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337931 Posts in 13834 Topics by 2212 Members
Latest Member: WhiteWishes
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286  The Rest / General Discussions / Re: Completion List 2014 on: January 19, 2014, 03:07:00 PM
Not really.  I cheated a little on that 2011 list.  A few games were abandoned playthroughs that were over half-done and at least two were arcade runs of fighting games.  My 2012 and 2013 lists are more honest. 
287  The Rest / General Discussions / Re: Completion List 2014 on: January 19, 2014, 01:11:55 PM
I've been making lists of my games played since 2010, and since 2011 I've been recording them in my blog.  Having checked those lists, it looks like I finished 35 in 2010, 50 in 2011, 26 in 2012, and 25 in 2013.  I was a little set back in 2013 since I beat Persona 4 twice and Persona 3 once (2nd time overall), wasting probably 250+ hours on three playthroughs.  Hopefully that won't happen this year.  I guess I'll try to hit that 2010 mark again and try to beat at least 35 games in 2014.  That might be doable. 
288  The Rest / General Discussions / Re: The NEW Game Journal on: January 19, 2014, 01:05:22 PM
Rayman Origins can go fuck a duck.  The bonus areas are WAY TOO DAMN HARD.  There is no way in holy hell I'll ever unlock the hidden area, which is probably even harder than those aforementioned bonus stages.  I... I think I need to work out some anger issues.  Maybe play something warm/fuzzy/easy like Kirby.

Monsoon, how far are you in the game? Do you have all of the powerups? Some of the bonus stages you're supposed to go back to later after you get a new ability.
I beat the main story, but I'm playing a few of the treasure chest stages and doing some Lums / Eletoons cleanup.  I'm at around 180-190 Eletoons and four teeth.  When I said "bonus stages" I was talking about the treasures.  Those are murder. 
289  The Rest / General Discussions / Completion List 2014 on: January 19, 2014, 10:04:35 AM
Because hey, it's been a new year for a few weeks now.  Check this out:

1. Ys Seven
2. Rayman Origins

TWO GAMES BIATCH.  ON PACE FOR THIRTY-SIX-PLUS.  THAT WILL TOTALLY HAPPEN.  (it won't)
290  The Rest / General Discussions / Re: The NEW Game Journal on: January 19, 2014, 10:01:59 AM
Rayman Origins can go fuck a duck.  The bonus areas are WAY TOO DAMN HARD.  There is no way in holy hell I'll ever unlock the hidden area, which is probably even harder than those aforementioned bonus stages.  I... I think I need to work out some anger issues.  Maybe play something warm/fuzzy/easy like Kirby.
291  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: January 16, 2014, 05:17:06 PM
The lack of stat and skill distribution in Diablo III just murdered the game's replay value for me.  I wasn't making MY Barbarian or MY Witch Doctor - I was just playing exactly the same character everyone else was playing.  Even if you customize skills, runes, and passives, it just makes conforming to a cookie-cutter build easier than ever.  TL2 was a nice compromise between the lack of risk in Diablo III and the 20 points of terror in choosing skills in Diablo II. 

Also, Rob.  Come on.  Why are you treating a demo like it's the introduction to an entire game.  Derek has the right of it - it's not a great demo, but it's a ****ing demo.  It's trying to cram as much gameplay crap as possible into a limited space.  Story and characters are a non-factor for a demo.  Most Bravely Default fans already know if they want the game or not; I was pleasantly surprised that there's a demo at all. 
292  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: January 15, 2014, 04:58:56 PM
Put me in the camp that played Path of Exile, Diablo 3, and Torchlight 2 and adores Torchlight 2 vastly more above all of them.
Is there a way for me to send you a high five buy you a drink over the internet?  Because I would love to. 
293  Media / Single-Player RPGs / Re: Unsung Story: A Kickstarter by Yasumi Matsuno. on: January 15, 2014, 12:09:08 AM
I think it's a near-guarantee to hit $1 million.  If it gets good overall coverage a ****ton of people will go for those $20 to $80 pledges.  My guess it that it tops out around $1.3 to $1.4 million. 
294  The Rest / General Discussions / Re: Capcom: All games will be "social" in the future; monetization involved on: January 11, 2014, 03:29:17 AM
"Oh wow.  Excellent"
-Capcom's shareholders

"..."
-Everyone else
295  Media / Single-Player RPGs / Re: What would your ultimate RPG be on: January 10, 2014, 07:08:05 AM
Action-oriented battle system, where each character feels different to play and has a unique gimmick or skill that makes him, her, or it useful and fun.  Party size is ideally 4.  At least one character is an optional "secret" recruit. 

