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1  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: November 20, 2014, 01:41:38 AM
Sorry to bog your log of tunes down even more, but I've got one last song to share.
Ar nosurge: em-pyei-n vari-fen jang;
Normally I'd just leave it at a single post, but this song is far far FAR too beautiful to not share. The vocalist actually sort of reminds me of the vocalist in Legend of Mana.
2  Media / Single-Player RPGs / Re: i hope we get this too(WA5) on: November 02, 2014, 10:08:10 AM
Wild Arms 4 and 5 got incredibly anime, but I think there's a pretty huge difference between the two. Wild Arms 4 came from the first half of the 2000s where it was, yes, like an anime, but Wild Arms 4 was a COOL anime! Pretty much everyone got their chance to be a total badass at some point in the story, which I adored. "HYPE"+solid mechanics made for a game that's honestly one of my favorites on the PS2.

MEANWHILE, Wild Arms 5 came out at around the time "moe era" started becoming popular, which I tend to find FAR less attractive in an anime. I think there are exceptions to this, but WA5 does not fit within those exceptions. Both of these games are very much products of their time, for better or for worse.
3  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: October 25, 2014, 02:36:18 PM
I'm not sure if it's too early to post my "best of 2014" suggestions, but I've got some time on my hands right now. So WHY NOT?

2013 was a bit quiet for soundtrack releases I felt, but 2014 picked it back up again! Like last time, my picks are based on vgmdb's album release year and not year of game release.

Battle b2 from Shin Megami Tensei IV

Mikazuchi and Class::XIO PROCEED (FOR REAL, THIS FRICKIN' SONG, MAN) from Ar nosurge

Clouds Flying and Sweep! ~Part 1~ from Atelier Shallie

~Disturbances~ The One Called from Beyond and Footsteps of Time from Persona Q

Things have Started Moving and Unfathomed Force from The Legend of Heroes: Ao no Kiseki Evolution

Finally, for my one "not from '14" track, here's Glorious Fights We Call Life from Yoko Shimomura's very own Last Ranker. PSP? More like RIP!
4  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: September 12, 2014, 11:13:21 PM
YES HELLO THIS IS LUCKY RECIPIENT!

I played the demo off and on for about 5 hours today. The only complaints I really have are nitpicks which I'd say is good! The demo doesn't let you alter the control scheme, so as a result you cannot turn tap jump off WHICH IS A BAD THING. It makes up-tilts pretty difficult for me, and considering up-tilts are the primary combo starter in this game, you'll NEED to be able to get those out consistently.

Also, I will need to get a 3ds grip. After a while, my hands started hurting quite a bit.
5  Media / The Soundroom / Re: Project Destati: Light on: September 10, 2014, 11:40:10 PM
Alright, the way I experienced it, there were 2 main kinds of songs on this album. On one hand, there were tracks like the ones in the Awakening EP where the source material was evident, but they had their own identity, even weaving in other songs. These were my favorite songs on the album, in fact! Tracks like those include "Introduction: It Began with a Letter" and "Working Together," the latter of which, oddly enough, I never really cared too much for the source material, but ended up becoming my favorite song on the album.

However, this album also had a few songs where this was attempted, but it relied a bit too much on the source material and ended up ending up just good. Heck, maybe even VERY good, but nothing spectacular. This isn't awful though. There are plenty of songs on this album, they can't ALL be spectacular. Project Destati's arrangement of "Desire for All That is Lost" got REALLY good near the middle by differentiating itself with a key change, similar to Dream Drop Distance's arrangement of "Darkness of the Unknown." But, it took a bit too long to get to that point. Destiny Islands started WONDERFULLY. It set a certain expectation for how the rest of the track would go. However, it didn't quite go where I thought it was and it ended up being a bit more "standard" than I hoped. That's not a really valid criticism though, as that was my own dang fault.

Overall, LOVED IT. In future albums, I hope to have experiences similar to that of "Working Together." I never really cared much for "Tension Rising." I'm sure a good arrangement could change my mind!
6  Media / The Soundroom / Project Destati: Light on: September 10, 2014, 10:10:16 AM
I wasn't sure if I should've resurrected the old thread, so have ANOTHER!

