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RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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319283 Posts in 13036 Topics by 2145 Members
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61  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 19, 2014, 04:35:10 PM
So far really loving the game.  Still not fully acquainted with some of the online stuff but im acclimating as best I can.  If you want my FC just pm me yours and we shall do the exchange fc dance, I like to be somewhat private and such.  Also I am sort of just mixing random classes I think might work together, getting them to 5 or 6, then switching to another.  No idea if thats a good idea or not but im impatient and want to learn stuff quickly :P
The main attraction of this game is combining classes, abilities, and sub-abilities to find your desired selection.

The possibilities are, how you say, endless (to a point).
62  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 18, 2014, 08:21:36 PM
I definitely like when a game doesn't seem to have a focal character.  They all operate in some was as "main character"
Like FFVI?
63  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 18, 2014, 04:35:17 PM
I think everyone's VAs were good except for Agnes. It's a mixed bag for me about Erin Fitzgerald voicing Agnes (she voiced Midori in SMT: Devil Survivor and Ion/Sync in Tales of the Abyss). If she could keep her calm tone more than her very, uh, high-pitched tone, I'd like her.

It got especially cringe-worthy at a particular scene where she screams like hell...and I see her HP bar after to see she was damn fine.
64  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 18, 2014, 10:23:53 AM
Okay, time for me to take decisions here. I finally got to see what the deal is with Ringabel's memory loss. For those who might have already finished the game, answer this question without spoiling me too much...

Code:
Airy's wing counter is at 1 right now. If I awaken the crystals one more time, does this lead to a bad ending or one more loop to clear?

Not really a spoiler
Code:
There is no bad ending. Only Normal and True Ending. Just keep doing what you are doing to get the true ending.
So...which one is it?

Code:
Does destroying a crystal lead to the True Ending or not?

If we tell you, it will ruin the surprise. Just know that one of the ways will put you back to where you made the choice to do it after you finish up.
Oh well, then. I'll just copy my main game file and see where this takes me.
65  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 18, 2014, 10:04:51 AM
Okay, time for me to take decisions here. I finally got to see what the deal is with Ringabel's memory loss. For those who might have already finished the game, answer this question without spoiling me too much...

Code:
Airy's wing counter is at 1 right now. If I awaken the crystals one more time, does this lead to a bad ending or one more loop to clear?

Not really a spoiler
Code:
There is no bad ending. Only Normal and True Ending. Just keep doing what you are doing to get the true ending.
So...which one is it?

Code:
Does destroying a crystal lead to the True Ending or not?
66  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 18, 2014, 02:05:29 AM
Okay, time for me to take decisions here. I finally got to see what the deal is with Ringabel's memory loss. For those who might have already finished the game, answer this question without spoiling me too much...

Code:
Airy's wing counter is at 1 right now. If I awaken the crystals one more time, does this lead to a bad ending or one more loop to clear?
67  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 17, 2014, 08:56:35 PM
All jobs mastered on all characters, all 99. Chapter 6 still...

I wish I had that kind of dedication. I'm still struggling through the end of Chapter 2...
It's a safe bet your game will MAKE you have that dedication...if you're playing Hard Mode.

Nah, apart from the bonus boss and maybe the final subquest nothing in hard mode requires you to be at that level. Every boss has a pattern and once you find it, the fights become a hell of a lot easier. Like how the chapter 4 subquest boss in the castle at the northwestern part of the world map only uses Energy Blast right after he drains BP from you. Nothing in chapter 6 requires those levels to beat it. I think I was level 75 entering the final chapter in hard mode.
I am pretty sure that at Hard Mode, it's suicide to try starting that subquest at mere lvl. 75.
68  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 17, 2014, 07:06:02 PM
All jobs mastered on all characters, all 99. Chapter 6 still...

I wish I had that kind of dedication. I'm still struggling through the end of Chapter 2...
It's a safe bet your game will MAKE you have that dedication...if you're playing Hard Mode.
69  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 17, 2014, 05:05:23 PM
I'm above the 65 hour mark and this game doesn't seem to end yet! I got all the jobs and even still the boss fights get more complicated...and very epic.
70  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 16, 2014, 01:41:18 PM
Well, now I'm starting to see why people think the last set of chapters can drag out for too long (I won't say why because that's technically a huge spoiler)...

But I very much welcome the extra additions to character backstory all the same.
71  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 14, 2014, 10:30:05 PM
Just got salve-maker. I found the best strategy was default for 3 rounds with almost everyone, only using dispel from white mage if he uses the refresh ability. By that point he should have used Dark Matter to no effect. You can then whittle him down, raising people as needed and braving if necessary.

Oh and for the love of god, don't put the Black Mage's Damage Dispersion ability on anyone for that battle. He all but one shotted my entire party from full with Default and defense buffs up due to a badly timed/placed Dark Breath.
I can attest to this, too.

But that job is so excellent. It makes healing magic and any other healing stuff more potent enough, and the Full-Life effects from simple combinations of Phoenix Down and Potion.
72  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 14, 2014, 08:27:35 PM
I feel like I'm getting stuck in this game every other day and it's not very encouraging.

This time it's that summoner. Did a bunch of grinding and I'm still dead as soon as she starts summoning her allies. The archer takes way too many hits to go down, even spamming Thundara doesn't take her down fast enough. So the Summoner uses her summon, and then whatever the help uses kills off whoever they hit.
I can offer two pieces of advice:

1) Level grind with the Chompers in the mountain cave. They give you a lot of EXP and JP at that point in the game.

2) For bosses that summon allies, they won't summon more if there's one left, but I don't know if it applies to the Summoner.
73  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: February 14, 2014, 01:08:22 PM
"It's almost 6 AM, you know what that means."
"I just wanted to warn you that 6 AM is approaching."
"Remember at 6 AM you have to return to the Ark no matter what."
"6 AM is coming up fast!"

Is God giving Lightning a curfew?
74  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 14, 2014, 01:07:25 PM
Woo hoo! Wife bought me a 3DS and Bravely Default for Valentines' day.
That's like the best way to show affection. No, really.

But anyhow, LET'S SHARE FCs.
75  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: February 13, 2014, 10:15:10 AM
Yes, that crystal boss in chapter 3? Totally evil. A super AoE attack that anybody at lvl. 44 can barely survive on Default? I should have overleveled at that keep.

I was worried that I was going to lose two jobs when I saw the two empty spots above the last one for that chapter, but luckily it wasn't true... I do think that the dialogue for getting the Pirate job was changed because I didn't know its quest was activated after visiting the shack.
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