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349299 Posts in 14248 Topics by 2245 Members
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16  Media / Single-Player RPGs / Re: Dark Souls 2 on: March 15, 2014, 04:30:40 AM
You know you are playing Dark Souls when you die in the tutorial section :)

The postie delivered my copy yesterday.  I was feeling quite confident after finally completing Dark Souls 1 a couple of weekends ago but i am finding it hard going atm.   I'm not really sure why, but enemy AI does seem more aggressive and they seem to move faster. 

My biggest concern is the losing of health when you die.  Mine went down to about 50%, so 1 mistake was fatal.  Its hard to get very far in that state and I really dont like this design choice.  Death is punishment enough.   How common are those effigy items?  Reckon i might need a load of them.
17  Media / Single-Player RPGs / Re: Dark Souls 2 on: March 13, 2014, 05:03:36 AM
I'm a Brit and it doesnt release here till tomorrow. 

I'm looking forward to it and I like the sound of the tweaks they have made.
18  Media / Single-Player RPGs / Re: Dark Souls 2 on: February 23, 2014, 07:41:43 AM
Well, I have preordered Dark Souls 2, even though i havent completed Demons Souls or Dark Souls yet.  Its one of those games I love and hate at the same time.   

They have been lying in the unplayed game pile for the last 9 months.  This weekend i booted it back up managed to get past those pesky ghosts in New Londo and kill the 4 kings on the 4th attempt.   Then onto the tomb of giants - with the light spell, it was fine but the Gravelord is busting my balls ... Keeps knocking me over with a weapon from the ground before i even see him.

My biggest problem with the game is the amount of wasted time and repetiton going back through areas to get back to the boss following a death.   Why isnt a bonfire next to the white light before a boss?  The challenge and fun of exploring is still there to get to it in the first place.  From where i am in the second bonfire ive got to run along a bunch of narrow passages, avoiding the giant skeletons and pinwheels before i can have another try. 

So for the second one I'm hoping for slightly more bonfires and less time wasting and the same DS challenge and action.

I also found the latest trailer very interesting (apart from voice over guy sounding a bit out of place).   Emphasizing the "never give up" aspect as opposed to the "prepare to die" of the last one.   A little chink of light and hope can only be a good thing right? 
19  Media / Single-Player RPGs / Re: Things you canít bear in RPGs on: December 29, 2013, 02:12:01 PM
High encounter rates that you cant modify.

Generic fantasy story involving crystals or some other mystical nonsense with no good characters.

Lack of save points causing you to repeat huge sections of the game when you screw up.   I just dont have the time (or the patience!) that i used to have, so try to design the game so that even if i fail at something i dont have to waste loads of time repeating massive sections.

real time battle systems that are too fast...
20  Media / Single-Player RPGs / Re: The Legend of Heroes: Trails in the Sky SC Announced for Steam/PSP on: September 07, 2013, 02:44:51 AM
Great news! I better get on and finish the first one now.   Its seemed to be going on forever but i must be getting near the end.

Also this looks like a good move putting it on Steam and we will see more stuff getting translated in the future.   Valkyria Chronicles 3 on Vita please!  (i can dream).
21  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: September 07, 2013, 02:36:37 AM
Well the fixes SE have put in seem to have helped and i can login in the evening. 

On the subject of the special attacks, i've been getting annoyed that even when i see an enemy mob do a special with the red area marked, im still getting hit by it even when I've moved way out of it.  i've got an excellent connection to the server and it doesnt play laggy but this still seems to happen.  Im only low level so its not usually lethal but is this is an "issue" with the game and you guys get this happening to you aswell?   
22  Media / Multiplayer RPGs / Re: Final Fantasy XIV: ARR, a Thread Reborn on: September 01, 2013, 12:00:51 AM
No luck getting in yesterday and this morning it looks like there are problems.   The NA/EU world list wont come up only JP when i come to pick my character.    Im EU and normally i can login in the mornings ok most days.   When i am looking at SE website i am finding the multitude of messages about the world status very confusing and not telling me much.  I dont mind them having problems (i have the patience of the very old!)  but i want to be able to see clearly on there site if its up or down.