Project Destati: Light is the first album in a series of 3 fan arranged Kingdom Hearts albums. They recently released a 5-song EP titled Project Destati: Awakening, which was GLORIOUS.

I've just picked up the new album, and once I get to listen to it in full, I'm sure I will have PLENTY more to say.
7  Media / Single-Player RPGs / Re: Xenoblade on: August 31, 2014, 07:35:52 PM
On the one hand, it's been four years since the 3DS launched so a new iteration doesn't seem that surprising.

On the other, when the DS XL came out, it wasn't a new iteration with more ram - it just had a bigger screen.

Has there been anything said about whether it will be compatiable with old 3DS games? What about DS games?
It'll be able to play everything the 3ds could, 3ds/DS games included. Only real difference is that it'll have exclusives of its own and any peripherals meant to fit the 3ds will no longer fit (such as the Pokemon Tretta thing)
8  The Rest / General Discussions / Re: Youtube on: August 31, 2014, 09:31:31 AM
https://www.youtube.com/watch?v=OMrdRaiCUug
WILD DOWN
9  Media / Miscellaneous Games / Re: Super Smash Bros. Namdai on: August 13, 2014, 12:37:57 PM
Blech. I think that 3ds looks really gaudy, honestly.
10  Media / The Soundroom / Re: Random VGM on: August 08, 2014, 02:06:45 PM
.Hack//GU Credit Themes
I love all of these, some of my favorite vocal pieces from games.

.Hack//GU: Rebirth - Gentle Hands
.Hack//GU: Reminisce - The Truth of One's Whereabouts
.Hack//GU: Redemption - You Smiled Kindly
I actually played through all 3 of these for the first time over the summer. I was completely floored by the bait & switch of Vol. 2's ending theme.
11  Media / The Soundroom / Re: Random VGM on: August 04, 2014, 12:25:04 PM
While this isn't strictly "VGM" exactly, these songs are clearly video game inspired, and the guy who composed these is, at the very least, attempting to work his way toward composing for video games. Just consider these...helping a budding composer get noticed! Guy's got a really unique style too. Think Sakuraba's PS1 works with some deep/dark/edgy undertones.

Jeandeve: Frog Leaping in the Pond
Jeandeve: Wind, Sea, Stars
Jeandeve: Plaid Cape
Jeandeve: Absurdity Clash
12  The Rest / General Discussions / Re: RPGFan Music Podcast (Rhythm Encounter) Thread on: August 03, 2014, 09:07:07 PM
Evergrace music episode?!









(Actually don't, okay)
13  Media / Single-Player RPGs / Re: Fallout 2 Review on: July 21, 2014, 10:02:53 AM
So do we just...talk about Reubens again or something?
14  Media / The Soundroom / Re: Random VGM on: June 20, 2014, 09:12:53 PM
I'm in the mood for sharing by theme! What can I say, I'm in the mood.
Here's a small collection of some of my favorite town themes.

Baten Kaitos: Bellflower
Chrono Cross: Another Marbule
.hack//: Λ Server ~ Cultural City "Carmina Gadelica"
Golden Sun: Garoh
Legend of Legaia: Town Theme
Legend of Mana: Southern City Polpota
Shadow Hearts Covenant: Rising Sun ~ Japan Town
Soma Bringer: Amaty, The Ancient City (If you only want to click one of these, MAKE IT THIS ONE)
Tales of Legendia: The Meeting Place is the Fountain Plaza
The Legend of Heroes Zero no Kiseki: The Mining Town of Mainz
Xenoblade: Imperial Capital Agniratha/Night

...Okay so not a very SMALL collection.
15  The Rest / General Discussions / Capcom declared themselves 'up for purchase' on: June 17, 2014, 12:11:28 AM
Wellp, it seems that something mighty interesting might be going down at Capcom soon. Seems that a bunch of Capcom's shareholders aren't exactly satisfied with the company and should a group purchase 50% or more of the company's shares, they'd pretty much own Capcom. BASICALLY, they're no longer against the idea of a company taking over, and they'd "allow it to happen should it happen."
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