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Congratulations to Andrew Barker! RPGfan Editor of the Year and now Chief News Editor!
341214 Posts in 13945 Topics by 2222 Members
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421  Media / The Soundroom / Recent Music Purchases on: November 22, 2006, 09:30:45 PM
Ensiferum "Dragonheads"
Summoning "Oath Bound"
Summoning "Nightshade Forests"
Summoning "Stronghold"
GWAR "Beyond Hell"
422  Media / Miscellaneous Games / Okami on: November 22, 2006, 09:11:54 PM
I played a few hours of this tonight, and I'll just paste what I wrote on another board about it:

Wow,... just wow! I picked up this game tonight just because A. The DS game I wanted wasn't in stock, and B. I've seen nothing but praise for it and the footage I saw of it blew me away. Nothing compares to actually playing it though. The game is steeped in Japanese folklore, and you play the role of a wolf, no human crusader here, thank you! The closest in game design I can think of to this game is the Zelda series as Storm Shadow said above, as it is an adventure, but there's so much more to it than that. Your wolf has a standard head-butt to smash things open, and he also has a jump/double jump to get to high places. Pretty standard fare there, but where this game deviates from all others is in the magical paintbrush. You have this little bug-like sprite that befriends you early in the game. He teaches you your first basic move, which is to draw things that aren't there. Like say, you come across the bridge that is broken... just use the paintbrush and draw the bridge back in. Hell, even draw shapes up into the stars and in the water! I also got an upgrade for the paintbrush, which I use in battle. The wolf has a magical disc type thing on his back that you can attack enemeis with, but it won't kill them. Hit them enough times with your disc thing, and they'll turn black and white. When this happens, use your new paintbrush power to draw a line through their bodies, which literally tears them in half delivering the fatal blow. It sounds simple, and it is, but it's so fun. In all, by the end of the game apparently there are 13 different upgrades to your paintbrush. I can't wait to see how the gameplay differs with each new upgrade. And the graphics... wow. I have a 360 and these rival any game I have for that. VERY bright and vivid colors, it looks as though a box of crayola crayons melted on my TV screen. Though Okami plays nothing like ICO and Shadow Of The Colossus, those that loved those two games because they offered something different will love Okami for the same reason. There's really nothing like it.
423  Media / Miscellaneous Games / Okami on: November 22, 2006, 04:11:35 PM
I went in to pick up Trace Memory for the DS, but that didn't have it so I got Okami instead. I haven't played it yet, but the footage of it I saw a few months ago on G4TV looked very interesting.
424  Media / Miscellaneous Games / Shadowgate~ on: November 22, 2006, 04:09:18 PM
I love Shadowgate! I had it and Deja Vu for the NES back in the day. They're hard to find, but they both came out on GameBoy Color. Yeah, Shadowgate was pretty risque for Nintendo back in the day. I believe the game even had quite a bit of blood towards the end there.
425  Media / The Soundroom / Dragonlance Lost Chronicles on: November 21, 2006, 09:02:29 PM
Quote from: "cruehead967"
Is this the sequel to the Chronicles Trilogy? I'm reading the Dragons of Autumn Twilight right now and it's pretty good.


No, the Lost Chronicles are not sequals to the Chronicles, but they do take place in between the events surrounding the Chronicles.
426  Media / The Soundroom / Song of the Moment on: November 21, 2006, 09:01:11 PM
Primus "Laquer Head"

Up next, Stormtroopers Of Death "Speak English Or Die"
427  Media / Miscellaneous Games / Level 5 announces new game: A... DS Graphic Adventure? on: November 21, 2006, 12:43:59 PM
As much as I love RPG's, I love graphic adventures even more. I bought a PC back in ;94 just to play games like Full Throttle, Monkey Island, Death Gate, Loom, etc. And I just bought Touch Detective last night and am loving it so far. Sure, game companies like The Adventure Company have some good PC point and clickers, but they're all very serious and dark. I miss the old style cartoony storylines and characters like Ben From Full Throttle. Touch Detective and Phoenix Wright are both humorous and fun to play. I look forward to as many DS graphic adventures as possible. Very few, if any, RPG's can have a storyline like that that can be achieved in a good graphic adventure since the fighting in RPG's disrupts the storyline.

