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76  Media / Game Journals / Re: Maxx plays FFXIII - based on a true story [SPOILERS!] on: October 01, 2014, 10:39:16 AM
Dude, Sazh doesn't look like Danny Glover! Ahahaha!

No, but he's getting too old for this shit.
Its a line that Glover was famous for from the Lethal weapon series.


anyhow, I don't get the point if using manual battle against anyone other than bosses/hunts/eidolons.  Seems like a waste of time when you're just going to wipe the floor with your average rank and file baddie.

During the later chapters, regular enemies have tons of health. You definitely want to maximize dat damage for your own sanity.
77  The Rest / General Discussions / Re: What's the haps? on: September 30, 2014, 06:50:54 PM
It was the first one that I wanted, thanks :P
78  The Rest / General Discussions / Re: What's the haps? on: September 30, 2014, 02:43:43 PM
Dice, could you please link the "flabbergasted black dude gif" for me, I have been trying to find an instance of it here since you use it occasionally but I can't seem to find it.
79  Media / Game Journals / Re: Maxx plays FFXIII - based on a true story [SPOILERS!] on: September 28, 2014, 04:41:16 PM
I managed to pick everything manually without wasting time, maybe that's because I never relied on auto battle to begin with(so you know muscle memory and familiarity from early on in the game where you had almost jackshit to do in battles), I knew those menus like the back of my hand and I already had an efficient skill set to use every time(as a ravager) and I had good reaction times for whatever other roles and it became second nature. In any case, it doesnt matter, people should play whichever way they like so if that tickles your fancy, auto battle away.
80  Media / Game Journals / Re: Maxx plays FFXIII - based on a true story [SPOILERS!] on: September 28, 2014, 06:40:43 AM
Are you still doing "Auto battle"?

The only times you really need to be hands on is when you're playing as a Sentinel or a Synergist since the AI kinda fails at playing those roles efficiently.

What Maxx should be doing is casting Libra every fight that introduces a new enemy. The AI will dick around a bit until it fills out the enemy's Beastiary page and knows what the enemy is susceptible to. The difference between that and a Libra Scope is that Libra Scopes fully view the entries of all enemies on the screen for no TP.

Additionally, aside from instances when you need a piece of gear to complete a bonus attribute set, you should never touch the crafting system until the end/post game. And only do so with a guide in hand.

I would argue that the AI also sucks as a medic.. He always fills the ATB bar and overheals one person while you could divide the ATB bar to heal one person and then be able to quickly heal the other person. I've died because of the AI playing as a medic before and letting people die while they were overhealing someone else. The AI is also rather meh as a ravager, at least playing as Lightning, they take way too much time figuring out what the elemental weakness is when sometimes it's easily known through the enemy designs, and when they do they always choose a mixture of the physical elemental attacks and the casting elemental attacks, the thing is you will have either a higher strength or magic stat and furthermore when the enemy has no elemental weaknesses you will want  to choose the spells with the quickest animation to maximize damage.

And lastly it's the thing I don't get. A lot of people complain about the lack of control yet at the same time they let the game choose their actions automatically(something that was intended for beginners because SE thinks we are dumb or something), it doesn't make any sense. In previous FF games part of the strategy is to find out which elemental weaknesses the enemy has, choosing your own attacks with animation time/damage/MP cost  etc into consideration, that's something you can mostly do in FF13, also the biggest AI flaw that applies to all the roles is that the AI always fills the entire ATB bar when many times you don't actually wanna do that maybe because the enemies require less attacks to kill or whatever other reasons that might come up. Why relegate that for an AI that is mostly "good enough" and why choosing to disregard the option that lets you have more control and at the same time complain about the lack of control. Or perhaps people are talking about other type  of control...Idk. There is more to it than changing paradigms, unless you willingly commit yourself to that handicap for whatever reason.
The only times I used auto battle was when I was tired of fighting and didn't care and wanted a more passive role in the battles, the game has  way too much fuckin combat.