Ive played as a Gladiator up to lvl 15 and miner lvl 10.  I think the music is its greatest asset.   The gameplay so far seems standard MMO and I'm not sure if it will hold my interest in the long run especially as there is a sub fee.   I very quickly tired of Guild Wars 2 after a few weeks.   Im hoping the crafting and stuff is fun.  When i was mining i liked how you can pick which resource you wanted, though the guildmaster giving me the quest for 99 obsidian pieces was a bitch!
23  Media / Single-Player RPGs / Re: Lightning Returns: Final Fantasy XIII, The Last 13 Days on: June 16, 2013, 03:39:37 AM
This will be the first final fantasy i wont buy at launch and will wait for a review first.

I can live with a catgirl outfit, maid outfit etc but wont be getting outfit DLC as i view that as "bad DLC".  i only get DLC that is like old school expansions.

I dont mind the combat systems and stuff but is the story going to make me feel any thing?  Of the last few releases the main character i really liked was Sazh with his son storyline.   i quite liked Lightning being a strong female protaganist but i never really got her character.

i still havent finished 13-2, didnt mind the mechanics just found the story "paradox" mad.

also i want some "proper" minigames in this one.   And i dont count random slot machines as minigames!  In my book its not a proper final fantasy without a good skill based or puzzle based minigame!

Fingers crossed :)
24  Media / Single-Player RPGs / Re: Fire Emblem 3DS on: February 03, 2013, 02:16:57 AM
This looks great.  Nintendo would have my money if it wasnt for the 3ds region lock and the fact that its not out in the UK yet :(   

I'm sure i will like the gameplay, but how does the story stand up?   Generic as hell or characters you care about?
25  Media / Single-Player RPGs / Re: A possibly overlooked reason for the downturn of JRPG's sold in the U.S.? on: October 01, 2012, 03:38:41 PM
I dont think it is the names that are the problem.  I would say that artwork, character designs, japanese tropes are the inital first impression problem.   The only JRPG I can think of that "looks cool" is Dark Souls.   The anime look is still pervasive in so many others and I think that will put off many a casual buyer.

Its a shame as some great games have suffered because of this (cough Valkyria Chronicles cough), but i dont see anything changing out of Japan.   I think it is interesting in that it is not RPGs in general that are doing badly - just JRPGs.   Just look at Skyrim and the Project Eternity kickstarter.

As for me I still love all types of rpg but i find a lot of time i will overlook the bad story tropes and character designs in a Jrpg as long as i like the gameplay.   I get most of my titles by mail order, if an old timer like me had picked up Atelier Meruru in retail, i would look like a pedo.   
26  Media / Single-Player RPGs / Re: Valkyria Chronicles Duel announced on: June 19, 2012, 03:15:59 PM
Sad news for us strategy rpgfans.  A great game series getting progessively worse.  Shame the third one never got brought over.   
27  Media / Single-Player RPGs / Re: Nomura: "New titles take priority over Final Fantasy VII Remake" on: May 19, 2012, 05:47:05 AM
Im ok with this.

Make a new Front Mission that isnt a FPS or another quality SRPG like Tactics Ogre.  (i wonder if the recent remake made a profit?).   Concentrate on good gameplay and story and dont spend a fortune on graphics/cut scenes.

I can't help feeling in recent years they've been going for massively bloated (and expensive) games which havent been worth the effort.

I was encouraged to hear about a sequel to TWEWY thats the sort of innovative game we need.
28  The Rest / General Discussions / Re: RPGFan Podcast Thread on: November 01, 2011, 07:21:15 AM
Im a regular podcast listener and as Im currently struggling with Dark Souls this one was especially interesting to hear your views.

I love it but also hate it.  I wish From had made it a bit more accessible and less annoying, maybe a few more bonfires or even "collective gasp of horror" a beginners Difficulty mode where things are a little less brutal.  When I die at a boss let me respawn at the fog gate for another try, not 10 mins sprint away!

On the other hand its really good to see a JRPG thats not generic chars, story and anime boobs.   If you guys are up for it, it would be good to have a Dark Souls post mortem on a future podcast.  I would be interested to hear how well (or badly) it has done sales wise in Japan, US, EU and compared to Skyrim.

Thanks for TOR beta talk.  As an ex WOW player who is now "clean" you have helped me decide what to do when that comes out.   
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