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334843 Posts in 13711 Topics by 2200 Members
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31  Media / Single-Player RPGs / Re: A Step Back: Final Fantasy IX on: February 08, 2013, 11:26:35 AM
Thank you for all the tips! I'm going to play blind, using the advice you guys gave. Probably do a few "new game journals", for people to hear a fresh take on the game.

Please do, it'd be great to discuss your experience. FFIX is my favorite FF of all time! Definitely let me know what you think of the beginning! It's my FAVORITE part of the game.

My suggestions are (and I know you've heard them at least once):
Steal often. (but definitely steal at least 3 items from bosses)
Take your time. (Your first FFIX experience > Excalibur II)
Watch ATE's/cutscenes/etc. Idk who wouldn't but still.
Important: Donate your money if someone needs it, money isn't an issue in this game. You'll know what I mean as you play, so don't feel too stressed about this suggestion.



First journal posted.  17 hours in.  If you have any questions then ask away!
http://www.rpgfan.com/boards/index.php?topic=9193.4470
32  The Rest / General Discussions / Re: The NEW Game Journal on: February 08, 2013, 11:25:03 AM
Final Fantasy IX Journal: About 17 hours In

Note:  This game is over a decade old but it should be noted that SPOILERS will be in this log.
     
Story/Characters:  I just got to Lindblum for the second time.  I like the story and characters, I don't LOVE them but they are good.  Garnet and Zidane interact well and Vivi seems kind of awesome.  I'm really interested in seeing the part he has to play in the endgame.  Steiner is good for a few laughs but for the most part he is whatever.  I did laugh when Zidane was in a shop and saw a suit of armor and said something like "Who would ever buy that rusty thing?", then a few minutes later you are in the shop with Steiner and he looks at it and wants to buy it.  Things like that add quite a bit to the game  world in my opinion.  I also enjoyed when Zidane asked a girl out to go flying or whatever, then forgot who he had asked and hit Garnet up about it.  Those are just little things, but to me it's things like that that really make me enjoy the world within and rpg.  At this point the story on a grand scale isn't really good or bad.  It isn't anything new, but maybe it doesn't have to be.  It's engaging enough to draw me back to the game. 

Battle System:  At first it didn't seem like much, but now I'm addicted to leveling equipment up and gaining the abilities.  We'll see what happens, I have done very little grinding so far.  I think that the way the leveling is set up it might make grinding a little more enjoyable.  I was pretty excited when I got AUTO POTION for Zidane.  I just got Garnets first Eidolon but I haven't used him yet.  I sure hope the cinematic for his spell isn't like the ones in Final Fantasy VIII.  Those were soooo long, about the 5000 time I summoned Ifrit I wanted him to die.

Card Game: I've only played a couple games, meh.  It doesn't seem like anything exciting.  I'll try to play more before the next game journal.

Dislikes:  Meeting new characters and not being able to tell what they look like because of the dated graphics.  Random Encounters.  When I get pushed out to the World Map I tend to want to get right to where the story is leading me.  It's very frustrating when I take two steps, encounter a random battle, take two steps and encounter another one.  Then after a few minutes of making my way across the map I realize that I am at a dead end and have to turn around.  To me, this is where the game shows its age.  I think that that type of design is rare these days and I think it's a good thing.

Random Thoughts:  I like the cut scenes without voice actors, it really makes the developer use the characters expressions to convey what is happening.  The other thing I realized is that I would never want to play this game if it was "voiced".  Some of the things that are said would just sound ridiculous coming out of my tv.  It works when I have to read it.  If Steiner was voiced.....I would want to kill him.

So far:  I'm having a great time.  It's such a fun silly world, I hope I am only 1/3 of the way through this experience.
33  The Rest / The Helper Monkey / Re: PS2 Component Cables on: February 01, 2013, 08:05:26 PM
Thanks!
34  Media / Miscellaneous Games / Re: Prince of Persia on: January 30, 2013, 11:43:45 AM
I have no doubt that Prince of Persia will come back, but I don't think we will see Elika or that world again.  Which is a shame.  They had a lot of options for a sequel with the ending that the first one had.
35  The Rest / General Discussions / Re: RPGFan Podcast Thread on: January 30, 2013, 10:37:11 AM
I'm definitely not "the internet" but I sure didn't like Diablo 3 at all for many reasons - none of which have to do with errors.

