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Media / Single-Player RPGs / Re: A possibly overlooked reason for the downturn of JRPG's sold in the U.S.?
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on: October 01, 2012, 10:49:06 PM
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i think the barrier of entry is just higher for an rpg vs fps or whatever else. I don't think I agree. An FPS is out of my comfort zone and every time I pick one up, I make myself look like an idiot. I'm sure I would get better at it if I played games from that genre more often. And I might, if I find that one FPS that pulls me in. I'm sure it's the same with RPG's. Find that one game and you're set. My brother got started with Suikoden back when he didn't consider himself a gamer. I have absolutely no idea why he picked that game. It was 2001, you'd think it would look old and boring compared to some of the fancier 3D games. He just did. Ten years later, he's played most of the series, but he still can't pronounce the title correctly. My sister is an even better example. She's not a gamer, no one would ever consider he a gamer. I don't think she knows what a RPG is and I doubt she'd be interested enough to learn. But sometimes she gets bored, really bored. She'll look through my games, pick something she's never heard of and play for hours on end. She got halfway through Lufia II within a matter of days because she felt like it. Two years later, she does the same with Breath of Fire II. Then Atelier Iris. She hasn't had many of these cravings since I moved out, but if my full collection was still within arms reach, I'd probably find her playing something like Etrian Odyssey or Sakura Taisen. I was the same way. I've been gaming since the Atari 2600 days and since the NES came around I played almost nothing but RPG's. Friends got into FPS games and I held out for a few more years. I did get into them though. First playing Bioshock. I got that because it was touted as mostly an RPG, but it had FPS controls. So it helped me. Then I got Left 4 Dead and that really helped because it's not just you, it's you and your friends working together so they can help you along until you get the hang of it. Now I love both genres, and especially games like Borderlands that combine the 2.
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Media / Single-Player RPGs / Re: A possibly overlooked reason for the downturn of JRPG's sold in the U.S.?
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on: September 29, 2012, 10:16:15 PM
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Disgaea is a terrible example. It's almost intentionally confusing with all the different mechanics they throw in. Certainly convoluted at the very least. Not to mention that I wouldn't exactly recommend SRPGs as a starting point anyway. But that doesn't mean that there aren't more approachable games out there, because there certainly are. I remember my first SRPG. I only knew RTS-games, so I couldn't quite figure out what to do by just looking at the screenshots. I did get the hang of it after playing a few stages. SRPGs are very abstract, but I think that might make them easier to understand, as long as you keep that in mind. If you go in expecting a action game mechanics, you'll be in trouble. Expect something like chess and you'll do okay. I got two people into RPGs with Disgaea. One of them even bought a PS2 for it. (Even after dying horrible, horrible death in Rhapsody on easy.) I love Bal-Sagoth. I wonder if they are split up? Haven't heard anything from them in a while. Half the lyrics in their lyric booklets never get sung by the vocalist.
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Media / Single-Player RPGs / Re: A possibly overlooked reason for the downturn of JRPG's sold in the U.S.?
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on: September 27, 2012, 11:36:12 PM
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i have friends that used to be rpg players but drifted away when the fps and gta era began. fighting games went through i similar period but im not sure rpg's can make that kind of comeback without either the fps genre having a downturn or a couple series dying out. CoD/Halo
Oh yeah, for sure. Thiand also JRPG's got kinda samey and western RPG's that were mostly PC games started coming to consoles and offered up a different experience. Those are the biggest factors, but I'm just bringing up this other factor that I have personally seen myself many times now.
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Media / Single-Player RPGs / A possibly overlooked reason for the downturn of JRPG's sold in the U.S.?
