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377444 Posts in 15104 Topics by 2334 Members
Latest Member: Malekoth
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1  Media / Multiplayer RPGs / Re: Final Fantasy Explorers on: February 07, 2016, 07:19:45 PM
it becomes an issue later, many of my upgrades take 50k CP each
2  Media / Multiplayer RPGs / Re: Final Fantasy Explorers on: February 07, 2016, 03:13:36 PM
fun facts, there is a final fantasy tactics style infinite CP glitch. Also, been rerolling crafting thiefs anklet for like an hour trying to get absorb ap and hp on it, that item makes casting classes so much better.
3  Media / Multiplayer RPGs / Re: Final Fantasy Explorers on: February 03, 2016, 01:51:46 PM
deflect is love, deflect is life. It's important to the point I put it on a lot of other melee classes even though it takes up double load. There are some attacks later on that you can't deflect though.
4  Media / Multiplayer RPGs / Re: Final Fantasy Explorers on: January 31, 2016, 09:33:11 PM
Just beat odin with a friend, the later eidolan fights get pretty hard. I like how enemies get more attacks as the difficulty goes up. If anyone wants to add me in game, my friend code is 3153 3339 9604. It has a cool system where you can send your friends characters off to gathering quests and stuff.
5  The Rest / General Discussions / Re: RPGFan's Twitch Channel on: January 31, 2016, 02:34:38 PM
I would say open the packs and build a deck as soon as you get out of the tutorial. I managed to finish the PVE campaign so far and some of the later dungeons are quite hard. Also to prevent you from just using a completely optimal deck from the beginning of the campaign, they limit how many copies of each card you can have in your deck and slowly as you level the restrictions lift.
6  The Rest / General Discussions / Re: RPGFan's Twitch Channel on: January 31, 2016, 02:15:25 PM
that last battle was pretty clutch, if you didn't hit that unblockable spider you would've died. Also, thanks for the stuff. There'll eventually be co-op content out and I hope we'll have some people playing when that happens.
7  Media / Multiplayer RPGs / Final Fantasy Explorers on: January 30, 2016, 02:46:36 PM
Anyone get this game for 3DS? Started it last night and there are a lot of interesting mechanics in this game. In fact, I expected this game to be a lot simpler. The grind is pretty real but with a full team it's looking like a very engaging time.
8  The Rest / General Discussions / Re: Playstaion Experience 2015 on: December 05, 2015, 08:46:01 PM
A lot of games have that one monster or equip that makes the game a breeze when you have them, not sure you can balance a game completely when you have so many possibilities, it's ff tactics syndrome. Oh man, I remember Chichu in FF 13-2, that thing killed the final boss by itself while the boss was busy air comboing me. Ni no Kuni 2 might actually be better off making it turn based completely, the monsters wandering around on their own sometimes led to them making some poor decisions. Glad some signs of life for the vita, I am planning to get the new gundam extreme vs on it. Really annoyed Yakuza 5s ps3 only, too lazy to pull mine back out.

The non-turn based thing for FF7 brings up a lotta questions about how skills and summons are gonna work now. It also brings up the interesting possibility of now different limit breaks can be useful in different situations now whereas instead of just which one does the most damage.
9  The Rest / General Discussions / Re: Playstaion Experience 2015 on: December 05, 2015, 03:12:06 PM
The first Ni no Kuni was ok, it's just quite long for a modern jrpg. Also the pathfinding for your creatures were a pain at time. The soundtrack was extraordinary though. The new SF 5 character looks hilarious, although it's pretty weird to think that Bison replaced Sagat with this guy. Hopefully the first ace combat game in a long time isn't VR only. Wonder if they'll make any big changes to the FF7 plot, is chrono triggering Aeris back a possibility?
10  The Rest / General Discussions / Playstaion Experience 2015 on: December 05, 2015, 01:17:14 PM
Anyone else watching the stream? I'm just thinking "They're jus gonna open with FF7 gameplay? That's very ambitious". Already shaping up to be interesting, maybe even possibly some free stuff? We got plants vs zombies garden warfare last year and that was actually really awesome. Also, Barrett totally looks like Wesley Snipes Blade.
11  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: November 19, 2015, 09:35:40 PM
new call of duty probably the best one in awhile, it actually took a lot of elements from destiny. Also, really annoyed the fire emblem ce sold out on amazon in hours cause I kinda wanted that case. Very glad to hear Rob nerd rage out on lack of stat transparency. Have afun thanksgiving and get hype for holiday sales guys.
12  Media / General Games / Re: Street Fighter V on: October 24, 2015, 10:52:59 PM
It's interesting that Laura is confirmed to be the older sister of Sean from third strike, so it seems 5 takes place between 4 and 3. Yeah I know, lore in fighting games. Only 2 characters left to be revealed and one of them is the boss supposedly. Also, beta is currently in phase 2 for both ps4 and pc, been playing a ton of Claw. Anyone else been getting on?
13  Media / Single-Player RPGs / Re: Project X Zone 2: Electric Bugaloo on: September 09, 2015, 01:48:49 PM
bringing out the big guns, where's the breath of fire characters capcom? well, captain commando confirmed
14  Media / Multiplayer RPGs / Re: Diablo 3? on: August 21, 2015, 02:59:08 PM
used to be all about the stampede of zombie bears, but it seems that's not super effective anymore
15  Media / Multiplayer RPGs / Re: Diablo 3? on: August 21, 2015, 04:38:02 AM
up till the higher difficulties it doesn't really matter all that much which skill combinations you use, they're all pretty effective. It isn't till the high end when you really have to think your build through, so just use whatever you think's the coolest till then, usually throwing jars of spiders and a flamethrower made of bats.
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