Going back to that terrible May of 2012, when I shortly realized it was the biggest disappointment of waiting 11 years for a game, I just didn't like how it boiled down to being a Auction House based game, where all power comes from that.  Not to mention, its a money-suck for Blizzard to make money off fake video game 'items'.

Oh for sure, I agree with all of that. But I do think the core combat feels good, and I think the running internet joke of "hah hah error 37" has run its course. I think the game is fantastically playable, right up until you get to the end and realize that the design of the game broke the entire metagame that gave D2 its legs.

Agreed.  What really gets me is how did they not see this coming?  I like to think of it on a purely monetary level.  Put the arguments against the Real Money Auction House aside.  It exists and you want to make as much money as possible.  You want people constantly needing items in order to go to the Auction House.  Working on that logic, why would you design a game where you only ever need to create ONE Barbarian.  It doesn't make any sense.  I wouldn't call myself a hardcore Diablo 2 player, but I played enough.  Over the course of about 6 years I probably started 12 Paladins from scratch.  I will never start another Barbarian in Diablo 3.  Why would I?  I can just change my build to suit me for that minute.  The RMAH and the skill system as it is don't even work together on a fiscal level.  Odd.
36  Media / Single-Player RPGs / Re: Pandora's Tower is Coming on: January 30, 2013, 10:14:30 AM
I own The Last Story and Xenoblade.  I kind of feel obligated to support this game, and more importantly XSEED.  XSEED really deserves to be commended for the fan service they do.
37  Media / Miscellaneous Games / Re: Resident Evil 6 on: January 30, 2013, 10:03:11 AM
I plan on getting this game eventually and finishing it.  With that said I got it from redbox about a month ago with a free rental code.  I wasn't drawn in, played about 3-4 hours which I understand isn't a long time but still.  It just felt lacking, hopefully I'm wrong.
38  Media / Miscellaneous Games / Prince of Persia on: January 30, 2013, 09:58:04 AM
Did anybody else really enjoy the cell shaded Prince of Persia?  I thought it was a very calming game to sit down and run through.  Ending was fun as well.  If they were going to do a sequel I think we would have seen it by now.  I'm always disappointed when a game takes a risk and it doesn't succeed.  The next PoP will probably resemble Assassins Creed.
39  The Rest / The Helper Monkey / PS2 Component Cables on: January 30, 2013, 09:46:06 AM
I wasn't sure where to post this, so let me know if it should be somewhere else.  Anyway, does anybody have a good cheap recommendation for cheap component cables for the ps2?  I just bought a cheap pair off amazon but they suck and were defective.  Sending them back.  Any ideas?
40  Media / Single-Player RPGs / Re: A Step Back: Final Fantasy IX on: January 29, 2013, 09:41:52 AM
I think I've played the opening ten hours of FF9 six or seven times.  The beginning of this game is exactly what I want from my RPGs: high adventure, great characters, cool scenarios, and a sense of depth to the narrative.  Unfortunately, I think the game really meanders around at times.  Not going into specifics, but there are parts of the game that I can't even remember because they felt like filler, and it wouldn't be a FF if the story didn't completely fly off the rails in the last few hours (though Stephen tends to disagree with me here).  It's still an awesome game, however, and even with a few disposable characters, FF9 has perhaps the most lovable cast of misfits this side of 6. 

I've come to expect JRPG's to get completely ridiculous at the end.  I wonder why it consistently happens.  Some sort of syndrome where the designer thinks they need to "Go Big or Go Home".  It's kind of annoying.  Especially after a long rpg that has taken great care with its plot lines.
41  Media / Single-Player RPGs / Re: A Step Back: Final Fantasy IX on: January 28, 2013, 11:20:12 PM
Thank you for all the tips! I'm going to play blind, using the advice you guys gave. Probably do a few "new game journals", for people to hear a fresh take on the game.
42  Media / Single-Player RPGs / Re: A Step Back: Final Fantasy IX on: January 28, 2013, 12:30:00 PM
Final Fantasy IX, the only game where having a thief in your party is consistently worth it.