I didn't even know Trace Memory was a grpahic adventure. I'll have to look into that.
428  Media / Single-Player RPGs / Worst RPG you've ever played. on: November 21, 2006, 09:42:40 AM
I liked Beyond The Beyond as well. I was just happy to get any RPG for the PS1 came out. If anyone remembers right, Sony said they'd NEVER release an RPG for the PS1 because they wanted to distance themselves away from the SNES which was no. 1 at the time and a machine developed to handle RPG's. Beyond The Beyond was one of the very first RPG's for the system, so it was cool to get it, though the game did crash when I was traversing from level to level inside that tree.
429  Media / Single-Player RPGs / Worst RPG you've ever played. on: November 20, 2006, 09:34:43 AM
I too loved Legend Of Dragoon. I don't see where it's much at all like Final Fantasy 7. I hate FF 7 with a passion... It should have been called Final Sci-Fi 7 instead. Legend Of Dragoon had a decent story, fun gameplay, and 5 times the graphic prowess FF 7 had. And LOD was a fantasy, which is always better in my book.
430  Media / Miscellaneous Games / Shadow of the Colossus on: November 19, 2006, 10:17:11 AM
Great game... bringing down a colossi feels like a big accomplishment. That said, ICO was a lot better IMO. That game blew my mind when I played it. It's the only game I ever paid full price for, beat in one day, and STILL didn't feel ripped off.
431  Media / Single-Player RPGs / Worst RPG you've ever played. on: November 19, 2006, 09:52:31 AM
Quote from: "KeeperX"
Britton: Just go snag the Genesis Collection for PS2 or PSP.  It's got 2/3/4 on it instead of 1/2/3.


I didn't even know these existed. Well, I know there's a bunch of these collections out, but didn't know there was one that had PS 2,3 and 4 on it. Thanks!
432  Media / Single-Player RPGs / Worst RPG you've ever played. on: November 18, 2006, 11:14:49 PM
Quote from: JetEnduro
hmm... I know this is going to sound really geeky but there hasn't really been an RPG I haven't liked or enjoyed at least a little bit. :p

Well actually now that I think about it, I didn't really like that Phantasy Star Collection for the GBA. I bought it a few months ago at Gamecrazy and after two days of it, I returned it. I mean I like Old School RPG's but there was just something about that game that I just didn't like.[/quotI was actually going to pick up this collection sooner or later. What didn't you like about it? Old school graphics? Didn't this just Have Phantasy Star 1,2 and 3 on it? Or maybe just 2 and 3? Kinda a bummer 'cuz the only old PS I haven't played is 4, and that's not on there.
433  Media / Single-Player RPGs / The Lunar series/Working Designs. on: November 18, 2006, 11:10:51 PM
Quote from: "Ramza"
Quote
Is the Lunar series dead now? Back when Working Designs remade Lunar 1 and 2 for the PS1, that Vic guy from Working Designs hinted at the fact that there might be a new Lunar game for the PS2. Well, since that was 5 or more years ago and the PS2 is in its last days, I take it this isn't happening. Who owns the rights to Lunar? I don't think Working Designs is a company anymore, are they? I think there was a GBA Lunar game that came out not too long agp. Who released that. I always like Working designs. Especially there packagings. I admit, I pre-ordered Lunar two to get the sock puppet and everything! Also, bringing games like Alundra and others out over here was great.


You're one huge WD enthusiast aren't ya.

Victor Ireland is certainly not doing what he likes to do, but hopefully, as he does it, he tries to be a little more true to what the original Japanese creators intended with their titles.

To answer all your Lunar questions:

http://www.lunar-net.com/lunar3-9.php

Probably the most reasonable summary of where the Lunar series stands now. There's hope, but that doesn't change the fact that $money$ is what drives this industry for the most part (a depressing fact for those of us who see art and beauty in games...)

Ramza


I wouldn't say I'm a Working Designs enthusiast as much as I'm an enthusiast for any person/company that gets games over here that no one else wants to take a chance on. I mean, it's pretty hard to love Working Designs seeing as though they've only released a handful of Jap games over here, but... at least they released some. Some of which we may not have seen otherwise. I know this doesn't matter much to gamers that import Jap games, but to those of us that don't, it's much appreciated they bring them over for us.
434  Media / Single-Player RPGs / The Lunar series/Working Designs. on: November 18, 2006, 10:46:49 PM
It seems to me Atlus and Working Designs never competed. There are tons of RPG's in Japan that never come over stateside, and each company only brought over a handful in comparison. Also, it seems to me both companies concentrated on different style RPG's. Atlus always seemed to concentrate on the more odd/quirky RPG's.
435  Media / Single-Player RPGs / The Lunar series/Working Designs. on: November 18, 2006, 10:40:37 PM
This was also on Wikipedia. If this ends up being true, this would be awesome.


Gaijinworks is a company founded by Victor Ireland, former President of the now-defunct Working Designs. At the time of writing it is not entirely clear what the company is set out to do, though there are some hints. The official website only shows a logo and a webmaster email, but the metatags of the website contain words such as Xbox 360, import games, localization and Japanese role-playing games.

When Victor Ireland announced Working Designs was no more he also stated that he wanted to try to bring Japanese role-playing games to the Xbox 360 in western territories and considering the metatags, we can assume this company will do just that. There was some bad blood between Sony and Working Designs but it seems that is all in the past now since the words Sony and Playstation popped up too. Amusingly, another metatag is "11 is over", in reference to Working Designs' slogan "Our games go to 11!".

Since the metatags also contain the words otaku and anime, and the word gaijin means foreigner in Japanese, it would seem this website is geared towards the Japan fanatic and will do more than just bring games from Japan to western markets.
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