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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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330183 Posts in 13529 Topics by 2179 Members
Latest Member: Lian_Kazairl
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61  Media / Single-Player RPGs / Re: Recommendations for RPGs on a PSPgo? on: March 17, 2013, 08:16:35 AM
What are general impressions of Gungnir (the fairly new SRPG)?

Reviews seem very mixed, with the only thing everyone agrees on being that it's very hard.

That sounds appealing to me though.   I often end up handicapping myself like this to some extent in most SRPGs to counter power creep that comes with having all those end game skills at your disposal.  When playing FFT, for example, I'd pick a strange party of vanilla recruits (say, 5 chemists, no special chars except ramza), go straight there and use that for the rest of the game with no grinding allowed.

A game that is already that hard from the get-go would be a nice change.

I have Gungnir but have barely played it.  The battle system seems decent; it's a nice turn-based SRPG style although the isometric perspective can sometimes make it difficult to keep track of your characters positions relative to the enemy.  But really the reason I haven't played it more is the story was rather boring and generic.  And as soon as Growlanser: Wayfarer of Time came out, I put Gungnir aside and played through Growlanser twice (original route and modified route).  I still need to play it again on the "evil" path.

I'd recommend Jeanne D'Arc over Gungnir if you want a turn-based SRPG. 
62  Media / Single-Player RPGs / Re: Shadowrun Returns on: March 16, 2013, 08:52:59 AM
Whoa, that was seriously impressive. This looks like the kind of Western RPG I've been waiting to see. Glad Kickstarter worked out for them, and it looks like they'll be delivering. Where exactly can I pre-order, btw?

Just go to Harebrained Schemes Website.  Yeah, pre-ordering now if you haven't is definitely a good idea because it will be $5 off the release price and I recall them saying on another recent video that they will be closing pre-orders soon. 
63  Media / Single-Player RPGs / Shadowrun Returns on: March 15, 2013, 09:55:54 AM
I'm so excited for this game!

 http://www.youtube.com/watch?v=9MiMjQwd2VE

I enjoyed the Genesis game immensely back when it came out.  Played the SNES game more recently which was also pretty cool.  But I love that this spiritual sucessor is going to be turn-based.
64  Media / Single-Player RPGs / Re: Recommendations for RPGs on a PSPgo? on: March 15, 2013, 09:35:32 AM
You should look into Growlanser, they're pretty challenging and have a neat twist on strategy/real-time battle systems, and have similar amounts of political intrigue to FFT/Ogre.

This!
65  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: September 17, 2012, 10:10:26 AM
Well that was dumb.

-Bryntir: Attack him after I hit him!
[Boss leaves before Bryntir can even get near him]

[You lose! Good Day Sir!}

I think that was the first mission that really frustrated me.  After a few tries I realized that it was more a matter of positioning my melee characters in the right spot.  I had Crevanille get in front of Akyel and then as soon as Bryntir hit him I nailed him with fierce strike / impede and it was a piece of cake.  What really annoys me about this mission is  the fact that you can't save right before it.  Every time you fail, you have to hike back up to the ruins, get the magic rod, read the instructions, talk with Bryntir, etc. and the save point in the ruins doesn't work for some reason.   That's really my only complaint with this game; lack of save points.   Having to go to areas again doesn't add to the challenge, it just makes an otherwise fun game tedious.  Also, would've been great if there was a retry option after getting a game over on missions.

66  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: September 07, 2012, 01:21:15 PM
Also, don't bother with knacks like Fierce Strike. 

why not?  it does more than normal attack does


also, I played almost the whole game with Crev, Eliza, Leona, Frayne.  it was annoying at first not having Remus's archer ability but soon enough I wasn't missing him at all.  I used Meline instead of Frayne some near the end

Hmm, I could be completely wrong, but it seemed like the small additional damage to the angel from fierce strike was not worth the increased wait time.

I wish Leona would have joined the party sooner, she's awesome. 
67  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: September 05, 2012, 09:21:47 AM
And now the waterfall angel mission. Just what exactly hurts her?

As far as I know she is fairly resistant to everything.  Just keep whacking her

Yeah, basically the best thing to do is kill off the other enemies as quickly as possible... then just have Crevanille and the others attack her, while using Frayne to heal / buff everyone else.  And whatever you do, don't cast Holy on her as Holy damage heals her.  Also, don't bother with knacks like Fierce Strike. 
68  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: September 03, 2012, 11:04:33 AM
Any chance they localize the Growlanser 1 remake that was released on the PSP in Japan a few years back?  We got 2 thru 5 over here now, so it would nice to have a chance to play the first game.  BTW, anyone know if the first game has any story connection to the other five games in the series?

While I share in your hope to someday see Growlanser 1 (as well as 6) I think it is a pipe dream my friend.... we certainly won't be seeing any more on the PSP (its a miracle we got WoT)....

And what really sucks about it is the story for Growlanser 1 is related to 2. Though I'm not quite sure how exactly, I know many of the same characters are in both titles and 2 is supposed to act as a co-occuring scenario to 1 somehow... that is, rather than a chronological sequel, its timeframe (growlanser 2's) is supposed to be during the same time frame as growlanser 1..... or something like that.

I wouldn't entirely dismiss the possibility of a few more PSP games getting localized.  When you take into account that 70 million PSP systems have sold world-wide (compared to about 2 million PSVitas) and downloadable PSP games can be played on the Vita, there's still a siginficant market for PSP games.  I think the only reason more publishers aren't bringing out PSP games is the fear of rampant piracy on the system. 

