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286  The Rest / General Discussions / Re: Football!! on: August 05, 2014, 01:08:06 AM

Jordan Stanton.  DE from JMU.  Undrafted rookie on the Giants.  I flipped my **** when I realized. 
287  The Rest / General Discussions / Re: Football!! on: August 03, 2014, 07:35:33 PM
I'm a Ravens fan.  Hasn't been a great month. 
288  Media / Game Journals / Re: A Game Journal Reborn on: August 03, 2014, 07:24:58 PM
Bravely Default.  I'm at the end of Chapter 4 (or at least I assume I am), doing the Vampire Castle sidequest.  My characters are at level 54-55.  I killed all six dragons, but MAN the castle's regular enemies are kicking my ass.  Considering just turning off encounters and going straight to the boss, then using Performer/Stillness support to beat it.  In fact, I think I'll do just that.  *moseys over to charging station*
289  Media / Single-Player RPGs / Re: RPGs that All Children Should Play on: August 03, 2014, 11:24:47 AM
Chrono Trigger, Earthbound, Lunar, Seiken Densetsu III (which I've always preferred to SoM), Super Mario RPG, and Skies of Arcadia.  Maaaybe Dragon Quest VIII Colorful JRPGs that are easy to understand and don't have mature themes.  Unless Lunar is more inappropriate than I remember.
290  Media / Game Journals / Re: A Game Journal Reborn on: August 02, 2014, 12:55:08 PM
Bravely Default, chapter 4.  Difficulty spike was pretty significant.  I can't just charge in stupidly and go for 1st-round victories all the time now.  Time to buy some shields! 
291  Media / Game Journals / Re: A Game Journal Reborn on: July 29, 2014, 07:00:04 PM
More Bravely Default.  Took out a few more Asterisk holders (Mephilia and Artemia).  Really enjoying it.  I especially love how a few traditional FF classes (i.e. Knight, Thief, and Monk) are true to their roots, but as crazy and versatile as they've ever been.  Aside from FF XIV, which is on another love with its FF Job love. 
292  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: July 29, 2014, 12:57:15 PM
To piggyback on Rob's point, Whedon's run on the Astonishing X-Men comic was maybe the best X-Men run since Claremont. It's that good. He also wrote six or seven issues of Runaways that were really great, but unfortunately that comic wasn't very well-known to not-comics people and it went to shit shortly after Vaughan and Whedon were off the book.
293  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: July 29, 2014, 12:14:40 PM
I think I probably owe Whedon at least a hundred dollar bill for his work on the original Toy Story. Yes, he was only the fourth or fifth writer in a committee, but it's still in his filmography. And I probably owe Lassiter in the neighborhood of a grand.
294  Media / Game Journals / Re: A Game Journal Reborn on: July 29, 2014, 01:09:24 AM
The superior dungeons (and greater number of dungeons) is 96% of the reasons why I prefer Twilight Princess to Wind Waker, even though Wind Waker has a lot going for it.  And I did like the short-but-sweet dungeons in ALBW, but I still wish they were a little larger or more elaborate.  I judge every Zelda game by its dungeons.  Self portrait

Now I'm doing two games at once: Bravely Default, which I bought shortly after finishing A Link Between Worlds, and Final Fantasy V, which I've played at least four or five times.  This time I'm doing a Four Job Fiesta run for charity. 

Holy **** those two games seem really similar at first.  Wind crystal breaks in the first few cutscenes.  Characters spring into action.  Accidental hero boy decides to help determined girl.  They meet amnesiac man.  Then they meet a feisty tough girl.  Job system with secondary skill equipments.  Predecessor games with similar ideas and job systems, but not even half as good (FF III and 4HOL).  OK, I'm reaching a little bit, but the whole time playing Bravely Default I keep getting FFV flashbacks.  Bizarre coincidence that I decided to do a 4JF right when I bought BD. 
295  Media / Game Journals / Re: A Game Journal Reborn on: July 27, 2014, 08:33:58 PM
Finished ALBW.  Great ending.  I still think the dungeons were a little too brief, but almost everything about that game is exactly what I want in a Zelda title. 

Started up Bravely Default and it's meeting all of my expectations.  Fun twists on turn-based combat, job system that seems great so far, and a mostly-appealing cast of characters.  Really enjoy it so far. 

And I want 3DS friend codes now!  PM me yours and I'll send you mine!  Unless there's a topic or something for it.  I'll check around for it later. 
296  Media / Game Journals / Re: A Game Journal Reborn on: July 25, 2014, 09:17:51 PM
Keep posting!

Since the last posting I've also beaten the Swamp Palace and the Palace of Darkness.  Did some exploring, some sidequesting, and (mostly) some snail hunting.  82 maiamai total.  Now I have all of Ravio's items bought and eight of them upgraded to Nice (all but the boomerang).  

