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337990 Posts in 13836 Topics by 2212 Members
Latest Member: WhiteWishes
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511  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: May 28, 2013, 04:48:34 PM
You might say that mint chocolate chip ice cream is the bee's knees, but only if tin roof is unavailable. Sorry, my favorite ice cream is not your favorite ice cream :P

And I miiiight have to call Chrono Cross the "Summer RPG" from now on.  Maybe.
512  Media / Single-Player RPGs / Re: Megami Tensei Topic on: May 27, 2013, 12:45:14 AM
2 save slots is far from evil.  Think of all the Dragon Quest IX and Pokemon players. 
513  The Rest / The Bazaar / Re: Dice's No Frills on: May 26, 2013, 06:07:09 PM
About to send another PM....
514  The Rest / General Discussions / Re: The NEW Game Journal on: May 25, 2013, 11:59:04 PM
Just got to the World of Ruin in FF VI.  In the middle of Skuldafn temple in TES V. 

Is there also an Alegra and/or a Clairitan D temple?
Couldn't tell ya.  Once I finish I'm done with Skyrim.  World is too boring for being so huge. 
515  Media / Single-Player RPGs / Re: RPGs where you don't save the world? on: May 25, 2013, 09:25:41 PM
You're definitely trying to prevent an evil alchemist from remaking the world as a god in Atelier Iris: Eternal Mana, but that's the only one I've played so I'm not the most qualified commenter in that regard. 

In Disgaea: Hour of Darkness, Laharl starts out trying to become Overlord in the first half of the game.  In the second half he fends off invading humans, then either A) attacks the Angels' world of Celestia to find out why they put the humans up to attacking the Netherworld or B) conquers Earth.  Laharl's not really saving anything, just asserting dominance.  Disgaea 3's characters are also more concerned with glory, revenge, or self-preservation than with saving anything.  Disgaea 2 and 4 definitely end up being about world-saving, even if they don't necessarily start that way. 

My favorite indie RPG, Cthulhu Saves the World, is less about saving the world and more about Cthulhu trying to regain his powers by righting wrongs out of frustration.  I'm not even sure if the world was in any danger when you defeat Azathoth at the game's end. 

Oh, and I'm also not sure about Shin Megami Tensei: If... (which I admittedly have started, but am not even close to finishing).  I think you're only trying to save your school, not the world. 
516  The Rest / General Discussions / Re: The NEW Game Journal on: May 25, 2013, 05:23:08 PM
Just got to the World of Ruin in FF VI.  In the middle of Skuldafn temple in TES V. 
517  The Rest / General Discussions / Re: The NEW Game Journal on: May 23, 2013, 01:06:31 AM
Recently I've been doing a fair amount of article-writing and proofreading for a Final Fantasy website where I'm a veteran.  That made me realize - I haven't beaten FF VI in something like ten years.  I played it so much in the middle and late 90s that I barely even touched the GBA version.  So I'm remedying that.  Currently around 4 hours in; just finished the Magitek Factory.  I've also done more than the usual amount of introspection on the game.  Two unrelated FF6 comments:

FF VI has a playable final cast of 14 characters.  There are 4 or 5 "knight" characters that can wear the heaviest armor and wield big-damage weapons. There are also 3 or 4 "mage" characters with naturally high Magic (significantly higher than the rest of the cast) and most of whom learn spells naturally.  Is it weird that FF VI has two characters in both categories?  Terra and Celes are beasts!  They have stats like mages and equipment like heavily armored knights!  Sure, they're basically FF VI's main characters, but that's still kinda crazy and different for a JRPG. 

Also, I hit the big return to Narshe (after the three groups of characters reunite) around the 2.5- or 3-hour mark.  At that point, you have seven characters in the party and probably have spent significant time with an eighth (Shadow in Sabin's scenario).  That's eight unique, non-throwaway, mostly interesting characters in just three hours!  This shit moves FAST!  The plot escalation feels natural and the pace is better than I remember.  Probably because I didn't really think about things like RPG plot pacing when I was 9 years old. 
518  The Rest / General Discussions / Re: XBOX: A New Generation Revealed, May 21st on: May 23, 2013, 12:29:39 AM
So how are we going to abbreviate this thing?  X1? Xone? XB1? The One (starring Jet Li)?  I'm personally pulling for XBone.
519  The Rest / General Discussions / Re: The NEW Game Journal on: May 21, 2013, 12:36:15 AM
I really oughta play Abyss.  I have an abandoned playthrough from several years ago that I barely remember. I'd have to start over. 

I'm done with all the side quests I want to do in Skyrim, so it's time to hardline the main quest. Right now at Anduin's Wall.  Skyrim has been... quite an experience, but I'm glad I'm almost finished. 
520  Media / Anime, TV, and Movies / Re: Conventions on: May 21, 2013, 12:01:49 AM
I've been to every MAGFest since MAGFest IV in Charlottesville, VA, mostly because I attended university in Charlottesville and currently live in the DC area, where MAGFest has made its home the for several years.  That convention is great - I've had great experiences and met awesome people; I look forward to it every year. 

I've been to OtaCon, Anime USA, KatsuCon, and NekoCon exactly once each.  Found them ranging from unappealing to insufferable.  I'll stick to MAGFest, thanks. 
521  The Rest / General Discussions / Re: Youtube on: May 18, 2013, 01:54:33 PM
Patton Oswalt is amazing.  Parks and Recreation ain't half-bad either. 
522  The Rest / General Discussions / Re: The NEW Game Journal on: May 18, 2013, 02:27:36 AM
Cicero has a commanding lead in the Most Annoying Character in Skyrim Sweepstakes.  It'll take something drastic for him to surrender it.  Like Endarie taking up yodeling. 
523  Media / The Soundroom / Re: Random VGM on: May 18, 2013, 12:35:08 AM
Sword & Sworcery - Lone Star

I love how the driving percussion sounds like someone shaking a box of pennies. 
524  The Rest / General Discussions / Re: The NEW Game Journal on: May 16, 2013, 10:11:57 PM
Zeus has more appealing cities and is more about the interconnected domestic networks.  Age of Mythology is about combat.  Seriously, Zeus's combat is so bad that 90% of the time it's easier just to pay off invading armies and it's a blessing that you only need to defend your city instead of invade others. 
525  The Rest / General Discussions / Re: The NEW Game Journal on: May 16, 2013, 09:26:39 PM
Made a kick-ass city in Zues: Master of Olympus. Then BAM! Windows update. -.-
That game is so baller.  I replay the Athens through the Ages and Trojan War scenarios over and over and it never gets old.  Ever.  Expansion is okay, but not as strong as the base game.  One of the best city-building games of all time for just checking out how crazy and alive a built-up city is. 
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