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347437 Posts in 14169 Topics by 2235 Members
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1  Site Related & More / RPGFan: The Site / Re: I have a complaint on: February 19, 2015, 11:33:29 AM
RIP Fanfiction section
2  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: February 15, 2015, 11:53:40 AM
I know they said Star Ocean has ended, but it doesn't mean Tri-Ace can't continue something new as a 'spiritual successor', re-using (and improving) many of SO's systems. Then again, I don't even know what Tri-Ace is doing anymore aside from helping with 13-2 and LR. But, trying to bring it back to music, perhaps they could bring Sakuraba and give him more freedom than the Tales studio to actually make some awesome music (I don't hate Tales music, but it's far from his best work). Who would you like to see compose for a spiritual successor to SO? (sorry if I sound like a teacher leaving prompts - I just want to add to the conversation)

Tri-Ace were the developers of the very recent Phantasy Star Nova on the vita. They even got Sakuraba to compose. It's definitely no Star Ocean, but as far as the soundtrack is concerned, I think that'll be pretty close. Also, track down the Frontier Gate soundtrack. THAT'S pretty good.
3  Media / Anime, TV, and Movies / Re: Netflix Is Developing a Live-Action ‘Legend of Zelda’ Series on: February 09, 2015, 09:31:52 AM
"Netflix is describing it as “Game of Thrones” for a family audience"

That sounds like one of the worst things ever.

I have a feeling that particular description is just Netflix attempting to sell the show to the Netflix viewers who DON'T know Zelda.
4  Media / The Soundroom / Re: Random VGM on: January 26, 2015, 10:21:46 AM
The Monster Hunter 10th Anniversary Tribute album has a ton of awesome arranges by super talented composers.

Wind of Departure by Michiko Naruke. Y'know, the Wild Arms lady!

Sparkling Blue Light ~ Zinogre/Tremble of the Sea and Land ~ Lagiacrus by Shota Kageayama. Y'know, the Pokemon dude!

Red Afterglow Running In The Darkness / Nargacuga by Hiroshi Kawaguchi. Y'know, that one old Sega guy!
5  Media / The Soundroom / Re: Random VGM on: January 13, 2015, 03:49:03 PM
Sadly this music is being covered up by the sounds of gameplay as I was unable to find a clip of this song on its own. But HOLY COW, low res DS synth Deep Purple guy!
6  The Rest / General Discussions / Re: The most horseshit battles you've suffered through, an RPG retrospective on: December 08, 2014, 11:28:14 AM
Fighting Giacomo, Ayme, and Folon on the Goldoba was likely the worst experience of Baten Kaitos 1, and was just almost as the Holoholo Bird in my opinion. All 3 of them use different elements, so if you don't build your deck VERY precisely, it'll be hell. Also, not only is there no way to leave the Goldoba, there's no way to actually LEVEL UP on the Goldoba as you had to go to the church to level up in that game, and there was no teleporter there. What an awful mechanic.

Another awful battle for me was the battle against Gohdan in Zelda Wind Waker. I know its not quite an RPG, but it's worth mentioning. Its my own fault this guy was so tough for me though. As a kid playing that game, I had no idea you could L-target with the bow, so I did that entire battle aiming manually. Not recommended. Many tears were shed.
7  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Wii U Gameplay) on: December 07, 2014, 11:52:57 AM
That's not Shin, or were you going for a Linkle there?

Actually that'd be Rath from 7, I believe. Not that it matters. A Nomadic Trooper is a Nomadic Trooper!

I am excited for saddlepult.
8  Media / Single-Player RPGs / Re: The Legend of Zelda Topic (Wii U Gameplay) on: December 06, 2014, 02:19:50 PM
9  The Rest / General Discussions / Re: "Tales of" a discussion on: December 02, 2014, 11:28:53 PM
1. A. Yuri Lowell from Vesperia
I hate to be the guy just following the most well loved character by fans, but he's just SO COOL. Also the idea of playing as a vigilante and having a standard Tales protagonist (Flynn) being the foil is pretty cool too.

1. B. Natalia Luzu Kimlasca Lanvaldear from Abyss
I didn't initially care too much for her at first, thinking of her as just another in the list of "spoiled princess" trope characters, but as time went by, it became apparent that she is also a DAMN GOOD princess who deserves the love of her people, and the give it to her, even when her blood is brought into question.

1. C. Shirley Fennes from Legendia
BLAAAAAAAAAAAGH. Everything about her is just awful. Her personality is awful, her role in the story is awful. For further details, just check out the "Best and Worse Female RPG Characters" feature on this site from a few years back.

2. Tenebrae from Symphonia: DotNW  (Yes, he counts!)
It's a shame about that game, but Tenebrae was honestly one of THE best things about this game. A sardonic wisecracker, this cool dude is basically Jade from Abyss minus sadistic tendencies.

3. TIE! Symphonia and Abyss
Symphonia's cast coming together makes more sense to me overall, but Abyss' characters themselves felt the most compelling to me.

