Welcome, Guest. Please login or register.
May 22, 2013, 05:36:53 AM

Login with username, password and session length
Search:     Advanced search
PRIORITY OVER-RIDE. NEW BEHAVIOR DICTATED.
MUST BREAK TARGET INTO COMPONENT COMPOUNDS.
276768 Posts in 11806 Topics by 1977 Members
Latest Member: Syn
* Home Help Search Login Register
  Show Posts
Pages: [1]
1  Media / Single-Player RPGs / Re: Annoying Moments in otherwise Great Games on: March 19, 2013, 07:22:03 PM
Nope sorry, AT3 was terrible. Even the songs were weak compared to 1 or 2's. Also, after Croix, it was hard to go back to Lyner levels of idiocy again. Also also, only having the three vanguards for the entire game was incredibly boring, especially when there were so many other characters that could've jumped in as well.

Agreed with the bit on the number of vanguards. However, I disagree on the fact the game was terrible and even the songs were weak, considering that it had jewels on the levels of Singing Hill ~Harmonics TILIA~, Windstone, Arphage, Fusionsphere, Cosmoflips, Rebirthia Protocol, Hymmeli and all of the songs that play during the battle with the final boss, not to mention each of the four ending themes. Aside of that, while the first half of the plot seems to be a series of disconnected events, in the end all of them make sense and lead to the conclusion of the entire series, also bringing full-circle the worldbuilding the developers started with the first game.

One of the things I liked about AT 1 and 2 is that there was actual, interesting character development to go along with the fanservice (and even the fanservice wasn't nearly as blatent as AT3...).  The whole idea of diving into a character's mind and having them confront their deepest issues was seriously pretty cool.  But AT3 introduced all these sub-personalities and as a result it didn't really spend any time developing any of them.  They just come off as a bunch of 2D stereotypes.

Saki is the only character that really didn't have much development, which had to do with the fact that the developers wanted to make her as the only girl that was entirely pure in the franchise, which was to be a large point of contrast to Finnel's myriad of issues, not to mention that the girls in the previous game had so many psychological problems buried in their minds as well as flaws, that they thought it would be refreshing to have a girl that didn't have much of a dark side in her. I think it doesn't need to be said that it backfired.

No worry, I know most people think AT3 is bad and I can see why. I guess I can easily ignore those things that others couldn't.

In this point we both agree.
2  Media / Single-Player RPGs / Re: Annoying Moments in otherwise Great Games on: March 19, 2013, 02:59:18 PM
Ar Tonelico 3 - That part where you run after Saki for way too long.

That last one is like an entire story arc of running across multiple maps with random encounters and tons of unskippable in-game cutscene-ish discussions.
It lasts easily an hour and you are just running after her because she's being stupid. Ends up with her trying to suicide herself because she is so fucking stupid.
I am never doing a Saki game because that part of the game almost gave me ulcers and Saki is one of the worst character I've ever seen.

This one doesn't make a lick of sense, as the only character who actually attempts to commit suicide in that game is Finnel, and even then, that chase sequence doesn't last beyond a few minutes.
3  Media / Single-Player RPGs / Re: A possibly overlooked reason for the downturn of JRPG's sold in the U.S.? on: October 02, 2012, 04:23:38 AM
I remember asking "wtf is Qoga?", someone said, "it means 'life' in the ArTone language!!!!!"

WHAT THE HELL GOOD IS THAT TO ANYONE??  I thought that was a terrible name, without a doubt ostracized some people curious about the title and can't make sense of it...  it was bad enough "Ar Tonelico" technically means nothing beyond fancy being a video game name.

JRPGs can be pretty bad for these in-game referencial titles.  Radiant Historia is a bit of a mouthfull (and just down right confusing when people remember a similar-sounding PS2 title), and again, doesn't really mean anything.

Although actually these two titles do make sense in the context of their respective games.




!!SPOILERS FOR BOTH GAMES BELOW!!

"Qoga" translates to "end, finale, demise, death" from Hymmnos, and is a very direct clue to the fact that the game is not only the finale for the Ar tonelico series, but also to the fact that this is the one that decides the fate of the world of Ar Ciel. To put it simply, anything short from attaining any of the four true endings, and the planet dies together with everything living in it. As for "Ar tonelico", it has meant "The Only Divine Tree" since the first game, making a reference not only to the Ttwers being a symbolical representation of the Yggddrasil (world tree), but also to the fact that they are the only place in which life can continue existing and thrive after the catastrophe that destroyed the surface of Ar Ciel and rendered it uninhabitable. Maybe it have been better to leave it as Ar tonelico III, but still isn't as unwieldy as having translated the entire title literally. Or does something like "The Only Divine Tree Finale: Knell of the Only World" sound better?

As for Radiant Historia, if I recall correctly, the main goal of the game is to create an ideal timeline in which the world doesn't perish in the end due to the desertification. And well, we all know what "Radiant" means, while "Historia" is the Spanish, Italian, Portuguese (and several other romance languages) word for "History", all of which descend from the Greek word ἱστορία (istoria). So we can reduce the name to "Shining History", with the title referring to the ideal timeline that the characters are trying to create in it. Likewise, the place from which the traveling between the timelines and to different points inside them is called "Historia" as well.

!!END SPOILERS!!



Personally, I don't really think that a strange title has actual bearing on the sales of a game. Most people will actually look at the cover, read the summary on the back or seek information online before trying to buy anything.
Pages: [1]


Powered by MySQL Powered by PHP Powered by SMF 1.1.17 | SMF © 2011, Simple Machines Valid XHTML 1.0! Valid CSS!