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on: September 27, 2012, 10:36:51 PM
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Anyone think that maybe the outlandish, 10-word titled games names is a reason people aren't paying attention to JRPG's anymore? I've noticed this with a few friends and family, and even tonight when my cousin saw me come to this site. With all of the crazy long-winded game names I've noticed people can't tell if they're new games, remakes, spinoffs, Japanese release only games, etc. Sure, to RPG aficionados it's easy to keep track of what's what, but the average RPG Joe is confused. Even me with my love for the Tales series... I don't know which ones are new or remakes or what until I spend some time reading up on them. Tales Of Makai Derfault Bravely: Dynasty Spear Version One Special doesn't roll off the tongue quite as easily as say, Borderlands 2 or Skyrim. lol
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Media / Single-Player RPGs / Re: Tales of Graces F
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on: September 27, 2012, 10:32:30 PM
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The Tales series is about the only JRPPG series left anymore I bother playing. And I don't play many of those due to not knowing if they are truly new games or remakes or spinoffs. I ordered this, should be here tomorrow. Finally get to dust the ole PS3 off and use it for something. lol
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Media / Multiplayer RPGs / Re: Borderlands 2
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on: September 25, 2012, 08:19:40 AM
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My buddy and I finished it night before last. Didn't check how many hours, but I'd say near 30 and we played all main and side missions. I loved it. They did exactly what I wanted them to do, release pretty much the same game only refined. I played the Commando class because turrrets are awesome. It's amazing that they release games that seemingly have no glitches or problems, not even needing an update on launch day. The few gripes I had were minor. I wish they had a "spot" option similar to Battlefield 3 so your party can concentrate on one enemy of they are a ways away. I miss healing shields! Where's the big loot? Gone are the big money bobbleheads worth thousands the first game had, and I wish they told those in the party who aren't right there when someone turns in a quest what the new item is. If you're not right there you have to look in your inventory and try to see what they gave you. All very small grips though. It was damn near perfect. Love the humor of the games. I'm glad one of the later mission I turned the quest into the person I did because that person gave me a kickass weapon that REALLY helped with the end boss where the other person gives you a tiny weapon. lol Also, grenades are really your friend this time around, even more-so than the first game. I had a homing MURV that did almost 20,000 damage that would annihilate entire groups of enemies with one grenade. Can't wait for DLC.
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Media / Single-Player RPGs / Dust: An Elysian Tale.
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on: August 24, 2012, 02:38:27 PM
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I searched and so no topic for this anywhere, so thought I'd start one. This came out a week or two for XBLA. I wasn't going to get it as I only heard bits and pieces of it here and there... but the last week or so some of my friends on Facebook were raving about it. The game reminds me of Odin Sphere a bit, also some Castlevania combat (though the combat is so so varied it's its own thing) and the little dragn companion reminds me of Lunar. It's a platformer action RPG and that in itself is rae. Gorgeous graphics and soundtrack as well.
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Media / Single-Player RPGs / Re: Kingdoms of Amalur
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on: May 16, 2012, 08:53:17 AM
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That sucks. I thought sales were strong? Everyone I know that has played it has loved it. The ratings at Metacritic are well above 80%,even now that there's hundreds of reviews. I wonder if this is another case of a great game getting glowing reviews just simply being ignored? If not, I wonder how much the bug-filled demo hurt the game I know 2 people myself that refused to by the game because of that crappy demo, even though I told them those problems in the demo were fixed. In all seriousness, this is one of the best first installments of a new RPG series in quite a while, INO, and it's too bad we probably won't see a sequal.
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Media / Single-Player RPGs / Re: Game of Thrones
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on: May 15, 2012, 10:35:32 PM
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From what little I played tonight, it's not all that bad. I like in the beginning when you pick your perks they are given a point system. if you pick 9 points worth of character perks it makes you pick 9 detrimental anti-erks. Kinda cool. And the combat is pretty cool and unique. Lots of talking, which you'd expect in a GOT game. I have seen glitches pop up, but it's not as bad as some games out there. I also got the art book, it's a nice one too.
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Media / Single-Player RPGs / Re: Game of Thrones
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on: May 15, 2012, 08:43:16 AM
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RPGFan has the highest rating I've seen for this game so far. A lot of 4-6/10 scores. I hope it's at least playable. A buddy preordered it for me for my birthday.
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Media / Single-Player RPGs / Re: Kingdoms of Amalur
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on: May 15, 2012, 08:42:17 AM
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I'm thankful for the game being easy. I'm 41 now and find difficult games to be more annoying and unfun than anything else anymore. There's PLENTY of tough as hell games out there to play, so it's nice to have a long awesome RPG that you can just relax and play. Game companies overcompensate anymore when layers complain their games to easy. I don't know how many times I've played a game, loved it, most players say it's too easy and then the DLC that comes out is insanely hard. Wouldn't be so bad if they set up their difficulty settings right. Most of them even easy can be tough, some easy is too easy and normal is way too hard. I know I'll get crap for saying what i said, but I love the ease of this game, And get off my lawn.
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