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Subject: 999 (Nintendo DS)
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526  The Rest / General Discussions / Re: The NEW Game Journal on: August 26, 2012, 03:51:24 PM
THis is my second time playing through FE6; the first time was several years ago, around 2006 or 2007.  In my first run, my MVPs of the first half of the game were Rutger, Alan, Lilina, Oujay, Thany, Wolt, and (somehow) Lot.  Dieck wasn't great the first time around, so I successfully replaced him with Oujay.  When I picked up Geese Howard and The Great Gonzo last time they were both okay for taking down wyverns, but not as good as Lot.  Yes, I realize that I probably had the best Lot ever, because nobody likes Wade or Lot on forums for whatever reason (pro tip: the reason is that their stats are awful and I got lucky and won the Lot-tery).  

This playthrough is totally different, with Rutger and Thany underwhelming, the two axe fighters both sucking it up, and Dieck turning out so well that I don't think Oujay is worth it.  I didn't use any armor knights my first run through FE6, and that's probably happening again.  I've only had her for maybe 1.5 chapters, but Fir is having the same damage problems that Rutger has (her Str growth is worse than his, so it makes sense), so I'll probably have Roy, Dieck, Alan, Lance, and maybe a promoted Nomad or Pegasus handle sword duties (I don't have any promoted yet).  I plan to pick up both potential Berserkers and I'm going to raise them as carefully as possible, even if I have to use savestates to give Gonzo an extra point of Skill or Res.  I'm still using Alan and Wolt, but they're just being mediocre and not hitting the awesome levels that Lance is.  Seriously.  Lance had 18-20 in Speed, Skill, and Str before promotion and his Def/Res was a totally reasonable 11/4 before promotion.  His HP is all right and his Luck is maybe right around or a little below Lance's average.  I've played FE7 and FE8 multiple times and I've never had an early-game Cavalier turn out so well.  I'm going to try and roll the Ilia route in the late game and give Lance the best lance, heh.  
527  The Rest / General Discussions / Re: The NEW Game Journal on: August 26, 2012, 11:36:48 AM
Rolling through a new playthrough of FE6.  Roy is turning out okay, but Speed might be a problem.  Lugh, Dieck, and Lance are turning out great and will soon be my first level 20s - I have promotion items ready for all three.  The two axe fighters are terrible.  Shelving Thany and Rutger because neither one is getting any STR.  I'm babying Lilina a little, but she's getting great levels-up early on and already has the same MAG as Lugh despite being five levels behind.  Debating whether Oujay or Wendy is worth the trouble, not sure if I'm going to train either one yet.  Just picked up Lalum, Shin, and Fir, and will probably use all three in the next chapter and see how their levels work out.  What I *really* need is a decent axe user, which should happen soon when I pick up Geese and Gonzo. 
528  The Rest / General Discussions / Re: What's the haps? on: August 26, 2012, 11:26:38 AM
Party was a success in general, but people didn't drink enough beer!  We still have at least 40-50 beers between two fridges at our place. 

I loved the old FuncoLand near me - it was where I bought my SNES, PS1, and Dreamcast and several of my favorite games growing up.  There was also a great independent store near me called Starland that went out of business while I was still in college, around 2008 or thereabouts.  Sad to see it go.  Sadder to see all the old game chains combine into GameStop so they could fend off the Best Buys and Wal-Marts. 
529  The Rest / General Discussions / Re: What's the haps? on: August 25, 2012, 05:08:25 PM
The roommate and I bought around $300 of beer and liquor for a big party.  We're going to make House Party look like House Party 2. 
530  The Rest / General Discussions / Re: The NEW Game Journal on: August 23, 2012, 06:37:20 AM
Beat the bear guy in MMX5 and got an E tank. Still feel like I'm missing items. Also not sure how the parts system works.
The parts system is kinda BS.  Basically, you can choose between a parts boost whenever you beat a boss, but only if certain conditions are met.  The easiest way to maximize it is to get a few Game Overs at the beginning of the game and not beat any bosses until the countdown is below 10.  That way you'll always have a choice of parts.  MMX5 is an okay MMX game, but it has some dumb trappings surrounding it. 
531  Media / Single-Player RPGs / Re: Fire Emblem entry on: August 22, 2012, 09:52:55 PM
Yeah... that's one thing that's neat AND frustrating about Fire Emblem games.  You can play the same game twice and use a totally different team (usually not by choice in my case) by the way the RNG works.  The first time I played FE6 I had the most amazingly blessed Gonzales and Lilina I've ever seen or heard of with an A support to boot (poor Roy didn't marry anyone).  The second time I played FE6, Gonzo was only okay and Lilina never got speed.  Unless you're in Hard mode and need things to go your way a little more, I think it's best to go into a FE game with an open mind when it comes to recruitment.  