Between 7 and 9 characters, each with a distinct personality and specific character or plot issues that are acknowledged and at least re-addressed before the final stages of the game (if not necessarily resolved).  Basically, I want individual character arcs that aren't totally swept under the rug over the course of the game. 

Combat that is actually fun and at least somewhat strategic.  Requires some level of finesse or patience and not mindless mashes and clicks.  Re-emphasize each character feeling different and bringing something unique to the table. 

Game is medium difficulty, but with experience caps in certain areas.  Grinding vs not grinding should be a choice most of the time.  A mandatory grind is never, ever good. 

Each character has multiple level / upgrade paths where players are forced to choose between different builds or skills.  Clearly delineated and NOT a giant grid or web lacking obvious direction.  I want to keep these characters distinct, remember? 

FAST. TRAVEL.  For areas that you have already visited, at least between towns or major hubs. 

Linear story, but with a large world map where players are encouraged to explore.  Players should know exactly what they need to do and where they go for the next plot event, but are encouraged to stray off the beaten path. 

Large number of side quests and optional content, but with said content being recorded in a quest log and having clear start times and deadlines.  None of this "talk to person A before event C" without any warning about event C. 

Basically I want a rebalanced Dragon Quest VIII or Skies of Arcadia with an actiony battle system.  Is that too much to ask?  Did I basically describe XenoBlade Chronicles?  (which I own, but haven't played yet).  Maybe and maybe. 
296  The Rest / General Discussions / Re: Will you raise your kids playing video games? on: January 08, 2014, 08:10:35 PM
Probably yes.  Because, well, Dad will likely be playing some games in his spare time. 
297  The Rest / General Discussions / Re: RPGFan Community Quiz Quiz Show! on: January 07, 2014, 04:47:37 PM
I think you should write us an essay on the subject, Holy.



Hmm yes indeed. Perhaps also analyze the more hidden socio-political implications of the whole ordeal, quite.

Quite, indeed.

Most indubitably.

I look forward to subscribing to your newsletter. 
298  The Rest / General Discussions / Re: The NEW Game Journal on: January 06, 2014, 11:33:56 PM
Quote
But I have to say... am I the only person getting a Seiken Densetsu vibe from this game?

The reason I like the Ys VI-based Ys games more than the SD games is that, unlike in SD2/3, you can't get random misses in Ys.

Did that change in Ys Seven :(

No.

Though I really don't think that's a defining quality of SD for most people...
Yeah, I'm with Kevadu on this one.  Attacks do miss sometimes in Ys Seven, but usually it's because you're entering a new area that you aren't supposed to enter or something.  And I'm 95% sure the only character I've seen miss is Mustafa, who has the lowest Dexterity in the party by far. 
299  The Rest / General Discussions / Re: RPGFan Community Quiz Quiz Show! on: January 06, 2014, 11:32:25 PM
I have to work overtime this Saturday, so it's about 50/50 whether I can make it or not.  We'll see. 
300  The Rest / General Discussions / Re: The NEW Game Journal on: January 06, 2014, 03:48:43 PM
Currently in the middle of Metroid Prime.  Recently defeated the giant ice rock monster that you use the infrared scanner on, currently trawling for missile expansions and energy tanks before I figure out where to go next. 

Now, if you remember my comments in the Memories of Celceta thread, you might know that I've been on an Ys kick.  I've beaten Ys: The Oath in Felghana, Ys Origin, and Ys I and II on Steam over November and December.  Now I'm playing Ys Seven on the PSP, and damn.  I think I like it better than the others.  Its combat is still fast and frantic, the skill learning and execution is fun and satisfying, and it still has the good characterization and dialog that the better Ys games had.  The plot and characters are maybe a little derivative, but the cast has a lot of personality and is consistently entertaining.  Boss battles are still excellent, but the ease of grinding for them makes the game a little too easy.  I appreciated the fair difficulty of Felghana and Origin, and I think I've died only once in the entirety of Ys Seven so far (right now I'm saved a ways into the Fire Shrine).  Bottom line - I really, really like Ys Seven and wish THAT MUCH HARDER I had a Vita for Celceta. 

But I have to say... am I the only person getting a Seiken Densetsu vibe from this game?  Three characters to your party, moving around in a sorta-isometric field attacking in real-time, searching for mana stones altars in corresponding towns for each classical element, seeking mana spirits dragon powers and eventually defeat their corresponding God Beasts Great Dragons.  Am I the only one? 
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