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Messages - ZshadeZ

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Single-Player RPGs / Re: Project Phoenix (another Kickstarter!)
« on: September 11, 2013, 09:01:26 AM »
Yes, it hit the stretch I hoped it would get to... fully explorable world map. Not sure entirely what it entails, but I like exploring, worlds, and maps so it HAS to be good.

General Discussions / Re: What's the haps?
« on: September 10, 2013, 01:40:15 PM »
Back in Phoenix.

Training for a new promotion... which is a great thing. The down side is it has me staying in Phoeonix for 12 days, then 2 at home, repeat until Thanksgiving.

Annoyances: Flew in yesterday and the hotel I was set to be in wanted to charge me $15/night for net (which I need for work) and put a $50/day hold on my personal debit card on top of $140/night for a room. With the 60+ nights I'm staying until the end of Nov... they're getting $8,000+ of room rentals from just me. There were 3 of us staying here for that length of time, all in separate rooms. $24,000+ in room rentals.

Last trip there were no issues, comp internet, and no mention of personal cards. This trip they hit us with the net thing and then when the first of us went to check in they asked for her personal card for incidentals... which was declined, because they tried to put a hold for $600 ($50/day x 12 days) on for incidentals and she didn't have it. I sent an email to have the company update info to accepting the hold for that and refax the authorization form so we could check in. An hour later, no fax. Called corporate and was told it had been sent. Asked at the desk and was told their fax machine had been down all day. WTF? Why not tell me that an hour ago?

Got pissed, called and had us rebooked to a place on the other side of our daily training point. New place is $80/night with comp internet and free breakfast, dinner, and cocktail hour. The first place lost over $24,000 in room rentals on this trip and was blacklisted by a company that holds this type of training almost continually. lol.

Happy things: Rental place was out of full size when I showed up so I got bumped up to a 2014 Mustang convertible that they just got in the night before for this 12 day stay. Not bad. Also brought my PS3 this trip and managed to disable OnCommand hotel BS and change inputs. I have 3-4 hours a night and a day off in the hotel free, and Phoenix is hot as hell, so plan is to unwind by grinding the hell out of Graces and Disgaea 4.

Single-Player RPGs / Re: Phantasy Star Nova (developed by Tri-Ace)
« on: September 09, 2013, 06:22:24 AM »
Wait... what?

Another in the PSO/PSU series with offline play..... or... Phantasy Star V? O_O!


Sega announced Phantasy Star Nova which takes place in the same world as Phantasy Star Online 2. It will be an offline game and sold in stores unlike PSO2. Players can connect together through ad-hoc play. The biggest surprise is tri-Ace is the developer of Phantasy Star Nova. Sega also showed a giant monster called Gigantes, which players will fight.


Phantasy Star Nova is slated for release in 2014

Tri-Ace... Phantasy Star. Sounds like a great combo. Hey, Tri-Ace actually ports some game to English in NA, too. Maybe there will be a game in the PSO2 world released in NA before PSO4 is released after all.

Single-Player RPGs / Re: Project Phoenix (another Kickstarter!)
« on: September 09, 2013, 12:39:16 AM »
...(Am I the only one who kind of feels like the majority of updates about this project have been completely lacking in content?)...

Yes and no but mostly no. I would love updates showing things that don't exist yet, like actual game play videos, screenshots, etc. At the moment it's all on paper and I've already read over the idea and like it. Text or more chatting video updates don't really interest me much. I've gotten a few pleasing things from the updates, but since the game is so far off and just beginning development I realize the updates I really want are a long way off. Hearing that obsidian backed them was fairly cool, and the PS4/Vita versions made me happy. I'm all for more RPG goodness on the Vita.

General Discussions / Re: What's the haps?
« on: September 08, 2013, 07:29:53 PM »
Thanks to Eusis, I have my name back for the first time in 6 years.

Multiplayer RPGs / Re: TESO Beta...
« on: September 08, 2013, 04:16:30 PM »
I can't discuss anything about the game as in features, graphics, screenshots, etc... but completely vague generalizations aren't an issue. :D

I was concerned it would be just-another-mmo with TES elements tacked in as well... but this is 100% TES with MMO tacked on.  After that it gets hard to get into details, but add ecstatic smiley faces.

I didn't apply or register or whatever for beta because from the previews I've read I have no interest in the game. Not because I'm a die hard ES fan thinking an MMO will ruin the franchise, but because it generally doesn't sound like a very interesting MMO.

Funny enough I'm the opposite way. Generally I love playing TES games because of the open world, but no matter how many times I say "I'm going to beat the game this time!" I always wander off and spend my play time exploring and screwing around and completely lose track of or stop caring about the main storyline. This time the story and world have equal pull. Taking something as massive and open as TES and adding a more compelling main story and a huge amount of other players... the effect of that on me makes crack look like candy cigarettes.