Mostly unrelated: how possible would it be to do an Ike + mounted characters only playthrough in Path of Radiance?  I'm looking at character sheets and there are a BUNCH of great cavalry and a few solid air units.  I'd hurt for magic damage but that's maybe about it. 
532  Media / Single-Player RPGs / Re: Fire Emblem entry on: August 22, 2012, 09:24:00 PM
MU can pair with something like 9-10 characters (heterosexual relationships only, so something like 5 for each sex) and can give birth / father a child.  

EDIT: oh wow I'm totally wrong.  After doing some research, apparently My Unit can marry ANY CHARACTER in the game, including the Lord.  Basically, MU is a second main character that can marry / support anyone.  Heterosexual only.  I shouldn't go running my mouth like that. 

...Honestly, I'd be more interested in Kakusei if it was on something besides the 3DS, but I'm a 3DS disdainer so there ya go.  I'm currently (finally) starting Shadow Dragon and will probably fire up Path of Radiance later this year.  It's been too long since I've had a Fire Emblem kick.  
533  The Rest / General Discussions / Re: The NEW Game Journal on: August 22, 2012, 07:34:56 AM
Still working on Twilight Princess, but also messing around with Fire Emblem: Shadow Dragon in my spare time.  I restarted my game when Frey got a level up with no stats in one of the prologue chapters....
534  Media / Single-Player RPGs / Re: Anime Style RPG on: August 21, 2012, 01:35:36 PM
It might be a little slow-moving and doesn't take place at a school or similar, but for my money the most gorgeous cel-shaded anime-art game of all time is Dragon Quest VIII: Journey of the Cursed King.  I love simply walking around the world map in that game. 
535  The Rest / General Discussions / Re: The NEW Game Journal on: August 20, 2012, 02:36:22 PM
I"m still only at the third dungeon in Twilight Princess, but I've spent upwards of 3 hours messing around in the overworld, collecting bugs, fish, bomb bags, and pieces of heart.  The rapids minigame is fabulous - I did it a few extra times after getting the 25 required for the prize. 
536  Media / Single-Player RPGs / Re: Fire Emblem entry on: August 19, 2012, 01:42:46 AM
Alisha: ...the specific differences between male and female units totally turned you off from an entire game?  That's... damn, I dunno what to say.  You weren't okay with a female mage sans Aircalibur or something like a myrmidon or a mounted unit?  Whatever, I suppose it's your loss. 

mjrpgfan: I guess I'm pretty serious, but Thracia 776 was too much for me.  I was able to beat Hector Hard, but it was a struggle at times to say the least, I consulted a guide more often than I would normally prefer, and I had a few units die (incl. one of my fave regulars....).  The only reason I even tried it is because FE7 is my favorite in the series; I'm okay with missing out on a Mania difficulty on FE9.  And I might try out Shadow Dragon instead of Path of Radiance, I dunno what my next game to play is quite yet. 