That said, I think the chances of getting Growlanser I PSP over here are rather slim at this point.  I would love to be surprised though.  I do wonder why Atlus didn't localize it a couple years ago though.  Back in 2009-10, Atlus was publishing quite a few PSP games, so it seems strange they passed on one of their own properties.   I suspect that Atlus USA may have actually wanted to bring Growlanser I over, but perhaps SCEA denied it due to it's "bad" graphics.  But right now I think SCEA will approve just about any PSP game, so I think Atlus could do it if they wanted to.  I will hold on to some slim hope that they may still bring I over if Wayfarer of Time ends up making them a profit.  Of course, if Atlus doesn't even localize P2: EP, then Growlanser I has no chance. 
69  Media / Single-Player RPGs / Re: RPGless at the moment... on: September 03, 2012, 10:52:25 AM
Growlanser: Wayfarer of Time (PSP) or Growlanser Generations (PS2)

Radiant Historia (DS)

Witcher 2 (XBox 360/ PC)    The first one is a PC-exclusive, but it's 5+years old so even if your PC is fairly dated it should be able to handle it. 

70  Media / Single-Player RPGs / Re: What if classic RPGs were remade with 'modern standards'? on: September 02, 2012, 10:13:51 AM
SEGA remakes "Shining Force III" with modern graphics and full voice-acting.  It gets lots of critical acclaim and hype from all of the RPG websites and sells well in Japan.  SEGA decides not to localize it and instead brings over another Sonic game. 
71  Media / Single-Player RPGs / Re: Let's make an awesome Pirate RPG! on: August 31, 2012, 09:07:03 AM
I definitely would love to see a good pirate themed RPG. Seems like a very under-used setting and lots of potential for some interesting gameplay. 

But I would want it to have a strong story and cast of characters.  So I would not be interested in an Elder Scrolls-esque open world game.  Yes, Skyrim's world is vast, but IMO it's incredibly boring.  Skyrim was fun for a few days but then I realized just how repetitive and dull the world was.  After I completed the guild quests and killed a couple dragons, I completely lost interest in playing the game.  I would prefer a story-driven RPG, but possibly with multiple story paths and endings a la Witcher / Growlanser series.   
72  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: August 29, 2012, 11:09:16 AM
Does anyone have some pointers for the Alda Bridge return mission? My god. It never ends.

In case you didn't realize, you actually only have to get one of your party members to the escape point to pass the mission.  The rest of them can then get KOed and you'll still pass.   It's certainly possible to get them all out but you'll probably find it much easier if you just move Crevanille or Eliza to the edge of the map, while the rest of the party backs them up with spells / healing items / Remus's bow.  Obviously use Dash if you have it (there's a gem you may have picked up that lets use it as an item).   Also, try to let the two opposing forces kill each other as much as possible, while you focus on the enemies blocking your escape route.

It's the first mission in the game I found a bit frustrating (because of the never-ending enemies factor).  But somehow I managed to get all my party members to escape after replaying it a few times. 
73  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: August 25, 2012, 12:27:45 AM
I've been largely enjoying the game except for that stupid fucking sidequest where you have to escort the braindead merchant to your town, which is too easy to fail.

A lot people seem to find the escort missions frustrating, but I find them pretty easy.  It's worth nothing that during any mission that requires you to protect a NPC, you can cast protective / healing spells or use healing items on the NPC.  Having Frayne constantly healing the NPC makes things considerably easier than focusing all of your effort on kiling the enemies. 
74  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN in two weeks!!! on: August 18, 2012, 02:07:10 PM
You know what else needs some bolstered rep?

Langrisser.
Oh, HELL YEAH! Too bad Masaya is gone. NCS is no longer in the gaming industry.

I never played a Langrisser title but I'd like to.  Maybe I'll check out the fan translation of IV once I finish WoT.

75  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: August 16, 2012, 02:23:29 PM
Glacial or not, I still found the beginning of KH2 to be one of the better parts of the game, along with those Gummy Ship battles.

I'm too...scared to play this game. =P I was all ready for it until I found out that it doesn't use a traditional grid-based system (I skimmed over the battle system parts in the reviews since I simply assumed it was standard. Live and learn). Strategy games are notoriously frustrating for me, so the thought of having to learn a completely new gameplay style has me quacking in my boots - it just seems too daunting! I know that sounds weird, since I played and enjoyed and didn't suck too much at Heritage of War, but honestly, I didn't know that was a strategy game until someone pointed it out to me. I just figured it was like FFXII - an RPG with a little more control over your allies. I may end up putting this series off for a long time.

Though, I think Phantom Brave may have a similar style of gameplay. I suppose I could always play that first and see how I handle it. I'm just in that game for the music, so I don't mind if it turns out it sucks.

I think Growlanser falls under the easy to learn, hard to master category.  But the series combat system is not as (needlessly) complicated as most tactical / strategy RPGs.  Really, I think calling it a SRPG is misleading... It's more like a traditional RPG with some tactical and real time strategy elements.  You still explore towns / dungeons like a traditional RPG and interract with NPCs.  It's only a strategy RPG in the sense that you can move your characters across the map and there are objectives in addition to "kill all the enemies".  I think it's very accessible to newcomers (and the battles in the first couple hours are rather easy and feature in game tutorials).   

I'm about 25 hours into the game and really enjoying it so far.  It's definitely not easy but not ridiculously frustrating either.  If all else fails you can grind just like a traditional RPG, though it's arguably less useful to grind and more about devising the most effective strategy for beating the mission. 
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