Multiplayer RPGs / TESO Beta...
« on: September 07, 2013, 11:01:37 AM »
Is anyone in the current TESO beta?  I just learned that if you use Gmail a lot of TESO invites go to their new "promotions" tab or the spam folder. Apparently I'd been invited to a stress test and didn't notice for a week until getting a 3rd email reminding me about it because I happened to check what promotion emails I had.

Can't say much due to NDA (Saying you're in the Beta is against NDA but they've officially said it's fine to mention as long as nothing is given away) but... damned impressive. Anyone else in to chat over PM?


Well, hell. I figured there would be some others from here. Guess I'm luckier than usual on this game. Anyway, if you get an invite take advantage of it and let me know. I have ARR but after the initial excitement of the awesome FF intro tune I can't even get in to it after the sweet crack that is TESO.

General Discussions / Re: Bring back RPGBoards
« on: September 02, 2013, 09:22:26 PM »
Parn... ran

Yep, and shut it down months ago for good.  Sega hates free publicity, you see.

Sorry to hear that, and surprised it stayed around so long. I'm fairly sure when I got my copy of SFIII I was searching the internets and found your site, which led me here. Back in the days when Gamefaqs was just being born and my biggest source for most gaming help had been

We're getting old. o_O

General Discussions / Re: Bring back RPGBoards
« on: September 01, 2013, 09:09:54 PM »
Parn's still here


Parn... ran I think. I'm fairly sure it was you. some post/update there about this place coming into existence got me here. A few years with my normal screen name saying I needed admin approval after the last forum wipe kept me from posting much.

Hmm... was in 1999 and a google search shows a mailbag submission here from me in 1999. Eh. Somehow the two are related.

And ZshadeZ is still registered but stuck:

"Your registration request at RPGFan Message Boards has been received, ZshadeZ.

The username you registered with was ZshadeZ.

Before you can login and start using the forum, your request will be reviewed and approved. When this happens, you will receive another email from this address."

It's been since the last board reset. These approvals take a while.

Single-Player RPGs / Re: Project Phoenix (another Kickstarter!)
« on: August 25, 2013, 09:08:40 PM »
How many monies must I give him for them to have an option toggle between real-time and Shining Force style turn based?

I'm not so sure that'd be a good idea, they should just stick to one rather than trying to make two combat systems. The only time I've seen such an approach attempted (Arcanum) ended up with both being compromised, with neither working particularly well.

Arcanum with the evil +magic background and pure magic elf was hilarious in turn based. 1-2 casts of harm and everything fell over... but the RT/TB did suck.

Anyway... stop killin muh dreams, man, stop killin muh dreams.

Single-Player RPGs / Re: Project Phoenix (another Kickstarter!)
« on: August 25, 2013, 12:23:09 PM »
We're looking at interviewing Hiroaki Yura about Project Phoenix. If we do, does anyone have any questions they'd like us to ask? Can't promise they'll make it in, but we'll definitely try.

How many monies must I give him for them to have an option toggle between real-time and Shining Force style turn based?

Single-Player RPGs / Re: Tales of Xillia
« on: August 23, 2013, 08:49:33 PM »
Oh don't get me wrong Dice, I love Milla in this game. I find nothing wrong with her outfit, it works for her. But goddamn her blue and white outfit in 2 is so hot...even the black and pink one is pretty hot, though she lacks her sylph stripe in her hair.

But seriously, Gaius....he's just awesome.

Now I want to watch BSG again.

Single-Player RPGs / Re: Tales of Xillia
« on: August 19, 2013, 10:56:40 AM »
I think the Tales games speak to those really frustrated Japanese youths (and some adults) who have serious communication issues with their parents. It's often a distant father figure and a doting mother figure who explains how the dad just doesn't know how to express his love towards his sons. Japan as a society isn't very open about parent-child communication like in Western countries. It's mostly just a one-way street.

Halfway through Graces and Asbel's mother definitely breaks the doting mold. I think most NPCs milling around at the docks have more dialog than she does. Even being used to the RPG lead leaving home I was surprised with how much they treat her like an inanimate object. She is a thing that stands in a bedroom and has no significant value or meaning.

Single-Player RPGs / Re: Tales of Xillia
« on: August 16, 2013, 06:55:53 PM »
Odd random question: Can you change camera angle in Xillia? I'm 24 hours into Graces now and it's my biggest gripe so far.

Single-Player RPGs / Re: Project Phoenix (another Kickstarter!)
« on: August 15, 2013, 01:33:15 PM »
"The game departs from traditional RPG conventions through its use of RTS elements, yielding a combat system that is fast-paced and dynamic"

So it's an action RPG.

Why the fuck can't someone just do an old fashioned turn based RPG for once?

Bravely Default, SMT IV, Trails in the Sky, Etrian Odyssey, bunch of Indie RPPGs probably. Not sure what you're looking for exactly, but all these are turn-based and old fashioned as far as combat goes.

This is going to be on consoles right? How many console RPGs have been turned based in the last two or three years?

The entire Atelier series.

And Disgaea series.

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