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Subject: Persona 3: FES
Prize: $20 eShop, PSN or Steam code
Date: 3rd October 2014 Time: 16:00 EST
332046 Posts in 13603 Topics by 2191 Members
Latest Member: Zaltys
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1  Media / Single-Player RPGs / Re: Dragon Age 3 on: August 14, 2014, 01:40:33 AM
I think i saw a glimpse of female Hawke in this new trailer. Still waiting to hear about the Warden though.

I'm currently contemplating if i'll play this on PC or PS3
2  Media / Single-Player RPGs / Re: Mind 0 is not Persona...er...well...maybe not... on: June 30, 2014, 12:50:41 AM
That answered a lot, thank you very much! I think that for now i'll get Xblaze because it's cheaper, and wait for Mind;Zero to go on a sale.
3  Media / Single-Player RPGs / Re: Mind 0 is not Persona...er...well...maybe not... on: June 29, 2014, 09:15:30 PM
Question, is there any form of character relationships (or any form of consistent character development), like on Persona 3/4 or Devil Survivor 2, or is it just pure story and battle? I'm contemplating getting this or Xblaze Code Embryo (or Dark Souls 2 on steam summer sale, but since i already finished it on the PS3...)
4  Media / Single-Player RPGs / Re: "X" by Monolith (now named Xenoblade Chronicles X) on: June 10, 2014, 05:26:50 PM
Got the same feeling. That X, the theme, everything screams xenogears to me. And that is extremely good in my book.
5  Media / Single-Player RPGs / Re: Final Fantasy Type-0 HD on: June 10, 2014, 04:09:08 PM
There is a rather large number of gamers who have Vita, a number good enough to represent a decent market. Also, it's not like i'm asking them to make the game exclusive to Vita, just a Vita release.

The problem is with Sony literally abandoning the Vita. There was nothing on the Sony conference, and they don't give any support to companies making anything on their console. They could have pushed Square-enix a little to release the game on Vita, if nothing just to have a big title coming to it, and showing that look, the Vita is still very much alive. Instead, they announce PsNow (which can be played using a smart TV or tablet) and Vita TV, which doesn't support vita cartridges. So basically the message i'm getting is, the vita is going to be a PS4 peripheral.

Yes, i'm salty.
6  Media / Single-Player RPGs / Re: Final Fantasy Type-0 HD on: June 10, 2014, 03:51:20 PM
How come this is not coming out for Vita? Why the hell would the HD edition of a portable game is not coming to the other portable?

Square-enix, i swear to all the gods that i'll dance in the ashes of your plummeting stocks.
7  Media / Single-Player RPGs / Re: Conception II on: March 28, 2014, 09:57:34 PM
For me, it's important for immersion, specially in an anime-esque RPG. When the voices are good, then it's not much of a deal (it does not add a huge value to the game), but when it's bad, the "flow" of the game is broken every time i'm immersed in story or gameplay and have to hear that out-of-place voice, so it's a big minus for me.

Regarding turning the voices off... perhaps that can be a solution. I'll still feel like something is wrong, but it can make it playable.
Regarding gibberish, i understand almost all of spoken japanese (but can't read kanji).
Regarding the proud language of nation of birth joke, English is not my first language, so it does not apply.

Those seem like good reasons, but i can't help but feel that Atlus is losing a portion of possible buyers.
8  Media / Single-Player RPGs / Re: Conception II on: March 28, 2014, 09:24:15 PM
Played the demo for Vita. I was looking forward to buy it on release, but the voice acting is so horrible that i will most likely only buy this game when there's some HUGE discount. It seems Atlus does not want my money. Is there a reason Atlus does not include dual-audio on their games? It's like they don't know their own niche.
9  Media / Single-Player RPGs / Re: Final Fantasy X/X-2 HD Remaster, Listen to his story again... on: March 19, 2014, 12:48:05 AM
Well, as my friend said "If you're not already on a diet made exclusively of instant noodles, go ahead and buy the game".

Will probably buy it tomorrow.
10  Media / Single-Player RPGs / Re: Final Fantasy X/X-2 HD Remaster, Listen to his story again... on: March 19, 2014, 12:12:17 AM
Hm... I can buy this game for my Vita and renew my Ps Plus... Or i can eat for the rest of the month...

I've already beaten the PS2 version of X for PS2, but i've never beaten X-2 (not sure if it's worth it though). Meh, what the heck, there are only 12 days of this month left.
11  Media / Single-Player RPGs / Re: Dark Souls 2 on: March 18, 2014, 03:47:45 PM
Finished it too. Those last 3 areas were awesome. But right now i'm so tired that i'll only play it again when it's released for the master race.

That last boss was ridiculously easy though, just like Dark Souls 1. I didn't even see that NPC in Aldia before pulling that lever, and then he started appearing EVERYWHERE in the most inconvenient places. Want to quickly run through a section, just to see if you haven't missed anything? NOPE, ROYAL MAGE WHATSYOURNAME. Yes, i was a little pissed. And i didn't have much problems with those mages in Amana because of the bow (i used the Dragonrider Bow - it scales with strenght, has magical attack and needs only 20 dex to use). Also, is Vendrick supposed to drop something? I killed him and got just 90k souls and no item.
PaleRobbie, isn't that because of your shield? I used a Tower Shield, which is a Great Shield, and did not have problems fighting them in the stairs/inclined planes. But those giants with a hammer though... I died more times to them than i died to the final boss.
12  Media / Single-Player RPGs / Re: Dark Souls 2 on: March 15, 2014, 11:52:11 AM
If you're wondering where the Ring of Binding is
It's right before the boss fight with the Old Dragonslayer, on a chest, in the Heide's Tower of Flame. You can get there by going all the way through the crypt in Majula
13  Media / Single-Player RPGs / Re: Dark Souls 2 on: March 15, 2014, 01:36:11 AM
Holy crap, that boss is ridiculously easy doing that. Thanks PaleRobbie!

Also, thanks Cyril! I was able to clear the entire Harvest Valley with that ring.
14  Media / Single-Player RPGs / Re: Dark Souls 2 on: March 14, 2014, 04:57:21 PM
Yeah, I'm finding blocking to be a good deal less effective for my build as well.  Paired with rolling losing a good deal of its iFrames, unless you level Adaptability, and the Demon's Souls-styled HP decrease upon death, your mistakes hurt more than in the last two games. I like it in that masochistic Souls-styled way.

A random tidbit:
Once you make yourself a decent poison resistant build, Harvest Valley is so much fun. You don't even have to attack the green enemies, you can just jump down into the mist, quickly run out, and they'll kill themselves.

The difficulty seems a bit unbalanced.  For example, Gargoyles and the Sentinel trio were incredibly crazy solo.  Sinner was a really
neat and brutal fight, but you can make it easier for yourself by lighting up the area.  Then, a bit after, you have the Skeleton Lord
trio which was easy once you realized the proper order for killing things, then a weird blob-like thing that I don't think anyone could
die to.

I was struggling with poison because of the boss in the area next to Harvest Valley. What build did you use for poison resist? Also
Sinner was one of the best fights in the game so far. Also, the Blob you're referring is the one at the end of Black Gulch , or the one who looks like Jabba the Hut? Because i had some major problems fighting the one at black gulch

I can not stress enough how useful the bow is in this game, even if you are in a mainly melee build.
15  Media / Single-Player RPGs / Re: Dark Souls 2 on: March 13, 2014, 08:08:40 PM
Also, normal enemies are way harder when in groups. I'm a Pyro-knight, and i was forced to carry a bow to lure enemies, so as to not face them in a group, something i never had to do in Dark Souls 1.
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