Welcome, Guest. Please login or register.
August 21, 2014, 10:16:23 PM

Login with username, password and session length
Search:     Advanced search
RPGFan Community Quiz
Next Quiz Date: January 11, 2014
Subject: 999 (Nintendo DS)
For more information click HERE!
329365 Posts in 13491 Topics by 2179 Members
Latest Member: Lian_Kazairl
* Home Help Search Login Register
  Show Posts
Pages: [1] 2 3 ... 43
1  The Rest / General Discussions / Re: What's the haps? on: August 09, 2014, 07:53:12 PM
The case worker can't predict the actions of a madman. Take action immediately. Don't risk it.
2  The Rest / General Discussions / Re: A Game Journal Reborn on: August 02, 2014, 07:06:03 PM
Finished up Persona 4 Golden this morning. Took me 72 hours total. I really liked the game, but I was definitely ready for it to be over. It's a good game, but not one of my favorites.

Started The Last of Us Remastered. That introduction sequence was spectacular. Then the mission to find Robert with Tess turned into Uncharted. I hope there's more survival horror to this that what I have experienced. I was hoping for more than just shooting humans. Kind of disappointed.

Don't worry, it's pretty balanced in terms of zombie/human fighting.

Finished DDS. Final thoughts:

Pros:

Battle system - Really enjoyed the press turn battle system, it's fast paced when you have your strategy figured out and at the same time it allows you to think things carefully without the stress of an ATB system. Nice variety of spells/physical attacks and pretty much everything was useful. Very well balanced.

Great music/atmosphere - Nothing much to say here, the OST was pretty strong in the "towns", it fit the dungeons and the battle themes were very cool. Loved the intro theme too.

Enjoyable characters - At first I thought the characters were pretty robotic but the farther I progress the more they started opening up and showing more interesting traits. They weren't amazing or anything but they were likable and I enjoyed them. There is still a lot of potential for development as the sequel will still focus on these characters I assume.

Interesting story/setting - Junkyard was a very interesting setting and the premise of having to Devour in order to survive kept things tense and interesting, wish there was more frequent dialogue and story as sometimes I felt like there was way too much time passing between events.

Great Boss fights - This is easily one of the highlights of the game, bosses are challenging and it's extremely fun and rewarding to figure out a strategy to beat them. There is a small degree of trial and error involved as you can't guess the boss's weakness without fighting them and you may not have a proper setup for it, still it's not a big deal. Rarely did this actually affect my performance in the bosses, sometimes even with not optimal setups I was still managed to find a way to win by taking advantage of everything(items,etc). The final boss in particular was really cool and it gave me that "last boss" challenge that few games do.

Good customization system - At first I thought it was a bit overwhelming but as Macca restrictions started applying and I figured out what I wanted each character to be, it was really smooth.

Really nice and balanced difficulty - I didn't do much in the way of sidequests or grind at any point in the game and with this in mind, the challenge of the game was perfect and finely turned.

Cons:

Dungeons range from mediocre to OK - Some of the dungeons felt either too repetitive/uninspired or way too long. Even in places with some refreshing diversions like Coordinate 136(I think that's the correct number) it still suffered from those issues I felt. Definitely the weakest point in the game imo. Can't say I enjoyed any particular dungeon immensely(well except maybe Brute's Mansion). Still explored them to the max.(except for the final dungeon which I just tried to reach the end as I didn't really like it and was eager to end the game.).

Random Encounter rate is a little bit higher than I would have liked - Using those spray items later in the game helped a lot but it was still a bit of a nuisance in the first half of the game.

Too much of a tease for the 2nd game, barely any conclusions to the plot - It reminds me a lot of Xenosaga I in this regard. It's not a big deal, I plan to start Digital Devil Saga 2 right away but it's still worth mentioning.
3  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: August 02, 2014, 12:21:08 PM
This was a great episode.
You guys should have picked Underneath the Rotting Pizza ahah.
As far as some of other awesome town themes, fisherman's horizon and svadhisthana come to mind.
4  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: July 30, 2014, 11:00:53 AM
It will also come to PSN, so you can play both on either steam or PSN.
5  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: July 30, 2014, 10:17:40 AM
Serious question: Which version should I get? PSN or PC? I have a Vita right now so I can buy it off PSN and enjoy it portably. But playing it on 1080p is enticing to me as well. Appreciated the feedback! :)

The PSP version of the game looks kind of blurry. The graphics are a vast improvement. Both versions have the same content so it's really up to you. The PC ver also runs at 60fps while on PSP/Vita it's 30 not that it matters a lot in a game like this but still it's nice.

