: Just pounced Lion-O and Cheetara plus crew and am now flying Skell Air out of NLA and to wherever the hell I want. Its good to have the game's Airship.

Also, you have failed me for the last timeStarscream Lao! I'm sick of your plot bottlenecking bullshit and I have both of your Arts. Consider your ass permabenched! (And so help me. If you plot block me one more time. Just ONE MORE TIME. I'm putting you on a goddamn dirt diet you Laouse!)
Don't worry, you have completed all of his affinity missions. Btw, you should get Gwin's affinity up to 1 if you haven't yet as you need that for chapter 11. I can't recall if there is anything for chapter 10.
69  Media / Anime, TV, and Movies / Re: Recently watched Episodes of TELEVISION BOX offerings! on: December 18, 2015, 06:25:43 AM
Finished catching up with Agents of Shield yesterday. Series finale was good. Very curious as to who the Inhuman on the planet was.
70  Media / Anime, TV, and Movies / Re: Anime/Manga Journal on: December 17, 2015, 06:38:40 AM
The general rule of females in a Shonen series is that they are in one of three states A) getting fondled/striped/played up for comedy/fanservice/DRAMA!!!/an aesop about how the woman's place is in the kitchen and nowhere else, B) benched so hard they make the male benchwarmers look like they could be main characters of their own Shonen series because they are so completely and utterly useless or C) are the walking plot macguffin of the arc.
At least it isn't a universal rule. World Trigger has pretty damn close to 0 fan service and has potent female characters both in the main cast and in the supporting cast.
71  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 13, 2015, 06:14:10 AM
Got my flight module last night! Going insane now trying to hunt down the tyrant that I need for the quest to get my mechanical skill up to 5.

Hmm. Maybe I should test it more thoroughly. I have two weak little '0' skells and plenty of stupid AIs...

Quote
I believe there should always be a QTE (other than the pit of death), maybe there isn't one if you haven't drawn your weapon? I dunno.

Wait, maybe your skell needs to be on the ground for the QTE to trigger? I mean, I don't think you can exit a skell that isn't, so maybe that keeps the QTE from triggering?

And most of the time, if I'm running away, the AIs are still fighting and probably on the ground, so their QTE should trigger if they screw up...
I take back everything I said, as that was what I had read. I have no freaking clue how NPCs and Skells work. What you thought very well may be right as it seems as it matches what I have experienced since I started using Skells on NPCSs. However the manual would seem to indicate otherwise as it says that NPCs will always get perfects...maybe the incorrect aspect is that getting a perfect still causes you have to pay repair costs if you have no insurance (I wouldn't know since I never get "perfect") and that was the fault in what I read/understood? I don't know. >.>
72  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 11, 2015, 06:00:48 AM
I'm pretty sure I've experienced scenarios in which there was no QTE. Like when I got one-shotted by some killer flower last week... I'm also pretty sure that NPCs can total a skell. Mine did so dozens of times over the course of the game. Each time, I had to go back to the barracks to retrieve it using the console, and each time that was completly free and at no loss of insurance, expect for the one time stupid Alexa ruined a skell with 0 insurance points left.
I believe there should always be a QTE (other than the pit of death), maybe there isn't one if you haven't drawn your weapon? I dunno.

As for totaling a skell, if an NPC's Skell is destroyed then yes you do have to go back to the barracks to get it repaired, but it should be at 0 cost (unless it was destroyed via  weird corner case that doesn't allow for a QTE). I can only assume that the Alexa time was one such corener case because whether the Skell has insurance or not has no impact.
73  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 10, 2015, 06:16:22 AM
There's a trick to efficiently using skells. First, you use a skell until it has 1 insurance left. Then you hand it over to a NPC. Sure, they will trash the skell before you can say 'explosion!', but it won't actually cost you any insurance. However, if you hand them a skell that has 0 insurance left, you'll have to pay if they ruin it and you want it back.
That is not true. The way Skells work (or at least my understanding of it) is that whenever you total a skell (unless you fall into a bottomless cavern), you get a QTE. If you perfect the QTE, then you don't use insurance or have to pay anything to recover the skell. If you fail it, you exit the Skell with 1 HP and have to pay recovery costs. Good equals no loss in HP and recovery costs. NPCs will always perfect the QTE (unless there would be no QTE), so you will never have recovery costs from them destroying a skell. Besides, I don't think I can afford to buy a new skell everytime I total one 2 twice. I'd be broke in under an hour. XP

Incidently I am pretty sure I am missing something about the combat. In know I am losing fights I should be able to win, and I don't know why. >.>
74  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 09, 2015, 06:38:20 AM
I get the feeling that basically EVERYONE is going to switch over to Prospectors to get the best rewards. They've been ranked 1 since launch by a landslide basically, and in a system that lets you change literally WHENEVER...yeah, not difficult to see that coming.
Eh I'm not going to change until after I have maxed out my Blade level as Curator is amazing for grinding Blade levels.

The problem is that there are mechanical reasons to be in one of the other fields, and also that the rewards are only okay at best. 30k isn't THAT hard to come by, the Skell fuel is probably the next highest priority followed by the full TP recharge and the top prize is really not (they would be fantastic if you could use them in battle; though saying this, I wouldn't be surprised if the option was hidden in a submenu or byzantine button combination; though saying that, I couldn't imagine it given how utterly they would wreck the game's balance if they were).
What mechanical reasons are there to be in other divisions? The support effect from your squad goes to other people. Only other thing is the activities that get bonus points, and that is only relevant until you hit Blade level 10.

Also I think the highest priority item is a reclamation ticket for your Skell (at least till you have access to post-game grinding). Replacing the basic Skell model costs somewhere around 80k, and I'm sure the price goes up as you get better skells. If you are good at QTE, I suppose they are unnecessary, but I am not.
75  Media / Single-Player RPGs / Re: Xenoblade Chronicles X on: December 07, 2015, 06:07:40 AM
Got my Skell last night. Final boss of chapter 6 kicked my ass incredibly hard, so I'm going to spend some time now grinding to get my weapons and skill up to par. Actually I am probably going to just explore the entire planet because I should be able to get everywhere that doesn't require a flight pack now. During the process, I'll get up to level 30, and then the fun starts as I gain the ability to use buyable Skells!
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