81  Media / Game Journals / Re: Maxx plays FFXIII - based on a true story [SPOILERS!] on: September 27, 2014, 05:01:01 PM
Are you still doing "Auto battle"?
82  The Rest / General Discussions / Re: What's the haps? on: September 27, 2014, 08:56:44 AM
2nd year of university started 2 weeks ago. I'm trying my hardest  to start studying early as opposed to do the exam's eve method that kinda did the job last year but also doesn't leave me fulfilled plus I failed 2 classes out of the 10 I had(5 per semester, thankfully it was  just the more useless general engineering subjects as opposed to shit related to computer science, however those 2 subjects were from the 2nd semester so now next semester I will have 5+2 subjects to handle, that will be great).
I wanted to start this weekend.. I'm trying to gather all my willpower to force myself to.. Please.. Don't be a snotty cunt and say you will be able to start monday instead(talking to myself here) and eventually fall into an endless cycle of delay and despair.
I'm going to try and study now..

Edit: Great success!!! Did what I planned  to do today, let's see if I can keep this up, I already have a planned schedule until Thursday.
83  Media / Single-Player RPGs / Re: The one (rather popular) RPG series i havent tried.... on: September 27, 2014, 05:46:15 AM
Played all of them in a row about a year ago and loved the whole thing(2 included but god don't do any sidequests because they suck,1 and 2 have a few flaws but they are still great RPG's imo, 3 is rather perfect.).
If you love Xenogears's storytelling, you have more of the "same" in Xenosaga and that's what made me play the games in the first place. They are certainly not for everyone but they are one of my favourite rpg series for my personal tastes(very indepth lore, crazy story that tackles interesting themes, well developed characters and generally great gameplay/awesome OST).
Give it a shot, I'd say.

Xenosaga 1;
-Slow pace, you need a considerable initial investment before things get interesting
-Great characters and you get a glimpse of their backstories
-Interesting setup to the story and universe(with a rather extensive datalog of concepts to read), don't expect any conclusion since this is episode one
-1/3 of the game is cutscenes(took me about 35 hours to beat)
-Very hit and miss dungeon design and you only have like 4-5 of them in the whole game
-Great combat(except it's rather slow) with a surprising amount of customization
-Fantastic villain
-Boss fights are excellent
-Mechs are useless
-Cliffhanger ending

Xenosaga 2;
-Focus on the backstory of a few characters but it's really great backstory and I actually rather liked the story in this one more than 2, you get some closure on a few story aspects but you also end up with more questions in the overall plot.
-Like 6 hours of cutscenes in a 24 hour game(no sidequests done on my part).
-Better mech combat but still rather simplistic
-Dungeons are more interesting
-Music is much better and if you like Shinji Hosoe style 999 soundtrack you are gonna love this
-Combat is great for half the game but then enemies become "bullet sponges" and have way too much health, the core mechanics are still a lot of fun imo but battles can take too much time for their own good, rather short length to compensate for this I guess.
-Boss fights are again a plus even if they have a bit too much health
-Jarring change of artstyle but you get used to it quickly(at least I got over it pretty fast)
-No datalog this time around
-Customization is kinda non existent in comparison to the first game
-Better experience than the 1st game for me but gameplay isn't as solid.
-Excellent ending

Xenosaga 3;

-Phenomenal story with tons of twists and turns
-Impressive fleshing out of the cast.
-Extensive datalog with info from the cancelled prequel episodes, must read
-1/3 is cutscenes and some have less production values than the previous games because of budget cuts
-Quick and snappy combat, excellent turn based RPG, one of the best I played.
-Customization hits a sweet spot
-Fantastic dungeons, pacing, everything is awesome in this game.
-Excellent mech combat
-Great ending
-One of the best OST's in RPGs
-One of the best RPG's I've ever played.

Don't skip any of them, unless you really dislike 2.. but even so I wouldn't recommend that because 2 has a fantastic ending. If you really don't like the gameplay(I personally ended up enjoying it even with it's probles) at least watch the cutscenes on youtube before playing 3. Oh and they have after credits scenes to tease the next episode with cryptic and intriguing remarks.

Play Xenogears first though if you haven't and if you really like the narrative in that game you are safe to play Xenosaga I'd say.
84  Media / Single-Player RPGs / Re: Final Fantasy Type-0 HD on: September 26, 2014, 06:04:15 AM
Looks like a proper update but oh god why is the camera so zoomed in.
85  Media / Game Journals / Re: Maxx plays FFXIII - based on a true story on: September 25, 2014, 06:04:58 PM
Lcie -> people branded by falcie to complete a misson(focus)
falcie -> godlike entities with some kind of function

It's basically that and they will say it like 20x during the first 3 or 4 chapters. Not exactly quantum theory.

