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Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
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61  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: August 29, 2012, 11:09:16 AM
Does anyone have some pointers for the Alda Bridge return mission? My god. It never ends.

In case you didn't realize, you actually only have to get one of your party members to the escape point to pass the mission.  The rest of them can then get KOed and you'll still pass.   It's certainly possible to get them all out but you'll probably find it much easier if you just move Crevanille or Eliza to the edge of the map, while the rest of the party backs them up with spells / healing items / Remus's bow.  Obviously use Dash if you have it (there's a gem you may have picked up that lets use it as an item).   Also, try to let the two opposing forces kill each other as much as possible, while you focus on the enemies blocking your escape route.

It's the first mission in the game I found a bit frustrating (because of the never-ending enemies factor).  But somehow I managed to get all my party members to escape after replaying it a few times. 
62  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: August 25, 2012, 12:27:45 AM
I've been largely enjoying the game except for that stupid fucking sidequest where you have to escort the braindead merchant to your town, which is too easy to fail.

A lot people seem to find the escort missions frustrating, but I find them pretty easy.  It's worth nothing that during any mission that requires you to protect a NPC, you can cast protective / healing spells or use healing items on the NPC.  Having Frayne constantly healing the NPC makes things considerably easier than focusing all of your effort on kiling the enemies. 
63  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN in two weeks!!! on: August 18, 2012, 02:07:10 PM
You know what else needs some bolstered rep?

Langrisser.
Oh, HELL YEAH! Too bad Masaya is gone. NCS is no longer in the gaming industry.

I never played a Langrisser title but I'd like to.  Maybe I'll check out the fan translation of IV once I finish WoT.

64  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: August 16, 2012, 02:23:29 PM
Glacial or not, I still found the beginning of KH2 to be one of the better parts of the game, along with those Gummy Ship battles.

I'm too...scared to play this game. =P I was all ready for it until I found out that it doesn't use a traditional grid-based system (I skimmed over the battle system parts in the reviews since I simply assumed it was standard. Live and learn). Strategy games are notoriously frustrating for me, so the thought of having to learn a completely new gameplay style has me quacking in my boots - it just seems too daunting! I know that sounds weird, since I played and enjoyed and didn't suck too much at Heritage of War, but honestly, I didn't know that was a strategy game until someone pointed it out to me. I just figured it was like FFXII - an RPG with a little more control over your allies. I may end up putting this series off for a long time.

Though, I think Phantom Brave may have a similar style of gameplay. I suppose I could always play that first and see how I handle it. I'm just in that game for the music, so I don't mind if it turns out it sucks.

I think Growlanser falls under the easy to learn, hard to master category.  But the series combat system is not as (needlessly) complicated as most tactical / strategy RPGs.  Really, I think calling it a SRPG is misleading... It's more like a traditional RPG with some tactical and real time strategy elements.  You still explore towns / dungeons like a traditional RPG and interract with NPCs.  It's only a strategy RPG in the sense that you can move your characters across the map and there are objectives in addition to "kill all the enemies".  I think it's very accessible to newcomers (and the battles in the first couple hours are rather easy and feature in game tutorials).   

I'm about 25 hours into the game and really enjoying it so far.  It's definitely not easy but not ridiculously frustrating either.  If all else fails you can grind just like a traditional RPG, though it's arguably less useful to grind and more about devising the most effective strategy for beating the mission. 
65  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: July 30, 2012, 12:03:56 PM
Your saying its not right now? BLASPHEMY! Gungir isn't even available yet, might be a few months before this one is D:

Yep.  The wait is because Sony must "approve" PSP games before they can be played on the Vita.  Gungnir is supposed to be up on the Vita store on August 7th and is currently playable if transferred from PS3 to Vita.  Presumably the main reason for a delays is that they are worried about potential hacking exploits, etc.  It's unfortunate that I have seen some people blaming Atlus for these delays, but aside from pestering Sony to hurry up, there isn't much the publisher can do.  XSEED is having the same problem with the PSP version of Unchained Blades. 
66  Media / Single-Player RPGs / Re: Code of Princess for N3DS, thanks Atlus! on: July 29, 2012, 11:28:50 AM
I'm getting this!  Guardian Heroes was a blast and it's been far too long since I've played side-scroller style game.  I think the last one I played was Lady Sia for the GBA. 
67  Media / Single-Player RPGs / Re: CD Projekt hiring multiplayer programmer for "Dark Fantasy RPG" on: July 29, 2012, 11:21:18 AM
Ugh, I love the Witcher 1 and 2 but I have no interest in multi-player games.   I just hope that if Witcher 3 has multi-player it is entirely optional (i.e., not necessary to get the "best" ending the way ME3 sort of did).   
68  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: July 29, 2012, 11:15:19 AM
I can still forgive a game for random encounters, though I don't like them one bit. I just hope the encounter rate isn't too bad...

Yeah,  I hope that the random encounters are relatively infrequent in this.  If they would include an item that turns them off (like FFX had) that would be better still.  I recall quitting a few of the early FF games before completing them because in some of the later dungeons you couldn't take a step without another one.  It's a shame because I enjoy turn-based battle systems but prefer it be like Chrono Trigger or Crimson Gem Saga where most non-boss enemies are avoidable. 
69  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: July 28, 2012, 11:51:52 AM
Sounds good.  I think the game will do fine

Yeah, from the various forum posts, comments on the youtube trailers, twitter, etc. there actually seems to be a good amount of hype for this game (for a little known RPG series on a "dead" system, anyway).  Still a lot of "never heard of it" comments, but the outlook is much better than I expected.  It helps that it will (eventually) be playable on the Vita. 
70  Media / Single-Player RPGs / Re: Bravely Default: Flying Fairy on: July 28, 2012, 11:48:30 AM
The 3DS definitely needs more RPGs, but I've just read the game has only one save slot which sucks.  And it has random encounters which I personally loathe.  That's the one classic RPG element I wish would stay in the past.
71  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: July 26, 2012, 12:12:28 AM
Poor neglected PSP.  The library of games for the PSP is amazing.  It's probably one of my all-time favorite systems.  But damn it can't get any respect.

At least with digital versions of most of these titles there's still a way to get them.


Yeah, I'm loving my PSP and there's still many older titles I'll have to acquire... after I've played Wayfarer of Time.   

Btw, they released a new trailer today:  http://www.youtube.com/watch?feature=player_embedded&v=JoTetDshpog


It's a shame that there's still so many awesome looking PSP RPGs that will probably remain stuck in Japan; Growlanser I, 7th Dragon, Over My Dead Body, & Sol Trigger... to name just a few...
72  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: July 25, 2012, 02:24:28 PM
I made a bunch of avatars, though they might need to be resized for here.

Enjoy at your leisure.

Thanks, just realized I didn't have an avatar for this forums yet.  I'll take Captain of the Death Wings and leave the pretty faces for someone else. 
73  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: July 24, 2012, 08:55:37 PM
Just a heads up:  Overstock.com has Wayfarer of Time for $26.74 (with automatic free shipping if it is your first purchase from them or if you have a club O membership ).  It's a great deal, especially if you plan on buying a few copies (you can get a max of 3 per order). 
74  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: July 22, 2012, 10:45:17 PM
I'll probably get it when it goes down to 20 bucks in a year or so. Unless everyone's raving about it when it comes out, then I may spring for it. My backlog's big enough, and I don't feel like spending 40 bucks on a PSP game, especially when I can get a Vita game for that same price.

It's $30, not $40, in the US at least.

Oops, your right. I'm dumb. Now I will consider it a little more. 

Yep, I've seen it on sale for as low as $27 (w/ free shipping) on some sites over the past few months.  Buy.com currently has it for $28.99

Also, don't forget that since it's an Atlus title being released near the end of the PSP's lifespan, the print run is likely to be very small and it could become scarce.  In which case you won't see a price drop any time soon. 
75  Media / Single-Player RPGs / Re: Growlanser: Wayfarer of Time hits PSP / PSN on July 31st! on: July 22, 2012, 12:58:17 PM
Just took a look at those videos and...looks like I'll be right at home if they keep that system! :)

From what I've gathered, the battle system of Wayfarer of Time is most similar to Growlanser III's, with some tweaks and new features (limit abilities).
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