I thought Turtle Rock had the toughest dungeon and boss of the five Lorule dungeons I've played, but that is probably in large part because it was the second one I did in Lorule.  I still had green mail, the Lv.1 Master Sword, and only the Bow, Fire Rod, and Ice Rod upgraded to Nice (I specifically waited to enter until I upgraded the Ice Rod).  I had a rough time in Turtle Rock, dying once (only time in the game where that happened), but resetting to the weathervane save rather than buy my rental items again.  The Desert Palace was manageable and getting the Titan's Mitt accelerated my income in a major way (in both rupees and maiamai).  I haven't had to use a guide at all to find nearly everything I've wanted to, with the lone exception of the Master Ore in the Palace of Darkness.  I stared at that stupid map, already having finished the dungeon, for close to 30 minutes before I decided "**** this, I'mma check GameFAQs."  Spinning wall triggered by the lower switch.  Tricky.  

My very first impression of the game was "this is not wasting any time at all."  Less than 20 minutes in I met some core characters, been introduced to item renting, and thrown into a dungeon.  Traveling the map is easier than ever thanks to weathervanes.  Getting from dungeon to dungeon or encounter to encounter is easy, but has incredible design variety and changing tactics.  Every dungeon has 1 or 2 signature items, without *obviously* revolving around the item and making each item VERY useable and powerful outside its own dungeon (thus dispelling one of my issues with the Zelda games' basic design).  Rupee collection is rapid and satisfying, since there will basically always be something to spend them on; on a similar note, Maiamai collection rules because there are a TON of them, they never seem unreasonably hidden, and there is an awesome, palpable reward for each ten you find.  Smart stuff, Nintendo.  

I don't really have any serious issues with ALBW.  It wears its gimmicks fantastically (wall paintings, moving between worlds, and renting items are all rock solid), the map is dense with things to discover and collect, and the action is superb.  The item rental concept is ingenious, and soon you're gaining rupees at such an incredible rate that keeping those nine things in your inventory permanently is totally manageable.  The dungeons are all great, but they feel a little small and short compared to the classics in A Link to the Past or the incredible scale and spectacle of the 3D Zelda games' dungeons.  I love the dungeons I've done, but they seem a little too quick and too easy.  Maybe I'm just too much of a veteran, but this seems like Zelda Lite at times.  A fantastic, refreshing, delicious Zelda Lite, but still a little too breezy.  That's my biggest (only?) complaint about the game, and it barely even counts.  

And I wonder how much of it's nostalgia.  Sure, the map and items are all great, but the map is almost a 100% landmark-for-landmark recreation of one of my favorite games ever.  Probably more than 60% of the soundtrack is well-produced re-imaginings of old tracks.  Almost every item and gameplay tidbit from ALttP is brought back and improved a little bit.  OF COURSE I'll really like it.  Even when it changes in tiny ways it's enough to blow my mind a little bit and get me excited - I got *way* too pumped from seeing that Turtle Rock and the Ice Ruins switched places.  Similar thing to see a snow-covered Death Mountain.  Is this just awesome, or a bit of a cheap ploy?  Probably both, but I don't care.  It's done with enough attention to detail and smart adjustments that I'm enjoying just about all of it.  

So that's that.  Two more Sages to rescue, and presumably a final dungeon.  Will probably finish it this weekend.  Dunno if I'll get all the snails, but I definitely want at least 90 so I can get all my items up to Nice.  Next time I post here it will probably be a LOT of XenoBlade ramblings.  

TL;DR A Link Between Worlds is pretty good.  You should play it.  Already not regretting buying this 3DS last weekend.  
297  Media / Game Journals / Re: A Game Journal Reborn on: July 24, 2014, 09:54:50 PM
More XenoBlade and ALBW.  Just reached Frontier Village in the former and I've rescued three Sages in the latter (Thieves Hideout, Desert Palace, and Turtle Rock).  Both of these games ****ing rock.  Much better follow-ups to the kinda disappointing Arkham City. 
298  Media / Game Journals / Re: A Game Journal Reborn on: July 23, 2014, 08:19:51 PM
GODDAMN A Link Between Worlds is good.  I want Ravio in every Zelda ever.  Selling something.  Anything.  Let him sell sandwiches.  The dude's great. 
299  Media / Game Journals / Re: A Game Journal Reborn on: July 21, 2014, 10:01:57 PM
I caved in and bought a 3DS yesterday afternoon.  The library had gotten too strong; I could name more than ten games I wanted to play, which is plenty.  Found a weekend Best Buy deal for This model 3DS, which comes with Mario & Luigi: Dream Team automatically downloaded.  It has a 30th Anniversary - Year of Luigi emblem on the bottom, heh.  I also took advantage of a buy-1-get-1-free deal to pick up The Legend of Zelda: A Link Between Worlds and Kirby Triple Deluxe.  They were most definitely trying to clear out 2013 inventory with this sale, and I was happy to take advantage.  THEN, apparently I wasn't done because I ordered a copy of Bravely Default for $30 online that same afternoon.  

Total haul: silver M&L 3DS XL + four games = $245.  Not bad.  I can keep eating well most nights with that.  Mario & Luigi is pretty solid so far.  The dream-platforming is silly/fun and the combat is just as good as the first three games.  I *love* the Luiginary moves.  Dreamy Luigi is the best.  
300  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: July 20, 2014, 03:08:22 PM
Question / prompt: What are some RPGs that are just okay or maybe average, because they're missing something?  Like, C+ RPGs that would become A- RPGs if they made one small-to-medium-sized adjustment or corrected one flaw.  I would love to hear each regular panelist provide an answer. 
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