Anyway, this should be a fun thread :P. Enjoy the ride.

Oh, I'm sure I'll get used to it and make sense of it all eventually, but they do lay it all down early with Pulse, Cocoon, Sanctum, L'cie, Falcie etc. on top of all that's already happening. This game gives a whole new meaning to In medias res :)

Ignore the "not exactly quantum theory" bit. I realize it can be construed as a passive aggressive remark and it was not my intent. Anyway, hope you find something to enjoy in the game(Oh and a bit of advice, ignore the auto battle I would recommend manually picking stuff up(and disable the auto battle as default command in the menu) because it gives you better control of the ATB bar and later on when stats and animation time come into play you will be able to maximize your damage and it's something else to keep you engaged besides the paradigm shifting).
86  Media / Game Journals / Re: Maxx plays FFXIII - based on a true story on: September 25, 2014, 05:52:59 PM
Lcie -> people branded by falcie to complete a misson(focus)
falcie -> godlike entities with some kind of function

It's basically that and they will say it like 20x during the first 3 or 4 chapters.  Do read the datalogs though, a lot of cool info there.

Anyway, this should be a fun thread :P. Enjoy the ride.
87  Media / Single-Player RPGs / Re: FINAL FANTASY XV, This is a fantasy based on reality. on: September 25, 2014, 09:33:23 AM
Nomura leaving the project was the company's decision, basically he was "forced out".
Source: http://t.co/IcLzZso6Vb
88  The Rest / General Discussions / Re: RPGFan Community Quiz Quiz Show! on: September 24, 2014, 12:18:26 PM
Sure, I'll play the ***hole heel this time.  Ladies and gentlemen, my name is Paul Monsoon.  I'm good at quiz games.  I've beaten P3 three times in the past 24 months.  I won the P4 quiz last year.  Plus a few others.  Bring it on.  I like my chances

You mean you have no chance of winning, huh! XD
89  Media / Game Journals / Re: A Game Journal Reborn on: September 24, 2014, 11:53:13 AM
Finished Star Ocean First Departure a couple of weeks ago. Final thoughts: Overall nice game but somewhat unremarkable. The lore is interesting enough, story is ok but characters are a bit bland.Music fits the game but is pretty unmemorable. Battle system is fun but can wear on you on long sessions. Probably like a 7/10 game.

Also finished Castlevania Chronicles a couple of days ago, a really awesome traditional castlevania game, the level design and boss fights were super tight and the music was excellent(that's to be expected), it stands alongside Rondo of Blood and Super Castlevania IV even if it's not as good as either of those games.
Currently trying to finish Harmony of Dissonance and Hammerwatch(a really cool indie dungeon crawler, playing it on co-op with a friend, it's quite short but the mechanics are lovely(very simple,quick and satisfying action battle system), music is very cool and it has a bit of diablo like addictiveness to it(collecting lots of loot(no equip, just money) to upgrade your skills and character)). Playing a bit of JoJo All Star Battle once in a while, on the side, mostly versus matches against my bro with the characters from the first 3 parts only because we don't want to spoil the rest(we are following the anime, we only discovered the series through it even though the manga has been around since forever), it's a simple fighting game but frantic and fun to play with excellent fanservice for fans of the franchise.
90  Media / Game Journals / Re: A Game Journal Reborn on: September 24, 2014, 11:12:30 AM
I feel like the FF series was consistently amazing up until X(x included). I like XII a lot but it's not on the same tier as the previous games imo.
Outside of the cheesyness of the dialogue and a few other issues I actually enjoyed the 13 saga a bit more, they were flawed yes but they felt like "video games" if you know what I mean, I had a lot of fun playing those video games(as in I played them in 4-6 hour sessions because I was having such a good time) whereas XII was a much more passive experience with terrible pacing and a half boring cast(save for Ashe, Balthier and Basch). This probably doesn't make any sense(the "it felt like video games" bit, gambits are a neat concept but I'd rather play than program and taking direct control in that game wasn't very practical) but whatever.
The 13 series had top notch battle systems and music, those are two extremely important aspects for me and hence why I hold them in relatively high regard(the stories/lore/characters were enjoyable to a degree but admittedly nothing incredible(save for a few moments in 13-2)).
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