It comes down to portability vs non portability. If that's a factor for you.
6  The Rest / General Discussions / Re: RPGFan Podcast (Random Encounter) Thread on: July 29, 2014, 12:24:28 PM
Love Joss Whedon's work. Buffy the Vampire Slayer and The Avengers were very entertaining.
7  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: July 29, 2014, 08:14:43 AM
Yeah xD That can work too.
8  Media / Single-Player RPGs / Re: Trails in the Sky FC PC release July 29th on: July 29, 2014, 06:17:05 AM
Purists in general can be annoying as fuck.

On the topic of physical/digital. Ofc  I'd rather have a physical release however.. I'm not going to skip on a game I want to play. It's just a goddamn pretty plastic box(yes it's nice to have but cmon, not to mention that this game already has an english retail release(The point still stands for the upcoming SC)). If it's such a necessity, import a japanese version of the game in question.

I play videogames, I don't play pretty plastic box.

And the longevity excuse doesn't work here. They have a GOG  version which you can slap onto a thumbstick and keep forever and ever. If you have issues with paranoia, put it on multiple thumbsticks and computers and hard drives. Besides I highly doubt Steam will just vaporize out of nowhere, it seems like a business that will last for decades. Physical copies can also be lost, stolen or degraded with time.

9  The Rest / General Discussions / Re: A Game Journal Reborn on: July 28, 2014, 06:45:47 PM
I had been playing DDS in 1-2 hour sessions every other day but finally today it grabbed me. Played for almost 7 hours, currently 18 hours in and I'm just about to leave the 2nd base after having done the ship dungeon.

The story/characters are picking up and that's what grabbed me. The battle system is still a lot of fun. Basically I love everything about it now except for the dungeons.. Half of the dungeons at least have been pretty lukewarm for me(the environments are generally a bit too repetitive but I guess that's to be expected from a dungeon crawler), I especially don't like when they take longer than 3 hours to complete.

Like the first 2 dungeons were good and then Solid's Fortess&Coordinate 136((I liked the puzzles and the theme here but damn, 5 hours in the same place can be a bit exhausting) were a bit meh, the ship was fun enough though.
10  The Rest / General Discussions / Re: A Game Journal Reborn on: July 22, 2014, 07:09:49 AM
The characters really come alive as the story goes on.

Great :P
11  The Rest / General Discussions / Re: A Game Journal Reborn on: July 22, 2014, 07:03:58 AM
9 hours into Digital Devil Saga.
This game has an awesome atmosphere and a great soundtrack. At first I wasn't enjoying the mantra progression system because it felt too loose and "overwhelming" but once money restrictions started happening I found it easier to handle and a bit more focused, it also helps that I was able to ascertain what skills I was going to be needing the most by actually fighting.

Story is intriguing enough. The characters haven't captivated me yet, they feel pretty robotic so far but their aesthetic meshes really well with the feel of the game, I like them but they are a bit weird.

I'm currently going back to my base after
Code:
Sera was kidnapped by the Solids
12  The Rest / General Discussions / Re: What's the haps? on: July 22, 2014, 06:59:08 AM
Jeez you guys have experienced some bizarre incidents.
13  The Rest / General Discussions / Re: What's the haps? on: July 15, 2014, 05:48:07 PM
My boyfriend watching one of the Pokemon movies and I spent half of it trying to pinpoint where I heard one of the voices from.


It was Junpei's from Persona 3. I can sleep now.

Rest in Piece my dear Goosey.
Code:
It's a joke, it's lame but it was funny in my head
14  The Rest / General Discussions / Re: What's the haps? on: July 15, 2014, 05:18:35 PM
Holidays. Watching a lot of anime, dicking on the internet and playing games. Good stuff.
15  The Rest / General Discussions / Re: A Game Journal Reborn on: July 15, 2014, 05:17:51 PM
Played through Mega Man 2. Thought it was quite a bit more easy than Mega Man Powered Up. Great game though, much better levels.

Starting up Digital Devil Saga soon.
Pages: [1] 2 3 ... 43


Powered by MySQL Powered by PHP Powered by SMF 1.1.19 | SMF © 2013, Simple Machines Valid XHTML 1.0! Valid CSS!