Ps. Keep us updated in the game journal.

When you say "game journal", are you talking here in this thread?  Or is there a spot where I'm supposed to post this kind of thing?
43  Media / Single-Player RPGs / Re: A Step Back: Final Fantasy IX on: January 28, 2013, 12:12:01 PM
There are a TON of missables in this game, not to sure how thorough you are ( a lot of these are superfluous "key items" though that don't do shit).

Best advice?  Buy extra weapons and max out skills before you move on to a new [stronger] weapon.  And do Choco-Hot-Cold.  Don't ask, just do it.

Nice thanks!  I'm trying to decide whether to use a guide(the internet) as a reference or to just fly blind.
44  Media / Single-Player RPGs / A Step Back: Final Fantasy IX on: January 28, 2013, 11:50:28 AM
I'm trying to go back and play some of the RPGs that I have missed over time.  I recently grabbed a used PS2 and I am now waiting for Final Fantasy IX to show up in the mail.  With that said I plan on giving my impressions of FF IX as I play through it.  Does anybody have any tips to playing the game?  Is there anything that I should make sure I DO while playing?  Or am I fine just flying blind and playing however I want?
45  Media / Single-Player RPGs / Re: Xenoblade on: January 28, 2013, 11:27:41 AM
I just finished Xenoblade and at the same time I am making my first post on RPGFan.  I'll try to make it a good one.  I clocked in at 110 hours and all in all I loved the game.  

World

The world that Monolith Soft made is huge and incredible.  There are a few points in the game where the views that you can take in are astonishing.  It isn't just that the view is incredible so much as you can GO to what you can see.  You aren't protected, you can go find enemies that will destroy you.  It was fun making those types of mistakes.  There aren't a lot of invisible walls in this game which was refreshing.  The world of Mechonis was pretty boring for me compared to what Bionis had to offer but it was a relatively small amount of the game.  

The character models are pretty bad, especially if you have an Xbox or PS3.  On top of that, some of the outfits are awful, but I guess that comes with the territory in a JRPG.  I found myself relieved when certain female characters found a new piece of armor so they could stop looking like a seven year olds fantasy.

Story

I enjoyed the story quite a bit, there are events that happen in the beginning of the game that do a really good job in giving Shulk a purpose.  He isn't just an empty shell, things happen to him that make him fight back.  Shulk was a good protagonist that was well relatable.  I hated Riki.  I hate the silly characters like that are thrown into games.  He's like the Jar Jar Binks of Xenoblade and I wish developers would stop creating this type of character.  It bugged me that the game spent a decent amount of time letting you know that there was a love triangle going on with Shulk, Melia and Seven, but really didn't do anything with it.  It just existed, but had no conclusion.  Disappointing.  The twists in the story were fun, pretty predictable but I enjoyed the story that Monolith wanted to tell.

Gameplay

I don't play MMO's, but I have read that the combat is similar to MMO's in a lot of ways.  I thought it was fun.  I started to get bored of Shulk, but then I wanted to raise the affinity of all the other party members so I switched it up for the last half of the game.  That kept the combat somewhat fresh in that I had to learn the different strategies involved with each character.  There are a TON of side quests and I did the vast majority of them.  I beat the game at a lvl 80 so there are plenty of end game quests that I will get to in my free time.  The problem with the side quests is that they are so generic.  I appreciate that for a lot of the quests you don't have to run back to town, but they just didn't have any sort of impact to draw me in.  I still did them, but they just weren't exciting.  If you wanted storytelling you had to go to the main storyline.  That in my opinion is a lost opportunity.


A lot of my impressions make it look like I didn't like the game, that's not true at all.  I think we can all agree that the game is incredible, I wouldn't have spent 110 hours playing it if it wasn't.  I wrote this pretty quickly so I apologize if it jumps around a bit.  I just wanted to get what I was thinking on paper.

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