But I should mention: I wasn't really aware of the missed DS game until reading this thread, so the one time I was really annoyed about missing out on some Japan-only FE stuff was when the Super Trainees were nerfed in FE8.  That's three interesting, powerful optional builds for three characters that they nerf hideously for NO REASON.  Whatever, Berserker + Shaman + AmeliaIsGoodAtEverything is the way to go for those three, I guess.
537  Media / Single-Player RPGs / Re: Fire Emblem entry on: August 18, 2012, 11:32:32 PM
I'll reiterate what everyone else said: FE7 is a good place to start.  I think that FE8 is a little too easy/forgiving; the only Fire Emblem games I've played to completion are 4, 6, 7, and 8, and 8 was my least favorite of the four.  

Bu...but but 8 has awesome implied twincest! We can't ignore that!
Hey, if I wanted to have some Fire Emblem incest, I'd just have Aira marry her cousin in FE4.  For whatever reason, Aira/Holyn is one of the most powerful combinations in the game and incest is really useful in general in FE4.  I think I need to go cry in the shower....

I'm a little weird when it comes to the FE GBA games - I've played each of them multiple times and (no joke) some of my first gaming forum escapades were arguing about FE characters and strategies.  I was Fire Emblem-obsessed from around 2004 to 2007.  And of the four that I've actually finished, Sacred Stones is my least favorite.  

I'll elaborate.  FE8 lets you level-grind on random maps (making it WAY easier and less risky than every other FE game ever); FE8 has 10-20 fewer units than FE6 or FE7, which is lame, but allows branching promotions, which are kinda cool sometimes; FE8's units are by far the strongest in any FE game I've ever even tried, which means all of 1-10 other than 2 and 3 (easier and less risky than every other FE game ever).  I like Fire Emblem games because of their huge casts of characters (good replayability), huge potential for different strategies and team setups, and their great balance of challenge.  FE8 was too easy, its cast was too small, and its characters are all RNG-proof powerhouses.  If you compare characters of the same classes in FE6-7-8, different archetypes clearly have higher bases and averages with each game, with a few weird exceptions like FE6's Karel or FE7's Oswin.  FE7 is my favorite balance of character variety and power - FE6 has too many useless characters and FE8's cast is too small and strong.  

...Damn.  Now I want to replay FE7 or get off my ass and try FE9.  I didn't own a Gamecube or Wii until around 2 years ago, and I never got around to play more than an hour of Path of Radiance (which seemed pretty good).  Maybe I'll give it a shot once I'm done with some other Nintendo stuff.  
538  Media / Single-Player RPGs / Re: The Last Story - Out in North America on: August 17, 2012, 05:01:09 PM
I bought it, even though I probably won't play it until next year.  Related: I might have a buying problem.
539  Media / Single-Player RPGs / Re: Favorite "Tales of" Game and why? on: August 17, 2012, 04:07:31 PM
Most of the Tales Of traditions have to do with character archetypes and in-game traditions, but that doesn't really answer your question, so...

Tales Of games often have subplots about racism or xenophobia, and at least one character either suffering from it or overcoming it. Half-elves in Phantasia and Symphonia, Celestians in Eternia, Lycanth in Tempest, probably others I haven't played.
540  Media / Single-Player RPGs / Re: Megami Tensei Topic on: August 16, 2012, 02:14:38 PM
On P4A - I guarantee that ASW will come out with an expansion in the next two years.  Probably closer to eighteen months.  It fits ASW's business model, and P4A has been such a huge success that they might even rush a new version. 

On P5 - I 100% hope / believe that there will be a new cast, with several references and cameos.  You know, just like how Persona 2, 3, and 4 worked.  It's worked for them before, and I'm sure everyone's eager for some new blood in the series.  Although if Mitsuru features semi-prominently I won't complain....

On Social Links - I'm not opposed to having them changed.  I really liked how there was a parallel story-oriented system that boosted specific Arcana, but I didn't like how it was basically dialog grinding.  If they managed to tie it in better with the main narrative, like make each Arcana boost through a specific sidequest chain that had specific characters and optional events associated with it, then I wouldn't miss Social Links at all.  Bottom line - I like what S.Links accomplished on the gameplay side of things and I sometimes really liked them, but I would rather something that blended combat, dialog, and choices more like a traditional RPG sidequest. 
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