4. Graces F/Destiny R
Any game that doesn't use a standard TP system and instead allows for me to continuously combo in short bursts is absolutely perfect. CC is a fantastic mechanic.

5. Vesperia
The 200 man melee was SUPER fun and the cameo battles were very doable solo as opposed to Graces' absurd solo cameo battle against Veigue. Also Xillia is instantly awful because ringouts. EFF THAT.

6. Abyss
Even if there were aspects that were somewhat cliched, MAN did that game have good drama. I can indeed be bought by good drama. The characters all developed quite well too.

7. Legendia
I feel bad for this, especially considering that Sakuraba is one of my favorite composers, but Legendia's soundtrack is absolutely beautiful. Go Shiina did a brilliant job. Of the Sakuraba bunch though, my favorite music came from Destiny R.

Bonus: wHAt thE HecK IS tHAT?!
10  Media / Multiplayer RPGs / Re: Legend of Heroes: Akatsuki no Kiseki on: November 26, 2014, 06:03:59 PM
The axe gets in the way of the sights, and if you wanted to hold it so the blade was facing down you would have to turn the RIFLE UPSIDE DOWN. It is a gunaxe which cannot possibly function as EITHER OF THOSE THINGS. Nice.
11  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: November 20, 2014, 01:41:38 AM
Sorry to bog your log of tunes down even more, but I've got one last song to share.
Ar nosurge: em-pyei-n vari-fen jang;
Normally I'd just leave it at a single post, but this song is far far FAR too beautiful to not share. The vocalist actually sort of reminds me of the vocalist in Legend of Mana.
12  Media / Single-Player RPGs / Re: i hope we get this too(WA5) on: November 02, 2014, 10:08:10 AM
Wild Arms 4 and 5 got incredibly anime, but I think there's a pretty huge difference between the two. Wild Arms 4 came from the first half of the 2000s where it was, yes, like an anime, but Wild Arms 4 was a COOL anime! Pretty much everyone got their chance to be a total badass at some point in the story, which I adored. "HYPE"+solid mechanics made for a game that's honestly one of my favorites on the PS2.

MEANWHILE, Wild Arms 5 came out at around the time "moe era" started becoming popular, which I tend to find FAR less attractive in an anime. I think there are exceptions to this, but WA5 does not fit within those exceptions. Both of these games are very much products of their time, for better or for worse.
13  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: October 25, 2014, 02:36:18 PM
I'm not sure if it's too early to post my "best of 2014" suggestions, but I've got some time on my hands right now. So WHY NOT?

2013 was a bit quiet for soundtrack releases I felt, but 2014 picked it back up again! Like last time, my picks are based on vgmdb's album release year and not year of game release.

Battle b2 from Shin Megami Tensei IV

Mikazuchi and Class::XIO PROCEED (FOR REAL, THIS FRICKIN' SONG, MAN) from Ar nosurge

Clouds Flying and Sweep! ~Part 1~ from Atelier Shallie

~Disturbances~ The One Called from Beyond and Footsteps of Time from Persona Q

Things have Started Moving and Unfathomed Force from The Legend of Heroes: Ao no Kiseki Evolution

Finally, for my one "not from '14" track, here's Glorious Fights We Call Life from Yoko Shimomura's very own Last Ranker. PSP? More like RIP!
14  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: September 12, 2014, 11:13:21 PM

I played the demo off and on for about 5 hours today. The only complaints I really have are nitpicks which I'd say is good! The demo doesn't let you alter the control scheme, so as a result you cannot turn tap jump off WHICH IS A BAD THING. It makes up-tilts pretty difficult for me, and considering up-tilts are the primary combo starter in this game, you'll NEED to be able to get those out consistently.

Also, I will need to get a 3ds grip. After a while, my hands started hurting quite a bit.
15  Media / The Soundroom / Re: Project Destati: Light on: September 10, 2014, 11:40:10 PM
Alright, the way I experienced it, there were 2 main kinds of songs on this album. On one hand, there were tracks like the ones in the Awakening EP where the source material was evident, but they had their own identity, even weaving in other songs. These were my favorite songs on the album, in fact! Tracks like those include "Introduction: It Began with a Letter" and "Working Together," the latter of which, oddly enough, I never really cared too much for the source material, but ended up becoming my favorite song on the album.

However, this album also had a few songs where this was attempted, but it relied a bit too much on the source material and ended up ending up just good. Heck, maybe even VERY good, but nothing spectacular. This isn't awful though. There are plenty of songs on this album, they can't ALL be spectacular. Project Destati's arrangement of "Desire for All That is Lost" got REALLY good near the middle by differentiating itself with a key change, similar to Dream Drop Distance's arrangement of "Darkness of the Unknown." But, it took a bit too long to get to that point. Destiny Islands started WONDERFULLY. It set a certain expectation for how the rest of the track would go. However, it didn't quite go where I thought it was and it ended up being a bit more "standard" than I hoped. That's not a really valid criticism though, as that was my own dang fault.

Overall, LOVED IT. In future albums, I hope to have experiences similar to that of "Working Together." I never really cared much for "Tension Rising." I'm sure a good arrangement could change my mind!
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